« | The Mk16 is a light-caliber version of the modular rifle made for the US Special Operations Command (SOCOM). This weapon still uses the 5.56x45mm NATO cartridge, but it is designed to operate better in the harsher conditions and can be fitted with numerous accessories: EGLM grenade launcher, silencers or wide selection of weapon sights. The Mk17 is a heavy version of the modular rifle made for the US SOCOM. The weapon is chambered for more powerful 7.62x51 mm NATO cartridge, but maintains the advantages and modularity of its lighter version. Armoury Description[1]
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The SCAR series are a family of assault rifles/battle rifles used exclusively by the U.S. Army in ArmA 2. It was added with the release of the Operation Arrowhead expansion pack.
Variants[]

The Mk16 is a 5.56 mm assault rifle used exclusively by U.S. Army forces in ArmA 2. It was added with the release of the Operation Arrowhead expansion pack.
Overview[]
The Mk16 is a selective-fire assault rifle that is chambered to fire the 5.56×45 mm NATO round. It is the baseline assault rifle model upon which all other 5.56 mm-based Mk16 sub-variants are based on.
It primarily loads from 30-round STANAG magazines but can also load 20-rounder magazines and 100-round drums.[CfgWp 11] The Mk16 can attain a fire rate of up to 800 rounds per minute[CfgWp 12][Formula 1] with a muzzle velocity of 930 m/s.[CfgMa 4] The Mk16's attachment options range from CCO red dot sights to holographic sights, ACOG/Mk4 CQ/T riflescopes, as well as IR laser pointers[CfgWp 13], tactical flashlights, thermal scopes and lastly, sound suppressors for the muzzle for use in covert missions.
A modular platform designed to replace the M16 rifle/M4 carbine, the Mk16 served as the standard-issue service rifle of the U.S. Army at the height of the deployment to Takistan. A highlight of the Mk16 stems from its wide selection of attachments while retaining the same stopping power and accuracy of its predecessor.
It should be noted that the suppressed version of the Mk16 (Mk16 CCO SD) is only capable of loading magazines with subsonic 5.56 mm ammunition.

The Mk16 CQC is a 5.56 mm carbine used exclusively by U.S. Army forces in ArmA 2. It was added with the release of the Operation Arrowhead expansion pack.
Overview[]
The Mk16 CQC is a carbine variant of baseline Mk16 assault rifle.
It has slightly reduced accuracy due to using a shorter barrel[CfgWp 14][CfgWp 15], though this makes it lighter to carry as a result and easier to wield in close quarters.[CfgWp 20][CfgWp 21] Notably, the Mk16 CQC is the only variant out of the entire SCAR family that has a sub-variant without any optics attached and exclusively utilising ironsights instead. It is otherwise identical to its parent weapon in every other way, right down to the selection of magazines that it can load and feed from.[CfgWp 22]

The Mk16 EGLM is a 5.56 mm assault rifle used exclusively by U.S. Army forces in ArmA 2. It was added with the release of the Operation Arrowhead expansion pack.
Overview[]
The Mk16 EGLM is simply a modified version of the baseline Mk16 variant that has an underbarrel grenade launcher attached. It is similarly chambered to fire the 5.56×45 mm NATO round.
The Mk16's underbarrel grenade launcher has a quadrant sight with a red dot to aim with. The sight allows for the operator to accurately launch grenades at distances of between 100 and up to 300 metres away. It can be loaded with NATO-standard 40 mm grenade rounds, ranging from high-explosive (HE), less-than-lethal (LTL) flares and non-lethal smoke shells.[CfgWp 31]
This variant is also the only model of the Mk16 that can be fitted with thermal optics in the form of the Mk16 EGLM TWS. In addition, some variants are modified versions of the Mk16 CQC that also have the EGLM attached, though functionally they are no different to the standard length Mk16 EGLMs aside from the accessories mounted onto them.

The Mk17 is a 7.62 mm battle rifle used exclusively by U.S. Army forces in ArmA 2. It was added with the release of the Operation Arrowhead expansion pack.
Overview[]
The Mk17 is a selective-fire battle rifle that forms the baseline model upon which all other 7.62 mm-based Mk17 sub-variants are based on. Unlike its 5.56 mm counterpart, the Mk17 is chambered to fire the more powerful 7.62×51 mm NATO round.
It loads from 20-round box magazines[CfgWp 44], and can attain a fire rate of up to 600 rounds per minute[CfgWp 45][Formula 2] with a muzzle velocity of 802 m/s.[CfgMa 7] The Mk17 has variants that supports being fitted with various accessories such as the CCO as well as laser sights, tactical flashlights, thermal scopes and sound suppressors for the muzzle for use in covert missions.
Primarily wielded by the U.S. Army's special operations units, the Mk17 is a bulkier but more powerful counterpart to the 5.56 mm-chambered Mk16. Since it fires the larger 7.62 mm NATO cartridge, the Mk17 has both increased stopping power and range compared to the Mk16. It is more than capable of accurately striking targets at distances of up to 600 metres depending on the user's proficiency.
Note that suppressed variants of the Mk17 (Mk17 CCO SD and the Mk17 TWS SD) are only capable of loading magazines with subsonic 7.62 mm ammunition, which have a much lower velocity of just 350 m/s and are not interchangeable with non-suppressed Mk17s.[CfgWp 46][CfgWp 47] Mk17s are also slightly more accurate when they are fired in semi-auto[CfgWp 32], though this accuracy "bonus" does not apply if they are firing on full auto (the TWS-fitted Mk17 similarly benefits from this "bonus"[CfgWp 34]).

The Mk17 EGLM is a 7.62 mm battle rifle used exclusively by U.S. Army forces in ArmA 2. It was added with the release of the Operation Arrowhead expansion pack.
Overview[]
The Mk17 EGLM is a modified variant of the baseline Mk17 rifle that has an underbarrel grenade launcher attached to it. As with its parent weapon, it is chambered to fire the 7.62 mm NATO round.
Its underbarrel grenade launcher has a quadrant sight with a red dot. The sight allows for the operator to accurately launch grenades at distances of between 100 and up to 300 metres away. It can be loaded with a mixture of high-explosive (HE) grenades, non-lethal smoke shells, and less-than-lethal (LTL) illumination/signalling flares.[CfgWp 56]
This variant is also the only model of the Mk17 that can be fitted with the Specter riflescope (in the form of the Mk17 EGLM RCO).

The Mk17 Sniper is a 7.62 mm designated marksman rifle used exclusively by U.S. Army marksmen in ArmA 2. It was added with the release of the Operation Arrowhead expansion pack.
Overview[]
The Mk17 Sniper is a modified variant of the baseline Mk17 rifle that has been configured specifically to serve as a marksman rifle.
It loads from the same 20-round box magazines[CfgWp 72] and can only mount two types of sniper optics. The Mk17 Sniper has both slightly increased accuracy and range compared to the baseline Mk17 due to utilising a longer barrel. It can be zeroed to attack targets at distances of up to 1,000 metres away.[CfgWp 73]
Like the suppressed variants of the Mk17, the Mk17 Sniper SD is only capable of loading specific magazines with subsonic 7.62 mm ammunition, which have a much lower velocity of just 350 m/s and are not interchangeable with the non-suppressed Mk17 Sniper. Additionally, both variants of the Mk17 Sniper are more accurate when they are firing in semi-automatic[CfgWp 57][CfgWp 59], though they will lose this accuracy "bonus" if they are firing on full auto.[CfgWp 58][CfgWp 60]
Sights[]
Mk16 variants[]



The scope itself is unable to toggle enhanced vision modes, though the user does have the ability to wear their own night vision goggles while looking through it (regardless of zoom "mode").[CfgWp 74]

The scope itself is unable to toggle enhanced vision modes, though the user does have the ability to wear their own night vision goggles while looking through it (regardless of zoom "mode").[CfgWp 75]







Mk17 variants[]




The scope itself is unable to toggle enhanced vision modes, though the user does have the ability to wear their own night vision goggles while looking through it.[CfgWp 83]



Recoil curves[]
Standing
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Prone
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Camouflage[]
- Tan: Standard desert tan colour scheme. Used on all Mk16 carbines/rifles and 7.62 mm-chambered Mk17s (both variants).
Ammunition[]
Ammo parameter | 5.56 mm NATO (Ball/STANAG) |
5.56 mm NATO (Ball/G36) |
5.56 mm NATO SD (Ball) |
7.62 mm NATO (Ball) |
7.62 mm NATO SD (Ball) |
---|---|---|---|---|---|
Base damage value | 8[CfgAm 1] | 8[CfgAm 1] | 7[CfgAm 2] | 12[CfgAm 3] | 11[CfgAm 4] |
Aerodynamic friction | -0.001425[CfgAm 5] | -0.001425[CfgAm 5] | -0.0006[CfgAm 6] | -0.0009324[CfgAm 7] | -0.00098[CfgAm 8] |
Muzzle velocity (m/s) | 930[CfgMa 4] | 920[CfgMa 8] | 320[CfgMa 9] | 802[CfgMa 7] | 350[CfgMa 10] |
Expected velocity (m/s) | 900[CfgAm 9][note 9] | 900[CfgAm 9][note 9] | 320[CfgAm 10][note 9] | 900[CfgAm 11][note 9] | 320[CfgAm 12][note 9] |
Deflection angle (degrees) | 10°[CfgAm 13] | 10°[CfgAm 13] | 10°[CfgAm 14] | 10°[CfgAm 15] | 10°[CfgAm 16] |
For grenade rounds usable with the EGLM, refer to its dedicated article here.
Mk16s can load both 30- and 20-round STANAG/G36-type 5.56 mm magazines while Mk17s are restricted to only two types of 20-rounder 7.62 mm magazines:
- Six types of magazines are available to the Mk16. All of these magazines are fully interchangeable with any M16/G36-type assault rifle and carbine that is chambered to fire 5.56 mm NATO. This also includes (but is not limited to) light machine guns like the M249 SAW and L110A1, as well as marksman rifles like the Mk12 SPR.
- Two types of magazines are available to the Mk17. Both of these magazines are interchangeable with only some 7.62 mm NATO-chambered firearms, ranging from battle rifles like the CZ 805 B1 as well as certain sniper rifles like the M110.
With the sole exception of the 100-round drum magazines, all magazines (both 5.56 mm and 7.62 mm) occupy one inventory slot.[CfgMa 11][CfgMa 12][CfgMa 13] Only the 100-rounder drums require two[CfgMa 14] inventory slots:
30Rnd. STANAG[]

30-round STANAG magazine used primarily by M16-type assault rifles and carbines. Loaded exclusively with 5.56 mm NATO ball ammunition.[CfgMa 15]
None of the rounds fired will emit visible tracers.
30Rnd. STANAG SD[]

Special 30-round STANAG magazine loaded with subsonic 5.56 mm NATO ammunition.[CfgMa 16] Rounds fired from this magazine specifically have a reduced muzzle velocity of 320 m/s.[CfgMa 9]
As with the stock 30-rounder STANAGs, it does not contain any visible tracer rounds.
This is one of the two magazines which can be loaded by suppressed variants of the Mk16.
20Rnd. STANAG[]

20-round STANAG magazine containing only twenty rounds worth of 5.56 mm ball ammunition.[CfgMa 17]
None of the rounds fired from this magazine will emit visible tracers.
G36 Mag.[]

30-round plastic magazine used primarily by G36-type weapons and non-M16 assault rifles/carbines loaded with 5.56 mm ball ammunition.[CfgMa 18] Rounds fired from this magazine specifically have a lower muzzle velocity of 920 m/s.[CfgMa 8]
Aside from its reduced muzzle velocity and appearance, this magazine remains statistically unchanged from 30-rounder STANAGs.
30rnd G36 SD[]

Special G36-type plastic magazine loaded with thirty rounds of subsonic 5.56 mm ammunition.[CfgMa 19] Rounds fired from this magazine specifically have a reduced muzzle velocity of 320 m/s.[CfgMa 20]
Aside from its subsonic loadout, this magazine is statistically unchanged from the standard G36-type magazine.
This is one of the two magazines which can be loaded by suppressed variants of the Mk16.
MG36 Mag.[]

High-capacity 100-round drum magazine loaded with a mix of 5.56 mm ball and tracer ammunition.[CfgMa 21] Rounds fired from this drum specifically have a lower muzzle velocity of 920 m/s.[CfgMa 22]
Every fourth[CfgMa 23] round fired will emit a visible tracer. The last four[CfgMa 24] rounds of the drum will always emit tracers.
MK17 Mag.[]

Proprietary 20-round box magazine used primarily by SCARs and certain battle rifles/sniper rifles. It is loaded exclusively with non-tracer 7.62 mm NATO ball ammunition.[CfgMa 25]
None of the rounds fired will emit visible tracers.
MK17 SD Mag.[]

Special 20-rounder box magazine loaded exclusively with subsonic 7.62 mm NATO ammunition.[CfgMa 26] Rounds fired from this magazine have a reduced muzzle velocity of 350 m/s.[CfgMa 10]
As with the standard 20-rounder magazines, none of the rounds fired will emit visible tracers.
This is the only magazine which can be loaded by suppressed Mk17 variants (both regular and Sniper models).
Magazine compatibility[]
Weapon name (Classname) |
30Rnd. STANAG![]() |
30Rnd. STANAG SD![]() |
20Rnd. STANAG![]() |
G36 Mag.![]() |
30rnd G36 SD![]() |
MG36 Mag.![]() |
MK17 Mag.![]() |
MK17 SD Mag.![]() |
---|---|---|---|---|---|---|---|---|
Mk16 CQC (SCAR_L_CQC) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✗ | ✗ |
Mk16 CQC Holo (SCAR_L_CQC_Holo) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✗ | ✗ |
Mk16 Mk4CQ/T (SCAR_L_STD_Mk4CQT) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✗ | ✗ |
Mk16 EGLM ACOG (SCAR_L_STD_EGLM_RCO) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✗ | ✗ |
Mk16 EGLM Holo (SCAR_L_CQC_EGLM_Holo) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✗ | ✗ |
Mk16 EGLM TWS (SCAR_L_STD_EGLM_TWS) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✗ | ✗ |
Mk16 Holo (SCAR_L_STD_HOLO) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✗ | ✗ |
Mk16 CCO SD (SCAR_L_CQC_CCO_SD) |
✗ | ✔ | ✗ | ✗ | ✔ | ✗ | ✗ | ✗ |
Mk17 CCO (SCAR_H_CQC_CCO) |
✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✔ | ✔ |
Mk17 CCO SD (SCAR_H_CQC_CCO_SD) |
✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✔ |
Mk17 EGLM RCO (SCAR_H_STD_EGLM_Spect) |
✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✔ | ✔ |
Mk17 Sniper (SCAR_H_LNG_Sniper) |
✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✔ | ✔ |
Mk17 Sniper SD (SCAR_H_LNG_Sniper_SD) |
✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✔ |
Mk17 TWS SD (SCAR_H_STD_TWS_SD) |
✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✔ |
Trivia[]
|
Gallery[]
Config/script references[]
CfgAmmo
CfgMagazines
CfgWeapons
Formulae |
Notes[]
- ↑ This dispersion value only applies to non-EGLM Mk17s that are fitted with the CCO and are toggled to fire on semi-automatic.
- ↑ This dispersion value only applies to non-EGLM Mk17s that are fitted with the CCO and are toggled to fire on full auto.
- ↑ This dispersion value only applies to non-EGLM Mk17s that are fitted with the TWS and are toggled to fire on semi-automatic.
- ↑ This dispersion value only applies to non-EGLM Mk17s that are fitted with the TWS and are toggled to fire on full auto.
- ↑ This dispersion value only applies to Mk17 Snipers that are unsuppressed and are toggled to fire on semi-automatic.
- ↑ This dispersion value only applies to Mk17 Snipers that are unsuppressed and are toggled to fire on full auto.
- ↑ This dispersion value only applies to suppressed Mk17 Snipers that are toggled to fire on semi-automatic.
- ↑ This dispersion value only applies to suppressed Mk17 Snipers that are toggled to fire on full auto.
- ↑ 9.0 9.1 9.2 9.3 9.4 Damage will be reduced if the projectile's velocity drops below this value.
References[]
- ↑ Bohemia Interactive a.s., 2010, Assault Rifles, Arma 2, viewed 5 March 2025, <https://www.arma2.com/arma-2-oa-weaponry/a-2-oa-assault-rifles>.
- ↑ Johnson, S 2009, 'More Rangers with SCAR rifles', The Firearm Blog, 27 May, viewed 8 May 2024, <https://www.thefirearmblog.com/blog/2009/05/27/more-rangers-with-scar-rifles/>.
- ↑ Bohemia Interactive a.s., 2010, United States Army, Arma 2, viewed 8 May 2024, <https://www.arma2.com/arma-2-oa-factions/a-2-oa-us-army>.
- ↑ Soldier Systems Daily 2010, SOCOM Reprograms Funds for Mk16 SCAR Purchase – Goes Heavy Instead, Soldier Systems Daily, viewed 8 May 2024, <https://soldiersystems.net/2010/06/26/socom-cancels-mk16-scar/>.
- ↑ Johnson, S 2011, 'Navy to buy additional FN SCAR Mk. 13, Mk 16, Mk. 17 and Mk. 20', The Firearm Blog, 15 December, viewed 8 May 2024, <https://www.thefirearmblog.com/blog/2011/12/15/navy-to-buy-additional-fn-scar-mk-13-mk-16-mk-17-and-mk-20/>.
- ↑ HitmanFF_biwiki et al. 2011, Arma 2: Operation Arrowhead: Version History, Bohemia Interactive Community Wiki, viewed 8 May 2024, <https://community.bistudio.com/wiki/Arma_2:_Operation_Arrowhead:_Version_History#Version_1.54>.
- ↑ Mazzon, M et al. 2019, CorePatch, GitHub, viewed 8 May 2024, <https://github.com/Goliath86/CorePatch/blob/master/Changelog.txt>.
- ↑ ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., \ca\weapons_e\data\icons\scar_h_std_acog_ca.paa
- ↑ ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., \ca\weapons_e\data\icons\scar_h_std_eotech_ca.paa
- ↑ ARMA 3 Alpha 2013 [Video Game], Bohemia Interactive a.s., \a3\weapons_f\data\ui\gear_mk16_short_ca.paa
- ↑ ARMA 3 Alpha 2013 [Video Game], Bohemia Interactive a.s., \a3\weapons_f\data\ui\gear_mk17_long_ca.paa
- ↑ ARMA 3 Alpha 2013 [Video Game], Bohemia Interactive a.s., \a3\weapons_f\data\ui\gear_mk17_short_ca.paa
- ↑ ARMA 3 Alpha 2013 [Video Game], Bohemia Interactive a.s., \a3\weapons_f\data\ui\gear_mk17_short_gl_ca.paa
External links[]
See also[]
Weapons of comparable role and configuration[]
- M16A4 (USMC predecessor)
- G36 (KSK counterpart, ArmA 2: OA only)
- XM8 (ION counterpart, ArmA 2: PMC only)
- MX (NATO/CTRG successor, ArmA 3 only)
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Handguns | G17 9 mm • M1911 .45 • M9 9 mm |
Shotguns | M1014 |
Carbines | Mk16 CQC 5.56 mm |
Assault rifles | SCAR series (Mk16, Mk16 EGLM, Mk17, Mk17 EGLM) |
Designated marksman rifles | M14 7.62 mm • Mk17 Sniper 7.62 mm |
Sniper rifles | M107 .50 • M110 7.62 mm • M24 7.62 mm |
Squad automatic weapons | M249 SAW 5.56 mm |
Machineguns | Mk 48 Mod 0 7.62 mm • M240 7.62 mm |
Grenade launchers | M32 • Mk13 |
Launchers | FGM-148 Javelin • FIM-92F Stinger • M136 • MAAWS |
Static | M2 • M252 • Mk19 • M119A1 • Searchlight • Stinger • TOW |
(Parenthesis) denote variants. Operation Arrowhead |