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« The Saiga-12K is a 12 gauge semi-automatic, gas-operated combat shotgun, made in Russia. The Saiga-12K design is based on the AK and shares that weapon's famous reliability.
The Saiga-12K shotgun uses 12 gauge shotgun shells. The weapon itself is not too accurate but when used over short distances is quite devastating.
Armoury Description[1]
»
The Saiga 12K 12 Gauge shotgun.
The Saiga 12K 12 Gauge shotgun.

The Saiga 12K is a 12G shotgun used exclusively by the Russian Armed Forces in ArmA 2.

Overview[]

The Saiga 12K is a gas operated, semi-automatic combat shotgun chambered to fire 12 Gauge shotgun shells.

It can load either 8-round slug or pellet magazines.[CfgWp 6] The Saiga 12K can attain a fire rate of up to 600 rounds per minute[CfgWp 7][Formula 1] and has a muzzle velocity of 396 m/s.[CfgMa 2][CfgMa 3] The Saiga 12K lacks the ability to mount any accessories or muzzle attachments.

Analogous to the M1014, the Saiga 12K is a combat shotgun with an effective range of between 60 and up to 200 metres. Both weapons are very similar to each other with their recoil, ammunition capacity, and dispersion being almost identical.

However, between the two shotguns the Saiga 12K is generally the superior option as unlike the M1014, it is capable of attaining a higher fire rate. This makes the Saiga 12K much deadlier in close quarters, as the user can quickly fire off two if not three volleys before the M1014's user would be able to fire their second shell.

Ironsights[]

Arma2-saiga12k-ironsight-overview

The Saiga 12K's ironsights are set to a fixed zeroing setting of 50 metres.[CfgWp 8][CfgWp 9] This cannot be manually adjusted.

Recoil curves[]

Standing

 
{
    title: {
        text: 'recoil_single_primary_9outof10'
    },
    tooltip: {
        trigger: 'axis',
        axisPointer: {
            type: 'cross',
            label: {
                backgroundColor: '#824100'
            }
        }
    },
    legend: {
        data: ['Time Taken', 'Kickback', 'Kick Up']
    },
    toolbox: {
        feature: {
            saveAsImage: {}
        }
    },
    grid: {
        left: '3%',
        right: '4%',
        bottom: '3%',
        containLabel: true
    },
    xAxis: [
        {
            name: 'Duration',
            nameLocation: 'middle',
            type: 'category',
            boundaryGap: false,
            data: ['0', '0.01', '0.02']
        }
    ],
    yAxis: [
        {
            name: 'Amplitude',
            nameLocation: 'end',
            type: 'value'
        }
    ],
    series: [
        {
            name: 'Time Taken',
            type: 'line',
            stack: 'Total',
            label: {
                show: true,
                position: 'top'
            },
            areaStyle: {},
            emphasis: {
                focus: 'series'
            },
            data: [0.04, 0.01, 0.045],
            smooth: true
        },
        {
            name: 'Kickback',
            type: 'line',
            stack: 'Total',
            label: {
                show: true,
                position: 'top'
            },
            areaStyle: {},
            emphasis: {
                focus: 'series'
            },
            data: [0.0077142857142857, 0.0115714285714286, 0],
            smooth: true
        },
        {
            name: 'Kick Up',
            type: 'line',
            stack: 'Total',
            label: {
                show: true,
                position: 'top'
            },
            areaStyle: {},
            emphasis: {
                focus: 'series'
            },
            data: [0.0321428571428571, 0, -0.0160714285714286],
            smooth: true
        }
    ]
}
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Prone

 
{
    title: {
        text: 'recoil_single_primary_prone_8outof10'
    },
    tooltip: {
        trigger: 'axis',
        axisPointer: {
            type: 'cross',
            label: {
                backgroundColor: '#824100'
            }
        }
    },
    legend: {
        data: ['Time Taken', 'Kickback', 'Kick Up']
    },
    toolbox: {
        feature: {
            saveAsImage: {}
        }
    },
    grid: {
        left: '3%',
        right: '4%',
        bottom: '3%',
        containLabel: true
    },
    xAxis: [
        {
            name: 'Duration',
            nameLocation: 'middle',
            type: 'category',
            boundaryGap: false,
            data: ['0', '0.01', '0.02', '0.03']
        }
    ],
    yAxis: [
        {
            name: 'Amplitude',
            nameLocation: 'end',
            type: 'value'
        }
    ],
    series: [
        {
            name: 'Time Taken',
            type: 'line',
            stack: 'Total',
            label: {
                show: true,
                position: 'top'
            },
            areaStyle: {},
            emphasis: {
                focus: 'series'
            },
            data: [0.035, 0.01, 0.045, 0.01],
            smooth: true
        },
        {
            name: 'Kickback',
            type: 'line',
            stack: 'Total',
            label: {
                show: true,
                position: 'top'
            },
            areaStyle: {},
            emphasis: {
                focus: 'series'
            },
            data: [0.0045714285714286, 0.0068571428571429, 0, 0],
            smooth: true
        },
        {
            name: 'Kick Up',
            type: 'line',
            stack: 'Total',
            label: {
                show: true,
                position: 'top'
            },
            areaStyle: {},
            emphasis: {
                focus: 'series'
            },
            data: [0.02, 0, -0.0071428571428571, -0.0071428571428571],
            smooth: true
        }
    ]
}
Charts/graphs are not available on mobile. Please switch to desktop mode in order to see them.


Ammunition[]

Ammo parameter 12 Gauge (Pellets) 12 Gauge (Slugs)
Base damage value 6[CfgAm 1]
(Total: 54)
[Formula 2][note 1]
9[CfgAm 2]
Aerodynamic friction -0.005[CfgAm 3] -0.005[CfgAm 4]
Muzzle velocity (m/s) 396[CfgMa 2] 396[CfgMa 3]
Expected velocity (m/s) 400[CfgAm 5][note 2] 400[CfgAm 6][note 2]
Deflection angle (degrees) 10°[CfgAm 7] 10°[CfgAm 8]

The Saiga 12K can load two types of magazines.[CfgWp 6] Both require one[CfgMa 4][CfgMa 5] inventory slot to carry:

8Rnd. Saiga 12K Pellets[]

Arma2-ammunition-8rndsaigapellet

8-round box magazine loaded with pellet-based shotshells.[CfgMa 6]

A total of nine pellets will be scattered within a small arc upon firing (cone-shaped, half of spread angle in 0.784825 degrees).[CfgWp 10]

8Rnd. Saiga 12K Slug[]

Arma2-ammunition-8rndsaigapellet

8-round box magazine loaded with slug shells.[CfgMa 7]

These shotshells are single-target, high damage munitions with (albeit weak) armour-piercing properties against light armour.[CfgAm 9]

Magazine compatibility[]

Weapon name
(Classname)
8Rnd. Saiga 12K Pellets
8Rnd. Saiga 12K Slug
Saiga 12K
(Saiga12K)


Trivia[]

  • The Saiga 12K was only initially capable of loading slug shell magazines. Regular pellet magazines were not included until the Private Military Company DLC, which finally added proper ballistics for pellet shotshells.[2]
  • Strangely enough, both the in-game icon[3] and pre-release media[4] depict the Saiga 12K with a front ironsight and different muzzle design. Both features are missing from the in-game model, however.

Gallery[]

Config/script references[]

CfgAmmo

  1. CfgAmmo >> B_12Gauge_Pellets >> hit
  2. CfgAmmo >> B_12Gauge_74Slug >> hit
  3. CfgAmmo >> B_12Gauge_Pellets >> airFriction
  4. CfgAmmo >> B_12Gauge_74Slug >> airFriction
  5. CfgAmmo >> B_12Gauge_Pellets >> typicalSpeed
  6. CfgAmmo >> B_12Gauge_74Slug >> typicalSpeed
  7. CfgAmmo >> B_12Gauge_Pellets >> deflecting
  8. CfgAmmo >> B_12Gauge_74Slug >> deflecting
  9. CfgAmmo >> B_12Gauge_74Slug >> caliber

CfgMagazines

  1. CfgMagazines >> 8Rnd_B_Saiga12_Pellets >> count
  2. 2.0 2.1 CfgMagazines >> 8Rnd_B_Saiga12_Pellets >> initSpeed
  3. 3.0 3.1 CfgMagazines >> 8Rnd_B_Saiga12_74Slug >> initSpeed
  4. CfgMagazines >> 8Rnd_B_Saiga12_Pellets >> type >> "256"
  5. CfgMagazines >> 8Rnd_B_Saiga12_74Slug >> type >> "256"
  6. CfgMagazines >> 8Rnd_B_Saiga12_Pellets >> ammo >> "B_12Gauge_Pellets"
  7. CfgMagazines >> 8Rnd_B_Saiga12_74Slug >> ammo >> "B_12Gauge_74Slug"

CfgWeapons

  1. CfgWeapons >> Saiga12K >> Single >> dispersion
  2. CfgWeapons >> Saiga12K >> type >> "1"
  3. CfgWeapons >> Saiga12K >> Single >> recoil
  4. CfgWeapons >> Saiga12K >> Single >> recoilProne
  5. CfgWeapons >> Saiga12K >> dexterity
  6. 6.0 6.1 CfgWeapons >> Saiga12K >> magazines[] >> {"8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_Pellets"}
  7. CfgWeapons >> Saiga12K >> Single >> reloadTime
  8. CfgWeapons >> Saiga12K >> distanceZoomMin
  9. CfgWeapons >> Saiga12K >> distanceZoomMax
  10. CfgWeapons >> Saiga12K >> fireSpreadAngle >> "0.784825"

Formulae

  1. 60 / reloadTime = 60 / 0.1
  2. shotSpread simulation * hit = 9 * 6

Notes[]

  1. ArmA 2's iteration of the shotSpread simulation type is hardcoded to automatically scatter nine pellets upon firing. This total damage value only applies if the target is struck by all nine pellets at once (individual pellets only deal 6 base damage).
  2. 2.0 2.1 Damage will be reduced if the projectile's velocity drops below this value.

References[]

  1. Bohemia Interactive a.s., 2009, Shotguns, Arma 2, viewed 5 March 2025, <https://www.arma2.com/arma-2-weaponry/shotguns>.
  2. Bohemia Interactive a.s., 2010, Weaponry, Arma 2, viewed 25 July 2023, <https://www.arma2.com/index.php/arma-2-pmc-weaponry/arma2-rft-weapons>.
  3. ARMA 2 2009 [Video Game], Bohemia Interactive a.s., \ca\weapons\data\equip\w_saiga12k_ca.paa
  4. Bohemia Interactive a.s., 2009, Shotguns, Arma 2, viewed 22 January 2019, <https://www.arma2.com/arma-2-weaponry/shotguns>.

External links[]

See also[]

Weapons of comparable role and configuration[]

Weapons of ArmA 2
Handguns CZ 75 9 mmG17 9 mmM1911 .45M9 9 mmMakarov 9 mmRevolver .45
Submachine guns CZ Scorpion Evo 3 A1 9 mmMP5 9 mmPDW 9 mmPP-19 Bizon 9 mmSa-61 Scorpion .32
Shotguns M1014Saiga 12KAA-12
Carbines AKS-74U 5.45 mm* • G36 series* (G36C*, G36K*) • M4A1 5.56 mm (M4A1 M203, M4A3, M4A3 M203) • Mk16 CQC 5.56 mmXM8 Compact 5.56 mm
Assault rifles AK-107 5.45 mm (AK-107 GP-25) • AK-74 5.45 mm (AK-74 GP-25*, AKS-74*) • AKM 7.62 mmAKS 7.62 mm* • CZ 805 BREN A1 5.56 mm (CZ 805 A1 G1, CZ 805 BREN A2, CZ 805 B1 G1) • FN FAL 7.62 mmG36A 5.56 mm* • L85A2 5.56 mm (L85A2 UGL) • M16A2 5.56 mm* (M16A2 M203*) • M16A4 5.56 mm (M16A4 M203) • SCAR series (Mk16, Mk16 EGLM, Mk17, Mk17 EGLM) • Sa-58 7.62 mmXM8 series (XM8, XM8 M320)
Designated marksman rifles DMR 7.62 mmL86A2 LSW 5.56 mmM14 7.62 mmMk12 SPR 5.56 mmMk17 Sniper 7.62 mmVSS Vintorez 9 mmXM8 Sharpshooter 5.56 mm
Sniper rifles AS50 12.7 mmCZ 550 9.3 mmCZ 750 S1 M1 .308KSVK 12.7 mm* • Lee-Enfield .303LRR .338M107 .50* • M110 7.62 mmM24 7.62 mm* (M40A3) • SVD Dragunov 7.62 mm*
Squad automatic weapons L110A1 5.56 mmM249 SAW 5.56 mm* • MG36 5.56 mm* • RPK-74 5.45 mmXM8 Automatic Rifle 5.56 mm
Machineguns L7A2 GPMG 7.62 mmMk 48 Mod 0 7.62 mm* • M240 7.62 mm* • M60E4 7.62 mmPKP 7.62 mmPKM 7.62 mmUK-59 7.62 mm
Grenade launchers M32M79Mk13
Launchers 9K32 Strela-29K38 Igla9K115-2 Metis-MFGM-148 JavelinFIM-92F StingerM136M47 DragonMAAWSNLAWRPG-7VRPG-18SMAW
Static AGS-30D-30DShKMIgla AA PodKORDL111A1L134A1M119A1M2M252Mk19Metis AT-132B14 PodnosRBS-70SearchlightSPG-9StingerTOWZU-23
(Parenthesis) denote variants.
* indicates partial DLC dependency.
Operation Arrowhead | British Armed Forces | Private Military Company | Army of the Czech Republic
Russian Armed Forces - Armoury (ArmA 2)
Handguns Makarov 9 mm
Submachine guns PP-19 Bizon 9 mm
Shotguns Saiga 12K
Carbines AKS-74U 5.45 mm
Assault rifles AK-107 5.45 mm (AK-107 GP-25)
Designated marksman rifles VSS Vintorez 9 mm
Sniper rifles KSVK 12.7 mmSVD Dragunov 7.62 mm
Squad automatic weapons RPK-74 5.45 mm
Machineguns PKP 7.62 mmPKM 7.62 mm
Launchers 9K38 Igla9K115-2 Metis-MRPG-7VRPG-18
Static 2B14 PodnosAGS-30D-30Igla AA PodKORDMetis AT-13Searchlight
(Parenthesis) denote variants.