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"Shape Breaker" refers to a series of ballistic-resistant combat helmets worn by several BLUFOR and REDFOR factions in ArmA 3. They were added with the release of the Reaction Forces Creator DLC.

Overview[]

« Tactical coverings for combat helmets - designed to break up a soldier's distinctive silhouette and prevent light reflection for improved concealment and camouflage.
Field Manual
»

As per its namesake, the Shape Breaker is designed to break up the shape of the wearer's helmet in order to make it more difficult for the enemy to make out their silhouette. Since they are purely cosmetic additions, Shape Breakers do not increase the weight of the parent helmet that they are fitted onto and do not impose any extra stamina penalties upon the wearer.

Variants[]

Combat Helmet[]

Main article: Combat Helmet (NATO)

NATO's standard-issue Combat Helmet is available with a Shape Breaker cover. It is primarily worn by NATO Quick Reaction Force (QRF) units but is also worn in limited numbers by North African CSAT pathfinders.

Six camouflage schemes are available: Geometric, Hex, Khaki, MTP, Tropic, and Woodland.

Protector Helmet[]

Main article: Protector Helmet

The Protector Helmet is available with a Shape Breaker cover. It is exclusively worn by Mediterranean CSAT Quick Reaction Force (QRF) units.

Two camouflage schemes are available: Hex and Urban.

Avenger Helmet[]

Main article: Avenger Helmet

The Avenger Helmet is available with a Shape Breaker cover.

It is not utilised by any of the main factions. The cover is exclusively adorned in Taiga and does not have alternate camouflage schemes.

Modular Helmet[]

Main article: Modular Helmet

The Modular Helmet is available with a Shape Breaker cover. It is exclusively worn by FIA guerilla fighters.

Two camouflage schemes are available: Arid and Digital.

Hitpoints[]

Combat Helmet (Shape Breaker)/Modular Helmet (Shape Breaker)[]

Body part Base armour value Damage reduction modifier (vs. ballistic) Damage reduction modifier (vs. explosions)
Head 6
[CfgWp 5][CfgWp 6]
50%
[CfgWp 7][CfgWp 8]
50%
[CfgWp 7][CfgWp 8]

Protector Helmet (Shape Breaker)[]

Body part Base armour value Damage reduction modifier (vs. ballistic) Damage reduction modifier (vs. explosions)
Head 8[CfgWp 9] 50%[CfgWp 10] 50%[CfgWp 10]

Avenger Helmet (Shape Breaker)[]

Body part Base armour value Damage reduction modifier (vs. ballistic) Damage reduction modifier (vs. explosions)
Head 10[CfgWp 11] 50%[CfgWp 12] 50%[CfgWp 12]

Camouflage[]

Trivia[]

  • The Shape Breaker is based on "Mitznefet" helmet covers worn by personnel of the Israel Defense Forces (IDF).
  • Shape Breakers do not affect the wearer's camouflage rating against AI-controlled units. At best, they might have some effectiveness against human players at a distance.
The information below details unused, pre-release or removed content.
  • Arma3-helmet-rfshapebreaker-04

    Deprecated icons for Modular Helmets with Shape Breakers.

    Two unused icons for Shape Breaker Modular Helmets exists within the DLC's files (Texture names: icon_h_helmetia_sb_fia_rf_ca.paa[1], icon_h_helmetia_sb_aaf_rf_ca.paa[2]), though they simply appear to be leftovers of the final Arid and Digital camouflage variants.
  • Arma3-helmet-rfshapebreaker-05

    Unused Shape Breaker models (left-to-right):
    - Light Combat Helmet
    - Enhanced Combat Helmet
    - Assassin Helmet

    Not including the standard four Shape Breaker Helmets, there are several unused models for other helmet variants that also have Shape Breakers within the DLC's files:
    • headgear_b_helmet_ballistic_mitznefet_rf.p3d:[3] Featuring an Enhanced Combat Helmet with a Shape Breaker. The helmet's accessories (IR strobe, headset, etc.) are still attached onto the helmet's model but are mostly obscured by the Shape Breaker.
    • headgear_b_helmet_light_mitznefet_rf.p3d:[4] A Light Combat Helmet with a Shape Breaker. Just like Shape Breaker ECHs, the LCH version also has its accessories attached onto the helmet.
    • headgear_o_helmet_ballistic_spec_mitznefet_rf.p3d:[5] An Assassin Helmet with a Shape Breaker. As with its parent model, the Assassin Helmet variant has the Heads Up Display (HUD) eyepiece lowered.
  • No leftover text strings or config entries remain, though icons for some camouflage schemes are still present within the DLC's files for unknown reasons.[6][7][8][9][10] Therefore, these helmet models - although still fully functional, require the use of a custom addon in order to restore them into the game.

Gallery[]

Config/script references[]

CfgWeapons[]

  1. CfgWeapons >> H_HelmetB_plain_sb_mtp_RF >> ItemInfo >> mass
  2. CfgWeapons >> H_HelmetO_ocamo_sb_hex_RF >> ItemInfo >> mass
  3. CfgWeapons >> H_HelmetAggressor_sb_taiga_RF >> ItemInfo >> mass
  4. CfgWeapons >> H_HelmetIA_sb_digital_RF >> ItemInfo >> mass
  5. CfgWeapons >> H_HelmetB_plain_sb_mtp_RF >> ItemInfo >> HitpointsProtectionInfo >> Head >> armor
  6. CfgWeapons >> H_HelmetIA_sb_digital_RF >> ItemInfo >> HitpointsProtectionInfo >> Head >> armor
  7. 7.0 7.1 CfgWeapons >> H_HelmetB_plain_sb_mtp_RF >> ItemInfo >> HitpointsProtectionInfo >> Head >> passThrough >> "0.5"
  8. 8.0 8.1 CfgWeapons >> H_HelmetIA_sb_digital_RF >> ItemInfo >> HitpointsProtectionInfo >> Head >> passThrough >> "0.5"
  9. CfgWeapons >> H_HelmetO_ocamo_sb_hex_RF >> ItemInfo >> HitpointsProtectionInfo >> Head >> armor
  10. 10.0 10.1 CfgWeapons >> H_HelmetO_ocamo_sb_hex_RF >> ItemInfo >> HitpointsProtectionInfo >> Head >> passThrough >> "0.5"
  11. CfgWeapons >> H_HelmetAggressor_sb_taiga_RF >> ItemInfo >> HitpointsProtectionInfo >> Head >> armor
  12. 12.0 12.1 CfgWeapons >> H_HelmetAggressor_sb_taiga_RF >> ItemInfo >> HitpointsProtectionInfo >> Head >> passThrough >> "0.5"

References[]

  1. ARMA 3: Reaction Forces 2024 [Video Game], Rotators Collective, \lxrf\characters_rf\data\ui\icon_h_helmetia_sb_fia_rf_ca.paa
  2. ARMA 3: Reaction Forces 2024 [Video Game], Rotators Collective, \lxrf\characters_rf\data\ui\icon_h_helmetia_sb_aaf_rf_ca.paa
  3. ARMA 3: Reaction Forces 2024 [Video Game], Rotators Collective, \lxrf\characters_rf\headgear\headgear_b_helmet_ballistic_mitznefet_rf.p3d
  4. ARMA 3: Reaction Forces 2024 [Video Game], Rotators Collective, \lxrf\characters_rf\headgear\headgear_b_helmet_light_mitznefet_rf.p3d
  5. ARMA 3: Reaction Forces 2024 [Video Game], Rotators Collective, \lxrf\characters_rf\headgear\headgear_o_helmet_ballistic_spec_mitznefet_rf.p3d
  6. ARMA 3: Reaction Forces 2024 [Video Game], Rotators Collective, \lxrf\characters_rf\data\ui\icon_h_helmetb_light_grass_sb_rf_ca.paa
  7. ARMA 3: Reaction Forces 2024 [Video Game], Rotators Collective, \lxrf\characters_rf\data\ui\icon_h_helmetb_light_tna_sb_rf_ca.paa
  8. ARMA 3: Reaction Forces 2024 [Video Game], Rotators Collective, \lxrf\characters_rf\data\ui\icon_h_helmetb_light_wdl_sb_rf_ca.paa
  9. ARMA 3: Reaction Forces 2024 [Video Game], Rotators Collective, \lxrf\characters_rf\data\ui\icon_h_helmetspecb_wdl_sb_ldf_rf_ca.paa
  10. ARMA 3: Reaction Forces 2024 [Video Game], Rotators Collective, \lxrf\characters_rf\data\ui\icon_h_helmeto_ocamo_sb_rf_ca.paa

See also[]

Wearable helmets in Reaction Forces
Level I Full Brim Hard Hat
Level II Heli Pilot HelmetShape Breaker (Combat Helmet, Modular Helmet)
Level III Shape Breaker (Avenger Helmet, Protector Helmet)
Level V Heavy Combat Helmet
(Parenthesis) denote variants.