Armed Assault Wiki
Advertisement

The Soviet Union (formally known as the Union of Soviet Socialist Republics or USSR for short) is a REDFOR faction in ArmA: Cold War Assault and ARMA Reforger.

Background[]

The longtime geopolitical and military adversary of the United States at the height of the Cold War, the Soviet Union was the leader of the (predominately Eastern) Warsaw Treaty Organization (WTO).


ArmA: Cold War Assault[]

In ArmA: Cold War Assault, the Soviet military maintains a presence in the Malden islands chain on the mostly-deserted island of Kolgujev.[1] The Kolgujev garrison, designated as the 3rd Army, is commanded by General Aleksei Guba.[2]

In April 1985, at the height of its deployment, the 3rd Army consisted of a tank division, two squadrons of helicopter gunships (along with tactical airlift elements), as well as approximately one thousand ground troops.[3][4] The 3rd Army was also supported by an unknown sized force of Spetsnaz GRU operatives.[5][6]


ARMA Reforger[]

Spinoff noncanon
SPIN-OFF: The following information stems from a spin-off expansion or third party Creator DLC and is considered to be non-canon in the main Armaverse timeline.

A Soviet expeditionary force has been deployed once more to the microstate of Everon in an attempt to forcibly wrest control of the geostrategic island from the Americans.[7][note 5]

History[]

Following the assumption of power by the new Premier of the Soviet Union, Leonid Brezhnev, in 1964, the country entered a new era of economic growth and prosperity.

However, this was also marred by various issues that chipped away at the nation's stability, with stagnation and amongst others, political infighting over various socioeconomic problems plaguing its progress. During this period, the Soviet Union always kept a close eye on the Republic of Nogova. Formerly a territory of the Russian state, relations between the two countries soured significantly following the overthrow of its pro-Communist regime in the wake of massive anti-Soviet demonstrations in 1974.[1][8][9]

Events of Resistance (1982)[]

SPOILER ALERT

NOTE: This section contains spoilers from ArmA: Cold War Assault's 'Resistance' campaign.

OFP-campaign-resistance-00

The invasion begins.

At the "request" of the former Vice-Premier Ostrovsky of the Nogovan Communist party, Brezhnev orders the immediate deployment of Soviet forces to occupy the country under the pretence of maintaining law and order.[1][10]

Officially, the mission of the Soviet force was to prevent the country from devolving into a "capitalist regime of corruption and unemployment".[10] In reality, the manoeuvre was a thinly-veiled attempt by the Soviet Union to establish control over the Republic of Nogova. This in turn, was an attempt to further assert its sovereignty over the nearby Malden islands chain.[1][11]

« Comrades from the Nogova republic. We are not your enemies. We're here to help you establish a new Socialist order.
Remain calm. Return to your houses and cooperate with our troops.
Be sure to follow our instructions, and all will be well. A curfew will be established in all towns and villages. Our troops may need to use some of your properties to support our mission. We urge you not to resist, or we cannot guarantee your safety.
Troops broadcast messages of peace and solidarity with their new subjects
»

Led by Colonel Aleksei Guba[9], Soviet Army troops easily overrun and crush the Nogovan militia (who fiercely opposed the occupation) and took over all major city centres within the span of 24 hours.[11][12]

This move did not go unnoticed by the United States and its allies however, who expressed "concern" and formally voiced protest at the Kremlin's unilateral decision. Such criticism was brushed off by the Soviet government and the occupation continued without respite.[13] Barely a day after the initial occupation, the Soviet Army was beginning to encounter fierce opposition from a growing insurgency calling themselves the Nogovan Partisans.[14][12] The fighters, led by their new leader, slowly drove back the Soviets with one victory after another.[1]

Although greatly outnumbered by the Soviet troops, the Partisans, with the covert assistance of U.S. black ops[15], gradually thinned the Soviet garrison's numbers out. Within the span of two months, they were forced to retreat to their only remaining outpost on the island nation; the airport where they initially arrived.[1][16]

OFP-campaign-resistance-12

Nogovan insurgents gradually begin to turn the tide against the Guba's forces.

With defeat seemingly inevitable, the Soviet commander, Guba, orders an immediate carpet bombing campaign of Nogova, reasoning that if victory for the Soviet Army could not be achieved, then Nogova itself would be razed to the ground. Bomber craft from the nearby garrison at Kolgujev were dispatched to reinforce Guba's position while the remainder of his troops began to pull out.[1][17][18]

Before the bombing could begin however, the insurgent leader infiltrates the airport and successfully destroys the entire fleet with explosives.[19] Outraged, Guba refuses to accept defeat and orders that the leader and remaining guerillas that supported him to be chased down. The insurgent leader is eventually cornered and personally executed by Guba.[1][20]

Unfortunately for the rest of the Soviet troops, they suddenly come under heavy fire from American gunships which destroy most of their remaining tanks and troops. Left with no alternative, the now-outnumbered Soviet forces surrender to the insurgents. Guba himself was not caught however, and managed to flee Nogova before the insurgents could capture him.[1][21]


Events of Cold War Crisis (1985)[]

SPOILER ALERT

NOTE: This section contains spoilers from ArmA: Cold War Assault's 'Cold War Crisis' campaign.

Despite the setback on Nogova, Soviet forces continued to maintain a presence in the region through their stronghold on Kolgujev.

At this point in time however, the Soviet government was facing internal dissent from members of the Communist Party itself along with many hardliners in the Committee for State Security (KGB). They refused to accept the new Premier, Mikhail Gorbachev, as their leader, and strongly opposed his "glasnost" and "perestroika" policies of opening up the Soviet Union to the West. These new policies also left many in the Soviet Army dissatisfied with the Kremlin's new policies, perceiving them to be a sign of weakness in the face of NATO's "imperialism". Guba, now ranked General, was at the forefront of these voices.[1][2][22]

Secretly backed by his allies in the KGB[22], Guba received two covert shipments of nuclear-tipped SCUD missiles as he planned an invasion of the NATO-controlled islands of Everon and Malden. With the Soviet military's 3rd Army at his disposal, the rogue General launched a full-scale attack on Everon, destroying the NATO training camp based there and quickly occupying the rest of the island.[1][2][23]

After Everon's fall, Guba proceeded to attack Malden itself[3], launching an amphibious assault and directly attacking the U.S. base.[5] The timely arrival of NATO reinforcements however, put a halt to his advance - if only for the time being.[1][24]

The Soviet Politburo, now fully aware of Guba's treachery from his threats, immediately declared him to be a traitor and rogue operative to their counterparts in the West, and denied all responsibility for his actions.[25] They did not, or rather could not, act to stop him yet however, as the political situation at home was still too unstable for Gorbachev's faction to move.[26][27]

To their luck, Guba was slowly being driven back by NATO forces. After several days of fierce battles, they were able to drive off his troops from Malden and not long after, from Everon as well.[26][28][29] Cornered at his only remaining base on Kolgujev, a desperate Guba announced his threat to destroy the entire group of islands with his nuclear SCUDs if NATO forces refused to leave immediately.[1][30]

With the crisis now reaching dangerous levels and approaching a point of no return, the Soviet government was forced to act.[31] Gorbachev immediately ordered the mobilisation of the entire Soviet Armed Forces not just in preparation for potential hostilities from NATO, but also in order to put a stop to Guba once and for all and lastly, to reclaim the stolen nuclear warheads.[1][27]

Fortunately for all sides (aside from Guba), a U.S. special forces team was successful in putting a stop to Guba's plans[32][33] by destroying both SCUDs just as they were preparing to launch.[34][35] Guba himself was cornered by the Americans and was captured as well.[1][36]


Post-Cold War Crisis[]

« In an official statement, the Secretary of Defense revealed that a US training camp on the island had been attacked by a small group of lightly-armed terrorists, led by a disgraced former General of the Russian army. US military sources stated that the assault was a poorly-planned, publicity-seeking maneuver by an extremist organisation, which was easily resisted by American troops. There were no significant casualties.
Moscow has termed the incident "highly regrettable", and the whereabouts of the terrorist leader remain unknown.
Post-flashpoint radio news report
»

With Guba apprehended by the Americans and possibly awaiting trial at the hands of NATO, the flashpoint on the Everon islands was finally at an end. Soviet troops all across Russia were ordered to stand down and resume normal duties. To avoid further unrest in their respective countries, both Gorbachev and his counterpart, Ronald Reagan, bilaterally came to an agreement to cover up the incident.[1][37]

The Kremlin expressed "regret" over the crisis[37], though Guba's identity was never revealed to the public.[1][38]

Equipment[]


ArmA: Cold War Assault[]

OFP-camouflage-sovietunion

Soviet KLMK camouflage pattern (Cold War Assault)

As a technological peer to its Western adversaries, the Soviet Armed Forces is issued with the latest in Soviet-made weapons and equipment. Frontline infantry and Spetsnaz operatives alike are all issued with KLMK - the standard Soviet one-piece coveralls, featured in so-called "Berezka" two-tone pattern suited for the forested environments of the Malden islands chain.

Armoured vehicle crews on the other hand, wear distinctive all-black two-piece summer suits along with black gloves. Combat pilots are similarly issued their own unique outfits in the form of VKK-6M one-piece olive green suits.

The SSh-68 single-piece steel helmet is standard-issue headwear for all infantry units aside from officers, who prefer to don black-coloured berets. Armoured vehicle crews are given TSh-4M tanker helmets while pilots are equipped with ZSh-5A flight helmets. Lastly, Spetsnaz operatives eschew helmets altogether and only wear olive-coloured bandannas for headgear.

For optoelectronics, only specialist personnel, Spetsnaz operatives, vehicle crews and certain officers are granted access to night vision goggles.

ARMA Reforger[]

Ambcanon The following information is of ambiguous canonicity.
Reforger-camouflage-sovietunion

Camouflage patterns used by Reforger-era Soviet forces:
- Khaki (top-left)
- KLMK (top-right)
- Berezka (bottom-left)
- TTsKO (bottom-right)

By the late 1980s, the standard-issue combat uniform of all Soviet infantry has now been replaced with the khaki-coloured M88 battle dress uniform, though scouts and support units still wear KLMK-camouflaged coveralls. Meanwhile, Spetsnaz operatives wear an unconventional mix of civilian clothing and Berezka-camouflaged military uniforms consisting of turtleneck sweaters and KZS blouses.

For head protection, the SSh-68 steel helmet still remains as standard-issue. Spetsnaz operatives do not wear combat helmets and exclusively don panamkas and the M88 field cap. Conventional troops may also wear the two hats, either for comfort in tropical environments or whenever they are out of combat.

Lifchik canvas chest rigs are universally worn by all frontline soldiers and Spetsnaz units, and are often customised with harnesses depending on the wearer's role within their squad. Conventional troops wear Lifchiks over their standard-issue 6B2 ballistic vests, while specialist infantry classes and squad leaders wear the newer 6B3 vest that has integrated pockets for storing gear (removing the need for a separate rig). On the other hand, Spetsnaz operatives and support units eschew ballistic-resistant vests altogether, and only wear their harnesses/Lifchik rigs which are often paired with a set of wool gloves.

Soviet helicopter crews specifically wear flight jackets camouflaged in the TTsKO pattern. They do not wear body armour and only don survival vests. Their standard-issue headgear also remains unchanged, with pilots and aircrews alike wearing the ZSh-5 flight helmet.

Arsenal[]

Armoury[]

Image

Name Description
OFP-icon-6g30

6G30

Grenade Launcher
Calibre: 40 mm Caseless

OFP-icon-strela

9K32 Strela

Surface-to-Air Missile Launcher
Diameter: 72 mm

OFP-icon-ak74

AK-74

Assault Rifle
Calibre: 5.45×39 mm

OFP-icon-ak74su

AK-74 SU

Carbine
Calibre: 5.45×39 mm

OFP-icon-at4

AT-4 Spigot

Anti-Tank Missile Launcher
Diameter: 120 mm

OFP-icon-pkm

PK

General-Purpose Machine Gun
Calibre: 7.62×54 mm

OFP-icon-bizon

PP-19 Bizon

Submachine Gun
Calibre: 9×18 mm

OFP-icon-rpg75

RPG-75NH

Rocket Launcher
Diameter: 68 mm

OFP-icon-scorpion

Sa-61 Scorpion

Submachine Gun
Calibre: 7.65×17 mm

OFP-icon-svd

SVD

Sniper Rifle / Designated Marksman Rifle
Calibre: 7.62×54 mm

OFP-icon-tokarev

Tokarev TT-33

Handgun
Calibre: 7.62×25 mm

Motor Pool[]

Vehicle Role Notes
OFP-render-bmp1olive
BMP-1
Infantry Fighting Vehicle - Amphibious
- Can transport up to eight passengers
OFP-render-bmp2
BMP-2
Infantry Fighting Vehicle - Amphibious
- Can transport up to six passengers
OFP-render-boat
Boat
Light Patrol Craft - Can transport up to ten passengers
OFP-render-brdm2
BRDM
Armoured Scout Car - Amphibious
- Can transport up to three passengers
OFP-render-ka50
Ka-50
Heavy Attack Helicopter - Cannot transport any passengers
- Aircraft controls and weapons are simultaneously operated by the pilot
OFP-render-mi8
Mi-17
Transport Helicopter - Can transport up to twelve passengers
OFP-render-mi24
Mi-24
Heavy Attack Helicopter - Can transport up to eight passengers
OFP-render-scud
SCUD
Transporter Erector Launcher - Ballistic missile launcher
- Not designed to be usable outside of cutscenes
OFP-render-shilka
Shilka
Self-Propelled Anti-Aircraft Gun - Cannot transport any passengers
OFP-render-camelwhite
Sopwith F.1 Camel v2
Fighter Plane - Can transport up to 2 passengers
OFP-render-su25
Su-25
Ground Attack Craft - Cannot transport any passengers
OFP-render-t72olive
T-72
Medium Tank - Cannot transport any passengers
OFP-render-t80olive
T-80
Heavy Tank - Cannot transport any passengers
OFP-render-uazolive
UAZ
Light Utility Vehicle - Can transport up to three passengers
OFP-render-ural
Ural
Utility Truck - Variable transportation capacity depending on variant
- Has dedicated variants that can repair, rearm, or refuel vehicles and grounded aircraft

Armoury[]

Ambcanon The following information is of ambiguous canonicity.

Image

Name Description
Reforger-icon-ak74

AK-74

Assault Rifle
Calibre: 5.45×39 mm

Reforger-icon-aks74u

AKS-74U

Carbine
Calibre: 5.45×39 mm

Reforger-icon-pkm

PKM

General-Purpose Machine Gun
Calibre: 7.62×54 mmR

Reforger-icon-pm

PM

Handgun
Calibre: 9×18 mm

Reforger-icon-rpg7v

RPG-7V1

Rocket Launcher
Diameter: 40 mm

Reforger-icon-rpk74

RPK-74

Light Support Weapon
Calibre: 5.45×39 mm
Reforger-icon-svd

SVD

Sniper Rifle
Calibre: 7.62×54 mmR

Motor Pool[]

Ambcanon The following information is of ambiguous canonicity.
Vehicle Role Notes
Reforger-render-btr70
BTR-70
Armoured Personnel Carrier - Amphibious
- Can transport up to 8 passengers
- Has a Supply capacity of 230
Reforger-render-mi8mt
Mi-8MT
Transport Helicopter - Armed variant has machine guns mounted in the rear and front
- Unarmed variant can transport up to 15 passengers
- Armed variant can transport up to 14 passengers
- Has a Supply capacity of 400
Reforger-render-uaz452a
UAZ-452A
Ambulance - Can transport up to 4 passengers
- Can be used to heal nearby infantry
- Has a Supply capacity of 160
Reforger-render-uaz469
UAZ-469
Light Utility Vehicle - Troop carrier variants can transport up to 4 passengers
- Armed variants can only transport a single passenger
- Has a variable Supply capacity depending on variant (120/180)
Reforger-render-ural4320
Ural-4320
Utility Truck - Transport variants can carry up to 14 passengers
- Has dedicated variants that can be used to repair, rearm, and refuel nearby ground vehicles
- Has Arsenal and Construction variants that allows infantry to rearm and build defensive fortifications close by
- Has a mobile Command vehicle variant
- Has a variable Supply capacity depending on variant (350/400/450/550/600)

Gallery[]

ArmA: Cold War Assault


ARMA Reforger

Trivia[]

  • Officers and specific Soviet units did not originally have access to handguns as they were only included after the release of the Resistance expansion pack[39] (originally sold as a separate content pack for Operation Flashpoint: Cold War Crisis[40]).
  • While all uniforms and equipment fielded by Cold War Assault's Soviet frontline troops are generally correct for the historical time period of Cold War Assault (1980s), the only and minor erroneous appearance lies in case of their footwear.
    • Rather than being issued with then-standard Soviet jackboots (which were known as "Sapogi" and were then-worn by almost all Soviet Armed Forces personnel and later by most post-Soviet armies up until 21st century, all Soviet troops are issued with distinctive Czechoslovakian-made "Kanady vz. 60" double buckle combat boots.
    • The exception to this are for tanker crews and pilots, whom are depicted wearing the same boots as the opposing U.S. military forces and FIA guerillas.
  • All Soviet infantry units are also depicted using the standard Soviet AK magazine pouch (intended for three spare magazines) on their left waist together with the AK chest rig on their torso (intended for four spare magazines), known as "Lifchik". This is slightly odd as the chest rig was usually worn only if not using the pouch or vice versa, but not both in the same time.
    • Moreover, both pouch and "Lifchik" are also used by machine gunners as well as snipers, heavy grenadiers and certain Spetsnaz operatives, despite the fact that they are not utilising AK-74s but rather but PK machine guns, SVD sniper rifles, 6G30 grenade launchers or Bizon submachine guns (whose magazines are clearly not intended for either the pouches or the chest rig).
  • Soviet officers - as portrayed in-game, actually correspond more closely to real-life Soviet marines (the MPR units) as these were the only Soviet units who wore black-coloured berets paired with KLMK suits (aside from VDV paratroopers, who wore light-blue coloured berets instead). Regular infantry officers in the Soviet Army never wore any sort of beret and only wore SSh-68 helmets or eventually, service caps.
  • Cold War Assault strangely depicts all Soviet aircrews wearing the ZSh-5A helmet with an integrated headset as standard headwear. In reality, the ZSh-5A was actually intended only for fixed-wing jet pilots, while helicopter pilots would be issued their own "ShL-78" leather-made (soft) helmet.
    • Moreover, all Soviet pilots are wearing the VKK-6M one-piece olive-green coveralls, which as G-suits, were intended exclusively for pilots of supersonic aircraft. In reality, Soviet helicopter pilots were actually issued with two-piece dark-blue suits which were used as simple coveralls in the same fashion as KLMK infantry coveralls or "TKL" tanker suits.
  • Spetsnaz operatives are the only units to feature a patch located on their top-left sleeve. This would actually indicate that they belong to paratrooper units (VDV) and are actually a branch of the VDV rather than GRU.
  • Outside of cutscenes in the campaigns, Soviet forces in Cold War Assault did not have access to a Russian radio protocol and simply reused the generic American English voiceovers (dedicated Russian voices were only added in the unofficial Red Hammer expansion).
    • It would not be until the release of Reforger whereupon Soviet forces would finally be given a proper Russian radio protocol.
  • When Reforger was initially released, Soviet troops only had access to khaki-coloured M88s. This was changed after the release of Update 1.1, which added alternate KLMK oversuits and KZS camouflaged uniforms.[41]
    • However, they were not initially worn by Soviet infantry by default and could only be equipped via Arsenal Boxes. After Update 1.2's release, Spetsnaz operatives, scouts and other (then-new) support units were added. These units were then given the outfits that were initially introduced in 1.1.[42]

Notes[]

  1. Served as General Secretary of the Soviet Union during the Soviet occupation of Nogova (1982).
  2. Served as General Secretary of the Soviet Union during the Malden Islands Crisis (1985).
  3. Formerly ranked as Colonel during the events of Resistance (1982). Was later promoted to General and became the commanding officer of the 3rd Army during the events of Cold War Crisis (1985).
  4. One of Gen. Guba's subordinate commanders in the 3rd Army.
  5. ARMA Reforger's depiction of a conflict taking place between Soviet and U.S. expeditionary forces on Everon is non-canonical as per the official Armaverse Timeline.

References[]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 Mořický, K et al. 2011, Armaverse Timeline, Bohemia Interactive Community Wiki, viewed 1 April 2024, <https://community.bistudio.com/wiki/Armaverse_Timeline>.
  2. 2.0 2.1 2.2 Bohemia Interactive a.s., The Codemasters Software Company Limited 2000, Overview, flashpoint1985.com, viewed 1 April 2024, <http://web.archive.org/web/20021128113112/http://www.flashpoint1985.com/articles/overview.html>. (archived link)
  3. 3.0 3.1 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Unfinished Business, "Forty-eight hours, Colonel Blake. That's how long you and your NATO forces have to remove yourselves from these islands. If you haven't effected a complete withdrawal by eighteen hundred hours on Tuesday, an entire tank division, two squadrons of helicopter gunships and one thousand of the Red Army's finest men will obliterate you. There will be no further warnings. I wish you a safe and comfortable journey home."
  4. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Unfinished Business, "One thousand troops, sir? That's five times what we've got left here on Malden!"
  5. 5.0 5.1 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Hold Malden, "June 2, 1985 - These Russians are unbelievable! I'm amazed they have the guts to attack Malden - it's NATO-controlled territory. Word is there's enemy troops all over the South of the island. Sounds like those SpezNatz soldiers were some kind of advance unit, and the main offensive will begin today. What the hell is going on here?"
  6. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Maverick, "SPETSNAZ TEAM LEADER: Comrade Captain, we're here as per your orders. What's the objective? RUSSIAN OFFICER: There's a downed pilot near that wood behind me. I want him alive. SPETSNAZ TEAM LEADER: Alive? As you wish, Comrade."
  7. Bohemia Interactive a.s., 2022, Game, Arma Reforger, viewed 1 April 2024, <https://reforger.armaplatform.com/game>.
  8. Revial, F et al. 2006, Nogova, Bohemia Interactive Community Wiki, viewed 1 April 2024, <https://community.bistudio.com/wiki/Nogova>.
  9. 9.0 9.1 Bohemia Interactive a.s., The Codemasters Software Company Limited 2002, Heroes and Villains, bistudio.com, viewed 1 April 2024, <http://web.archive.org/web/20021002002714/http://www.bistudio.com/resistance/heroes.html>. (archived link)
  10. 10.0 10.1 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Invasion, "NEWSREADER: We're back with a news update on the political crisis which is rocking the National Coalition government. Josef Patocka has the latest. PATOCKA: Citizens. Today, August 21st, the National Coalition has finally collapsed. Vice-premier Ostrovsky of the Nogova Communist party has resigned, and asked the entire government to follow his lead. He claimed that representatives of the Socialist Reform party were trying to establish a capitalist regime of corruption and unemployment, and urged revision and rejection of the last three years' economic reforms. All Communist ministers followed the Vice-premier's example and left the government. They also requested the resignation of pro-reform president Novak. Former Vice-premier Ostrovsky and three other leading members of Nogova communist party then went to Moscow to meet with the General Secretary of the Soviet Communist party, Leonid Brezhnev. The purpose of their trip remains unknown. We'll keep you posted with latest news. Stay with us. NEWSREADER: Thanks, Josef. And now back to the music."
  11. 11.0 11.1 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Invasion, "NEWSREADER: As some of you already know, a contingent of Soviet troops has entered our country. Please hold on for message from President Novak. NOVAK: Dear fellow citizens. Our country is at a cross roads. The Communist party leaders have turned their backs on our consitution and all the principles of our democracy. They have betrayed our nation to the Communist leaders of the Soviet Union. A large number of Soviet troops from Kolguyev have landed on our island. We can't stop them – our militia forces are ineffective. Accordingly, I have ordered all our units to surrender and lay down their weapons. I ask you all not to provoke the Soviet soldiers, to avoid uneccessary violence. Return to your homes and, for your own security, remain there. I have requested the international community to take action against this occupation, this act of unprecedented aggresion against our sovereign state. Dear fellow citizens, help each other in this testing time for our nation. The truth will win out."
  12. 12.0 12.1 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Crossroad, "Supported by a couple of cowards desperate for the absolute power and control they enjoyed under the old regime, the Soviets thought it would be easy. Quick, clean, and easy. They didn't expect resistance. But the people of Nogova were willing to take up arms, in equally righteous desperation. The army was supposed to dissolve itself; however, many soldiers held fast and fought against the invasion, with all the spirit and courage they could muster. But courage was not enough. People were dying all around me - and I was sitting quietly in my living room. Not fighting. Just thinking. I'd returned home to this island in search of peace, after so much fighting; so much bloodshed. I'd tried to hide, but war had found me once again."
  13. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Information, "The current situation in the Malden islands was on the agenda of today's NATO summit, with leaders across the Western world expressing concern about recent events in the Republic of Nogova. An official protest has been logged with Moscow, but the Kremlin has yet to react. Stay tuned, and we'll keep you updated with further developments, as usual..."
  14. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Crossroad, "GABRIEL: Oh, my God. We don't have a chance. GERONIMO: With all respect, Gabe, don't we need someone with more combat experience in command? This is a massacre. GABRIEL: You think I don't know that? There's only one man who could lead us, but - I don't think he will."
  15. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Information, "But the best news was that the Americans were sending someone covertly to get in touch with us. We weren't sure what to expect, but it was good to know that they were finally showing some interest. We arrived at the designated rendezvous point around three am."
  16. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Hunting, "We threw everything at them, across all possible fronts. They were strong but now so were we especially thanks to our American friends. James and his men certainly made themselves useful. The Soviets finally realized that they couldn’t win."
  17. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "GASTOVSKI: O-K... This is not good. This is not at all good. Will, call in. And track down Victor for me, quickly! [...] Victor, we've got a problem. TROSKA: Of course we have... Guba wants air support. I fear the worst. TROSKA: Find out what you can. I'm on my way. [...] GASTOVSKI: But we've got a problem. Guba didn't leave. He holds the airport and he's managed to get three heavy bombers. From what we've heard it looks he's ready to destroy everything. Everything. Civilian casualties could be extremely high."
  18. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "GUBA: Impossible! How could those dogs defeat our Red Army elite? This is simply unacceptable. We must do something. We must kill them! SOVIET OFFICER: Easy to say, but - as you've seen - harder to execute. They are stronger than we thought. GUBA: Then we must be stronger still! SOVIET OFFICER: I think we don't have enough troops. Perhaps we should ask HQ to send General Lapatov and his men. It's possible he could handle it. GUBA: No, not General Lapatov! Comrade, we would have failed on an enormous scale. We had one simple order and we couldn't see it through – no, that's no good. We must... we must handle it ourselves. SOVIET OFFICER: Comrade Colonel, I think we should load everything on to the helicopters and leave while we still can. We should face up to the truth - they have beaten us. GUBA: Enough! I don’t want to hear such talk. Unless... yes, we could leave but, first... before we go, we must lay waste to this godforsaken island. Colonel Alexei Guba will never leave a battlefield in defeat! SOVIET OFFICER: And how do you propose to achieve this, comrade Colonel? GUBA: We will call for reinforcements, but not from General Lapatov. We will call in air support. Heavy air support. We will burn out this nest of vipers."
  19. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "A desperate action. But it may be the last - perhaps now we can finally end this bloody war! Gastovski's boys couldn't manage it. They didn't destroy the airport, they just stirred up the Soviets, who'll now concentrate all their forces here. Out of all the Americans, only Gastovski is still alive, but he's injured and had to hide in the house. It is up to me now..."
  20. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "No! Not like this! Attack! [...] Fire!"
  21. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "Major Gastovski to Colonel Blake. Nogova, October 12th. Sir, I'll try to keep this simple. I don't know how to put it any other way. Thanks to the air support you managed to get for us, we finally defeated the Soviets here. We couldn't have done it without you. If we'd relied on General Williams, we'd probably all be dead now. Please accept my congratulations on your promotion to the role of commanding officer of the forces on Malden. We think Colonel Guba has escaped to the Soviet Union. Hopefully, he'll have to answer for his crimes there. It's unlikely we'll ever learn the identity of Tasmanian Devil. It's also unlikely that we'll ever locate the body of Victor Troska, the Resistance leader here. But I'm certain he won't be forgotten. Life is returning to normal here. The citizens are going to elect a new government. But I don’t feel their joy. I don’t share in their victory. I just feel tired. Tired of war. Colonel Blake, sir, I hereby tender my resignation. I'm going to settle somewhere...somewhere around here, maybe. Find a new home, and try to learn how to feel sorrow, pain and joy again. I am empty now. If you ever need me, you know where to find me. And remember, I've got a bullet with Guba's name on it. Sincerely yours. Major James Gastovski. Retired."
  22. 22.0 22.1 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Training, "Over in the Soviet Union, Mikhail Gorbachev, the new General Secretary of the Communist Party, is facing the first test of his leadership as the crisis in his country grows. The Politburo is said to be divided over Mr Gorbachev's plans for political and economic reform, so-called 'perestroika'. The head of the KGB, Nikolai Stronsky, is reported to have left for his dacha in the Crimea with a number of senior military figures. But official Kremlin sources deny any split. Sport now, and Czechoslovakia has won the World Ice Hockey Championship after defeating Canada 5-3 at home in Prague..."
  23. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Training, "At oh-seven-hundred hours yesterday morning, contact was lost with Everon, the easternmost island in this group. The last communications that came from the island reported heavy military activity in and over the streets. From what we can ascertain, Everon has been occupied by a hostile force, origin unknown. As the only NATO presence in the area it is our job to respond."
  24. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Unfinished Business, "U.S. SOLDIER: You just come from Chapoi? ARMSTRONG: Yep. U.S. SOLDIER: What's it like over there? ARMSTRONG: Pretty bad. But we saw off the Reds."
  25. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Unfinished Business, "ARMSTRONG: So Moscow wants NATO off these islands. BLAKE: Well, the Kremlin's still denying any involvement in the invasion, and Washington's inclined to believe them. It looks like General Guba is in this for himself. But God only knows what he's trying to achieve."
  26. 26.0 26.1 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Guardian, "GUBA: No! This is an outrage! The Americans walked in and placed their bombs as our lazy, worthless men sat and watched. Major Malevich, send a message to Colonel Volenitsa of the KGB. Colonel Martynov is to be arrested for treachery against the Soviet Union, for failing to adequately defend his installation. He is to be tried, found guilty and shot. There will be no appeal. MALEVICH: Yes, General. Should I add that he is to be replaced by... Colonel Eusev? GUBA: Eusev? Yes, why not? Colonel Eusev is a loyal officer who understands the threats facing Mother Russia - from both without and within. Ach. How will Russia ever be great again when those fools in the politburo place simpletons like Martynov in command of our forces? MALEVICH: Patience, my Aleksei. Remember what we discussed. All Russia knows that the Kremlin is weak. As the people see the balance of power tip towards NATO they grow afraid. They hunger for a strong leader to return our country to its former greatness. And when your humiliation of the insignificant NATO force in these islands is complete, Russia will see who that leader should be. GUBA: Ah, my sweet Angelina. With you at my side I will paint whole continents with the blood of our enemies."
  27. 27.0 27.1 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Escape, "BLAKE: And there's something else. Intel reports massive Soviet mobilisation across the whole of Russia. GASTOVSKI: Oh, great. BLAKE: The official line is that it's just a big exercise. But we know the Kremlin's livid about what's going on out here. Guba may be a maverick, but those are still Red Army troops he's commanding. And Kolguyev is Soviet territory. GASTOVSKI: We're about to start World War III. BLAKE: No. We're going to finish this thing, as quickly and cleanly as possible. Find that missile, James. Intel's working flat out - but we need you on the ground. GASTOVSKI: Back to Kolgujev. BLAKE: Back to Kolgujev. GASTOVSKI: And Nicholls? The pilot from the video? BLAKE: Perhaps he can find some way to escape... but there's nothing we can do. I'm sorry."
  28. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Turning the Tide, "The enemy base was located and destroyed. Finally, the Russians have no more camps or bases on our island. Although we may still encounter some remaining troops, we can now prepare for an attack on Everon."
  29. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Guardian, "Malden has almost been retaken, Lieutenant, but pockets of enemy resistance remain. Your orders are to escort a supply convoy from La Pessagne to the air base at the north end of the island. These supplies will be vital for our planned invasion of Everon."
  30. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Escape, "Americans! I asked you politely to leave these islands. This you have refused to do. Your defiance has cost the lives of many, many brave Russians - and, of course, many of your own soldiers. Your next casualty is with me here now. He will not be your last. You see, Colonel Blake, you have sampled only a taste of the bloodshed that is to come. So far you have dealt with my conventional forces. Undergoing final preparations for launch at a secret location is a little surprise that has, shall we say, come into my possession. Yes, Colonel Blake. I am stronger than you thought. I have captured one of your elite men. He will be executed as an example, and then all of you will die. Unless... unless you leave these islands - Kolgujev, Everon and Malden. This is our land; this is the land of Mother Russia!"
  31. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Escape, "MALEVICH: Aleksei, my sweetheart, why do you look so glum? GUBA: It is those fools in Moscow, Angelina. Why do they send their troops against me just as I am bringing Russia's true enemy to its knees? Why could our allies in the KGB not have delayed the politicians for just a few more hours? MALEVICH: Do not fret, my General. With your brilliant new plan, the squabble over these islands is no longer of any consequence. The hour of ultimate glory is at hand. GUBA: Yes, yes. Oh, my darling Angelina, where would I be without you? "
  32. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Incursion, "July 8, 1985 - We're so close, so very near to victory out here... but there's the small matter of this nuke standing in our way. Time is short - God knows what's going on in Guba's mind. He could launch the missile at any moment. So I've got to go in, right into the center of his main base. Of course - what could be easier? I'm planning to use as little force as possible - reckon I can do this without firing a single shot, even. (Although if I am discovered, all hell's going to break loose, so I'd better take some extra HK clips just in case...) And I should probably take at least one satchel charge with me, to destroy the fence so I can get inside without using the main gate. Here goes nothing..."
  33. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Incursion, "James, the situation is desperate. We need you to break into Guba's headquarters and get any information you can to help us to find the SCUD."
  34. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Search And Destroy, "July 9, 1985 - Guba's forces are on their knees, but he still has his trump card to play: that nuclear missile. According to the intelligence report, any full-scale assault would give the Russians enough warning to launch the SCUD prematurely - so I'm going to take in a few key units, get in as close as I can without being spotted, then strike fast and hard. I've got one hour. It all comes down to this. And I don't even want to think about what's going to happen if I don't make it..."
  35. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Search And Destroy, "Papa Bear to all units. Congratulations. You got the SCUD. Now get out of there - Guba's not going to be happy. Out."
  36. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Red Dawn, "BLAKE: Alpha One, this is Papa Bear. You saved the world yet, over? GASTOVSKI: I sure have, Papa Bear. The missile's history, and Guba's in custody, over."
  37. 37.0 37.1 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Red Dawn, "President Reagan gave no comment on the alleged incident, but one senior official privately described the Congressman's behavior as laughable. Meanwhile, tensions appear to have eased on the island of Everon, cause of so much speculation over the past few days, with American forces reportedly engaging hostile troops of unknown origin. In an official statement, the Secretary of Defense revealed that a US training camp on the island had been attacked by a small group of lightly-armed terrorists, led by a disgraced former General of the Russian army. US military sources stated that the assault was a poorly-planned, publicity-seeking maneuver by an extremist organisation, which was easily resisted by American troops. There were no significant casualties. Moscow has termed the incident 'highly regrettable', and the whereabouts of the terrorist leader remain unknown."
  38. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Red Dawn, "EVERONIAN CIVILIAN 1: 'Unknown' - tch. I hope he's rotting in hell. EVERONIAN CIVILIAN 2: They wouldn't tell us if he was. Will anyone ever hear the truth? EVERONIAN CIVILIAN 1: No one wants to look bad, my friend. They all have too much to lose. The story will never be told. But at least we're still alive. Be thankful. Be thankful."
  39. Mcnicoll, J et al. 2008, Operation Flashpoint: List of weapons, Bohemia Interactive Community Wiki, viewed 5 April 2024, <https://community.bistudio.com/wiki/Operation_Flashpoint:_List_of_weapons>.
  40. Bohemia Interactive a.s., The Codemasters Software Company Limited 2002, OF: Resistance - Expansion Pack for Operation Flashpoint, bistudio.com, viewed 5 April 2024, <http://web.archive.org/web/20020802223230/http://www.bistudio.com/resistance/index.html>. (archived link)
  41. Bohemia Interactive a.s., 2024, 1.1 Update, Arma Reforger, viewed 5 April 2024, <https://reforger.armaplatform.com/news/update-march-13-2024>.
  42. Bohemia Interactive a.s., 2024, 1.2 Update, Arma Reforger, viewed 29 June 2024, <https://reforger.armaplatform.com/news/update-june-26-2024>.

See also[]

Factions of ArmA: Cold War Assault
BLUFOR United States
REDFOR Soviet Union
INDFOR FIA
Factions - REDFOR (ArmA: Cold War Assault)
Soviet Union
Factions of ARMA Reforger
BLUFOR United States
REDFOR Soviet Union
INDFOR FIA
Advertisement