Soviet Union flag

The Soviet Union (formally known as the Union of Soviet Socialist Republics or USSR for short) is an OPFOR faction in ArmA: Cold War Assault.


The longtime geopolitical and military adversary of the United States at the height of the Cold War, the Soviet Union was the leader of the predominately Eastern Warsaw Pact alliance. The Soviet military maintains a presence in the Everon group of islands on the mostly-deserted island of Kolgujev.

The Kolgujev garrison - the Red Army's 3rd Army, is commanded by General Aleksei Guba.


Following the assumption of power by the new Premier of the Soviet Union, Leonid Brezhnev, in 1964, the country entered a new era of economic growth and prosperity. However, this was also marred by various issues that chipped away at the nation's stability, with stagnation and amongst others, political infighting over various socioeconomic problems plaguing its progress.

During this period, the Soviet Union always kept a close eye on the Republic of Nogova. Formerly a territory of the Russian state, relations between the two countries soured significantly following the overthrow of its pro-Communist regime in the wake of massive anti-Soviet demonstrations in 1974.

Events of Resistance (1982)

Events of State Scarlet (1983)

Spinoff noncanon.png
SPIN-OFF: The following information stems from a spin-off expansion or third party Creator DLC and is considered to be non-canon in the main Armaverse timeline.

Soviet forces from the 3rd Army remained on tense standby but were not directly involved in any of the skirmishes between West German and East German troops along the border.

« At around 4 AM the West German Army countered this hostility with forces from nearby Braunschweig. Battles between West- and East German Army continued until 3 PM this afternoon. Soviet forces were activated in this skirmish and brought a quick end to the East German aggression after threatening a national state of emergency within the GDR.
Post-crisis news report

Following the cessation of hostilities between the two sides, the Kremlin acted quickly to prevent the scope of the fighting from escalating any further. They mandated the immediate withdrawal of all East German troops from the region, and threatened to declare a state of martial law throughout the country.

An emergency session is due to take place at the UN Security Council, with representatives from the United States, France and the Soviet Union, convening to discuss the aftermath of the crisis.

Events of Cold War Crisis (1985)

Post-Cold War Crisis

« In an official statement, the Secretary of Defense revealed that a US training camp on the island had been attacked by a small group of lightly-armed terrorists, led by a disgraced former General of the Russian army. US military sources stated that the assault was a poorly-planned, publicity-seeking maneuver by an extremist organisation, which was easily resisted by American troops. There were no significant casualties.
Moscow has termed the incident "highly regrettable", and the whereabouts of the terrorist leader remain unknown.
Post-flashpoint radio news report

With Guba apprehended by the Americans and possibly awaiting trial at the hands of NATO, the flashpoint on the Everon islands was finally at an end. Soviet troops all across Russia were ordered to stand down and resume normal duties.

To avoid further unrest in their respective countries, both the Soviet and American government bilaterally came to an agreement to cover up the incident. The Kremlin expressed "regret" over the crisis, though Guba's identity was never revealed to the public.

Takistan Civil War (1988-1992)

Throughout the entirety of the Takistan Civil War, the Soviet Union supported the Socialist movement by overtly funnelling large quantities of arms and heavy equipment.

Thanks to their support, the Socialists succeeded in overthrowing the U.S.-backed Royalists, exiling the ruling family and forcing their remaining supporters into hiding. The leader of the Socialists, Muhammad R. Aziz, was elevated to status as leader of the renewed, pro-Soviet Takistani nation.


However, the fall of the Berlin Wall and dissolution of the U.S.S.R as a whole meant that the Soviet government would never live to see the fruits of its success in furthering the spread of Communism in Takistan.

Many of its satellites would eventually regain their independence following the Union's fragmentation. Most prominently, both the Chernarussian Soviet Socialist Republic (C.S.S.R) and Livonia became fully fledged sovereign states.


KLMK camouflage pattern worn by both Soviet Ground Forces infantry and GRU Spetsnaz operatives.

As a technological peer to its Western rivals, the Red Army was issued with the latest in Russian-made weapons and equipment.

Soviet conscripts wore KLMK-camouflaged suits and chest rigs to carry ammunition. Most ground vehicles and heavy armour assets were bristling with anti-tank missiles and large calibre cannons, and were also designed with amphibious capabilities in mind.

This philosophy of combining mobility with heavy firepower extended to Soviet aircraft as well, with the Mi-24 gunship being a prime example of Soviet military doctrine at the height of the Cold War.

When it came to optoelectronics however, Soviet forces were not as well-equipped as their American counterparts. Except for specialist troops, Spetsnaz operatives, and vehicle crews, conventional personnel lacked access to vision enhancement weapon/vehicle optics.




Name Description


Grenade Launcher
Calibre: 40 mm Caseless


9K32 Strela

Surface-to-Air Missile Launcher
Diameter: 72 mm



Assault Rifle
Calibre: 5.45×39 mm


AK-74 SU

Calibre: 5.45×39 mm


AT-4 Spigot

Anti-Tank Missile Launcher
Diameter: 120 mm



General-Purpose Machine Gun
Calibre: 7.62×54 mm


PP-19 Bizon

Submachine Gun
Calibre: 9×18 mm



Rocket Launcher
Diameter: 68 mm


Sa-61 Scorpion

Submachine Gun
Calibre: 7.65×17 mm



Sniper Rifle / Designated Marksman Rifle
Calibre: 7.62×54 mm


Tokarev TT-33

Calibre: 7.62×25 mm

Motor Pool

Vehicle Role Notes
Infantry Fighting Vehicle - Amphibious
- Can transport up to eight passengers
Infantry Fighting Vehicle - Amphibious
- Can transport up to six passengers
Light Patrol Craft - Can transport up to ten passengers
Armoured Scout Car - Amphibious
- Can transport up to three passengers
Heavy Attack Helicopter - Cannot transport any passengers
- Aircraft controls and weapons are simultaneously operated by the pilot
Transport Helicopter - Can transport up to twelve passengers
Heavy Attack Helicopter - Can transport up to eight passengers
Transporter Erector Launcher - Ballistic missile launcher
- Not designed to be usable outside of cutscenes
Self-Propelled Anti-Aircraft Gun - Cannot transport any passengers
Sopwith F.1 Camel v2
Fighter Plane - Can transport up to 2 passengers
Ground Attack Craft - Cannot transport any passengers
Medium Tank - Cannot transport any passengers
Heavy Tank - Cannot transport any passengers
Light Utility Vehicle - Can transport up to three passengers
Utility Truck - Variable transportation capacity depending on variant
- Has dedicated variants that can repair, rearm, or refuel vehicles and grounded aircraft



See also

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