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« Starter pistol is a revolver commonly used to start competitive races. Only the sound of the shot is used as the starting signal. This pistol uses flares, and a cloud of smoke can be seen when the gun goes off.
Field Manual

Starter Pistol 10 mm
Faction Icon-side-neutral.png Civilians
Type Signal Gun
Calibre 10 mm
Mass 20
Variants None
The Starter Pistol.

The Starter Pistol is a 10 mm flare gun used by Altian racing marshals in ArmA 3. It was added with the release of the Karts DLC.


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This is a premium asset that requires ownership of the Karts DLC.

The Starter Pistol is a double-action revolver chambered to fire 10 mm signal flare slugs.

It loads from 6-round cylinders and has both a fire rate and muzzle velocity of 240 rounds per minute/240 m/s. The Starter Pistol does not support being fitted with any accessories or muzzle attachments.

Designed solely as a non-combat weapon, the Starter Pistol can launch either red or green (harmless) short-range signal flares into the air to mark the start of racing matches. Or alternately, it can also serve as a way of marking locations for friendly forces to see as an improvised flare gun in emergencies.


Flare duration (seconds) Initial velocity (m/s) No. of flares
10 240 3

Both red and green flares are identical aside from their colours. They have a weight of 12 "mass" each:

6Rnd Signal Cylinder (Red)


Pale red coloured flare. The dummy shell will split into three individual and smaller flares 0.9 seconds after being launched.

6Rnd Signal Cylinder (Green)


Light green coloured flare. Functionality identical to red flares.


  • The Starter Pistol appears to be based on the real-world "Judge" revolver manufactured by Taurus International Manufacturing Incorporated (also known as Taurus USA).
    • Unlike its in-game counterpart however, the real Judge is chambered to fire a variety of (lethal) revolver and shotshell rounds ranging from .45 Colt to .410 bore rounds.
  • Along with the Zubr, it is currently one of the only two revolvers that are available in ArmA 3 (excluding those from third party-developed Creator DLCs).


External links

See also

Weapons of ArmA 3
Handguns 4-five .45ACP-C2 .45P07 9 mmPM 9 mmRook-40 9 mmStarter Pistol 10 mmSpectrum DeviceZubr .45
Submachine guns ADR-97 5.7 mmPDW2000 9 mmProtector 9 mmSting 9 mmVermin .45
Shotguns Kozlice
Carbines AKU-12 7.62 mmAKS-74U 5.45 mmKatiba Carbine 6.5 mmMk20C 5.56 mmMXC 6.5 mmTRG-20 5.56 mm
Assault rifles AK-12 series (AK-12, AK-12 GL) • AKM 7.62 mmCAR-95 series (CAR-95, CAR-95 GL) • Katiba 6.5 mm (Katiba GL) • MX series (MX, MX 3GL) • Mk20 5.56 mm (Mk20 EGLM) • Promet series (Promet, Promet GL, Promet SG) • SDAR 5.56 mmSPAR-16 series (SPAR-16, SPAR-16 GL) • Type 115 6.5 mmTRG-21 5.56 mm (TRG-21 EGLM)
Designated marksman rifles ASP-1 Kir 12.7 mmCMR-76 6.5 mmCyrus 9.3 mmMk-I EMR 7.62 mmMk14 7.62 mm (Classic) • Mk18 ABR 7.62 mmMAR-10 .338MXM 6.5 mmPromet MR 6.5 mmRahim 7.62 mmSPAR-17 7.62 mm
Sniper rifles GM6 Lynx 12.7 mmM320 LRR .408
Squad automatic weapons CAR-95-1 5.8 mmLIM-85 5.56 mmMk200 6.5 mmMX SW 6.5 mmRPK-12 7.62 mmSPAR-16S 5.56 mmZafir 7.62 mm
Machine guns Navid 9.3 mmSPMG .338
Launchers 9M135 VoronaMAAWS Mk4PCMLRPG-7RPG-42Titan MPRLTitan MPRL Compact
Static M2Mk6 MortarMk30Mk32Remote DesignatorStatic Titan Launcher (AA, AT)
(Parenthesis) denote variants.
Karts DLC | Marksmen DLC | Apex DLC | Tanks DLC | Contact DLC