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The Su-34 is a fighter-bomber featured in both ArmA: Armed Assault and ArmA 2.


ArmA: Armed Assault[]

The Su-34 is used exclusively by the SLA in ArmA: Armed Assault.

Overview[]

  • Role:
    • Ground attack
« The Sukhoi Su-34 (NATO reporting name Fullback) was developed primarily for the strike/attack role to replace the Su-24 Fencer. It is a derivative of the Su-27 Flanker, easily distinguished by its side-by-side cockpit and 'platypus' nose.
Library Description
»

Design[]

The Su-34 is a twin-engined, ground attack-oriented plane that uses a swept wing/cropped delta hybrid airframe. It is based on the Flanker family of air superiority fighter jets, and is one of the most advanced fighter jets in use by the Russian military.

Armament
By default, the Su-34 is armed with a 30 mm cannon that feeds from a single 180-round belt loaded with high-explosive (HE) shells.[A1CfgM 1][A1CfgV 4]

Other parts of its default armament suite include four short-ranged, air-to-air missiles and four 80 mm rocket pods with each containing up to 20 rockets fitted with high-explosive anti-tank (HEAT) warheads. Combined, the rocket pods possess a total of 80 rockets.[A1CfgV 4][A1CfgV 5]

A dedicated sub-variant is also available that exchanges half of its rockets and A2A missiles for four Ch-29 anti-tank missiles instead.[A1CfgV 7]

Features
Unlike most conventional fighter jets, the Su-34 uses a unique tandem cockpit layout which houses both of its crew members (the pilot and gunner/weapons operator) who sit side-by-side as opposed to the traditional front-and-back layout used by most other jets in its class.

Fast and powerful, the Su-34 has extremely high manoeuvrability since it uses the same airframe as its air superiority fighter parent, but carries ordnance optimised for attacking ground targets instead. The Su-34 is deadly against both air and ground targets thanks to its diverse loadout and is arguably better at ground attack duties than the bulkier U.S. AV-8B.

Drawbacks
Although extremely fast, the Su-34 lacks VTOL capability like the AV-8B, which restricts it to taking off and landing on conventional airstrips only. This does limit its flexibility since it can't be operated from any location as the AV-8B is able to.

Crew Capacity
The Su-34 contains two seats for the pilot and weapons operator, who sits in tandem alongside the pilot in the cockpit. It is unable to transport any additional crewmen or passengers.


Variants[]

Arma1-render-su34b
Dedicated anti-vehicle variant.

Unlike the baseline Su-34 which uses a multi-role loadout, this variant is configured specifically as a tank hunter and is armed with two less rocket pods (lowering its total rocket count to only 40[A1CfgM 2]), exchanging them for four anti-tank missiles instead.[A1CfgV 6][A1CfgM 3][A1CfgV 7]


Protection[]

Both variants of the Su-34 have base armour values of 60.[A1CfgV 8][A1CfgV 9]

Hull[]

The Su-34's hull can withstand up to 60 points of damage before its integrity fails.[A1CfgV 10][A1CfgV 11] Depletion of the hull's integrity will instantly result in its destruction.[A1CfgV 12][A1CfgV 13]


Armament[]

Regardless of loadout, the gunner controls all four weapon systems on the Su-34:

GSh-301[]

Arma1-vehicleweapons-su34-gsh30
Ammo parameter Value
Base damage value 55[A1CfgA 1]
Splash damage value 30[A1CfgA 2]
Damage type High-Explosive
Aerodynamic friction -0.00095[A1CfgA 3]
Muzzle velocity (m/s) 820[A1CfgM 4]
Expected velocity (m/s) 900[A1CfgA 4][note 1]

30 mm autocannon. Fires high-explosive (HE) type shells.

It can attain a fire rate of up to 1,500 rounds per minute[A1CfgW 1][Formula 1] and has a muzzle velocity of 820 m/s.[A1CfgM 4] Accuracy-wise, the GSh-301 has a dispersion spread of 0.002 rad.[A1CfgW 2] The shells have a blast radius of 1 metre.[A1CfgA 5]

R-73[]

Arma1-vehicleweapons-su34-r73

NOTE: Only available on the baseline Su-34 variant.

Parameter Value
Base damage value 50[A1CfgA 6]
Splash damage value 30[A1CfgA 7]
Warhead type High-Explosive
Blast radius (metres) 7[A1CfgA 8]
Launch velocity (m/s) 0[A1CfgM 5]
Maximum speed (m/s) 2,000[A1CfgA 9]

Short range infrared-guided air-to-air missile.

There is always a delay of 1 second in-between each missile launch.[A1CfgW 3] R-73 missiles are soft launched[A1CfgM 5], and require 10 seconds[A1CfgA 10] of flight time for their motors to attain a top speed of 2,000 m/s.[A1CfgA 9] The warhead has a blast radius of 7 metres.[A1CfgA 8]

S-8T[]

Arma1-vehicleweapons-su34-s8t
Parameter Value
Base damage value 430[A1CfgA 11]
Splash damage value 30[A1CfgA 12]
Warhead type Armour Piercing + High-Explosive
Blast radius (metres) 5[A1CfgA 13]
Launch velocity (m/s) 0[A1CfgM 6][A1CfgM 7]
Maximum speed (m/s) 1,600[A1CfgA 14]

Unguided air-to-ground 80 mm rockets.

The pods are capable of firing off one rocket every 0.2 seconds[A1CfgW 4] (300 RPM[Formula 2]). The rockets are soft launched[A1CfgM 6][A1CfgM 7] but only need an additional 0.2 seconds[A1CfgA 15] of flight time to attain a top speed of 1,600 m/s.[A1CfgA 14] The rocket's warhead has a blast radius of 5 metres.[A1CfgA 13]

Ch-29[]

Arma1-vehicleweapons-su34-ch29

NOTE: Only available on the Su-34B variant.

Parameter Value
Base damage value 900[A1CfgA 16]
Splash damage value 40[A1CfgA 17]
Warhead type Armour Piercing + High-Explosive
Blast radius (metres) 1[A1CfgA 18]
Launch velocity (m/s) 0[A1CfgM 8]
Maximum speed (m/s) 500[A1CfgA 19]

Infrared-guided, air-to-ground anti-tank missile.

There is a mandatory delay of 0.5 seconds between missile launches.[A1CfgW 5] Ch-29s are soft launched[A1CfgM 8] and but need only 2.5 seconds[A1CfgA 20] of flight time for their motors to attain a top speed of up to 500 m/s.[A1CfgA 19] The missile's warhead has a blast radius of 1 metre.[A1CfgA 18]


AI[]

NOTE: The following information only applies to the AI.

Camouflage rating[]

Main article: AI Basics: Detection

The Su-34 has a camouflage[1] rating of 10.[A1CfgV 14]

Cost[]

Main article: AI Basics: Targeting priority

The Su-34 has a cost[2] value of 2000000.[A1CfgV 15]

Threat values[]

Main article: AI Basics: Targeting priority

The Su-34 is considered to be an extremely dangerous threat[3] to AI-controlled infantry units, ground vehicles and aircraft (1/1/1).[A1CfgV 16] AI units will always prioritise attacking the Su-34 unless they lack the means to do so.

Noise factor[]

Main article: AI Basics: Detection

The Su-34 has an audible[4] factor of 6.[A1CfgV 17]


Trivia[]

  • Both variants of the Su-34 were not initially available in Armed Assault and were only added after the release of Patch 1.04.[5]
  • Prior to Patch 1.06, its landing lights would not render correctly whenever its gears were lowered.[6]
  • Its appearance in Armed Assault is highly anachronistic as full-rate production for the Russian Air Force was not approved until 2008, let alone for export sales.[7][8]

Gallery[]

ArmA 2[]

The Su-34 is used exclusively by the Russian Armed Forces in ArmA 2.

Overview[]

  • Role:
    • Ground attack
« The Su-34 (NATO reporting name: Fullback) is a Russian-made two-seat fighter-bomber and strike aircraft. As with many modern bombers the pilots sit side by side.
The Su-34 is equipped with GSh-30-1 30 mm cannon, six Kh-29 air-to-surface missile systems, four AA-11air-to-air missile platforms, and two S8 air-to-surface missile platforms.
Armoury Description
»

Design[]

The ArmA 2 Su-34 remains as a highly manoeuvrable fighter-bomber that can serve as both a rudimentary ASF and ground attack jet.

Armament
By default, the Su-34 is armed with a 30 mm cannon that feeds from a single 180-round linked belt loaded with high-explosive (HE) shells. It is also armed with twin 80 mm rocket pods mounted onto pylons on each wing, as well as air-to-ground anti-tank missiles/short-range, infrared-guided air-to-air missiles.[A2CfgV 4][A2CfgV 7]

Each rocket pod contains up to 20 rockets that are fitted with HE warheads (for a total pool of 40 rockets)[A2CfgM 1] while each wing carries three Kh-29L AGMs and two R-73 AAMs (for a combined total of six AGMs[A2CfgM 2] and four AAMs[A2CfgM 3] altogether).

Arma2-su34-01

Providing CAS for ground forces over the skies of Takistan.

Features
The ArmA 2 Su-34 is fairly agile and can easily outmanoeuvre the AV-8B flown by the U.S. Marines. Though it no longer has access to a dedicated anti-tank variant, the ArmA 2 Su-34 has a more balanced loadout that allows it to attack both air and ground threats at the same time.

Notable Traits
The Su-34 is noteworthy for being the only fixed-wing jet in ArmA 2 that has four AAMs as part of its default armament. While these missiles are only IR-guided and short-ranged like the AIM-9s carried by the USMC's AV-8B/F-35B, the Su-34 still has two more missiles ready to fire at once which allows it to serve as a rudimentary ASF if necessary.

Combined with its existing multi-role capabilities and decent agility; not to mention the lack of a proper radar stealth mechanic being modelled in ArmA 2, the Su-34 far outclasses both of its USMC counterparts in almost every aspect, with perhaps only the Czech L-159 being able to match the Su-34 (and even then, not directly).

Drawbacks
Just like in Armed Assault, the ArmA 2 Su-34 lacks VTOL capability and is limited to take offs/landings from hard-surface runways only, which greatly hampers its flexibility as it can't operate from any location like the AV-8B is capable of doing.

The Su-34 also does not have access to any laser-guided or unguided iron bombs as well (a problem shared with the Su-39). This means that it can only resort to rocket fire to bombard structures or unarmoured/clumped up ground targets. Lastly, unlike the F-35B, it tends to stall when making hard turns which will come cost at some speed.

Crew Capacity
The Su-34 contains two seats for the pilot and weapons operator, who sits in tandem alongside the pilot in the cockpit. It is unable to transport any additional crewmen or passengers.


Protection: Hitpoints[]

The Su-34 has a base armour value of 60.[A2CfgV 8]

Arma2-su34-hitpoints

LEGEND
Green = Hull

Hull[]

Su-34s can withstand up to 60 points of damage.[A2CfgV 9] Will result in a total loss if its integrity is fully depleted.[A2CfgV 10]


Protection: Armour[]

Arma2-su34-firegeo-penetration

LEGEND
Teal = iron.bisurf
Purple = metalplate.bisurf
Green = plexiplate.bisurf

.bisurf Parameter iron.bisurf metalplate.bisurf plexiplate.bisurf
Density[9] 7800 7800 1180
Thickness[9] N/A; based on vehicle fire geometry thickness 2 2
bulletPenetrability[10] 20 200 300
bulletPenetrabilityWithThickness[10] N/A; not used by iron.bisurf 10 150

The Su-34 is protected by a mix of various metals as well as plexiglass:

  • The engines, cockpit, and nose are made out of iron.[rvmat 1][bisurf 1]
  • All other parts of the Su-34's airframe but excluding the cockpit, nose, and engines are protected by metal plates that have a thickness of 2 millimetres.[rvmat 2][bisurf 2]
  • The cockpit's windows are protected by panes of plexiglass that have a thickness of 2 millimetres.[rvmat 3][bisurf 3]

It should be noted that the cockpit's windows are not bullet-resistant. They will not protect the pilot and gunner from small arms projectiles (not even 9 mm pistol calibre rounds can be stopped).


Armament[]

The gunner controls all guided wing-mounted ordnance (Kh-29L/R-73)[A2CfgV 5] while the pilot handles the forward-facing GSh-301 30 mm cannon and S-8 rocket pods.[A2CfgV 4]

The pilot is also the only crewman who has control over the Su-34's flare dispensers:[A2CfgV 4]

GSh-301[]

Arma2-vehicleweapons-su34-gsh301
Ammo parameter Value
Base damage value 55[A2CfgA 1]
Splash damage value 30[A2CfgA 2]
Damage type High-Explosive
Aerodynamic friction -0.00095[A2CfgA 3]
Muzzle velocity (m/s) 820[A2CfgM 4]
Expected velocity (m/s) 900[A2CfgA 4][note 1]

30 mm autocannon. Fires HE-type shells.

It can attain a fire rate of up to 1,500 RPM[A2CfgW 1][Formula 3] and has a muzzle velocity of 820 m/s.[A2CfgM 4] Accuracy-wise, it has a dispersion spread of 0.0006 rad.[A2CfgW 2] The shells have a blast radius of only 1 metre.[A2CfgA 5]

Kh-29L[]

Arma2-vehicleweapons-su34-ch29
Parameter Value
Base damage value 4,000[A2CfgA 6]
Splash damage value 900[A2CfgA 7]
Warhead type High-Explosive Anti-Tank
Blast radius (metres) 9[A2CfgA 8]
Launch velocity (m/s) 0[A2CfgM 5]
Maximum speed (m/s) 600[A2CfgA 9]

Air-to-ground anti-tank missiles. Can lock-on via infrared-guidance[A2CfgA 10] or laser lock-on.[A2CfgA 11]

Kh-29Ls are soft launched[A2CfgM 5] and take 4.7 seconds[A2CfgA 12] to reach a top speed of 600 m/s in mid-flight.[A2CfgA 9] The warheads have a blast radius of 9 metres.[A2CfgA 8]

S-8[]

Arma2-vehicleweapons-su34-s8t
Parameter Value
Base damage value 210[A2CfgA 13]
Splash damage value 55[A2CfgA 14]
Warhead type High-Explosive
Blast radius (metres) 15[A2CfgA 15]
Launch velocity (m/s) 1[A2CfgM 6]
Maximum speed (m/s) 590[A2CfgA 16]

Unguided air-to-ground rockets. Fires S-8KOM rockets fitted with HE warheads.

The pods have a firing delay of 0.08 seconds between launches[A2CfgW 3] (~ 750 RPM[Formula 4]) and always launch rockets in pairs.[A2CfgW 4] The rockets are fired with an initial velocity of only 1 m/s[A2CfgM 6] but only need 0.69 seconds[A2CfgA 17] of flight time to attain a top speed of 590 m/s.[A2CfgA 16] The warheads have a blast radius of 15 metres.[A2CfgA 15]

R-73[]

Arma2-vehicleweapons-su34-r73
Parameter Value
Base damage value 160[A2CfgA 18]
Splash damage value 70[A2CfgA 19]
Warhead type High-Explosive
Blast radius (metres) 9[A2CfgA 20]
Launch velocity (m/s) 0[A2CfgM 7]
Maximum speed (m/s) 828[A2CfgA 21]

Infrared-guided short range air-to-air missile.[A2CfgA 22][note 2]

R-73s are soft launched[A2CfgM 7] but have an imposed delay of 1 second in-between launches.[A2CfgW 5] It takes 5 seconds[A2CfgA 23] for the missile's motor to attain enough thrust to reach a top speed of 828 m/s.[A2CfgA 21]

The missile's seeker has a 20% chance to lose lock due to flare-based countermeasures.[A2CfgA 24] The warhead has a blast radius of 9 metres.[A2CfgA 20]


Avionics[]

MAWS[]

The Su-34 has a Missile Approach Warning System fitted. It will warn the pilot if there are missiles that have launched and are homing onto the jet.[A2CfgV 11]

RWR[]

The Su-34 has a Radar Warning Receiver and will alert the pilot when they are being locked onto by radar-based targeting systems.[A2CfgV 12]

IWR[]

The Su-34 does not have access to an Infrared Warning Receiver. The pilot will not be warned if infrared-based targeting systems are attempting to lock onto the jet.[A2CfgV 12]

LWR[]

The Su-34 has access to a Laser Warning Receiver that will alert the pilot if they are being locked onto by laser-based targeting systems.[A2CfgV 12]


AI[]

NOTE: The following information only applies to the AI.

Camouflage rating[]

Main article: AI Basics: Detection

The Su-34 has a camouflage[1] rating of 10.[A2CfgV 13]

Cost[]

Main article: AI Basics: Targeting priority

The Su-34 has a cost[2] value of 2000000.[A2CfgV 14]

Threat values[]

Main article: AI Basics: Targeting priority

The Su-34 is considered to be a dangerous threat[3] to AI-controlled infantry units (0.7).[A2CfgV 15]

On the other hand, ground vehicles and aircraft consider the Su-34 to be an extremely dangerous threat (1/1). The AI will always attempt to prioritise attacking the Su-34 unless they are unable to do so.

Noise factor[]

Main article: AI Basics: Detection

The Su-34 has an audible[4] factor of 6.[A2CfgV 16]


Trivia[]

  • The Su-34 was one of the few aircraft from the original ArmA 2 that was "upgraded" with the ability to launch defensive flare countermeasures with the release of the Operation Arrowhead expansion pack.[11]
  • Prior to the latest Steam version patches (as part of the Community Configuration Project/CorePatch updates), the GSh-301 and twin rocket pods were controlled by the gunner position instead.
    • Gameplay-wise, this made little sense both are forward-facing weapons. Since the gunner was unable to control the aircraft's heading, aiming precisely with the two weapons was near-impossible without both crewmen coordinating their actions in a simultaneously manner.
    • It was eventually refactored so that the pilot controlled the GSh-301 and rocket pods while the gunner retained exclusive access to the Su-34's remaining forms of guided ordnance.[12]
  • While the Su-34 was rumoured to have seen its first trial by fire during the 2008 South Ossetia conflict[8], its appearance in ArmA 2 is still anachronistic as it would not enter actual service with the Russian Air Force until 2014 (five years after the events of Operation Harvest Red).[7]
The information below details unused, pre-release or removed content.
  • An alternate variant of the Su-34 that has eight Kh-29Ls rather than six and no S-8 rocket pods fitted was added by CorePatch[12] (Classname: Su34_CP[13]). However, it is hidden by default and cannot be placed in the mission editor without the use of a custom addon or scripting commands to spawn it.

Gallery[]

Config/script references[]

CfgAmmo (ArmA: Armed Assault)

  1. CfgAmmo >> B_30mm_HE >> hit
  2. CfgAmmo >> B_30mm_HE >> indirectHit
  3. CfgAmmo >> B_30mm_HE >> airFriction
  4. CfgAmmo >> B_30mm_HE >> typicalSpeed
  5. CfgAmmo >> B_30mm_HE >> indirectHitRange
  6. CfgAmmo >> M_R73_AA >> hit
  7. CfgAmmo >> M_R73_AA >> indirectHit
  8. 8.0 8.1 CfgAmmo >> M_R73_AA >> indirectHitRange
  9. 9.0 9.1 CfgAmmo >> M_R73_AA >> maxSpeed
  10. CfgAmmo >> M_R73_AA >> thrustTime
  11. CfgAmmo >> R_S8T_AT >> hit
  12. CfgAmmo >> R_S8T_AT >> indirectHit
  13. 13.0 13.1 CfgAmmo >> R_S8T_AT >> indirectHitRange
  14. 14.0 14.1 CfgAmmo >> R_S8T_AT >> maxSpeed
  15. CfgAmmo >> R_S8T_AT >> thrustTime
  16. CfgAmmo >> M_Ch29_AT >> hit
  17. CfgAmmo >> M_Ch29_AT >> indirectHit
  18. 18.0 18.1 CfgAmmo >> M_Ch29_AT >> indirectHitRange
  19. 19.0 19.1 CfgAmmo >> M_Ch29_AT >> maxSpeed
  20. CfgAmmo >> M_Ch29_AT >> thrustTime

CfgMagazines (ArmA: Armed Assault)

  1. CfgMagazines >> 180Rnd_30mm_GSh301 >> count
  2. CfgMagazines >> 40Rnd_S8T >> count
  3. CfgMagazines >> 4Rnd_Ch29 >> count
  4. 4.0 4.1 CfgMagazines >> 180Rnd_30mm_GSh301 >> initSpeed
  5. 5.0 5.1 CfgMagazines >> 4Rnd_R73 >> initSpeed
  6. 6.0 6.1 CfgMagazines >> 80Rnd_S8T >> initSpeed
  7. 7.0 7.1 CfgMagazines >> 40Rnd_S8T >> initSpeed
  8. 8.0 8.1 CfgMagazines >> 4Rnd_Ch29 >> initSpeed

CfgWeapons (ArmA: Armed Assault)

  1. CfgWeapons >> GSh301 >> reloadTime
  2. CfgWeapons >> GSh301 >> dispersion
  3. CfgWeapons >> R73Launcher >> reloadTime
  4. CfgWeapons >> S8Launcher >> reloadTime
  5. CfgWeapons >> Ch29Launcher >> reloadTime

CfgVehicles (ArmA: Armed Assault)

  1. CfgVehicles >> Su34 >> transportMaxWeapons
  2. CfgVehicles >> Su34 >> transportMaxMagazines
  3. CfgVehicles >> Su34 >> fuelCapacity
  4. 4.0 4.1 4.2 4.3 CfgVehicles >> Su34 >> Turrets >> MainTurret >> weapons[] >> {"R73Launcher","S8Launcher","GSh301"}
  5. 5.0 5.1 5.2 CfgVehicles >> Su34 >> Turrets >> MainTurret >> magazines[] >> {"180Rnd_30mm_GSh301","4Rnd_R73","80Rnd_S8T"}
  6. 6.0 6.1 CfgVehicles >> Su34B >> Turrets >> MainTurret >> weapons[] >> {"Ch29Launcher","S8Launcher","GSh301"}
  7. 7.0 7.1 7.2 7.3 CfgVehicles >> Su34B >> Turrets >> MainTurret >> magazines[] >> {"180Rnd_30mm_GSh301","4Rnd_Ch29","40Rnd_S8T"}
  8. CfgVehicles >> Su34 >> armor
  9. CfgVehicles >> Su34B >> armor
  10. CfgVehicles >> Su34 >> HitPoints >> HitHull >> armor
  11. CfgVehicles >> Su34B >> HitPoints >> HitHull >> armor
  12. CfgVehicles >> Su34 >> HitPoints >> HitHull >> passThrough
  13. CfgVehicles >> Su34B >> HitPoints >> HitHull >> passThrough
  14. CfgVehicles >> Su34 >> camouflage
  15. CfgVehicles >> Su34 >> cost
  16. CfgVehicles >> Su34 >> threat[] >> {1,1,1}
  17. CfgVehicles >> Su34 >> audible

CfgAmmo (ArmA 2)

  1. CfgAmmo >> B_30mm_HE >> hit
  2. CfgAmmo >> B_30mm_HE >> indirectHit
  3. CfgAmmo >> B_30mm_HE >> airFriction
  4. CfgAmmo >> B_30mm_HE >> typicalSpeed
  5. CfgAmmo >> B_30mm_HE >> indirectHitRange
  6. CfgAmmo >> M_Ch29_AT >> hit
  7. CfgAmmo >> M_Ch29_AT >> indirectHit
  8. 8.0 8.1 CfgAmmo >> M_Ch29_AT >> indirectHitRange
  9. 9.0 9.1 CfgAmmo >> M_Ch29_AT >> maxSpeed
  10. CfgAmmo >> M_Ch29_AT >> irLock
  11. CfgAmmo >> M_Ch29_AT >> laserLock
  12. CfgAmmo >> M_Ch29_AT >> thrustTime
  13. CfgAmmo >> R_80mm_HE >> hit
  14. CfgAmmo >> R_80mm_HE >> indirectHit
  15. 15.0 15.1 CfgAmmo >> R_80mm_HE >> indirectHitRange
  16. 16.0 16.1 CfgAmmo >> R_80mm_HE >> maxSpeed
  17. CfgAmmo >> R_80mm_HE >> thrustTime
  18. CfgAmmo >> M_R73_AA >> hit
  19. CfgAmmo >> M_R73_AA >> indirectHit
  20. 20.0 20.1 CfgAmmo >> M_R73_AA >> indirectHitRange
  21. 21.0 21.1 CfgAmmo >> M_R73_AA >> maxSpeed
  22. CfgAmmo >> M_R73_AA >> weaponLockSystem >> "16 + 2"
  23. CfgAmmo >> M_R73_AA >> thrustTime
  24. CfgAmmo >> M_R73_AA >> cmImmunity

CfgMagazines (ArmA 2)

  1. CfgMagazines >> 40Rnd_S8T >> count
  2. CfgMagazines >> 6Rnd_Ch29 >> count
  3. CfgMagazines >> 4Rnd_R73 >> count
  4. 4.0 4.1 CfgMagazines >> 180Rnd_30mm_GSh301 >> initSpeed
  5. 5.0 5.1 CfgMagazines >> 6Rnd_Ch29 >> initSpeed
  6. 6.0 6.1 CfgMagazines >> 40Rnd_80mm >> initSpeed
  7. 7.0 7.1 CfgMagazines >> 4Rnd_R73 >> initSpeed

CfgWeapons (ArmA 2)

  1. CfgWeapons >> GSh301 >> manual >> reloadTime
  2. CfgWeapons >> GSh301 >> manual >> dispersion
  3. CfgWeapons >> 80mmLauncher >> Burst >> reloadTime
  4. CfgWeapons >> 80mmLauncher >> Burst >> burst
  5. CfgWeapons >> R73Launcher >> reloadTime

CfgVehicles (ArmA 2)

  1. CfgVehicles >> Su34 >> transportMaxWeapons
  2. CfgVehicles >> Su34 >> transportMaxMagazines
  3. CfgVehicles >> Su34 >> fuelCapacity
  4. 4.0 4.1 4.2 4.3 CfgVehicles >> Su34 >> weapons[] >> {"80mmLauncher","GSh301","CMFlareLauncher"}
  5. 5.0 5.1 5.2 CfgVehicles >> Su34 >> Turrets >> MainTurret >> weapons[] >> {"Ch29Launcher_Su34","R73Launcher"}
  6. 6.0 6.1 CfgVehicles >> Su34 >> Turrets >> MainTurret >> magazines[] >> {"6Rnd_Ch29","4Rnd_R73"}
  7. 7.0 7.1 7.2 CfgVehicles >> Su34 >> magazines[] >> {"40Rnd_S8T","180Rnd_30mm_GSh301","120Rnd_CMFlareMagazine"}
  8. CfgVehicles >> Su34 >> armor
  9. CfgVehicles >> Su34 >> HitPoints >> HitHull >> armor
  10. CfgVehicles >> Su34 >> HitPoints >> HitHull >> passThrough
  11. CfgVehicles >> Su34 >> IncommingMisslieDetectionSystem >> "16"
  12. 12.0 12.1 12.2 CfgVehicles >> Su34 >> lockDetectionSystem >> "4 + 8"
  13. CfgVehicles >> Su34 >> camouflage
  14. CfgVehicles >> Su34 >> cost
  15. CfgVehicles >> Su34 >> threat[] >> {0.7,1,1}
  16. CfgVehicles >> Su34 >> audible

.bisurf

  1. \ca\data\penetration\iron.bisurf
  2. \ca\data\penetration\metalplate.bisurf
  3. \ca\data\penetration\plexiplate.bisurf

.rvmat

  1. \ca\data\penetration\iron.rvmat
  2. \ca\data\penetration\metalplate.rvmat
  3. \ca\data\penetration\plexiplate.rvmat

Formulae

  1. 60 / reloadTime = 60 / 0.04
  2. 60 / reloadTime = 60 / 0.2
  3. 60 / reloadTime = 60 / 0.04
  4. 60 / reloadTime = 60 / 0.08

Notes[]

  1. 1.0 1.1 Damage will be reduced if the projectile's velocity drops below this value.
  2. If available, R-73s on ArmA 2's Su-34s can be detected by the target's Infrared Warning Receiver (IWR) during lock-on and its Missile Approach Warning System (MAWS) while inbound towards it.

References[]

  1. 1.0 1.1 Španěl, O, van 't Land, J.J. et al. 2006, CfgVehicles Config Reference, Bohemia Interactive Community Wiki, viewed 23 September 2024, <https://community.bistudio.com/wiki/CfgVehicles_Config_Reference#camouflage>.
  2. 2.0 2.1 Španěl, O, van 't Land, J.J. et al. 2006, CfgVehicles Config Reference, Bohemia Interactive Community Wiki, viewed 23 September 2024, <https://community.bistudio.com/wiki/CfgVehicles_Config_Reference#cost>.
  3. 3.0 3.1 Španěl, O, van 't Land, J.J. et al. 2006, CfgVehicles Config Reference, Bohemia Interactive Community Wiki, viewed 23 September 2024, <https://community.bistudio.com/wiki/CfgVehicles_Config_Reference#threat>.
  4. 4.0 4.1 Španěl, O, van 't Land, J.J. et al. 2006, CfgVehicles Config Reference, Bohemia Interactive Community Wiki, viewed 23 September 2024, <https://community.bistudio.com/wiki/CfgVehicles_Config_Reference#audible>.
  5. Španěl, M et al. 2007, ArmA: Armed Assault: Version History, Bohemia Interactive Community Wiki, viewed 22 April 2023, <https://community.bistudio.com/wiki/ArmA:_Armed_Assault:_Version_History#Version_1.04>.
  6. Španěl, M et al. 2007, ArmA: Armed Assault: Version History, Bohemia Interactive Community Wiki, viewed 22 April 2023, <https://community.bistudio.com/wiki/ArmA:_Armed_Assault:_Version_History#Version_1.06>.
  7. 7.0 7.1 AirforceTechnology 2020, Su-34 (Su-32) Fullback Fighter Bomber, AirforceTechnology.com, viewed 22 April 2023, <https://www.airforce-technology.com/projects/su34/>.
  8. 8.0 8.1 Makarov, O 2016, Su-34: Newest Russian Bomber, Военное обозрение, viewed 23 September 2024, <https://web.archive.org/web/20201126035629/https://en.topwar.ru/91536-su-34-noveyshiy-rossiyskiy-bombardirovschik.html>. (archived link)
  9. 9.0 9.1 Španěl, M et al. 2007, RVMAT – ArmA: Armed Assault, Bohemia Interactive Community Wiki, viewed 23 September 2024, <https://community.bistudio.com/wiki/ArmA:_Armed_Assault:_RVMAT#Surface_physical_properties>.
  10. 10.0 10.1 Foltyn, D et al. 2009, Bullet penetrability, Bohemia Interactive Community Wiki, viewed 23 September 2024, <https://community.bistudio.com/wiki/Bullet_penetrability>.
  11. Suma_bi_wiki et al. 2010, Arma 2: Operation Arrowhead: Questions and Answers, Bohemia Interactive Community Wiki, viewed 9 February 2024, <https://community.bistudio.com/wiki/Arma_2:_Operation_Arrowhead:_Questions_and_Answers>.
  12. 12.0 12.1 Mazzon, M et al. 2019, CorePatch, GitHub, viewed 22 April 2023, <https://github.com/Goliath86/CorePatch/blob/master/Changelog.txt>.
  13. ARMA 2: Operation Arrowhead 2019 [Video Game], Bohemia Interactive a.s., Mazzon, M et al., \corepatch\corepatch_vehicles\config.bin, CfgVehicles >> Su34_CP

External links[]

See also[]

Aircraft of comparable role and configuration[]

Vehicles of ArmA: Armed Assault
Wheeled 5T TruckArmy 4x4BusBRDM-2CarHatchbackHMMWV (Civil) • Offroad (Hilux) • M1030 (TT650, TT650G) • Pick-Up (Datsun) • SedanStrykerTractorUAZUral
Tracked BMP-2M1A1M113ShilkaT-72
Rotor-wing AH-6AH-1ZKA-50MH-6Mi17UH-60
Fixed-wing A-10AV-8BCamelDC-3Su-34
Aquatic CRRCPBX BoatRHIB
(Parenthesis) denote variants.
Queen's Gambit
Arma1-factionicon-sla SLA - Vehicles (ArmA: Armed Assault)
Wheeled BRDM-2TT650GUAZ* • Ural*
Tracked BMP-2ShilkaT-72
Rotor-wing KA-50Mi17
Fixed-wing CamelSu-34
Aquatic PBX Boat
(Parenthesis) denote variants.
* denotes vehicles also used by the Resistance sub-faction.
Vehicles of ArmA 2
Wheeled 9P117 SCUD-BATVBRDM-2* • BTR-40BTR-60BTR-90BM-21 Grad* • Bus* • CarDingo 2 CZHatchbackHMMWV* • GAZJackal 2 MWMIKKamazLada* • LAV-25Military OffroadMotorcycle* (Old moto) • Mountain bike (Old bike) • MTVR* • Offroad* • Pandur II 8x8 CZPickup* • RM-70S1203SedanStryker (MGS) • SUV (Armored SUV) • T810TractorTouring CarTowing TractorUAZ-469* • Ural* • V3S* • Vodnik
Tracked 2S6M TunguskaAAVP-7A1BMP-2BMP-3BVP-1FV510 WarriorM1A1 Abrams* (M1A2 TUSK*) • M113M2A3 Bradley (M2A2, M6) • M270 MLRS* • T-34* • T-55T-72* (T-72M4 CZ) • T-90ZSU-23-4*
Rotor-wing AH-1Z ViperAH-6J Little Bird (AH-6X) • AH-11 WildcatAH-64D Apache Longbow* (AH-1) • CH-47F Chinook (Chinook HC4) • Ka-52Ka-60Ka-137Merlin HC3MH-6J Little BirdMi-8MTV-3* (Mi-17*) • Mi-24P (Mi-24D*, Mi-24V*) • UH-1Y Venom (UH-1H) • UH-60M Black Hawk (MEV, MH-60S)
Fixed-wing A-10 Thunderbolt II* • An-2AV-8B HarrierC-130J Hercules* • F-35B Lightning IIL-159 ALCAL-39ZA (L-39C) • MQ-9 Reaper* • MV-22 OspreyPchela-1TSu-39 (Su-25*) • Su-34
Aquatic CRRCFishing BoatPBXRHIBSmall Boat
(Parenthesis) denote variants.
* indicates partial DLC dependency.
Operation Arrowhead | British Armed Forces | Private Military Company | Army of the Czech Republic
Arma2-factionicon-russianarmedforces Russian Armed Forces - Vehicles (ArmA 2)
Wheeled BTR-90BM-21 GradKamazVodnikUAZ-469
Tracked 2S6M TunguskaBMP-3T-72T-90
Rotor-wing Ka-52Mi-8MTV-3 (Mi-8MT) • Mi-24P (V)
Fixed-wing Pchela-1TSu-39Su-34
Aquatic PBX
(Parenthesis) denote variants.
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