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Supplies are a harvestable resource in ArmA: Mobile Ops.

Overview[]

Supplies are one of the two main harvestable resources in Mobile Ops. It is necessary to obtain Supplies in order to perform any of the following actions:

  • Constructing defences
  • Building most support structures
  • Upgrading the player's Headquarters
  • Upgrading defensive structures and all other building types
  • Searching for enemy players in Global Conflict
  • Skipping the (randomly) chosen player's base and searching for another in Global Conflict
  • Rearming activated traps triggered by attacking players in Global Conflict
  • Supporting the player's faction in Faction Wars

Supplies are not used in hiring nor reinforcement of units. Supplies cannot be used to obtain off-map supports at the Operation Planning and also cannot be used to acquire upgrades from the Comms Centre.

Harvesting[]

Supplies automatically generate at Supply Plants and will continue to accumulate until the Supply Plant reaches its maximum capacity. The maximum storage capacity depends on the level of the Supply Plant.

Supplies must be manually collected by the player whenever they are online. Supplies are not automatically transferred to the player's stockpiles unless they manually harvest it.

Alternate methods[]

MobileOps-gamemechanics-supplies-01

Special event production/looting bonuses.

Every 24 hours of server time, the player will receive a daily bonus package that (usually) contains a variable amount of Supplies. Certain special events held will also boost the number of Supplies generated at Supply Plants, though these are temporary buffs and will expire at the end of the event.

In the storyline campaign, the player is able to obtain a finite number of Supplies from Attidan Guerrilla bases. Each mission will always have a fixed amount that does not replenish once the player finishes the mission (or fails it).

Supplies can be obtained by looting it from enemy players in the Global Conflict game mode. It is not required to win a GC match as looted Supplies will automatically be transferred to the attacking player's stockpile upon the conclusion of the match. Should the player win the battle, the player can additionally choose to watch an advertisement at the results screen for an extra bonus. Following the end of a GC season, players will be awarded with bonus amounts of Supplies depending on their ranking, with higher positions on the leaderboard offering greater rewards.

It should be noted that Supplies cannot be obtained from training matches conducted against fellow alliance members, nor can they be traded between members of the alliance. Supplies are also unobtainable in Faction Wars as Supply Plants and Supply Deposits owned by opposing players cannot be looted in this mode.

Lastly, the player can choose to purchase Supplies directly from the online Shop by exchanging Command Points (CP). There is no limit to how many packages of Supplies that a player can purchase, as the only limitation they face is their choice of spending real-world currency to buy CP.

Storage[]

MobileOps-gamemechanics-supplies-00

Example of a player's Supplies counter. Note the partially filled bar, indicating that they have not yet reached their maximum storage capacity.

The total number of Supplies that a player is able to stockpile at any given time will depend on the number of Supply Deposits that they have constructed. If the player has more Supplies than they are able to store, any excess Supplies will be permanently lost if obtained via other means or will be left unharvested at the Supply Plant.

It is vital that players keep track of their total capacity limit, as they may inadvertently obtain more Supplies than they can store and lose their excess spoils (whether looted or purchased at the Shop).

Achievements[]

  • MobileOps-achievement-generic
    Delivery Guy
    • Must generate up to 1,000,000 units of Supplies over the course of your gameplay at one or more Supply Plants.
    • The counter will only accumulate if your Supply Plants are not at maximum capacity since unharvested Supplies will prevent the Supply Plant(s) from generating any further until they are gathered.
  • MobileOps-achievement-generic
    Hungry Visitor
    • Loot up to 100,000,000 units of Supplies from other players in Global Conflict.
    • Supplies obtained in the storyline campaign does not contribute to this achievement's counter.
    • This also cannot be earned in Faction Wars or training matches conducted against yourself/alliance members since these modes do not allow you to loot Supplies from other players.
  • MobileOps-achievement-generic
    Lord of the Warehouse
    • Spend up to 10,000,000 units of Supplies over the course of your gameplay.
    • This counter accumulates regardless of whether you spend it on building/upgrading structures, rearming traps, or donating it to your chosen faction in the Faction Wars game mode.
  • MobileOps-achievement-generic
    Maecenas
    • You have to donate a total of 1,000,000 units of Supplies to your chosen faction in the Faction Wars game mode.
    • This does not have to accomplished in a single season. Donations offered to either faction will count towards the achievement's progress over consecutive or non-consecutive seasons that you take part in.

See also[]

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