|Type||Main Battle Tank / Command Vehicle|
|Seats|| 3 seats:
|Item capacity|| Max: 3000 mass
|Top speed||~ 68 km/h|
|Fuel capacity||100 L|
|Primary armament|| Main:
|Secondary armament|| Coaxial:
- Direct fire and maneuver
- Mobile command vehicle
|«|| A licensed variant of the original Russian design operated by the elite of CSAT armored forces. The tank is equipped with a high velocity, high-accuracy 125mm cannon, a 7.62mm coaxial machinegun, and a 12.7mm HMG in a remote turret. The crew is located in an armored capsule in the hull, improving survivability and eliminating one of the weaknesses of older tank designs. The disadvantage is its technical complexity and cost, resulting in low production numbers. Two main variants are currently in use - the standard T-140 and the T-140K, a 'commander' variant which exchanges the HMG for a 30mm autocannon. In addition, it also provides additional radios and sensors for platoon and company leaders.|
The T-140K, otherwise dubbed as the 'Commander' variant, is mostly identical to the baseline T-140 in almost every way.
The two main differences with this model is that unlike regular T-140s, the remote weapons station is armed with a 30 mm autocannon as opposed to a 12.7 mm heavy machine gun. The gunner/commander terminals are also data linked, and can interface with other sensor-equipped vehicles.
Its main armament still consists of a 125 mm smoothbore cannon and a 7.62 mm coaxial machine gun. The turret-mounted RWS is fitted with a 30 mm autocannon that can be used to engage both light vehicles and low-flying aircraft.
The standard loadout of the T-140K remains mostly the same as its parent vehicle; it has 20 rounds worth of armor-piercing fin-stabilized discarding sabot (APFSDS-T), 12 high-explosive (HE-T), and 12 high-explosive anti-tank (HEAT-T) shells for the main gun. The coaxial MMG feeds from a single linked 1,000-round belt and also only has one more belt to reload from.
On the other hand, the commander's CTWS autocannon is pre-loaded to feed from a 60-round multi-purpose (MP-T) "magazine", and has a further three belts to spare for a combined total of 240 shells.
Like the baseline T-140, the 'Commander' model provides the same level of protection for its crew. The sides and rest of the hull are shielded by Explosive Reactive Armour (ERA) slabs that are effective against HEAT projectiles. Meanwhile, the turret itself remains unmanned, and all three members sit side-by-side inside the centre of the hull.
As previously mentioned, one unusual design quirk of the T-140K is that its RWS does away with the traditional 12.7 mm HMG used on most conventional MBTs, and favours using a 30 mm autocannon instead. Though the autocannon only has explosive-based munitions loaded, this essentially doubles the vehicle's firepower; the T-140K's commander is able to attack light vehicles like MRAPs or Armoured Personnel Carriers, and can even shoot down helicopters and low-flying jets with ease.
Adding onto that, this also serves to lessen the load on the gunner, since they will not need to switch to firing non-AP shells in the middle of a fight, and are free to tackle heavy armour threats like other MBTs while the commander focuses on taking out the light vehicles.
However, its main strength lies in its ability to interface with other data link-capable platforms. As an example, the commander/gunner can link up with a nearby ground vehicle like the ZSU-39 to obtain the location of spotted enemy vehicles.
Unlike NATO's Rhino MGS, which is only capable of receiving data but cannot transmit that data since it lacks a radar, the T-140K is able to relay the locations of these contacts back-and-forth. This is what makes the T-140K an ideal command vehicle, as anything that the crew spots will also be relayed to all sensor-equipped vehicles that are within range of the T-140K.
The T-140K only has a seating capacity of three for the driver, the gunner, and a commander. It is unable to transport any passengers.
- Hex: Arid Hexacam camouflage pattern. Useful for forested, grass plains, and desert environments. Changes any applied camo nets to use a two-tone desert camouflage pattern.
- Green Hex: Tropical Hexacam pattern camouflage. This is used in heavily forested and tropic environments. Attached camo netting will use a two-tone woodland camouflage pattern.
- Grey: Pattern-less dark chrome grey paint scheme. Used by AAF T-140Ks.
- Jungle: Three-tone tropical camouflage scheme.
- Camo Net (Hull): Conceals most of the hull in camouflaged netting. Covered sections are partially masked from thermal sensors.
- Camo Net (Turret): Identical to Hull camo netting but for the turret only instead. Note that some components like the autocannon RWS or the commander's optics are not concealed.
The T-140K is equipped with two passive-type sensors:
The T-140K's radar has a 360 degree detection radius that can spot enemy vehicles within a proximity of 8 km.
Its minimum target recognition range is greater than that of its actual radar range (12 km), therefore the T-140K will always be able to identify its targets upon sighting them.
The T-140K is data link-enabled, and can transmit the locations of radar contacts to all friendly forces within 16 km range.
- Both the Angara 'Commander' and its baseline model are based on the real-world Uralvagonzavod "T-14 Armata" MBT.
- It is unique for being the only MBT in the entire series that has anti-aircraft capabilities.
Vehicles of comparable role and configuration
|CSAT - Vehicles (ArmA 3)|
|Wheeled||Ifrit • MSE-3 Marid • Qilin • Quadbike • Tempest • UGV Saif • Zamak|
|Tracked||2S9 Sochor • BTR-K Kamysh • T-100 Varsuk • T-140 Angara (T-140K) • ZSU-39 Tigris|
|Rotor-wing||Tayran AR-2 • Jinaah AL-6 • Mi-48 Kajman • Mi-290 Taru • PO-30 Orca|
|Fixed-wing||KH-3A Fenghuang • K40 Abalil-3 • To-199 Neophron • To-201 Shikra • Y-32 Xi'an|
|Aquatic||Assault boat • Speedboat • Swimmer delivery vehicle|
|Helicopters DLC | Apex DLC | Jets DLC | Laws of War DLC | Tanks DLC|