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The Tactical Vest is a ballistic-resistant vest worn by several BLUFOR, REDFOR and INDFOR factions in ArmA 3.

Overview[]

Commonly worn by vehicle/aircraft crews of NATO, CSAT, both the AAF and Livonian Defense Force and even CTRG operatives, the Tactical Vest provides basic protection against small arms fire. It has a weight of 40 "mass" units[CfgWp 1] and provides enough space for 100 units worth of ammunition/items.[CfgWp 2]

Tactical Vests cover most of the wearer's torso, ranging from the chest to their diaphragm and abdomen. However, because Tactical Vests are rated at Level I protection standards, they offer only the bare minimum of protection from ballistic projectiles. At point blank range, the wearer will be able to consistently survive a hit from a 5.56 mm rifle round.

Larger rifle calibre rounds (e.g. 7.62 mm) will only be survivable if the wearer is not struck at point blank range. At distances below 400 metres, hits to the torso from large calibre rounds fired by 7.62 mm light machine guns and DMRs will always remain lethal unless most of the bullet's velocity has been lost at the time of impact.

Due to their poor surface coverage, they also do little to protect the wearer against harm from explosions. This is because aside from the torso, no other part of the body like the wearer's limbs, neck, and pelvis, is covered by protective guards. As a result, blast damage from frag grenades and other forms of explosives will remain lethal at very close distances.

Variants[]

Gendarmerie[]

Law enforcement version worn by the Horizon Islands' Gendarmerie. It was added with the release of the Apex expansion pack.

Unlike the standard variant, the Gendarmerie Vest is rated at Level II protection standards. Surface coverage of the torso is identical, but each of the three parts have higher base armour values. Thanks to this "upgrade", the Gendarmerie Vest will consistently allow its wearer to survive a single hit from a 7.62 mm DMR bullet even at point blank range.

However, its storage capacity has not been altered compared to regular Tactical Vests (100 "mass" units).[CfgWp 4] Its enhanced protection also adds ~ 22% additional "mass" to the vest, resulting in a higher (unloaded) weight of 50 "mass" units rather than 40.[CfgWp 3]

Police[]

Another law enforcement derivative but specifically for Altian policemen.

The Police variant is statistically identical to the Gendarmerie Vest, weighing the same as the Gendarmerie Vest (50 "mass" units)[CfgWp 5] and providing an identical storage capacity of 100 "mass" units.[CfgWp 6]

Protection-wise, it is also rated at Level II protection standards and covers the user's chest, diaphragm and abdomen. Just like the Gendarmerie Vest, the Police vest provides enhanced ballistic protection, allowing the wearer to consistently survive being struck by a single 7.62 mm DMR bullet at point blank range.

Stavrou[]

Exclusively worn by FIA guerilla leader Kostas Stavrou. His version of the Tactical Vest is statistically identical to regular Tactical Vests but always has a unique woodland camouflage pattern applied. Unlike the stock woodland camouflage, the colours on Stavrou's vest are slightly faded out in comparison.

Hitpoints[]

Arma3-vest-tacticalvest-hitpoints

LEGEND[SCR 1]
Green = Abdomen
Orange = Chest
Violet = Diaphragm

Tactical Vest/Tactical Vest (Stavrou)[]

Body part Base armour value Damage reduction modifier (vs. ballistic) Damage reduction modifier (vs. explosions)
Abdomen 8[CfgWp 9] 50%[CfgWp 10] 50%[CfgWp 10]
Chest 8[CfgWp 11] 50%[CfgWp 12] 50%[CfgWp 12]
Diaphragm 8[CfgWp 13] 50%[CfgWp 14] 50%[CfgWp 14]

Gendarmerie Vest/Tactical Vest (Police)[]

Body part Base armour value Damage reduction modifier (vs. ballistic) Damage reduction modifier (vs. explosions)
Abdomen 12
[CfgWp 15][CfgWp 16]
60%
[CfgWp 17][CfgWp 18]
60%
[CfgWp 17][CfgWp 18]
Chest 12
[CfgWp 19][CfgWp 20]
60%
[CfgWp 21][CfgWp 22]
60%
[CfgWp 21][CfgWp 22]
Diaphragm 12
[CfgWp 23][CfgWp 24]
60%
[CfgWp 25][CfgWp 26]
60%
[CfgWp 25][CfgWp 26]

Camouflage[]

  • Black: Faded dark grey colour scheme.
  • Blue (Gendarmerie): Medium blue colour scheme with GENDARMERIE written on the back strap and front-right pouch. Only used by Tanoan Gendarmerie officers.
  • Blue (Police): Dark blue colour scheme with POLICE written on the back strap. Exclusive to the Police variant utilised by Altian law enforcement officers.
  • Brown: Mud brown colour scheme.
  • Camo: Woodland camouflage scheme with olive green-coloured straps. Comes in two derivatives, the basic scheme and a unique version exclusive to Kostas Stavrou's version of the Tactical Vest (its colours are mostly faded out).
  • Khaki: Khaki brown colour scheme.
  • Olive: Faded olive green colour scheme.

Trivia[]

  • The Tactical Vest currently remains as the most ubiquitous vest in ArmA 3. Almost every faction has at least two or more units wearing some iteration of it.
  • Although it was added in the Apex expansion, the Gendarmerie Vest is not considered to be a premium item as it was included alongisde the expansion's platform update.[1]
  • Its model is oddly reused for NATO's Deck Crew Vest (the pouches are simply removed on the latter's model). Furthermore, the latter somehow retains higher protective qualities despite being clearly intended for non-combat roles.
  • At launch, only CSAT's specialist infantry classes had access to Tactical Vests. Snipers and helicopter pilots were later given access to the vest after the release of Game Update 1.02[2] and 1.06[3] (respectively).

Gallery[]

Config/script references[]

CfgWeapons

  1. 1.0 1.1 CfgWeapons >> V_TacVest_khk >> ItemInfo >> mass
  2. 2.0 2.1 CfgWeapons >> V_TacVest_khk >> ItemInfo >> containerClass >> "Supply100"
  3. 3.0 3.1 CfgWeapons >> V_TacVest_gen_F >> ItemInfo >> mass
  4. 4.0 4.1 CfgWeapons >> V_TacVest_gen_F >> ItemInfo >> containerClass >> "Supply100"
  5. 5.0 5.1 CfgWeapons >> V_TacVest_blk_POLICE >> ItemInfo >> mass
  6. 6.0 6.1 CfgWeapons >> V_TacVest_blk_POLICE >> ItemInfo >> containerClass >> "Supply100"
  7. CfgWeapons >> V_I_G_resistanceLeader_F >> ItemInfo >> mass
  8. CfgWeapons >> V_I_G_resistanceLeader_F >> ItemInfo >> containerClass >> "Supply100"
  9. CfgWeapons >> V_TacVest_khk >> ItemInfo >> HitpointsProtectionInfo >> Abdomen >> armor
  10. 10.0 10.1 CfgWeapons >> V_TacVest_khk >> ItemInfo >> HitpointsProtectionInfo >> Abdomen >> passThrough >> "0.5"
  11. CfgWeapons >> V_TacVest_khk >> ItemInfo >> HitpointsProtectionInfo >> Chest >> armor
  12. 12.0 12.1 CfgWeapons >> V_TacVest_khk >> ItemInfo >> HitpointsProtectionInfo >> Chest >> passThrough >> "0.5"
  13. CfgWeapons >> V_TacVest_khk >> ItemInfo >> HitpointsProtectionInfo >> Diaphragm >> armor
  14. 14.0 14.1 CfgWeapons >> V_TacVest_khk >> ItemInfo >> HitpointsProtectionInfo >> Diaphragm >> passThrough >> "0.5"
  15. CfgWeapons >> V_TacVest_gen_F >> ItemInfo >> HitpointsProtectionInfo >> Abdomen >> armor
  16. CfgWeapons >> V_TacVest_blk_POLICE >> ItemInfo >> HitpointsProtectionInfo >> Abdomen >> armor
  17. 17.0 17.1 CfgWeapons >> V_TacVest_gen_F >> ItemInfo >> HitpointsProtectionInfo >> Abdomen >> passThrough >> "0.4"
  18. 18.0 18.1 CfgWeapons >> V_TacVest_blk_POLICE >> ItemInfo >> HitpointsProtectionInfo >> Abdomen >> passThrough >> "0.4"
  19. CfgWeapons >> V_TacVest_gen_F >> ItemInfo >> HitpointsProtectionInfo >> Chest >> armor
  20. CfgWeapons >> V_TacVest_blk_POLICE >> ItemInfo >> HitpointsProtectionInfo >> Chest >> armor
  21. 21.0 21.1 CfgWeapons >> V_TacVest_gen_F >> ItemInfo >> HitpointsProtectionInfo >> Chest >> passThrough >> "0.4"
  22. 22.0 22.1 CfgWeapons >> V_TacVest_blk_POLICE >> ItemInfo >> HitpointsProtectionInfo >> Chest >> passThrough >> "0.4"
  23. CfgWeapons >> V_TacVest_gen_F >> ItemInfo >> HitpointsProtectionInfo >> Diaphragm >> armor
  24. CfgWeapons >> V_TacVest_blk_POLICE >> ItemInfo >> HitpointsProtectionInfo >> Diaphragm >> armor
  25. 25.0 25.1 CfgWeapons >> V_TacVest_gen_F >> ItemInfo >> HitpointsProtectionInfo >> Diaphragm >> passThrough >> "0.4"
  26. 26.0 26.1 CfgWeapons >> V_TacVest_blk_POLICE >> ItemInfo >> HitpointsProtectionInfo >> Diaphragm >> passThrough >> "0.4"

Scripts

  1. diag_drawMode "FireGeometry"; diag_toggle "HitPoints";

References[]

  1. van 't Land, J.J. et al. 2019, Arma 3: DLC Restrictions, Bohemia Interactive Community Wiki, viewed 24 November 2023, <https://community.bistudio.com/wiki/Arma_3:_DLC_Restrictions>.
  2. van 't Land, J.J. 2013, SPOTREP #00011, Arma 3, viewed 24 November 2023, <https://dev.arma3.com/post/spotrep-00011>.
  3. van 't Land, J.J. 2013, SPOTREP #00015, Arma 3, viewed 24 November 2023, <https://dev.arma3.com/post/spotrep-00015>.

See also[]

Wearable vests in ArmA 3
Level I Raven VestRebreatherTactical Vest
Level II Deck Crew VestPress VestPolice Vest (Gendarmerie)
Level III Carrier LiteCTRG Plate Carrier Rig Mk.1GA Carrier Lite (Rig, GL) • Modular Carrier Vest (Lite, GL)
Level IV Carrier Rig (GL) • CTRG Plate Carrier Rig Mk.2EOD Vest
Level V Carrier Special Rig
Armourless Chest RigIdentification VestKipchakLBV Harness (Grenadier) • Leg Strap BagMulti-Pocket VestRangemaster BeltSafety VestSlash BandolierTactical Chest Rig
(Parenthesis) denote variants.
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