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The Takistani Army is a REDFOR faction in ArmA 2. It was added with the release of the Operation Arrowhead expansion pack.

Following its reformation, it was renamed into the New Takistani Army (short form: NTA) and serves as an INDFOR faction.[2][note 1]

Overview[]

« We, soldiers of the Revolutionary Army, formed in the glorious days of the restoration of our true and only motherland, forever shatter the chains that have bonded us in subjugation. We pledge to remember the unavenged harms of centuries past, and now, in front of our beloved nation, we take this vow.
Foreword to the Oath of Allegiance of the newly formed Takistani Army in 1992
»

Background[]

Formed from the Socialists who prevailed in the civil war[1], the Takistani Army does not merely serve as the armed forces of Takistan; it is the very will and right arm of the nation's government itself.[3][4]

Led by its ruthless commander Colonel Muhammad R. Aziz, the self-proclaimed leader controls the country with an iron grip. Regional commanders loyal to the Colonel also serve as political leaders; particularly those who participated in the 1992 coup d'etat. The Army is mainly composed of conventional ground forces supported by a few air assets, and is funded by the steady flow of income generated by crude oil, natural gas, as well as mineral exports.[1][3][4][5]

Though their hardware is incomparable to modern Western armies, Takistani soldiers are well accustomed to fighting and surviving in the barren hills of Takistan. Many militia groups and pro-Socialist warlords are also allied to the Army[6], and help to "enforce" Aziz's rule over the wide expanses of Central Takistan.[3][7][8]

Reformation[]

Following the dissolution of Aziz's hardline regime, the Takistani Army was eventually reformed into the New Takistani Army (NTA). Supported by Western coalition forces[2], the NTA's priority is the stabilisation of postwar Takistan and rooting out the last remnants of the old Army still loyal to the former dictator.[9][10][11]

History[]

Following the fall of the incumbent monarchy and second exile of the royal family, Socialist and Royalist groups fought for supremacy over control of Takistan at the height of the Cold War in 1988.[1][4]

Its huge deposits of precious metal ores and crude oil reserves did not go unnoticed by the superpowers. Both factions were covertly and overtly supported by the Soviet Union and the United States (respectively), with each providing support to their sides to obtain strategic dominance over the stockpile of resources that the nation sat on.[4]

The Soviet government directly supported the Socialists with an influx of military hardware and advisers however, which greatly helped to turn the tide against the Royalists. In 1992 after more four years of violent civil war, the Socialists were finally able to prevail and succeeded in crushing the Royalists completely[1][4], though some pockets of resistance and the tribes that supported them continued to survive.[12]

Post-civil war, the Army is bolstered by the addition of numerous tactical ballistic missiles and other heavy weaponry.

Post-civil war, the Army is bolstered by the addition of numerous tactical ballistic missiles and other heavy weaponry.

The leader who had brought the Socialists victory - Colonel Aziz, quickly took advantage of the profits from Takistan's crude oil exports to expand and strengthen the state police and build up its armed forces.[5][13][14][15] Extensive research into chemical weapons also underwent much development under the new regime to help bolster its grip over the region.[4][7]

On April 17th, 2012, Royalist tribes were covertly assisted by American CIA operatives in helping to destabilise the regime's power base.[14][15] They had succeeded in destroying many of the major refineries that were being used to funnel the production of crude oil and essentially, Aziz's power base.[1][4]

The well-coordinated raids on key oil fields dealt three critical blows against the regime: the loss of a entire year's worth of crude oil production, the destruction of 68% of the country's oil wells, and the sudden lack of resources required to maintain the Army's hold over Takistan.[4]

Power structures begin to crumble; voices of discontent continue to spread all across the country. In a desperate bid to cling onto his reign, Aziz's Socialist Supreme Bureau directly threatened the nearby country of Karzeghistan with chemical weapons attacks if the oil-rich Sharig Plateau; an integral part of Takistani territory usurped by the British during the times of the Takistani monarchy, was not "...immediately returned to the people of Takistan".[1][4][16][17][18]

Events of Operation Arrowhead (2012)[]

A few days after the ultimatum is issued, a UN-mandated NATO coalition led by the United States deploys forces in rebel-held territories and carries out Operation Arrowhead on June 1st, 2012, following Aziz's continued refusal to back down from his threats.[1][17][19]

For the first time in its existence, the Takistani Army would face its greatest challenge in a fight for survival against overwhelming odds.

SPOILER ALERT

NOTE: This section contains spoilers from ArmA 2: Operation Arrowhead's 'Operation Arrowhead' campaign.

Western forces were able to seize large portions of the country in the span of less than two days. Control of the south-western regions were quickly lost to British special operations and conventional troops.[20] Government-held cities such as Karichar as well as the key ports of Bandar-e-Ghazmi and the capital Takmyr, were seized by U.S. Marines and U.S. Army forces advancing from the east.[17][21][22][23]

Two of the Navy's gunboats were sunk by British and American airstrikes. The cruiser, the Pride of Chalang, was eventually sunk while on patrol in the Salak Darya delta.[24] However, its crew did manage to inflict light damage against the USS Khe Sanh before going down.[25]

Meanwhile to the south of the country, Takistani troops advanced across the disputed border with Karzeghistan[26] but their counteroffensive did not last long, as NATO forces succeeded in repelling their push.[27]

The Army retreats into the Central highlands of Takistan.

The Army retreats into the Central highlands of Takistan.

Having failed to seize Karzeghi territory[27] and their defences across the entire coastline of Takistan having collapsed[20], the Takistani Army was forced to withdraw back into the central highlands and mountainous regions to regroup their remaining forces. To cover their retreat, several SCUD missile strikes were launched in retaliation against the Mazargan suburbs of neighbouring Karzeghistan[17], though they only inflicted minor damage and were not fitted with chemical warheads.[28]

Though their backs were against the wall, Aziz had hoped that his remaining SCUDs not yet discovered by coalition troops would be enough to deter further advances. They did not pull back however, and barely hours after the fall of Takmyr, NATO forces began their relentless push into the central region.[29] The airfield near the village of Loy Manara is overrun and more of the Takistani Army's air force and ground armour assets are destroyed.[1][30][31]

Government militias successfully shoot down one of the .

Government militias successfully shoot down one of the American cargo planes.

Unexpectedly, the Army's militia allies had managed to shoot down a cargo plane that was attempting to land at the former Army airbase.[32] Takistani soldiers raced to reach the crash site before NATO forces could get within range. They managed to find four survivors and quickly stowed them away to a coltan mine near the city of Feruz Abad.[1][33]

Though the survivors were actually aid workers and journalists, the Army nonetheless interrogated them for answers. One of the survivors perishes in captivity[34], but the Army knew full well that the soon-to-be hostages would serve as useful bargaining chips. As NATO forces scrambled to find the other three survivors, the remaining three are quickly shuttled away to the regional capital of Zargabad (Aziz also retreated to his presidential palace[35]).[36][37]

The soldiers left "guarding" the mine had set up a trap to destroy it, which they hoped would scapegoat Western forces as being rampant marauders destroying their livelihood and therefore, the "true" aggressors.[38][39] However, U.S. special forces are able to eliminate the remaining guards and disarm the explosive in time.[40] Feruz Abad soon falls to NATO forces, leaving the way to Rasman and the remainder of the Air Force wide open to attack.[36]

The counterattack fails after the  manage to intercept the incoming airstrikes.

The counterattack fails after the Americans manage to intercept the incoming airstrikes.

In the hopes of at least delaying or preventing an attack altogether, Air Force jets are scrambled to assault the U.S. troops at Feruz Abad. However, they are once again intercepted on the flight in and are shot down.[41][36] Having failed to prevent the coalition from massing its forces[42][43], Rasman comes under heavy attack later that night from all sides and quickly falls to the foreigners, resulting in the total destruction of the Air Force and almost all of its remaining heavy armour assets.[1][44][45]

With the foreigners now closing in onto the Army's sole remaining stronghold of Zargabad, Aziz hatched a desperate plan to ready the remaining SCUDs in an attempt to inflict as much damage as possible, both against the coalition and on neighbouring Karzeghistan.[1][46]

Col. Aziz is assassinated by the Americans.

Col. Aziz is assassinated by the Americans.

As the coalition lay siege to the city, they discovered the Army's remaining three SCUD launchers and quickly destroyed them one by one before they could finish being fuelled.[47] To make matters worse, the remaining hostages were found and freed by the Americans.[48][49] Entirely out of options, Aziz made plans to flee from the country[35] but was intercepted before he could even reach his escape vehicle. U.S. special operations and ground troops surround his presidential compound and in a swift stroke, fatally wound the defiant leader who went down fighting.[50][51]


Events of Operation Crimson Lance (2012)[]

With the loss of its leader and most senior officers either dead or captured, the Army was shattered and forced to disband completely.[52]

Despite this enormous setback, remnants of the Army who remained loyal to the deceased leader continued to defiantly rebel against the foreign "occupation".[11] With the help of its remaining militia allies, the Army scattered into the countryside and terrorised the civilian population. They particularly focused on those who received foreign aid and targeted Western forces whenever they could.[9][53]

With the help of NATO forces, the NTA succeed in destroying the last remnants of Aziz's regime.

With the help of NATO forces, the NTA succeed in destroying the last remnants of Aziz's regime.

At the same time, the former Takistani Army had been replaced by the new civilian government and was restructured into the New Takistani Army (NTA). NTA forces were also priority targets of the Army remnants, though they could only launch minor raids rather than full scale attacks.[53] One month later, additional coalition forces are shipped into the country to assist the NTA in rooting out the Army remnants.[2][1][11]

The troop surge greatly helps in countering the threat posed by the militia-backed insurgent army, and barely days after their arrival, the only remaining stronghold used by the remnants is discovered.[54] It is finally razed to the ground by a combination of NTA, British and American troops, putting a decisive end to the old regime once and for all.[1][55][56]

Post-Operation Crimson Lance[]

Civil war erupts yet again as the NTA battles for control over the country against formerly pro-NATO tribal groups and warlords.

Civil war erupts yet again as the NTA battles for control over the country against formerly pro-NATO tribal groups and warlords.

Though the civilian-led NTA had succeeded in restoring some form of order to the country, this was only the beginning of what would be a downward spiral into chaos. Barely one year after the end of the foreign intervention, the NTA faced civil war with local tribes and various regional warlords who sought to overthrow the NTA and take control of the country for themselves.[1][57][58][59]

Despite the support provided by its Western allies[57], the NTA had become bloated and corrupt. Many officials were secretly working against each other and the civilian government itself was in utter shambles. Order was practically non-existent[60] while those in authority crushed all opposition with brutal force, which helped contribute to the disenfranchisement experienced by the various tribes throughout the country.[1][61][62][63][64]

« Tanny says that the best we have to rely upon is the NTA - and that's certainly the most worrying piece of information I've received today.
ION contractor Brian Frost comments on the NTA's "reliability"
»

NATO forces were also beginning to withdraw out of the country, further leaving the NTA in dire straits. They were however, assisted by a growing number of private military companies offering to assist in reverting the nation's instability.[57] Both PMCs and NTA held intense misgivings about the other side however, and only begrudgingly agreed to "work" together.[59][60]

What happens to the NTA in the aftermath of the NATO drawdown and PMC surge is not known, though the country would remain in a state of near-anarchy for many more years until the early 2020s.[65][66]

Equipment[]


Camouflage patterns utilised by -era Takistani Army forces:- Olive Drab Green (Left)- Lizard (Right)

Camouflage patterns utilised by ArmA 2-era Takistani Army forces:
- Olive Drab Green (Left)
- Lizard (Right)

While vastly inferior to its Western coalition counterparts, the Takistani Army is considered to be a regional power in its own right. Its forces are equipped to handle most internal threats and possessed a considerable range of outdated and modern assets acquired from both the East and West.

However, only professional soldiers - specifically Aziz's elite bodyguards, had access to this hardware; most conscripts only wore simple olive drab green fatigues with chest rigs and rucks adorned in a Lizard camouflage pattern. They did not have access to body armour or modern combat helmets aside from obsolete Soviet-era SSh-68 steel helmets. Most preferred a simple kufiyah and turban not for ballistic safety or concealment, but rather for protection from Takistan's hostile environment and weather conditions.

Unlike neighbouring Chernarus, the Army had access to a mixture of both Eastern and (older) Western-made hardware; the latter used alongside relatively newer Soviet/Russian-made weapons. For instance, the main assault rifle of the Army is the Belgian-made FN-FAL 7.62 mm battle rifle, which is supplemented by smaller numbers of American M16A2 and Russian AK-74 5.56 mm/5.45 mm assault rifles.

Likewise, their vehicles are also a mixture of Cold War-era designs of both Eastern and Western in origin. The Takistani Air Force (at the height of its power) utilised Soviet-made export Mi-24D gunships and Su-25 attack jets, supplemented by a small number of Czech-made L-39ZA light attack jets.

Reformation[]

Post-Operation Arrowhead, the New Takistani Army has retained much of its pre-war assets in spite of the organisation's restructuring.

Soldiers continue to don the same uniforms and personal protective equipment as their predecessors, though some units working closely alongside United Nations Forces Takistan (UNFORT) peacekeepers have begun phasing out Soviet-era hardware in favour of relatively newer surplus American-made firearms.

Arsenal[]

Armoury (ArmA 2)[]

Image

Name Description
Arma2-icon-strela

9K32 Strela-2

Surface-to-Air Missile Launcher
Diameter: 72 mm
Arma2-icon-ak74

AK-74

Assault Rifle
Calibre: 5.45×39 mm
Arma2-icon-aks74

AKS-74

Assault Rifle
Calibre: 5.45×39 mm
Arma2-icon-aks74u

AKS-74U

Carbine
Calibre: 5.45×39 mm
Arma2-icon-fnfal

FN-FAL

Battle Rifle
Calibre: 7.62×51 mm NATO
Arma2-icon-ksvk

KSVK

Anti-Materiel Sniper Rifle
Calibre: 12.7×108 mm
Arma2-icon-m16a2

M16A2

Assault Rifle
Calibre: 5.56×45 mm NATO
Arma2-icon-m4a1

M4A1

Carbine
Calibre: 5.56×45 mm NATO
Arma2-icon-makarov

Makarov

Handgun
Calibre: 9×18 mm
Arma2-icon-pdw

PDW

Submachine Gun
Calibre: 9×19 mm
Arma2-icon-rpg7

RPG-7V

Rocket Launcher
Diameter: 40 mm/105 mm
Arma2-icon-rpg18

RPG-18

Rocket Launcher
Diameter: 64 mm
Arma2-icon-rpk

RPK-74

Light Support Weapon
Calibre: 5.45×39 mm
Arma2-icon-metis

Metis AT-13

Anti-Tank Missile Launcher
Diameter: 130 mm
Arma2-icon-pkm

PKM

General-Purpose Machine Gun
Calibre: 7.62×54 mm
Arma2-icon-revolver

Revolver

Revolver
Calibre: .45 ACP

Arma2-icon-svd

SVD Dragunov

Sniper Rifle
Calibre: 7.62×54 mm

Motor Pool (ArmA 2)[]

Vehicle Role Notes
Arma2-render-scud
9P117 SCUD-B
Transporter Erector Launcher - Operation Arrowhead DLC-exclusive vehicle
- Can transport up to 3 passengers
Arma2-render-an2
An-2
Light Plane - Operation Arrowhead DLC-exclusive vehicle
- Can transport up to 15 passengers
Arma2-render-graddesert
BM-21 Grad
Self-Propelled Rocket Artillery - Rocket-based artillery system
- Can transport a single passenger
Arma2-render-bmp2desert
BMP-2
Infantry Fighting Vehicle - Amphibious
- Variable transportation capacity depending on variant
- Has a dedicated variant that can heal infantry
Arma2-render-brdm2desert
BRDM-2
Armoured Patrol Car - Amphibious
- Variable transportation capacity depending on variant
Arma2-render-bvp1desert
BVP-1
Infantry Fighting Vehicle - Army of the Czech Republic DLC-exclusive vehicle
- Amphibious
- Can transport up to 8 passengers
Arma2-render-btr60
BTR-60
Armoured Personnel Carrier - Operation Arrowhead DLC-exclusive vehicle
- Amphibious
- Can transport up to 8 passengers
Arma2-render-l39za
L-39ZA
Light Attack Jet - Operation Arrowhead DLC-exclusive vehicle
- Cannot transport any passengers
Arma2-render-m113desert
M113
Armoured Personnel Carrier - Operation Arrowhead DLC-exclusive vehicle
- Variable transportation capacity depending on variant
- Has dedicated variant that can heal injured infantry
Arma2-render-mi8tk
Mi-8
Utility Helicopter - Can transport up to 16 passengers
- Has a dedicated variant that can heal infantry
Arma2-render-mi24d tk
Mi-24D
Heavy Attack Helicopter - Can transport up to 8 passengers
Arma2-render-militaryoffroadm2desert
Military Offroad
Light Utility Vehicle - Operation Arrowhead DLC-exclusive vehicle
- Can transport up to 7 passengers
Arma2-render-su25desert
Su-25
Ground Attack Jet - Cannot transport any passengers
Arma2-render-suv
SUV
Limousine SUV - Operation Arrowhead DLC-exclusive vehicle
- Can transport up to 5 passengers
Arma2-render-tt650grusted
TT650G
Motorbike - Can transport one passenger
Arma2-render-t34desert
T-34
Light Tank - Cannot transport any passengers
Arma2-render-t55desert
T-55
Medium Tank - Operation Arrowhead DLC-exclusive vehicle
- Cannot transport any passengers
Arma2-render-t72desert
T-72
Main Battle Tank - Cannot transport any passengers
Arma2-render-uazdesert
UAZ-469
Light Utility Vehicle - Unarmed variant can transport up to 6 passengers
- Armed variants can only transport a single passenger
Arma2-render-uh1h
UH-1H
Utility Helicopter - Operation Arrowhead DLC-exclusive vehicle
- Can transport up to 4 passengers
Arma2-render-uralammodesert
Ural
Utility Truck - Variable transportation capacity depending on variant
- Has dedicated variants that can repair, rearm, and refuel nearby ground vehicles
Arma2-render-v3sdesert
V3S
Utility Truck - Variable transportation capacity depending on variant
- Has dedicated variants that can repair, rearm, and refuel nearby ground vehicles
Arma2-render-shilkadesert
ZSU-23-4 Shilka
Self-Propelled Anti-Aircraft Gun - Cannot transport any passengers

Gallery[]

Video[]

Trivia[]

  • The Takistani Army's composition is seemingly inspired by the real-world Iraqi Armed Forces at the time of Saddam Hussein's rule, with Col. Aziz himself being a caricature of the former Iraqi leader (who similarly owned numerous exotic palaces before his downfall).[67] The logo itself on the other hand, appears to be inspired by the emblem of the former Afghan National Army (ANA) after its reformation in 2001.[68]
  • Despite being replaced by the NTA following the events of Operation Arrowhead, the remnant Army forces reuse the exact same uniforms and equipment as their pre-invasion counterparts while the NTA appear unchanged as "guerillas".
    • Likewise, the NTA never appears in-game as a "proper" faction during the events of Crimson Lance. It is only during Operation Black Gauntlet that NTA military units actually show up, though they are merely reused REDFOR units due to the ION PMCs being categorised as INDFOR (for engine reasons INDFOR factions cannot be made to fight against each other).

Notes[]

  1. 1.0 1.1 In story only. The NTA remain as REDFOR for gameplay purposes as ArmA 2's Real Virtuality engine does not allow for INDFOR factions to be pitted against other INDFOR factions.
  2. Founded in the aftermath of the Takistan Civil War (1988-1992).
  3. Successor organisation formed in the aftermath of Operation Arrowhead (2012).
  4. Commander of Central Military district. Assassinated in June 2012 during the events of Operation Arrowhead.
  5. Intelligence Commander for Zargabad district. Assassinated in June 2012 during the events of Operation Arrowhead.
  6. Served as Chief of Staff of the Ministry of Defence during the events of Operation Arrowhead. Unknown status in the aftermath of the government's downfall.
  7. Unknown Army commander left in charge of the Army's remaining SCUD ballistic missiles. Assassinated in early June 2012 shortly after the events of Operation Arrowhead (2012).
  8. Advisor to Col. Aziz. Presumed to have been assassinated by U.S. forces during the events of Operation Arrowhead (2012). Was later discovered to be alive and was eventually killed in a mortar strike by the New Takistani Army in Operation Black Gauntlet (2013).

References[]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Mořický, K et al. 2011, Armaverse Timeline, Bohemia Interactive Community Wiki, viewed 24 September 2024, <https://community.bistudio.com/wiki/Armaverse_Timeline>.
  2. 2.0 2.1 2.2 Bohemia Interactive a.s., 2010, Proving Grounds, Arma 2, viewed 25 September 2024, <https://www.arma2.com/arma-2-pmc-proving-grounds/a2pmc-proving-grounds>.
  3. 3.0 3.1 3.2 Bohemia Interactive a.s., 2010, Takistani Army, Arma 2, viewed 16 December 2018‎, <https://www.arma2.com/arma-2-oa-factions/a-2-oa-takistanian-military-forces>.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Bohemia Interactive a.s., 2010, History Of Takistan, Arma 2, viewed 24 September 2024, <https://www.arma2.com/arma-2-oa-takistan/a-2-oa-history>.
  5. 5.0 5.1 Mořický, K 2010, Chernarus firms strike uneasy deal in Takistan, AAN Online, viewed 25 September 2024, <http://aan.moricky.com/en/europe/23-chernarus-firms-strike-uneasy-deal-in-takistan.html>.
  6. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "ARMED TAKISTANI LOCAL GROUPS Several armed groups operate amongst the local populace, the Takistani Militia, which support and uphold the ideals of the current regime, and the local Guerilla, who strongly reject this pretentious government. Of these groups, the Guerilla are supportive of the US operation, and have provided assistance to our forces on several occasions. It is important to be able to distinguish between these two factions, especially considering the civilian populace sides with the Guerilla."
  7. 7.0 7.1 Bohemia Interactive a.s., 2010, Military Installations, Arma 2, viewed 24 September 2024, <https://www.arma2.com/arma-2-oa-takistan/a-2-oa-military>.
  8. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Good Morning T-stan, "KHALED: Yes, we are Karzhegi. Government oppressing our people. Aziz killer. I am Khaled, the warlord of Loy Manara. [...] American, my men want fight Aziz with you. DRAKE: Okay, but don't let them get in front of our guns. KHALED: Yes. Good luck, American."
  9. 9.0 9.1 ARMA 2: British Armed Forces 2010 [Video Game], Bohemia Interactive a.s., Operation Crimson Lance, Blue Jam, "Despite the effort of both the NATO contingent and newly formed Takistani Police Forces, hardened followers of the old regime have mounted a powerful insurgency movement. The insurgent's power base is rooted in the central Takistan, where they pose a real threat to the oil and mining industries - vital assets for the redeveloment of this fledgling nation."
  10. Bohemia Interactive a.s., 2010, British Armed Forces, Arma 2, viewed 24 September 2024, <https://www.arma2.com/arma-2-baf-factions/a2-baf-british-armed-forces>.
  11. 11.0 11.1 11.2 Bohemia Interactive a.s., 2010, Arma 2: British Armed Forces Features, Arma 2, viewed 25 September 2024, <https://www.arma2.com/game-features/baf>.
  12. Bohemia Interactive a.s., 2010, People of Takistan, Arma 2, viewed 24 September 2024, <https://www.arma2.com/arma-2-oa-factions/a-2-oa-takistanian-locals>.
  13. Mořický, K 2010, Green Sea Anger at Takistani Missile Launch, AAN Online, viewed 25 September 2024, <http://aan.moricky.com/en/europe/24-green-sea-anger-at-takistani-missile-launch.html>.
  14. 14.0 14.1 ARMA 2: Private Military Company 2010 [Video Game], Bohemia Interactive a.s., Infiltration, "The American contact - we only know him as 'Reynolds' - has given us details about some TKA]] test-firing, and supplied us with the necessary meterials to put a stop to it. In truth, I'm not comfortable with carrying out the CIA's dirty work, but we do have the rare opportunity to strike a serious blow to the government's plans, deep in the heart of our province. We don't want war here - and the government is driving us closer and closer to the brink of a flashpoint. I cannot let that happen; I will not allow our power-hungry 'leaders' to destroy us. The civil war already tore apart the foundations of this country apart - as a people, as a nation, I fear we'll not survive another armed conflict."
  15. 15.0 15.1 ARMA 2: Private Military Company 2010 [Video Game], Bohemia Interactive a.s., Infiltration, "Information extracted from a defected Takistani Army commander has revealed the advanced nature of the Takistani weapons programme. They've already begun testing short-to-medium range mobile firing platforms, despite pressure from the international community. This assignment is designed to strike a blow against that programme - sending them back months of progress and, hopefully, back to the negotiation table."
  16. Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Longbow, "Operation Longbow is in effect. The U.S. Army has deployed to the region on training exercises; our goal is to get the men and vehicles properly acclimatised to the environment and familiar with the terrain. To the north, an aggressive state is sabre-rattling: keen to claim the rich vein of oil deposits on this side of the border. Reports indicate that diplomatic routes are leading to dead ends, and we're getting close to a flashpoint. By now, it's no secret that we're conducting border patrols and making contact with the local population, with the full support of the fearful government here. Today, we've got some top brass heading in to survey the situation. Operating out of CSL Archer, you're tasked to transport your commanding officer and a general above friendly territory."
  17. 17.0 17.1 17.2 17.3 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "NEWS ANCHOR: ...and I think we can go live to Takistan now with our front line reporter, Joe Harris. Joe, what's the situation on the ground? HARRIS: Yes, good morning. We're seeing a significant military presence on the streets of Takmyr; the Republican Militia is being issued heavy weapons and assigned to anti-air defence positions. This increased activity stems from the expiration of the Alliance ultimatum four hours ago, which had stipulatied the total withdrawal of Takistani forces operating in Karzeghistan's border region, and which has passed with no response. Takistan had demanded control of the oil-rich border area two weeks ago, prompting heightened tensions and alerting world leading powers to a potential flashpoint in the Green Sea Region. Allied forces have just entered Takistani territory with an objective to overthrow the Takistani junta. The American 1st Armored Division just crossed the Takistani border from Karzeghistan; the 27th and 9th Marine Expeditionary Units are moving to seize the key ports of Takmyr and Bandar-e-Ghazmi. Government and military installations in Takmyr and Karichar have been targetted by joint US and British airstrikes. Colonel Muhammad Rahim Aziz - hero of the 1988 coup d'état - has threatened to respond to American agression with decisive force, deploying the tactical ballistic missiles under his command against allied formations in Karzeghistan and the Alliance fleet amassed in the Green Sea. Latest reports indicate that American special forces have commenced operations in deep within Takistani borders... This is Joe Harris, AAN, speaking from Takmyr, capital of Takistan.", AAN News
  18. Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Longbow, "It was getting busier by the day - more and more activity in and around the CSL. Chiefly, we were tasked with monitoring and supporting border patrols. This was pre-invasion, so the situation was largely safe. Well, 'safe' as compared to what it became, at least. The local population were cooperative. Still, the guys always complained that they looked at them with suspicion, or something. You've gotta remember, this place was well used to conflict. Too used to it. The border itself was just an idea - something drawn on a map - not in any way particularly 'defined', y'know, culturally. From the air, you could pick out the scrapped tanks from back in the 80s pretty easily. On the ground, the guys used to have to be wary of ancient land mines when heading off the beaten track."
  19. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "UN Security Council authorize Allied counterattack in Takistan this morning.", AAN News
  20. 20.0 20.1 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "British SAS troops seize port authority building of Bandar-e Ghazmi; harbour area secured by Royal Marines.", AAN News
  21. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "US President McKain authorizes surgical bombing against military targets in Takistan.", AAN News
  22. Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Arrowhead, "The invasion had begun by this point, Operation Arrowhead was in effect. We'd moved deeper into the North's territory, establishing Forward Operating Bases in the wake of a fast, coordinated attack. We'd been assigned as support - part of a larger Air Weapons Team - providing tactical cover to ground forces forging their way north through the more dense settlements."
  23. Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Arrowhead, "Well... By this stage, the North had built up a significant fighting force; but, it was nothing unexpected. We're talking old soviet tanks, Cold War-era stuff, really. Dangerous, yes, but - well - nothing our Apache pilots couldn't handle.."
  24. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "British RN Harriers sink Takistani light cruiser 'Pride of Chalang' in Salak Darya delta.", AAN News
  25. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "US amphibious assault ship 'USS Khe Sanh' sustains light damage from Takistani gunboat.", AAN News
  26. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "Takistani forces in state of readiness; armored units cross border of Karzeghistan.", AAN News
  27. 27.0 27.1 Bohemia Interactive a.s., 2010, Shapur's Silent Suffering, Arma 2, viewed 25 September 2024, <https://www.arma2.com/arma-2-baf-shapur/shapurs-silent-suffering>.
  28. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "Scud missile strikes reported in Mazargan suburbs, Karzeghistan. Czech NBC specialist dismisses reports of chemical warheads.", AAN News
  29. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Good Morning T-stan, "Operation Arrowhead will start at 0700 with code Juleen, starting an airborne strike of TF (Task Force) Knight on Loy Manara airport and an adjoined military base protecting it. This will allow our planes to establish supply routes and provide first bridgehead."
  30. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Good Morning T-stan, "DRAKE: Everything's clear, sir! HITMAN 1 SQUAD LEADER: Citizen, Hitman 1, message, over. KANE: Hitman 1, this is Citizen. Go ahead, over. HITMAN 1 SQUAD LEADER: Hitman 1 reporting airport clear! Proceeding to next objective, over. KANE: Copy that, good work Hitman. Move on. Out!"
  31. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Good Morning T-stan, "Citizen to all units, we've achieved the mission objectives in time. Everyone regroup at the airport, we move forward at 1000 Zulu. You made me proud so far, but there's still work to do."
  32. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Pathfinder, "PILOT: Mayday, mayday. Mohican 5-1, SAM impact, I'm going down! FOB REVOLVER ATC: Mohican 5-1, Revolver. Keep cool, attempt an emergency landing. Rescue inbound."
  33. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Pathfinder, "HERRERA: Hey guys, thanks for help. Who are you? TAKISTANI REBEL: Hello friends! Welcome! We are Karzeghi warriors. Do not thank us. This government kills our people. It is our duty to kill them. Somebody tried to kill their commander two days ago. He framed us, militias came to kill us! HERRERA: All right, well... we're here because of this plane. We thought maybe we could find some survivors. They were civilians... doctors. TAKISTANI REBEL: Yes, we know this. Soldiers take them to Feruz Abad, they had trucks. There is base near the mines. Coltan. Understand? HERRERA: Well, at least they survived. The Takis will wanna use 'em as hostages rather than kill 'em. I gotta report this. Citizen, this is Badger, come in, over. KANE: Badger, this is Citizen, go ahead, over. HERRERA: Citizen, we've teamed up with Karzegh rebels to fight the Takistani specials guarding the wreck. No survivors at the crash site, but the rebels claim they saw the OPFOR taking survivors in trucks. Please advise, over. KANE: Badger, do you think they can be trusted? Over? HERRERA: Well, I don't think they'd lie to us. KANE: Citizen copies. The coltan mine's where you're heading anyway. Citizen out. HERRERA: Understood. Badger out."
  34. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "GRAVES: Fuck... Citizen, Gambler, bad news, over. KANE: Gambler, this is Citizen. Report. GRAVES: One KIA, identified as Joe Harris. No other hostages."
  35. 35.0 35.1 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye of the Hurricane, "Col. Aziz is our high priority target. He's located in his villa. We suppose he'll be heavily guarded and will not give up easily. He also might have an escape plan. Our confidence is high that he'll be picked up by a chopper and try to leave if things prove wrong for him."
  36. 36.0 36.1 36.2 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "The coltan mine and the military base are out of Takistani Army hands, and Feruz Abad has been saved from devastation. Although the captives were not present at the coltan mine complex, we will locate them. Good work people."
  37. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "HERRERA: Hey Gambler, heard you found the captives dead? GRAVES: No just one of them, ANN journalist I think...photographer maybe. He did some cool photos for ANN Big Picture. PIERCE: What do you think happens with the rest? DRAKE: They'll probably move'em and try to trade them for some officers as soon as we catch enough of them. GRAVES: Unless we get them first! PIERCE: Yeah, let's get going! We got asses to kick!"
  38. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "What is that... ? Oh, fuck! Break, break, Citizen, Gambler Lead, this place is rigged to blow!"
  39. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "Please! No shoot! They come, say make bomb or they kill family! Bombs in mine, detonator here. Here, I give code, but I go family! I'm sorry, good luck!"
  40. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "Citizen, this is Gambler, charge defused, over."
  41. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "Good shooting, Gambler! Let's get you home, break. Montana, be advised, Gambler just saved the day for Task Force Knight and the people of Feruz Abad. Out."
  42. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "Assault and disable the attack capabilities of the Rasman military base and the Military Airfield. As leader of the armor division, Command has assigned engagement of any enemy armor units to you."
  43. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "Citizen to all units, stand by for orders. New objective is the airfield and base in Rasman. Make no mistake, OPFOR will be cornered and desperate. It's possible they may even blow the oil rigs as diversion, so don't let that happen. Follow your FRAGOs, avoid blue-on-blue, and maintain ROE. By the way, our good diplomacy with the locals has paid off: the Karzeg rebels marked the minefields around the airbase. Check your maps. All units commence. Citizen out."
  44. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "Citizen to all units, hold your positions and stand by, we've just taken the Rasman airport, good job everybody. Warmonger and Sundance, advance north along the hardball niner and pursue fleeing OPFOR. Citizen out."
  45. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "HERRERA: Hey, guys! Any news about those missing civvies and pilot? PIERCE: Not that we know of... surprisingly. GRAVES: Wrong again, mister wing-wiper. Take a look at this stuff my team snatched while searching the tower... PIERCE: Dunno, Gambler. You... Okay, you know where they may be, but their chances of surviving the street fighting is close to zip. GRAVES: Well, let's not loose hope just yet. We're supposed to take downtown Zargabad. I might try to ask my commander and take a look. HERRERA: You serious? You really wanna try and convince a US Army lieutenant to ignore orders and let you enjoy a sightseeing tour? DRAKE: As if we didn't see you doing that all the time, lieutenant. Just let me see what I can do. See you guys, gotta report in. HERRERA: I give up. Good luck, man. PIERCE: Drake, I like your style. If things get hot tomorrow on your crusade, gimme a call, you dig? GRAVES: Hey Drake, see you in Zargabad."
  46. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye of the Hurricane, "Aziz has deployed 3 SCUD launchers here, here and here. He claims he's going to fire them at major Takistani cities as our forces will try to capture him. We need the launchers eliminated ASAP, preferably before we strike on Aziz."
  47. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye Of The Hurricane, "Citizen to all units, Takistani ballistic missile launchers were neutralized minutes ago. Proceed with your objectives. Citizen out."
  48. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye of the Hurricane, "According to local intel sources, the civilian POW's are held in Zargabad. It is imperative we save them before they are moved or worse."
  49. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye Of The Hurricane, "BAKER: Here! We are here! DRAKE: OK, stay down! We're US Army! Are there any more guards around here? ENSLER: Those you killed were the only ones who didn't run. Oh, God, it's so good to hear some English again. DRAKE: So good to see you in one piece! Everyone thought you're all dead. HLADIK: Well, no wonder - they almost killed us several times! ENSLER: They were treating us quite well, but still... it was terrible. BAKER: We're so happy you found us. God knows what more they had for us! DRAKE: OK, we're happy too, but now I need to make a phonecall. Hitman to Citizen, we found three, say again three of the MIAs from Mohican, none wounded. Need immediate evac for three people, over. KANE: Hard to believe, but outstanding news, Hitman! Rescue will be inbound momentarily. Any intel on that Air Force guy? Over. DRAKE: Negative, but I'll keep looking. Allright, you just stay here, rescue team is on the way to extract you. You'll be safe."
  50. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye Of The Hurricane, "DRAKE: Citizen, Hitman here, reporting Madman is down! I say again, Madman is a confirmed kill, over. KANE: Citizen copies the good news, Hitman. Secure the surroundings and continue mission, out."
  51. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye Of The Hurricane, "Citizen to all units. Our forces have eliminated Enemy Number One. We just nailed Aziz's ass. Stick to your plans, people, it should be easier now. Citizen out."
  52. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Press Conference, "Ladies and gentlemen, welcome to the Department of Defense press conference regarding Operation Arrowhead. Task Force Knight defeated the forces of the authoritarian regime in Takistan; its main driving force, and suspected war criminal, Colonel Muhammad Aziz, was killed during a fierce firefight. Our forces successfully rescued the survivors of a plane crash, being held hostage by Colonel Aziz. I'd like to credit CPT Pierce, 1LT Herrera, SFC Graves, and SGT Drake here, who played a significant role in the operation. Questions?"
  53. 53.0 53.1 Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Bullseye, "Well, it was post-invasion - we'd ripped through whatever 'standing-army' had existed - all key positions were under coalition control. Only a guerilla insurgency remained, and what was most important was to get the local population on our side."
  54. ARMA 2: British Armed Forces 2010 [Video Game], Bohemia Interactive a.s., Operation Crimson Lance, Mountain Lair, "After successfully repelling the attack on our western flank and seizing the key hilltops and settlements in the AO, pathfinders of TF Lion have located a large assembly area SE of Anar (now designated objective Zulu). The encampment is fortified by several strongpoints, and is teeming with regrouping insurgent armor and infantry. Elements of TF Lion will exploit recent tactical gains to destroy the enemy mainforce before it can regroup and counter-attack."
  55. ARMA 2: British Armed Forces 2010 [Video Game], Bohemia Interactive a.s., Operation Crimson Lance, Mountain Lair, "The outstanding performance of the Coalition task force in the final attack has lead to the complete victory over the last insurgent armed formation in the mountains of Sarman Ghar. The success of operation Crimson Lance will surely lead to the successful conclusion of the NATO counter-insurgency campaign in Takistan. The performance of Lancer Red in this final step of the operation was outstanding. Congratulations."
  56. ARMA 2: British Armed Forces 2010 [Video Game], Bohemia Interactive a.s., Operation Crimson Lance, Mountain Lair, "Lancer Red taken zero casualties thanks to the skillful leadership of Sgt. Brian Frost, who was decorated by the Conspicuous Gallantry Cross and the Lion Order of Takistan a few days after operation Crimson Lance."
  57. 57.0 57.1 57.2 Bohemia Interactive a.s., 2010, Arma 2: Private Military Company Features, Arma 2, viewed 25 September 2024, <https://www.arma2.com/game-features/pmc>.
  58. ARMA 2: Army of the Czech Republic 2012 [Video Game], Bohemia Interactive a.s., Silver Lion, Dum Spiro Spero, "Gunshots are still echoing throughout the mountains of Takistan. Regular patrols have become a thing of the past. According to allied intelligence, enemy leaders in the AO are the ones who have been orchestrating the deadliest attacks on our PRT teams. The CIA provided three names: Abdul Warkhaidi, Jabbar Kutaiba and Rasheed Sabeer. It is our job to find these individuals and eliminate them, provided we can get them all in one place."
  59. 59.0 59.1 Bohemia Interactive 2011, Arma 2: Private Military Company - Latest News From Takistan (ingame video), 20 May, viewed 28 September 2024, <https://www.youtube.com/watch?v=hGHR_ZVqwo4>.
  60. 60.0 60.1 ARMA 2: Private Military Company 2010 [Video Game], Bohemia Interactive a.s., Operation Black Gauntlet, Confirmation, "Despite the protests concerning our operation in Nango, the Client team's investigation bore fruit. We're assigned to escort the client convoy into central urban Zargabad shortly to locate and temporarily detain a contact. The disgruntled Zargabad civvies will have doubtless alerted local factions to our presence in Zargabad. Reynolds reminded us of our ROE, but told us to keep alert. The company's been keen to show a responsible face since the Elektrozavodsk debacle in '09 - but I don't think they're about to put their contractors at risk. We've got to keep control of the situation. We must remember that we're just a glorified taxi service; we have no offensive capability. With the Yanks focusing upon leaks along the Ardistan border, and our lads all but pulled back to the coast, there's not going to be any Chally tanks to call up in a shit storm. Tanny says that the best we have to rely upon is the NTA - and that's certainly the most worrying piece of information I've received today."
  61. ARMA 2: Private Military Company 2010 [Video Game], Bohemia Interactive a.s., Operation Black Gauntlet, Elimination, "The NTA is a fucking joke. It's no more than a ragtag strung-together bunch of bloody mercenaries."
  62. ARMA 2: Private Military Company 2010 [Video Game], Bohemia Interactive a.s., Operation Black Gauntlet, Reception, "Corruption, power plays, sheer bloody incompetence.. rife through almost every branch of the NTA."
  63. ARMA 2: Private Military Company 2010 [Video Game], Bohemia Interactive a.s., Operation Black Gauntlet, \ca\video_pmc\cp10_outro_b.ogv, 00:24, "The attack comes amid heightened tensions in Takistan. Analysts have suggested that the draw down of NATO troops, combined with fractious power struggles between numerous guerilla groups, has exacerbated the security situation.", AAN News
  64. ARMA 2: Private Military Company 2010 [Video Game], Bohemia Interactive a.s., Operation Black Gauntlet, \ca\video_pmc\cp10_outro_a.ogv, 01:31, "In Takistan itself, political instability has reached boiling point, with several factions of the New Takistani Army reportedly fragmenting from central command in Takmyr.", AAN News
  65. ARMA 3: Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, Oreokastro Memory, "PATERSON: Bet you wish we had one of those in Takistan, huh? MACDADE: I gotta admit... that's sixty tons of getting shit done."
  66. ARMA 3: Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, Oreokastro Memory, "No, actually, this was after I'd left the military. Previous deployment with IDAP - Takistan. Must've been... God. Fifteen years ago? I think. Feels like another lifetime."
  67. Vince, O 2016, Architecture After Excess: The Palaces of Saddam’s Baghdad, Failed Architecture, viewed 28 September 2024, <https://web.archive.org/web/20160920144636/http://www.failedarchitecture.com/architecture-after-excess-the-palaces-of-saddams-baghdad/>. (archived link)
  68. Afghan War News 2013, Afghan National Army (ANA), Afghan War News, viewed 12 February 2023, <https://web.archive.org/web/20130324234919/https://afghanwarnews.info/army/ana.htm>. (archived link)

External links[]

See also[]

Factions of ArmA 2
BLUFOR USMCCDFU.S. ArmyKSKACRBritish Army
REDFOR Russian Armed ForcesChDKZTakistani ArmyTakistani Militia
INDFOR NAPATakistani RebelsUnited NationsION
Operation Arrowhead | British Armed Forces
Factions - REDFOR (ArmA 2)
Russian Armed ForcesChDKZTakistani ArmyTakistani Militia
Operation Arrowhead