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ArmA 3's The East Wind campaign has players fill the shoes of a U.S. Army soldier named Corporal Ben Kerry as a NATO peacekeeping operation is drawing to a close.

The story is set on the Republic of Altis and Stratis, a Mediterranean island nation that encompasses both the islands of Stratis and Altis.

Summary[]

Tensions rise as NATO peacekeeping forces begin to leave The Republic of Altis: a strategic fault-line between crumbling European influence and a powerful, resurgent East.


With their five-year long deployment coming to an end, the U.S.-led peacekeepers of Task Force Aegis are preparing to depart from the Republic of Altis and Stratis.

The majority of the task force's combat units have already left the island weeks earlier, while less than a company's worth of engineers and support personnel remain behind to decommission the last of the NATO facilities on the island of Stratis.

Drawdown 2035

The last of the U.S. forces on Stratis prepare to pack up and leave

However, tensions are also on the rise as a year of miscommunications and repeated conflicts of interest between the AAF and the peacekeepers have caused both sides to increasingly mistrust one another.

As one of the many non-combat troops left on the island, Corporal Ben Kerry makes his way towards the helipad at LZ Connor just as a helicopter arrives with his squad leader Staff Sergeant Thomas Adams and fellow member Sergeant Lacey onboard. He quickly gets on one of the benches as the helicopter proceeds to make its way towards Camp Rogain.

Upon arrival, the trio check in with the commanding officer, Lieutenant Edwards, who informs them that Colonel McKinnon required additional logistical support at the Kamino Firing Range. Adams and Kerry take one of the HEMTT trucks while Lacey boards another.

« Kerry: Jesus, the AAF seem really on edge, huh?
Adams: No kidding. I better give Lacey the heads up.
Kerry notices the heightened security as they pass through an AAF checkpoint
»

The short drive towards the base begins as they pass through an AAF checkpoint along the way. Before they're allowed to drive on however, they're stopped for an impromptu inspection. The duo note how tense the AAF troopers seem to be while they check their truck.

Arma3-Screenshot-105

SSG Adams attempts to resuscitate MacKinnon to no avail.

Just as they're about to arrive at Kamino, they spot an overturned MRAP and find its seemingly unconscious driver lying on the ground right next to it. Adams and Kerry immediately stop and proceed to dismount from their truck to get a closer look.

« Kamino, I say again, requesting urgent medical support at our position! Commander MacKinnon is down! Please respond!
SSG Adams radios for help just as Kamino is attacked
»

On closer inspection, it is revealed to none other than COL MacKinnon himself. SSG Adams desperately tries to revive the Colonel, but it's proven to be futile as MacKinnon continues to show no signs of life.

Things go from bad to worse as at that exact moment, they overhear jets flying over their position and witness explosions and gunfire at Kamino. A flurry of panicked and confused radio communications confirms that all NATO forces on the island are being attacked; not by an unknown hostile force, but by the AAF in a green-on-blue attack.

Amidst the confusion, Adams receives urgent orders from LT Edwards to fall back to Rogain. With Kerry in tow, the duo head towards the camp on foot through the woods that they just drove through. They don't get very far before running into an AAF patrol. Adams calls for them to stand down, but the patrol open fire, forcing the duo to retaliate with lethal force.

« Broadway to all NATO forces on Stratis: Code Foxtrot. Code Foxtrot. AAF forces have overwhelmed the airfield and Air Station Mike-26. We're pulling back. Try to get -
Broadway cut-off just as the Stratis airbase is attacked
»

After neutralising the patrol, they receive one last broadcast from Broadway telling all NATO troops to regroup, and that the AAF are now considered to be hostile. Before any more details could be clarified however, Broadway and the rest of the command element are killed as their post at the Stratis airbase is destroyed.

Arma3-campaign-steelpegasus-02

Caught completely by surprise, the disoriented survivors of TF Aegis are forced into a full retreat.

Kerry and Adams soon reach the outskirts of Rogain, only to see it in ruins as the AAF raze it to the ground. They attempt to regroup at Point X-Ray, but also discover that the AAF have already taken out the troops stationed there.

Unsure of what to do, a NATO helicopter flies past them and informs the duo to link up at LZ Baldy for a hasty extraction. However, the helicopter is also shot down just as they barely reach halfway. The duo is forced to retreat into the woods again (much to Kerry's dismay) in order to evade detection from the AAF.

Soon after, Adams intercepts a radio call from Lacey, who managed to survive the initial attack alongside another small group of survivors. Hoping to link-up with them, Adams and Kerry make their way towards their position. But before they can even leave the forest, Adams steps on a landmine which instantly kills him, leaving a shocked Kerry to proceed alone towards the rendezvous point.

« Miller: This is Captain Scott Miller, Royal Navy. Come in, over.
Lacey: Uh... Receiving you, sir. Sergeant Lacey. Over.
Miller: Next time, avoid broadcasting over the whole net, soldier. We're consolidating the remnants of our forces at Camp Maxwell. You're welcome to join us, if you want.
Capt. Scott Miller
»
Arma3-campaign-theeastwind-survive-03

CPL Kerry and SGT Lacey make their way through the woods.

At the same time, Lacey suddenly receives a response from a British special forces officer. Identifying himself as Captain Scott Miller, he informs the survivors that his team have set up a temporary outpost at Camp Maxwell and are consolidating the remaining survivors of TF Aegis together to co-ordinate a counterattack against the AAF.

After linking with Lacey's team, Kerry and the rest move through the woods yet again in order to meet up with Miller's team. Though they run up against several AAF squads along the way, they manage to reach the rendezvous point in one piece. A small team of Miller's men, led by a certain Lieutenant James, greets and leads them to the hidden camp at long decommissioned Maxwell.

« Lacey: How many other guys have you helped this way?
James: You're the only ones so far.
Lacey asking James about the rest of the survivors
»

The team reach the camp and finally meet with Miller in person, who is revealed to be the leader of the highly secretive CTRG SOF team. To their surprise, they find many other survivors also present at the camp; Sergeant Conway being one of them.

As the only highest-ranking NATO officer left on the island, Miller informs the survivors of the situation and divides them into four squads: Alpha (Kerry's team) forms the main assault element while Bravo, led by Lacey, is the recon squad. Charlie operates as a supporting unit that mostly consists of the walking wounded while Delta, consisting of Miller's CTRG team, performs reconnaissance deep inside AAF territory.

Though still heavily outnumbered, the remnants of TF Aegis, spearheaded by Alpha, undertake a series of guerilla operations aimed at dealing sharp blows against AAF. They initially move out to deal with a NATO gunship that crashed near the camp during the early stages of the fighting. Though the pilots couldn't be saved, the wreckage is secured from the AAF and successfully destroyed by Alpha.

Death Valley

Alpha attempts to make a break through in order to relieve Bravo.

When Kerry's squad get back to Maxwell, they immediately receive word that Bravo is pinned down in the village of Girna. Despite the heavy opposition that they were up against (even involving mortars and airstrikes), Alpha manages to relieve Bravo and retreat back to camp together.

Following that, Alpha and Bravo stage a combined assault on the AAF-controlled Air Station Mike-26, with Charlie standing by with a mortar, and Delta providing auxiliary support. After dealing with the defenders and a motorised counterattack, Delta attempts to establish communications with NATO MEDCOM in order to call in reinforcements.

Arma3-campaign-theeastwind-survive-04

CPL Kerry calls in mortars to bombard the AAF defenders at Mike-26.

« Lacey: Wait, what?! You can't just blow it up! What the fuck was all this for then?!
Miller: Stand down, Bravo. That's an order. If we can't hold it, we raze it.
Lacey protests against Mike-26's destruction
»

Their attempt ends in failure however, with James being unable to raise any channels with MEDCOM. He decides to destroy the facility instead in order to prevent the AAF from making use of it, in spite of the outraged protest from Lacey. The station is completely demolished by James' team, and the three squads make their way back to Maxwell.

Miller then receives intel that an AAF officer known simply as "Goblin" will soon be arriving in Girna. He appoints James to lead an amphibious assault, while Bravo sneaks into position from the hills opposite of their insertion point. The two teams manage to assassinate the officer but is identified to be a completely different person with Goblin himself nowhere to be seen.

However, the remnants of TF Aegis soon find themselves in a conundrum. Having expended large amounts of their valuable equipment and ammunition on missions that have so far yielded questionable results, the survivors are beginning to run critically low on vital supplies.

Arma3-campaign-theeastwind-survive-01

The remnants of TF Aegis meet with Nikos.

« Kerry: Who's this Nikos guy, again?
Conway: Miller says he's a resistance contact of his - tied with a bigger cell on Altis. I get the impression that it's somehow linked to his team being here, originally. The whole thing looks pretty fucking shady, to be honest.
Kerry and Conway discuss Miller's connections to the FIA
»

Miller arranges a meeting with a representative of the FIA, an anti-AAF resistance group based on the Altian mainland. They agree to resupply the NATO forces by sharing a supply cache stored at LZ Connor.

Before they can move out however, a loud explosion is heard as they see LZ Connor seemingly in flames. Nikos panics and immediately drives off in his pickup to check on the cache. Kerry's squad attempt to catch up to Nikos, only to run into an AAF patrol (who they promptly eliminate). His vehicle is completely wrecked, the driver clearly deceased and slumped over the dashboard, with Nikos himself nowhere to be found.

Kerry's squad proceed on foot by themselves to LZ Connor. Though they also clear out the AAF troopers at the outpost, they only find the corpses of several FIA guerillas, with all the supplies burnt to a crisp. Out of options, Miller orders them to clear out the nearby village of Agios Ioannis instead, hoping to at least inflict some damage against the AAF despite their enormous setback.

« All teams, do not return! I say again, do not return! Find shelter. Keep your heads down. Wait until you hear from me! How copy?!
Miller advises all teams to stay put and to not return to Maxwell
»
Arma3-campaign-theeastwind-survive-02

CPL Kerry returns to what's left of Maxwell after the artillery strike.

Once the village is cleared however, Maxwell itself suddenly comes under attack from an AAF artillery strike, with Miller telling Alpha and Bravo to not return. Unsure of what to do, they proceed to head back regardless. Both squads return only to find it heavily damaged and in complete ruins.

To their apparent luck however, Miller informs the gathered survivors that during the attack, he managed to raise contact with NATO MEDCOM. He also informs them that the task force must consolidate all of their remaining forces to secure town of Agia Marina first, establishing a safe landing zone for NATO reinforcements.

« We need to lay the groundwork for a full invasion. They need an established foothold, not a broken down base hidden in the woods. I say we attack now. We catch the AAF off-guard. We hold the ground we seize.
Miller rallies the survivors for one final strike against the AAF
»

What's left of TF Aegis split up into two main elements; Charlie/Delta launch diversionary attacks on Rogain and behind enemy lines north of Agia Marina, while Alpha/Bravo assault the town itself.

After linking up together on the outskirts of the firing range near Agia Marina, Alpha and Bravo begin the assault on the town. At the same time, Charlie and Delta successfully distract the AAF with their own attacks, forcing them to divert the bulk of their reinforcements away from the town.

Arma3-campaign-theeastwind-survive-00

The Battle for Agia Marina begins as TF Aegis mount an all-out assault with their remaining forces.

Divided up and stretched thin, the plan appears to work with the AAF being forced into a full retreat on all fronts. Just as the battle is about to decisively end in a complete victory for NATO forces, a flotilla of CSAT transport and attack helicopters are spotted making their way towards Stratis. The gunships open fire on the remnants of TF Aegis, and completely annihilate Charlie in the process.

« Numerous aircraft and infantry firing on our positions! Charlie is under heavy assault, I say again -
Charlie radios in moments before being wiped out by CSAT
»

The sudden CSAT counteroffensive almost results in the death of all of the remaining survivors, with the battle's tide now fully swinging in favour of the AAF. Delta orders a last-minute retreat, having secured an escape route via boats just to the north of the town.

The survivors are forced to desperately flee through the valley north of the town, all the while fighting against paratroopers and mortar fire. They finally reach the boats and together with Delta, successfully evacuate from Stratis with CSAT hot on their heels.

« Kerry: Respectfully, sir, when the hell are you going to tell us what's going on?
Miller: Saying 'respectfully', Corporal, and proceeding to be disrespectful somewhat defeats the purpose, don't you think?
... Look, I can't say exactly what happened. What I can say is what's happening right now. We're headed to Altis. There's a local guerilla movement there - FIA - the same guys that got themselves killed for us back on Stratis. We'll make a quiet entrance and link up with them.
Kerry: Well, with respect -
Miller: You're doing it again, Corporal.
Kerry: Okay, fine. It sounds insane. We're walking straight into a hornet's nest!
Miller: It's our best option - and there are only bad options.
Kerry questions Miller's plan to aid the FIA following their escape
»

With their last plan in complete shambles, Kerry questions Miller on what exactly he has planned for them next. Along with the other survivors, Miller informs them that they intend to sail directly to the mainland of the country, Altis, and link up with the FIA resistance movement in order to continue their fight against the AAF. Though Kerry voices his doubts about the merits of Miller's plan given their close call, he and the other survivors have little choice but to accept and follow through with CTRG's plans.

Suddenly, two AAF jets perform a flyby over the would-be escapees. Miller orders James to open fire on the jets, but it's already too late as they strafe past both boats, dropping their ordnance on them and capsizing the vessels.

Knocked overboard from the blast, Kerry's vision blacks out as his consciousness fades away...

Timeline[]

Drawdown 2035 (7th July, 2035)[]

« Tensions grow as NATO peacekeepers prepare to leave the island of Stratis. »

With their mandate having expired, the peacekeepers of TF Aegis prepare to pack up and leave Stratis. Before they can finish their preparations however, the AAF launch a surprise attack on the task force, resulting in the deaths of almost a hundred NATO personnel.

Situation Normal (7th July, 2035)[]

« NATO forces struggle to regroup. »

The survivors of TF Aegis desperately attempt to evade detection from the AAF after the initial attack. SSG Adams is inadvertently killed after walking into an AAF minefield, while CPL Kerry and several other survivors link up with CTRG special forces operators and regroup at Camp Maxwell.

Blackfoot Down (7th July, 2035)[]

« A NATO helicopter went down in a nearby forest. »

Having regrouped together at last, the remnants of TF Aegis and CTRG attempt to rescue the pilots of an AH-99 Blackfoot gunship that had crashed near the camp. Though unsuccessful in saving the pilots, they manage to at least destroy the wreckage.

Death Valley (7th July, 2035)[]

« Friendly forces are pinned down in Girna. »

Alpha makes a quick push towards the small village of Girna in order to relieve Bravo. They are successful but are driven back into the woods after an AAF jet bombards their position.

Radio Silence (7th July, 2035)[]

« The survivors launch a coordinated assault on Air Station Mike-26. »

The combined elements of Alpha, Bravo, Charlie, and Delta attempt to reclaim Air Station Mike-26 from the AAF in order to call for reinforcements. They are unsuccessful in doing so, and are forced to destroy the facility.

Wet Work (7th July, 2035)[]

« An opportunity to neutralize an AAF commander presents itself. »

Infiltrating via the sea and through the nearby hills, Alpha and Bravo attempt an assassination on an AAF high value target. Though they succeed in doing so, the officer isn't their intended target.

Crossing Paths (7th July, 2035)[]

« Ben Kerry meets FIA soldiers lead by Nikos. »

Low on supplies, Miller arranges a meeting with an FIA contact in order to obtain more ammunition and equipment. The cache is destroyed by the AAF before the two sides can obtain them however, and the FIA contact himself is seemingly captured in the process. Camp Maxwell itself is soon attacked afterwards by an AAF artillery strike.

Tipping Point (8th July, 2035)[]

« The survivors launch a last-ditch effort to drive the remaining AAF units into the sea. »

Miller informs the survivors that help will soon arrive, but they need the town of Agia Marina secured first. The remnants of TF Aegis mount an all-out assault and manage to drive off the AAF but are beaten back by a surprise CSAT counteroffensive which almost results in their complete annihilation. What's left of the task force escape on boats towards the mainland, though they are intercepted by AAF aircraft before they can do so.

Trivia[]

  • Survive was not originally available at release and was only added after the release of Game Update 1.04.[1]
  • Miller's team are shown arriving via Ghost Hawk at Camp Maxwell barely ten minutes before the AAF attack occurs.
    • Both Adams and Lacey note that their arrival at the camp is odd, given that Maxwell's decommissioning had already occurred many months prior to the actual drawdown.
  • The exact cause behind the AAF's attack is never shown or explained in The East Wind and the rest of the official campaigns in ArmA 3.
    • However, it is somewhat implied that CTRG were heavily involved in manipulating the events of Survive and subsequent episodes in several ways.
      • Prime examples include the helicopter carrying Miller's team arriving mere minutes before the attack begins, and MacKinnon's Hunter being specifically blown up by an anti-tank mine/heavy explosive (which ends up killing him).
      • Furthermore, CTRG's destruction of Mike-26 was seemingly done deliberately by James' team in order to prevent the survivors from being able to actually raise communications with NATO command. The soldiers of the 111th Infantry Division (111th ID) in the campaign's third episode comment that the facility was wrecked beyond repair, despite noting that its equipment was fully functional prior to its destruction.

Gallery[]

Cut off from the outside world, surviving NATO forces make their way to the Altis mainland seeking the assistance of local guerrilla forces.


Arma3-campaign-theeastwind-adapt-02

CPL Kerry washes up onto the shores of Altis.

Regaining consciousness following the attack on the boats, Kerry wakes up and finds himself lying on the sands of an unknown beach, while jets buzz overhead and explosions ring faintly in the distance.

Unsure of where he's ended up, he soon spots another person lying on the sand not too far away from him; the corpse of one of the CTRG operators that escaped alongside him, Sergeant Hardy. Kerry can hear Lt. James' voice emanating from Hardy's radio, which he proceeds to pick up and responds to.

« Kerry: Hello, Lieutenant? I read you, it's Kerry here!
James: What the fuck? Kerry, is that you?
Kerry: A piece of him.
Kerry responds to James' calls
»

Initially surprised that Kerry had somehow survived, James quickly updates him on the current situation. He and the rest of the CTRG team have landed onto the shores of Altis, and are actively assisting the FIA guerillas in waging an insurgency against the AAF and CSAT forces.

Though he lacks a map, James correctly assumes that Kerry is somewhere nearby in Aggelochori, a small town just on the outskirts of the former capital city of Kavala. He relays to Kerry the coordinates of their current position, and advises him to link up with them as soon as possible before it gets dark. All the while avoiding the heavy CSAT/AAF presence in the area, due to the on-going counterinsurgency operation taking place in the city.

After evading the numerous patrols and vehicle convoys passing through, Kerry finally reaches James' position, finding both him and two other CTRG members stationed on overwatch as they observe the operation taking place in Kavala.

Arma3-campaign-theeastwind-adapt-03

Under the cover of darkness, Kerry and James' team abandon their outpost to regroup with the other members of Falcon.

« Good to see you, Kerry. Get your head down and make yourself comfortable. We'll be here for a while yet.
Lt. James
»

Night finally arrives after twelve more hours pass. James' team pack up and prepare to leave their impromptu outpost, heading north along the ridgeline to link up with the remainder of Falcon. Before they can join together however, a CSAT helicopter ceases its patrol and begins to hover in position for landing, having spotted the other CTRG members.

Ditching their initial plan, James splits up with Kerry in order to escort him to the rendezvous point at a nearby disused power plant with a local FIA contact, callsign Slingshot. Meanwhile, the rest of Falcon hold their positions in order to drive off the CSAT squad.

James instructs the FIA contact to take Kerry directly to Miller, which he (albeit reluctantly) agrees to. James in the mean time, heads back to assist the other CTRG members.

« Kerry: Remind me again why I'm the one driving?
Slingshot: You are the one they will shoot first.
Kerry questions Slingshot's motives for designating him as the driver
»

Driving north along the main road, they pass through several military checkpoints and drop-off the rest of the guerilla fighters onboard at towns along the way. Thanks to their extensive insider contacts amongst the AAF's ranks, the crew pass through the checkpoints uneventfully.

As they reach the final checkpoint however, they encounter a large group of CSAT forces manning the barricades alongside the AAF. With no familiar faces at the roadblock, Slingshot cautiously attempts to negotiate with the guards for passage. At that same moment, Kerry overhears a radio message from Miller himself; he has been forced to relocate the rendezvous point due to the CSAT presence, and requires support at his location.

Slingshot soon returns to the truck, informing Kerry that they need to divert from the main road as he was unable to secure a route to the guerilla movement's main hideout. Kerry tells Slingshot about the radio message, and notes that the direction that they're heading in just so happens to also lead towards the new meeting location anyway.

Cautiously driving along the dirt road through a small village, Slingshot orders him to halt the car just a few hundred metres away from the new rendezvous point.

« Kerry: Um, you know, there's only two of us - and you don't have a gun.
Slingshot: Three. I have another man on his way.
Slingshot informs Kerry of the third guerilla
»

Miller warns them of an incoming CSAT patrol that are in the process of cornering him. Moving on foot through the woods, another guerilla sniper also arrives in time to help. With his help, they clear out the enemy squad and regroup together.

Unfortunately, Slingshot's truck was also discovered during the fighting and was destroyed by nearby CSAT forces. Leaving the other two to deal with the loss, Kerry and Miller head alone to the base camp, arriving just as dawn begins to break.

Arma3-adapt-screenshot-06

Stavrou briefs the guerillas on their current situation.

« So, that's Stavrou over there, I believe you two have met.
Capt. Scott Miller
»

Kerry discovers the real identity of Slingshot; he's actually Kostas Stavrou, Group North's commander and one of the many cells of the FIA movement that are scattered throughout the island.

With no alternatives, Kerry settles in and assists the guerillas as best he can, scouting the surrounding area for supplies and taking out roaming AAF patrols.

Arma3-campaign-theeastwind-adapt-04

Kerry goes scouting around the camp.

Ten days later however, the supply situation at the camp is about to go critical, as the FIA had lost much of their manpower and caches from the CSAT/AAF raids in Kavala.

Having received information of a CSAT convoy about to make its way through the area, Stavrou formulates a plan to ambush and seize its supplies.

The next day, Kerry joins up with James and the rest of CTRG's Falcon unit, with their primary goal being to find a good position to ambush the convoy. Before they can move out however, James' squad are given orders to divert elsewhere by Miller, leaving (to his chagrin) Kerry with the responsibility instead.

« Kerry: But - with respect - what about the convoy? Are we still on for that?
James: You ask a lot of questions, Corporal. Don't worry. Miller will be in touch soon. You'll know what to do.
Kerry is abruptly assigned as the field commander of the operation
»

Kerry is soon reassigned by Stavrou and left to command another squad, callsign Omega, entrusting the entire mission into Kerry's hands.

Arma3-campaign-theeastwind-adapt-00

Omega commences the ambush on the CSAT convoy.

Much to Kerry's annoyance, the guerillas voice doubt over his presumed lack of skills to handle the raid, but agree to the change in leadership anyway.

Omega set up a trap along the convoy's route and pull off the ambush successfully, disabling the ammunition truck and eliminating both of its escorts. After repairing it back into a usable condition, they drive the truck away to a nearby hideout before additional CSAT reinforcements can arrive.

« Omega, are you still alive? Our camp here is under threat too - this offensive is a fucking extermination!

We're falling back. The new RV is in an old factory not far from you, at grid 054-179. Godspeed!
Stavrou advises Omega to retreat to the new hideout
»

Whether the truck was deliberately set as a lure or the guerilla's plans were discovered somehow, the FIA suddenly come under attack on all sides by CSAT forces.

Even the main camp at Bomos takes fire, with Stavrou and the rest of the guerillas being forced to evacuate to a secondary base camp, an abandoned industrial complex located near Gori. To make matters worse, Omega is forced to abandon and destroy the truck as well to prevent CSAT from reclaiming it.

Most of the guerillas manage to reach the new camp, though their supply situation continues to remain in a dire condition. Stavrou plans yet another operation aimed at obtaining much needed supplies, this time against a loosely-manned AAF outpost near Frini.

The next day, the guerillas prepare to strike the outpost, with Omega leading the assault after neutralising the outpost's sentries first.

Arma3-campaign-theeastwind-adapt-05

The FIA successfully wrest control of the Frini outpost from the AAF.

The undermanned AAF garrison are completely overwhelmed by the guerillas, with the FIA managing to seize control of its supplies and heavy weapons. An FIA truck, callsign Kappa, soon arrives on station to load up on the outpost's supplies.

The operation appears to be going according to plan, but the outpost suddenly comes under fire from mortars.

Omega are then re-tasked with quickly hunting down and neutralising the AAF mortar team who are hiding somewhere in Frini, while the remainder of guerillas stay behind to protect Kappa.

« Kappa, what the hell? Report! We can't wait any longer.
Stavrou demands an update on Kappa's situation
»

After a heated firefight, Omega successfully eliminates both the mortar team and their guards. However, Miller suddenly radios in to warn the FIA of an incoming platoon of CSAT-AAF mechanised troops, rapidly closing in to retake the outpost.

Despite Kappa's slowness in loading up the supplies, the entire force manages to escape together in one piece at the last moment, moments before CSAT armour and airstrikes begin bombarding the outpost.

Their successful operation is short-lived however, as the FIA are also running low on fuel for their vehicles. Stavrou tasks Omega and the other teams with retrieving a fuel cistern at a mining complex just to the south of the main Kavala highway, along with several of their vehicles that were confiscated from them by the AAF.

Arma3-adapt-screenshot-02

Omega secures the truck with the cistern, only to discover it completely empty.

Under the cover of darkness, Omega regroups with the other teams that have already infiltrated into the area surrounding the complex. The FIA assault the facility and retrieve the truck from the AAF but run into yet another setback after discovering that that the cistern was already out of fuel.

At the same time, Miller radios in to inform the FIA of another fuel truck further south of the complex, at a construction site in Alikampos, but is guarded by CSAT recon troops. Determined to take the truck in spite of the risk, Stavrou orders Omega and Kappa to assault the site together.

After a heated firefight, the guerillas successfully seize the truck and begin to drive it back to the hideout. However, Miller radios in again to inform Kerry of an opportunity to assassinate a CSAT high value target but would also mean that the truck would need to be sacrificed in the process.

« Look, neutralising this target is a game-changer. Opportunities like this sometimes require snap decisions. It's up to you.
Miller chastises Kerry for his indecisiveness
»

Kerry opts to neither sacrifice the truck nor allow the HVT to escape. Defying the odds, Omega sets up an ambush along the main highway and manages to blow up the convoy's vehicles (to Miller's surprise) while also delivering the fuel truck to the hideout.

Arma3-campaign-theeastwind-poster-00

Orestes' mugshot.

Later on, Stavrou informs the guerillas that an AAF officer, along with two other sub-ordinates, has come to them and offered to defect. Believing that it to be an excellent opportunity to strike a blow against the AAF/CSAT, as well as obtaining a valuable ally, Stavrou agrees to assist in spite of the risks involved.

His defection had not gone entirely unnoticed, however. The officer, codenamed Orestes, is tailed by a CSAT patrol who follow the trio's vehicle all the way to the meeting point. With the help of the guerillas, they eliminate their pursuers.

Knowing that he didn't have much time left before his betrayal would be discovered, Orestes plans one last act of sabotage against his former benefactors. He offers the guerillas an opportunity to inflict some payback for the Kavala raid, by having CSAT call in artillery to destroy their own vehicle repair depot.

Arma3-adapt-screenshot-01

Stavrou and Miller derive a plan to rescue Nikos.

« We have a common enemy, Commander Stavrou. Let us not make it personal.
Orestes rebukes against Stavrou's criticism
»

On return to their camp, Orestes gives the FIA information on the whereabouts of one of the group's key figures, Nikos Panagopoulos, who was previously captured by the AAF and being held on Stratis.

With Kerry in tow, Miller leads a group of CTRG operatives and elite guerillas to infiltrate Stratis via boats in order to rescue Nikos.

Arma3-campaign-theeastwind-adapt-06

CPL Kerry's team infiltrate via the coast.

Kerry's team worked to create an opening for Miller's team by creating havoc in the southern half of the island, forcing the bulk of AAF/CSAT forces to divert reinforcements away from Camp Tempest where Nikos was being held.

After extracting Nikos, Kerry and the remainder of the teams evacuate from Stratis and return to Altis. The FIA relocate once more, but this time to an encampment near Topolia instead. Nikos informs Stavrou that NATO is planning an invasion of Altis, with Miller further confirming NATO forces inbound.

The FIA plan to assist the invasion by seizing the nearby towns of Therisa, Poliakko, and the AAC airfield to the south in order to draw the bulk of the AAF away from the main international airport, leaving NATO to deal with just the CSAT forces.

Arma3-campaign-theeastwind-adapt-01

Omega moves to destroy the CSAT artillery battery at Poliakko.

« This is where the tides turn, brothers. We are stronger than ever before.
Stavrou rallies the guerillas for one last fight
»

Omega are tasked with assaulting and destroying the command post in the centre of Poliakko, while Stavrou leads the main assault against Therisa and the AAC airfield.

After a bout of heavy fighting, Kerry's squad manages to destroy the artillery battery and eliminate its defenders. They are then forced to fight off an ambush by CSAT special operations before finally declaring the town to be secure.

« Omega, we are being engaged by NATO at the airfield! I repeat, NATO are-
Stavrou's last words moments before his apparent death
»

However, NATO helicopters are suddenly spotted flying over their position heading directly for the AAC airfield. Immediately afterwards, they open fire on the main FIA elements, decimating the guerillas and seemingly causing Stavrou's death in the process.

Kerry frantically tries to contact Miller but fails to obtain a response. He spots one of the two helicopters being forced to auto-rotate to the ground after taking damage to its rotors. Seeing a chance to inform NATO forces to call off their assault on the airfield, Omega moves to secure the crash site, fighting off a small team of AAF troopers in the process and rescuing the pilot.

« November: Jesus Christ! Who the fuck are you guys?
Kerry: Corporal Ben Kerry, Task Force Aegis, but listen to me: your helos are firing on friendlies! Look, the FIA - the local resistance - they're assaulting that airfield, you're firing on friendly forces right now.
November: Friendlies? Aegis? Holy fuck, no, we thought we'd lost you guys!
Kerry pleads for November to call off the attack
»

Though shaken up by the crash, the pilot promptly relays Kerry's information back to NATO command, telling the forces attacking the airfield to stand down.

The next morning, Kerry reports to the invasion force's commander, callsign Crossroads, about the situation and the whereabouts of Miller, who was supposedly meant to have been in contact with the task force.

« Kerry: What about Captain Miller, sir? He was supposed to establish comms with your main force.
Crossroads: I'm sorry, who?
Kerry: Captain Scott Miller. UKSF? Kinda ... talks like he's got a stick up his ass all the time?
Crossroads: The British? The Brits are no longer operating in this area. To my knowledge, they've been out since May. And, regardless, we had no record of a Scott Miller.
Kerry questions Crossroads on the whereabouts of Miller's team
»

Crossroads informs Kerry that he has no knowledge of a "Captain Scott Miller", and that they have not been in contact with any British forces ever since their withdrawal from the country months earlier.

Astounded at Miller's supposed betrayal, Kerry makes his way onto the helicopter as Crossroads debriefs him.

Timeline[]

Signal Lost (9th July, 2035)[]

« Kerry faces the consequences of a botched withdrawal. »

Kerry washes up onto the shores of Altis. He manages to avoid detection from the roaming AAF-CSAT patrols and rejoins Lt. James' CTRG team.

Common Enemy (9th July, 2035)[]

« The remaining survivors link up with the local guerrillas. »

Moving out under the cover of the night, Kerry and James' men make their way to meet a local FIA contact. James is forced to part ways with him due to unexpected attack by CSAT forces, while Kerry drives the contact to meet up with Miller. They end up rescuing him just as he's being cornered by a CSAT patrol, and they move on foot to the guerillas' main camp.

Supply Network (20th July, 2035)[]

« CTRG prepare to ambush an enemy supply convoy. »

Low on supplies, the FIA plan an ambush on a CSAT logistics convoy moving through their area. Kerry is forced to take command of the ambush after CTRG are recalled elsewhere. His unit successfully seizes the supply truck but are forced to abandon and destroy it after CSAT forces attempt to wipe out every single one of the FIA's hideouts in a massive raid.

Breaking Even (21th July, 2035)[]

« The guerrillas plan a hit and run attack on an AAF outpost. »

Still running critically low on supplies, the FIA attempt a massive raid on a distant AAF outpost near the town of Frini. The guerillas successfully overrun the outpost, fight off its reinforcements, and haul off a significant number of equipment and munitions.

Bingo Fuel (21th July, 2035)[]

« The FIA move in to retrieve a seized fuel truck. »

Running low on fuel, the guerillas attempt to retake a fuel cistern that was confiscated from them by the AAF. The cistern is revealed to be empty however, but Miller inform them of another fuel tanker close by. Miller attempts to convince Kerry to use the fuel to assassinate a CSAT officer, but Kerry declines and destroys the officer's convoy without sacrificing the fuel tanker.

Exit Strategy (22th July, 2035)[]

« An AAF officer looking to defect offers the guerrillas a chance for revenge. »

A high-ranking AAF officer codenamed Orestes defects to the FIA. He provides an opportunity for the guerillas to cripple CSAT, by having them call in artillery on their own vehicle repair depot.

Within Reach (2nd August, 2035)[]

« Kerry joins a small team bound for Stratis. »

Along with a few elite guerillas and Miller's CTRG team, Kerry sneaks past the heavily defended town of Neri in order to board boats bound for Stratis.

Attention Deficit (2nd August, 2035)[]

« CTRG lead an operation to extract Nikos from Stratis. »

Kerry's team successfully create an opening for Miller's CTRG team to extract Nikos from Camp Tempest by forcing AAF-CSAT troops to divert to them.

Beyond Recognition (8th August, 2035)[]

« On the eve of a NATO invasion, the guerrillas launch a diversionary assault against a small airfield. »

The FIA launch an all-out offensive against the towns of Poliakko, Therisa and the AAC airfield as NATO forces prepare to invade Altis. The guerillas are initially successful but face a massive setback when NATO forces open fire on them by mistake. Kerry manages to get NATO forces to cease fire on the guerillas and discovers Miller's duplicity.

Trivia[]

  • Adapt was added after the release of Game Update 1.10.[2]

Gallery[]

The Republic of Altis and Stratis sits at the center of an escalating global conflict. As the world stands on the brink of all-out war, NATO forces join the fray.


Arma3-campaign-theeastwind-win-00

Kerry is debriefed by COL Armstrong.

« Soldier 1: Yeah, that's him. The 'guerrilla' guy.
Soldier 2: He's been hiding on Altis this whole time?
Members of the 111th ID suspect Kerry's involvement in TF Aegis' loss
»

Having returned to Stratis later that night for some sleep, Kerry wakes up twelve hours later at the main airport. Now under NATO control again, Kerry makes his way towards the command centre to report in for a briefing.

All the while however, rumours spread amongst the members of the 111th Infantry Division, with wild speculation about the fate of Task Force Aegis, and Kerry's possible involvement in the incident.

Upon arrival, Colonel David Armstrong, the commander of the 111th ID, informs the gathered squad leaders about the situation on the mainland. Their initial attack on the airport had failed due to having encountered heavier-than-expected resistance from the entrenched AAF and CSAT defenders, with the rest of the force holding steady at the town of Neochori, west of the airport.

A second offensive was being planned but they needed more time to assemble troops for the assault. With every available man required to report in for duty, Kerry was also called in to assist for this reason.

« And - while we're on the subject, Corporal - were it up to me, you'd be stuck here spit-shining latrines until a court-martial deemed you fit for duty. Lucky for you, command doesn't feel likewise. But make no mistake, you fuck up just once - you endanger any of my men - and you're gone.
Members of the 111th ID suspect Kerry's involvement in TF Aegis' loss
»

Armstrong however, still held doubts about Kerry's reliability and did not allow him to be deployed at the front; particularly in light of his mentioning of a "Captain Scott Miller" that didn't exist. Attached to Charlie 2-4, a rear-guard squad, he was assigned with the responsibility of "guarding" a dilapidated slum at Katalaki on the outskirts of Neochori instead.

While on duty later that evening, Kerry suddenly spots the silhouettes of several boats approaching the shore. He reports in the sighting, but Charlie 2-4's CO orders him to disengage and to fall back to the squad's transport instead. As Kerry makes his way towards them, radio chatter erupts about signs of heavy CSAT activity all across the airport.

« All units, intel indicates enemy mobilization at the airport and capital. Presumed counter-offensive inbound. Report to your CO, assume defensive positions and prepare for contact.
Armstrong orders all NATO forces to prepare for an imminent attack.
»

But when he reaches the MRAP, he returns to find his entire squad dead and the vehicle destroyed. Suddenly, loud explosions can be heard from the distance, with the Neochori defence force's anti-aircraft batteries at Points Kilo, Omicron and Starfire all in flames.

Reports from other squads in the area also come in with the same information and contact with the entire front-line force is completely lost. And with their defensive emplacements neutralised, CSAT gunships are free to fly in to wreak havoc on NATO troops, with even the NATO-occupied AAC airfield soon coming under fire.

Arma3-campaign-theeastwind-win-01

NATO troops race to plug the gap in the defensive lines at Neochori.

Unsure of what to do now that his entire squad was eliminated, Armstrong tells Kerry to link up with two other mechanised reinforcements heading his way; Delta 3-1 and Delta 3-2, with orders to retake the front before too many CSAT forces can funnel through the breach.

At that same moment, a gunship begins to circle around and prepares to strafe the two vehicles. To the surprise of the NATO units however, the gunship comes under fire from surface-to-air missiles and is forced to break off from its attack run. An urgent radio transmission is received by Armstrong, with the caller demanding to speak to Kerry only.

« Nikos: American, it's Nikos.
Kerry: Nikos? Shit, man, it's good to hear from you!
Nikos: Listen, there's little time. Our brothers are engaging those gunships. They're close to you. On my order, they'll assist you as needed.
Nikos informs Kerry of the FIA's intent to assist NATO forces in retaking Neochori
»

Kerry receives the transmission and discovers that it was from Nikos Panagopoulos, the former second-in-command (and now leader) of the FIA guerillas. He informs Kerry of a group that were nearby and ready to lend their aid as needed. Having also overheard the transmission, Armstrong agrees with the guerilla leader's plan, and in spite of his continued misgivings over the Corporal's unreliability; orders Delta 3-1 to ferry Kerry to the town to link up with the guerillas.

Now racing towards Neochori, the two IFVs soon reach a treeline on the outskirts of the town, blasting their way through numerous CSAT motorised infantry squads that were swarming into the gap. On arrival, Kerry takes command of the guerillas and is assigned the callsign of Nomad.

With the combined might of Kerry's guerillas, Delta 3-1 and 3-2's dismounts and the IFVs, NATO forces are able to retake the defensive lines at Neochori and for the time being, manage to hold it against further CSAT incursions.

Before they can even catch their breath however, Armstrong informs the defenders that a platoon of CSAT heavy armour was rapidly closing onto their positions. Making use of whatever anti-tank weapons and static launchers that were left at the outpost, and with the help of Delta 3-1/3-2, the ragtag force is able to repel the CSAT offensive.

« The situation's finally under control over here! All units, hold your positions. We're not out of this yet!
The attack on Neochori is finally repelled
»
Arma3-campaign-theeastwind-win-03

NATO artillery begins bombarding the main airport.

Despite incurring heavy losses from the CSAT breakthrough, they are able to regroup and hold the line. At dusk the next day, the bulk of the NATO attack force finally arrives and set up their artillery in preparation for the main assault.

Kerry meanwhile, was now officially placed in charge of Nomad and was sent to link up with his guerilla squadmates to assist in the attack. Though NATO artillery had shelled the nearby CSAT AA battery at Point Texas, a platoon of mechanised AAF troops were still holding the factory complex beneath it near the town of Lakka. It needed to be taken so that the force could advance through to the airport.

« 111th ID Soldier: Don't worry - we've got their heavy hardware marked for the artillery - should be a cakewalk.
Kerry: Sure. A cakewalk... Okay, man, that's my ride. Keep your head down.
The attack on the airport begins
»

Joining up with his men, Kerry is shuttled towards to the outskirts of the complex where another unit, callsign Echo One, were standing by and ready to assist. Nomad cuts its way through the disorganised AAF defenders and eventually secure the complex with Echo's fire support. Having swiftly cleared the site, Nomad move to the next phase of the plan which was to regroup at a nearby LZ in order to join the main assault.

Before they can be picked up by their dedicated transport however, the helicopter comes under AA fire from Point Texas. Armstrong orders Kerry to move in and clear Texas on foot. Advancing uphill under intense fire, they manage to fight their way through to the top and destroy the AA battery.

Nonetheless, the main attack was already underway and with their transport destroyed, Kerry and Nomad could do little but wait to be picked up and "watch the show".

« Kerry: ...The fuck was that!?
Charlie 2-2 Commander: Crossroads, was that us? Over.
Armstrong: Uh, that's a negative, Charlie-2-2. No further information at this time. Continue the operation. Crossroads out.
Kerry: Felt like a goddamn earthquake.
The tremor hits just as NATO's offensive on the airport commences
»

Without warning however, an earthquake-like tremor briefly shocks the entire island. But with no explanation regarding its cause, NATO forces disregard it and proceed with the operation. Shortly afterwards, the airport is finally cleared of CSAT/AAF troops by noon.

Arma3-campaign-theeastwind-win-02

The offensive continues eastward.

« The bombardment's already underway. We're dropping a metric fuck-ton of shit on them.
The attack on Pyrgos begins
»

Now that the airport had fallen under their complete control, heavy reinforcements could be safely brought into the fight.

As evening began to fall, NATO forces advanced east and then south to the capital city of Pyrgos. Thanks to the distraction provided by other NATO forces elsewhere, the way towards the capital was now clear at last. As for Kerry, even though still a part of Nomad, he was once again reassigned under the watchful eye of another, more trustworthy squad leader. Nomad formed a part of a mechanised convoy that was driving its way through to the capital.

Along the way, they are ambushed by AAF troopers holed up in a nearby warehouse at Point X-Ray. Forced to dismount, Nomad clear out the nearby warehouse on foot and eliminate the last of the enemy troopers. A distress call then comes in from another unit, Charlie 2-3, who had also been ambushed on their way to Pyrgos and were now pinned down. At that same moment, NATO artillery also begins the second phase of shelling against the capital in preparation for the main assault.

« Nikos: Shit, Kerry, come in! This is Nikos.
Kerry: It's Kerry here, go ahead.
Nikos: NATO is shelling Pyrgos. You need to stop it, now!
Kerry: Are you sure!? We're engaging Greenback positions near the city, how copy?
Nikos: Listen to me: yes, we are certain. NATO is hitting Pyrgos. You must do something!
Nikos pleads for Kerry to halt NATO's bombardment on the capital
»

Nikos suddenly radios Kerry again directly, and desperately tries to get him to cease the bombardment as civilian dwellings were being hit in the crossfire. Kerry informs Nomad's squad leader who then relays the message to Armstrong, putting an indefinite halt to the shelling for the time being.

Time was running short for the pinned down troops near the capital, however. With the bombardment stopped and no other reinforcements in range available to relieve Charlie 2-3, it fell to Nomad to assist the beleaguered unit. Mounting up immediately, Kerry's unit leads the charge into Pyrgos.

Upon reaching the site, the unit dismounts and proceeds on foot through the nearby cemetery to link up with Charlie 2-3's commanding officer. He informs them of an AAF tank that had embedded itself into a dense cluster of civilian dwellings, and that the AAF were using it to support their blockade as a virtually untouchable heavy gun to put a stop to their advances.

Nomad's squad leader suggests that Kerry split up with three other team members to flank around the blockade instead. Sneaking past the entrenched defenders, Kerry soon reaches and visually identifies the immobilised tank. The squad leader suggests calling in artillery, but Kerry opts to destroy it with satchel charges rather than risk any further collateral damage.

With the tank finally removed, the rest of the force is able to breach the AAF blockade, destroying the last of the defenders and paving the way for the rest of the city to fall under NATO control later that night. Again, another earthquake tremor strikes during the attack, but NATO command is unable to provide a plausible explanation for the continued shocks.

« Son of a bitch. Just what the hell are you doing here, Miller?
Kerry
»

By this time, Kerry's situation had also finally been cleared up following the conclusion of the so-called "Stratis Incident" investigation being conducted by NATO MEDCOM. Absolved of any blame, Armstrong still cautions him against communicating with Captain Miller however, and forbids him with getting involved with the "Brits and their black ops bullshit".

Arma3-campaign-theeastwind-win-04

Nomad begins its attack on Kalochori.

The loss of Pyrgos to NATO forces sowed havoc amongst the AAF and caused their remaining troops to be split in half, cut off from each other and overstretched. Meanwhile, it was also noted that CSAT troops were attempting to avoid all contact with NATO forces, disengaging or simply retreating rather than return fire whenever they were encountered.

NATO's pincers were simultaneously closing in onto the AAF's remaining troops personally led by Colonel Akhanteros but one major obstacle still stood in the way: the heavily fortified town of Kalochori in the east. Kerry, once again in command of Nomad, was assigned with the responsibility of seizing both the solar farm and the town itself.

Air support clears the remaining AA threats near the solar farm and paves the way for Nomad's helicopter to land, though they still come under fire from the AAF defenders. Cutting their way through the farm, Kerry calls in artillery strikes on the fortified city centre as well. Nomad and other allied squads then begin to move on Kalochori under the covering fire of a supporting IFV callsigned Delta 3-4. Just then, another tremor hits the island, with Kerry noting that they were getting stronger each time.

« Armstrong: Crossroads to Nomad, status report. Over.
Kerry: I'm fine. Any more surprises?
Armstrong: We don't know - MEDCOM's got no idea what's causing it - according to seismic monitoring, this is abnormal activity.
Kerry: This was the strongest one yet. If it carries on like this, we'll have no island to fight for.
The tremors strike Altis again
»

Armstrong reports that the shocks were highly unusual but still had no plausible explanation for their cause, advising all forces to continue the mission. Soon after, the last of the AAF defenders are taken out and town falls under NATO's control.

Reports begin to come in of an AAF platoon of mechanised infantry heading their way however, seeking to retake Kalochori in a desperate counteroffensive. Though low on supplies at this point, Nomad and the other squads regroup and take up positions to the east of the town. Hitching a ride via Delta 3-4's IFV, Kerry's squad quickly arrives on the scene and occupy the once AAF-operated defensive emplacements.

Taking control of a UCAV sent to assist them and with the help of an allied attack helicopter, NATO forces are able to halt the attack and for good measure, also destroy much of their remaining heavy armour assets. Most importantly, now that Kalochori had finally been secured the last push against the AAF's sole hold over the island in north-east could be achieved.

Arma3-campaign-theeastwind-win-05

NATO forces assemble north of Paros in preparation to inflict a finishing blow against the AAF.

Hours later, Nomad continues moving north-east and sets up a temporary resupply point on the outskirts of Paros' city centre. Yet another seismic tremor hits the island, almost becoming a regular occurrence at this point; much to the annoyance of NATO forces.

When the rest of the reinforcements arrive, Nomad and the other rallied squads move out to link up with the main force near Ioannina.

Suddenly, Kerry receives a broken radio transmission and recognises the voice: Lieutenant James of CTRG begins to splutter out his coordinates, urging Kerry to make his way to his position.

« James: ... Kerry ... Do you copy? ...
Kerry: Lieutenant? What the fuck? Where are you?
James: I'm... Checkpoint ... 210 ... 189 ...
Kerry: Lieutenant James!? ... What the hell ... 210-189? ... there's nothing up there. Lieutenant? Respond! ... Goddammit!
James' transmission to Kerry
»

But with Armstrong's orders still in effect, Kerry can do little but disregard James' broken message. He heads off in the direction of Ioannina and personally meets up with Armstrong himself. Armstrong, now assured of Kerry's reliability, offers him the opportunity to lead the attack, entrusting him with the task of marking targets for artillery strikes and close air support.

Kerry is assigned a few squad members to assist him and together, they head to a small outpost overlooking the town. Softening up the AAF's remaining units, Kerry signals the go-ahead to Armstrong, who then orders the charge into the town. They easily cut their way through the disoriented and understrength survivors before Armstrong gets another radio message, notifying him of Akhanteros' intent to surrender. The remaining AAF troopers are rounded up by NATO forces and herded off for temporary internment.

« All units, stand down. I say again, stand down. The AAF have issued their formal surrender. Straight from Akhanteros himself. Hold your fire and prepare to receive POWs.
Armstrong's orders to all NATO forces following Akhanteros' announcement
»

Six Weeks Later...[]

Arma3-campaign-theeastwind-win-06

The Republic of Altis and Stratis is at peace, but many questions continue to remain unanswered...

Six weeks pass following the AAF's capitulation. NATO forces continue to maintain a heavy presence on the island, though peace has mostly been restored to the wartorn country.

Kerry, now formally promoted to the rank of Sergeant, is assigned with the responsibility of escorting a journalist from the AAN World News network for an arranged interview with former Minister for Defense, Nikos Panagopolous. Hitching a ride on a military truck, Kerry soon arrives at the airport and meets with the reporter, who introduces himself as Mark Cole.

Taking one of the pre-arranged trucks that was parked for him at the airport, Kerry finds it to be low on fuel and diverts for a resupply at a nearby fuel station. After topping up, Kerry drives off in the direction of Athira in time for the interview. Along the way, Cole begins to "interrogate" Kerry for answers, demanding a first-hand account from the Sergeant to find out what exactly had happened to TF Aegis.

Under orders to stay quiet for security reasons, Kerry refuses to answer directly but reassures Cole that even NATO command was unsure of what exactly led to the AAF attack on Stratis. They soon arrive at Athira, and Cole thanks Kerry for the lift, leaving him his phone number and urging Kerry to call him if he wanted to "talk" more about the Stratis Incident.

« Armstrong: Sergeant Kerry, we've got a "situation" here, return to the base immediately.
Kerry: Not again... Uh, affirmative, Crossroads. I'll be right there.
Armstrong recalls Kerry back to the airport
»

Just as he begins walking back to the truck, Armstrong radios in Kerry to urgently return to the airport for unknown reasons...

Timeline[]

New Dawn (9th August, 2035)[]

« Following a botched invasion on Altis, Kerry is taken back to NATO's re-established base on Stratis. »

Kerry is shipped back to the NATO-controlled Stratis airbase after being debriefed by Colonel Armstrong. Despite being under heavy suspicion for being involved with the loss of TF Aegis, he is still reassigned to active duty near the frontlines at Katalaki.

Resurgent West (9th August, 2035)[]

« Although still under suspicion, Kerry returns to the NATO front-line on patrol duty. »

NATO lines at Neochori on the mainland are broken through after a surprise CSAT attack at night. Taking commanding of a small guerilla force, Kerry and a few other NATO squads manage to drive back the attackers and regain control of the front line after an hour of fierce fighting.

Air Superiority (9th August, 2035)[]

« In preparation for a major assault on the main airport, Kerry coordinates FIA forces as NATO form up near Neochori. »

As morning approaches, the main NATO force arrives at Neochori and begins a three-stage attack on the airport being held by AAF/CSAT forces. Kerry's unit manages to seize a nearby factory complex from its defenders, but their transport is shot down by enemy fire. They clear the CSAT anti-aircraft battery but are too late to join up with the main attack. At that same moment, an earthquake tremor strikes the entire island for unclear reasons.

Moral Fiber (9th August, 2035)[]

« Having seized control of the main airport, NATO are poised to strike Pyrgos, the capital city of Altis. »

With the airport taken, the way to the capital Pyrgos was clear. Kerry's unit advances forward and clears a nearby warehouse, but are forced to divert when another squad is pinned down by heavy fire. Diverting to their position, Kerry's unit are then informed that an entrenched (but immobilised) AAF tank was being used as improvised fire support. Kerry eschews calling in artillery to avoid causing further collateral damage and personally destroys the tank, paving the way for the city's capture.

Preventive Diplomacy (10th August, 2035)[]

« NATO launches a final push against remaining AAF positions. »

Kerry's squad and other allied units are flown into the town of Kalochori east of the island to seize it from the AAF in preparation for the final attack against their forces at Molos to the north-east. They first attack the solar farm on the outskirts of the town before moving in, managing to destroy the defenders and also successfully hold off a desperate counterattack by the AAF in the process.

Paradise Found (10th August, 2035)[]

« Backed into a corner, AAF remnants consolidate for a last-ditch counterattack. »

Hours later, NATO forces regroup for one last battle against the AAF at Molos. Kerry receives a radio transmission from CTRG operative Lieutenant James, but disregards it under direct orders to do so by Colonel Armstrong. Kerry then moves into position on a hill overlooking the AAF defenders and spots targets for artillery and airstrikes before giving the green light for the ground attack. Georgious Akhanteros calls for an unconditional ceasefire, with the last of the AAF survivors surrendering to NATO forces.

Status Quo (27th September, 2035)[]

« Six weeks after the flashpoint's resolution, Kerry is handed a special task. »

Left in charge with escorting AAN journalist Mark Cole, Kerry personally ferries him to the city of Athira to meet up with Nikos Panagopolous.

Trivia[]

  • Win was the last episode of the campaign to be added in Game Update 1.14.[3]
  • The alternate ending for the Win episode; Game Over, cannot be considered as canon in the timeline as its events directly contradict Apex Protocol and Remnants of War.[4][5]

Gallery[]

Achievements[]

  • Arma3-achievement-tacticalwithdrawal
    Tactical Withdrawal
    • This is unlocked after you successfully complete Tipping Point, the final mission of the campaign's first episode (Survive).
  • Arma3-achievement-guerillawarfare
    Guerilla Warfare
    • This will be unlocked after the completion of Beyond Recognition, the last mission in the campaign's second episode (Adapt).
  • Arma3-achievement-questionofloyalty
    Question of Loyalty
    • Will unlock after you choose either of the two routes in Paradise Found, the penultimate mission of the campaign's third episode (Win).
    • You must then finish the epilogue of either route (Status Quo/Game Over); regardless of canoncity, it does not matter which ending you select.

References[]

  1. van 't Land, J.J. 2013, SPOTREP #00013, Arma 3, viewed 20 November 2023, <https://dev.arma3.com/post/spotrep-00013>.
  2. van 't Land, J.J. 2014, SPOTREP #00017, Arma 3, viewed 20 November 2023, <https://dev.arma3.com/post/spotrep-00017>.
  3. van 't Land, J.J. 2014, SPOTREP #00021, Arma 3, viewed 20 November 2023, <https://dev.arma3.com/post/spotrep-00021>.
  4. Mořický, K 2018, The ending where you help Miller is not canon, as explained in the Apex Protocol campaign., 24 April, viewed 20 November 2023, <https://twitter.com/KarelMoricky/status/988523083043672066>.
  5. Mořický, K et al. 2011, Armaverse Timeline, Bohemia Interactive Community Wiki, viewed 20 November 2023, <https://community.bistudio.com/wiki/Armaverse_Timeline>.

See also[]

Campaigns
Cold War Assault Resistance (1982)Cold War Crisis (1985)
Armed Assault Armed Assault (2006)Rahmadi Conflict (2006)Royal Flush (2007)
ArmA 2 Harvest Red (2009) [ Eagle Wing ] • Silver Lion (2010-2012)Operation Arrowhead (2012)Operation Crimson Lance (2012)Operation Black Gauntlet (2013)
Tactics Operation Tempest (201X)Operation No Deal (201X)
ArmA 3 Beyond Hope (2026)Prologue (2034)The East Wind (2035) [ Survive, Stepping Stone, Adapt, Win, Steel Pegasus, Altis Requiem ] • Remnants of War (2034/2035)Apex Protocol (2035)Old Man (2038)First Contact (2039)
Mobile Ops Liberator of Lignos (20XX)
Entries are listed in canonical order from left-to-right.
[Brackets] denote campaigns taking place concurrently within the same time period.
Italics denote spin-off or non-canon campaigns.
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