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« The Titan Multi-Purpose Rocket Launcher is a shoulder system for launching guided rockets against aerial targets. It's adapted to be launched from closed quarters, has several modes of guidance and thanks to its advanced jet engine, it's capable of hitting even fast moving targets at short distances.
Field Manual
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Titan MPRL
Arma3-icon-titan.png
Faction Icon-side-blufor.png NATO
Icon-side-redfor.png CSAT
Icon-side-greenfor.png AAF
Icon-side-greenfor.png LDF
Type Surface-to-Air Missile Launcher
Diameter 127 mm
Magazine
capacity
1
Mass 140
Variants Titan MPRL Compact, Static Titan Launcher (AA)
Games
Arma3.icon.png
The Titan MPRL 127 mm missile launcher.

The Titan MPRL (full name: Titan Multi-Purpose Rocket Launcher) is a 127 mm surface-to-air missile launcher used by several BLUFOR, REDFOR and INDFOR factions in ArmA 3.

Overview

The Titan MPRL is a portable long-range, surface-to-air, guided missile launcher.

It uses 127 mm missiles with high-explosive fragmentation (HE-Frag) warheads that are capable of tracking and hitting aircraft at distances of up to 3,500 metres.

The launcher's command launch unit (CLU) can toggle between three modes of operation: "normal" day vision, white-hot thermal, and black-hot thermal. In addition, it can have its magnification adjusted to either 1x or 2x strength. The CLU has a small rail that supports being fitted with laser pointers or flashlights.

The Titan launcher's seeker requires three seconds to lock onto a target. However, it has a 60% chance of having its lock broken by flare-based countermeasures.

The Titan MPRL is primarily optimised for attacking helicopters.

Designed to be a fire-and-forget missile launcher that can be used against aerial vehicles, the Titan can turn any infantry unit into an extremely dangerous threat for all aircraft.

Its fast-moving missiles can easily cripple, if not outright destroy, even the toughest of helicopters like the CSAT Mi-48 in one strike. Fixed-wing jet aircraft are no exception to being hit either; they are equally vulnerable to being struck by a missile should they fly within range of the Titan's sensor.

Like its smaller anti-tank counterpart, the Titan's CLU uses an infrared sensor which allows the operator engage enemy aircraft under all weather and lighting conditions (provided that the target has a 'hot' thermal signature).

Nonetheless, although powerful against enemy aircraft, the Titan's main downside is that it's only capable attacking aircraft. Contrary to its name, the Titan is not a multi-purpose weapon and cannot be used to attack ground-based vehicles or infantry like its Compact variant.

Likewise, the Titan cannot utilise SACLOS guidance and must always acquire a lock-on before the missile can track a target. This greatly lowers the chances of a successful hit as most aircraft will have an infrared warning receiver (IWR) that will warn them of an incoming AA missile, prompting them to either attempt to outmanoeuvre or confuse the missile with countermeasure flares.

Camouflage

  • Sand: Desert sand/desert tan dazzle pattern finish. Used by Mediterranean NATO forces.
  • Hex: Arid Hexacam camouflage. Used by Mediterranean CSAT forces.
  • Digital: Digitised semi-fractal camouflage pattern. Used by the AAF.
  • Tropic: Khaki green paint finish. Used by Pacific NATO forces.
  • Green Hex: Tropical Hexacam camouflage. Used by Pacific CSAT forces.
  • Geometric: Fractal woodland camouflage. Used by the LDF.
  • Olive: Flat olive green paint scheme.

Munitions

Titan AA

The Titan MPRL is only capable of loading and firing one type of missile. Each missile has weight of 100 "mass" units:

Damage type Base damage value
High-Explosive 80

The missile is always launched with an initial velocity of 18 m/s. It takes a further 2.25 seconds for the motor to gain enough thrust to reach a top speed of 850 m/s.

The warhead has a blast radius of 6 metres and a proximity fuse radius of 10 metres. Its seeker has a 10% chance of losing lock to flare-based defensive countermeasures.

Sensors

Missiles launched by the Titan MPRL can only utilise one type of sensor for guidance:

Infrared Sensor

The missile can lock onto 'hot' targets that are up to 3.5 km away, and is only able to track moving targets that are flying at speeds of up to 900 km/h. The sensor's lock-on cone differs depending on orientation; horizontally it is limited to an angle of 7 degrees while vertically it is restricted to just 4.5 degrees.

If the target is 2.5 km (or further) away and is flying at a height of 500 metres or less, then the missile will also be unable to acquire a lock-on.

Trivia

  • The Titan is based on the real-world "Spike" missile designed by Rafael Advanced Defense Systems Ltd. of Israel, though its hexagonal-shaped launcher tube and anti-aircraft configuration is completely fictional (the real Spike missile is designed purely for anti-tank purposes).
  • The AA missiles cannot be shared with the Compact variant and vice versa for the latter's AT/AP missiles.

Gallery

External links

See also

Variants

Weapons of comparable role and configuration

Weapons of ArmA 3
Handguns 4-five .45ACP-C2 .45P07 9 mmPM 9 mmRook-40 9 mmStarter Pistol 10 mmSpectrum DeviceZubr .45
Submachine guns ADR-97 5.7 mmPDW2000 9 mmProtector 9 mmSting 9 mmVermin .45
Shotguns Kozlice
Carbines AKU-12 7.62 mmAKS-74U 5.45 mmKatiba Carbine 6.5 mmMk20C 5.56 mmMXC 6.5 mmTRG-20 5.56 mm
Assault rifles AK-12 series (AK-12, AK-12 GL) • AKM 7.62 mmCAR-95 series (CAR-95, CAR-95 GL) • Katiba 6.5 mm (Katiba GL) • MX series (MX, MX 3GL) • Mk20 5.56 mm (Mk20 EGLM) • Promet series (Promet, Promet GL, Promet SG) • SDAR 5.56 mmSPAR-16 series (SPAR-16, SPAR-16 GL) • Type 115 6.5 mmTRG-21 5.56 mm (TRG-21 EGLM)
Designated marksman rifles ASP-1 Kir 12.7 mmCMR-76 6.5 mmCyrus 9.3 mmMk-I EMR 7.62 mmMk14 7.62 mm (Classic) • Mk18 ABR 7.62 mmMAR-10 .338MXM 6.5 mmPromet MR 6.5 mmRahim 7.62 mmSPAR-17 7.62 mm
Sniper rifles GM6 Lynx 12.7 mmM320 LRR .408
Squad automatic weapons CAR-95-1 5.8 mmLIM-85 5.56 mmMk200 6.5 mmMX SW 6.5 mmRPK-12 7.62 mmSPAR-16S 5.56 mmZafir 7.62 mm
Machine guns Navid 9.3 mmSPMG .338
Launchers 9M135 VoronaMAAWS Mk4PCMLRPG-7RPG-42Titan MPRLTitan MPRL Compact
Static M2Mk6 MortarMk30Mk32Remote DesignatorStatic Titan Launcher (AA, AT)
(Parenthesis) denote variants.
Karts DLC | Marksmen DLC | Apex DLC | Tanks DLC | Contact DLC
Arma3-factionicon-nato.png NATO - Armoury (ArmA 3)
Handguns 4-five .45P07 9 mm* • Spectrum Device
Submachine guns Vermin .45
Carbines MXC 6.5 mm*
Assault rifles MX series (MX*, MX 3GL*) • SDAR 5.56 mmSPAR-16 series* (SPAR-16*, SPAR-16 GL*)
Designated marksman rifles Mk-I EMR 7.62 mmMAR-10 .338* • MXM 6.5 mmSPAR-17 7.62 mm*
Sniper rifles M320 LRR .408
Squad automatic weapons MX SW 6.5 mm* • SPAR-16S 5.56 mm*
Machineguns SPMG .338
Launchers MAAWS Mk4 Mod 1* • PCML* • Titan MPRLTitan MPRL Compact
Static Mk6 MortarMk30Mk32Remote DesignatorStatic Titan Launcher (AA, AT)
(Parenthesis) denote variants.
* denotes weapons also used or are exclusive to the CTRG sub-faction.
Marksmen DLC | Apex DLC | Tanks DLC
Arma3-factionicon-livoniandefenseforce.png LDF - Armoury (ArmA 3)
Handguns 4-five .45
Submachine guns ADR-97 5.7 mm
Assault rifles Promet series (Promet, Promet GL, Promet SG)
Designated marksman rifles Promet MR 6.5 mm
Squad automatic weapons Mk200 6.5 mm
Launchers MAAWS Mk4 Mod 1PCMLTitan MPRLTitan MPRL Compact
Static M2Mk6 MortarMk30Mk32Static Titan Launcher (AA, AT)
(Parenthesis) denote variants.
Apex DLC | Tanks DLC | Contact DLC
Arma3-factionicon-csat.png CSAT - Armoury (ArmA 3)
Handguns Rook-40 9 mmZubr .45
Submachine guns Sting 9 mm
Carbines Katiba Carbine 6.5 mm
Assault rifles CAR-95 series (CAR-95, CAR-95 GL) • Katiba 6.5 mm (Katiba GL) • SDAR 5.56 mmType 115 6.5 mm*
Designated marksman rifles ASP-1 Kir 12.7 mmCMR-76 6.5 mmCyrus 9.3 mmRahim 7.62 mm
Sniper rifles GM6 Lynx 12.7 mm
Squad automatic weapons CAR-95-1 5.8 mmZafir 7.62 mm
Machineguns Navid 9.3 mm
Launchers 9M135 VoronaRPG-42Titan MPRLTitan MPRL Compact
Static Mk6 MortarMk30Mk32Remote DesignatorStatic Titan Launcher (AA, AT)
(Parenthesis) denote variants.
* denotes weapons exclusive to the Viper sub-faction.
Marksmen DLC | Apex DLC | Tanks DLC
Arma3-factionicon-aaf.png AAF - Armoury (ArmA 3)
Handguns ACP-C2 .45
Submachine guns PDW2000 9 mm
Carbines Mk20C 5.56 mm
Assault rifles Mk20 5.56 mm (Mk20 EGLM) • SDAR 5.56 mm
Designated marksman rifles Mk18 ABR 7.62 mm
Sniper rifles GM6 Lynx 12.7 mm
Squad automatic weapons Mk200 6.5 mm
Launchers MAAWS Mk4 Mod 0PCMLRPG-42Titan MPRLTitan MPRL Compact
Static M2Mk6 MortarMk30Mk32Static Titan Launcher (AA, AT)
(Parenthesis) denote variants.
Apex DLC | Tanks DLC
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