Sentinel | |
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Faction | ![]() |
Type | UAV / UCAV |
Seats | None |
Item capacity | None |
Top speed | ~ 890 km/h |
Service ceiling | ~ 11,900 m |
Fuel capacity | 100 fuel units |
Weight | 11450 kg |
Slingloadable | Yes |
Primary armament | Main:
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Secondary armament | Targeting:
Defensive:
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Variants | None |
Games |
The UCAV Sentinel is a carrier-based, fixed-wing Unmanned Combat Aerial Vehicle used exclusively by NATO's naval aviation wings in ArmA 3. It was added as part of the Jets DLC.
Overview
- Roles:
- Observation
- Laser targeting
- Close air support
- SEAD
« | The Sentinel [UCAV] is a fifth-generation, state-of-the-art, twin-engine, all-weather tactical unmanned combat vehicle. The UAV was designed primarily as a stealth reconnaissance platform, but also has precision ground attack capabilities. This aircraft is fitted with required equipment for carrier operations. Field Manual
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Design
The Sentinel is a tailless, jet-powered stealth drone that uses a blended-wing-body airframe. It is designed primarily to be used for both ground attack and close air support roles.
Armament
It uses an internal weapons bay that has two pylons that support dynamic loadouts, and each pylon (1-2) can be fitted with either one of the following air-to-ground munitions:

Sentinel pylon configuration
- Macer II (2×)
- GBU-12 (1×)
- CBU-85 (1x)
- BL778 (1x)
- AGM-88C HARM (1×)
- GBU SDB (4×)
An integrated laser designator is also available and can be used for self-designation. By taking manual control of the Sentinel, they can guide the drone's own laser guided bombs or mark targets for friendly forces.
Should the Sentinel become immobilised or find itself trapped after a poor landing/take-off, heavy-lift helicopters can slingload the drone to a better position or to a nearby logistical vehicle.
Features
The Sentinel is currently the largest and the fastest UCAV in ArmA 3. While not nearly as agile as the smaller Greyhawk, it's stealthed against radars and can attack hard targets protected behind heavy anti-air defences.
It has a tailhook to assist in performing carrier take-offs and landings, and can also have its wings folded to allow for easier storage and transportation aboard carriers.

Without visual aid, the Sentinel's design and minimal RCS rating makes it extremely hard to spot both electronically and with the naked eye.
In this case, the drone's airframe has been deliberately illuminated; to highlight its effectiveness at remaining hidden during nighttime.
Notable Traits
Having the smallest RCS signature, the Sentinel is the stealthiest fixed-wing aircraft that can safely fly through even the thickest SAM networks without being seen (electronically).
While it cannot be outfitted with as many HARMs as the non-stealthed variant of the To-201, the Sentinel is on-par in terms of being a deadly SEAD threat to SAM batteries. So as long as the Sentinel has its radar toggled off, it can spot any radar site that activates, fire off a HARM in its direction, and then quickly relocate elsewhere without being spotted even once.
Drawbacks
The Sentinel's only real downside is its lack of variety when it comes to onboard munitions, which makes it far less useful for CAS purposes unlike the Greyhawk (the latter is capable of carrying air-to-air missiles as well as AGMs and LGBs).
Camouflage
- Dark Grey: Pattern-less scheme that uses a dark ghost grey paint colour.
- Dark Grey (Camo): Two-tone dark grey/ghost grey paint scheme designed for low observability.
Protection
The Sentinel has a base armour value of 50.
Hull
The hull can resist 75 points of damage. 50% of damage is always transferred onto the drone's "health" pool.
It takes 200% increased damage from high-explosive (HE) type weapons.
Engine
The engine can take 75 points of damage before failing. 50% of damage will be transferred onto the drone's "health" pool. The engine always takes 200% increased damage from HE-type weapons.
If damaged: Lowers engine power output.
If destroyed: Causes total power loss.
Fuel tank
The fuel tank can survive up to 150 points of damage before rupturing. 50% of damage will always be transferred onto the drone's "health" pool. It takes 400% increased damage from HE-type weapons.
If damaged: Causes fuel to gradually leak, up to 50% of the tank's current capacity.
If destroyed: Entire fuel tank will be depleted over several seconds.
Control surfaces
The drone's control surfaces consist of six components:
- Ailerons (left/right)
- Elevators (left/right)
- Rudders (left/right)
All six components can resist 75 points of damage before failing (individually). They take 300% increased damage from HE-type weapons.
Depending on which specific control surface is hit, the drone's handling and agility will be degraded based on the severity of component's damage.
Stealth
The Sentinel has all-aspect stealth and is incredibly difficult to detect both electronically and visually on all spectrums:
RCS
The Sentinel has a radar cross-section rating of just 0.15. It can only be detected at 15% of an opposing radar's maximum range (an impressive reduction of 85%).
IR
The Sentinel is partially masked against infrared sensors, and can only be spotted at 80% of the sensor's range (factor of 0.8; reduction of 20%).
Visual
The Sentinel's shape makes it slightly more difficult to detect via visual sensors, and can only be tracked at 90% of an opposing sensor's default range (factor of 0.9; reduction of 10%).
Sensors
The Sentinel has an array of sensors designed to allow it operate in ground attack missions:

Teal = Active Radar
Orange = IRST
Green = Visual
Active Radar
The active radar has a maximum range of 8 km against aerial targets and 6 km against ground targets. Coverage extends to an azimuth and elevation angle of 60 degrees in both directions.
It has a minimum operating distance of 500 m, while identity recognition locks in at 6 km out from a target. The radar itself also has an elevation offset of 20 degrees.
Infrared Search and Track/Visual Sensor
IRST detection extends out to a maximum range of 4 km against aerial targets and 3 km against ground targets. Targets can be recognised once they get within 4 km range.
Visual detection extends out to 3.5 km for aerial targets and 3 km for ground targets. Identity recognition only registers within a range of 3 km.
Both sensors are located in the Sentinel's targeting camera, have a minimum operating range of 500 m, and have an azimuth coverage of 51 degrees while for elevation it is 37 degrees. Either sensor can only track targets if they are moving at speeds of 180 km/h or less.
Radar Warning Receiver/Passive Radar
The RWR has a 360 degree detection radius and a target recognition range of 12 km.
Laser Spot Tracker
Laser markers and infrared strobes can be tracked within a range of 6 km. It has an acquisition cone of 180 degrees.
Armament
NOTE: Only the weapons used on the default loadout for the Sentinel are listed here. For full details on ordnance that can be mounted on the Sentinel, refer to the dynamic loadouts article.
The AI "gunner" controls both GBU-12 laser-guided bombs which are stored within the Sentinel's internal weapons bay. The AI's camera has access to three fields of view and can toggle a day, night or black-hot/white-hot thermal vision mode:
GBU-12

- Main article: Dynamic loadouts#GBU-12
Laser-guided bomb.
Relies on the Sentinel's Laser Spot Tracker sensor to function.
Achievements
- Get Arrested
- Order the Sentinel to land on the USS Freedom aircraft carrier and have it lower its tail hook to catch on the flight deck's arrestor wires. Must be performed either manually (not recommended) or with autopilot enabled while controlling the drone as its "pilot" AI.
Trivia
- The Sentinel is based on the "X-47B" UAV which was developed by Northrop Grumman for the U.S. Navy's now-cancelled Unmanned Carrier-Launched Airborne Surveillance and Strike (UCLASS) programme.
- It also bears a resemblance to the X-47B's successor, the "MQ-25A Stingray", which incidentally is also developed by Northrop Grumman for the U.S. Navy's follow-on programme to succeed UCLASS: the Unmanned Carrier Aviation Air System (UCAAS).
- The Sentinel's weapon bays are significantly larger than any air-to-ground weapons currently implemented. Despite this size, a rack of two Macer II missiles will visibly clip outside the bay doors.
- It is currently the only fixed-wing jet in ArmA 3 that uses a full blended-wing-body airframe.
Gallery
External links
See also
Drones of comparable role and configuration
- MQ-4A Greyhawk (Light NATO/Heavy CSAT/AAF counterpart)
- KH-3A Fenghuang (Light CSAT counterpart, ArmA 3: Apex only)
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Wheeled | AMV-7 Marshall • HEMTT • Hunter • Prowler • Quadbike • Rhino MGS (UP) • UGV Stomper |
Tracked | CRV-6e Bobcat • ED-1D Pelter (ED-1E Roller) • IFV-6a Cheetah • IFV-6c Panther • M2A1 Slammer (A4 UP) • M4 Scorcher • M5 Sandstorm |
Rotor-wing | AH-9 Pawnee • AH-99 Blackfoot • AL-6 Pelican • AR-2 Darter • CH-67 Huron • MH-9 Hummingbird • MQ-12 Falcon • UH-80 Ghost Hawk |
Fixed-wing | A-164 Wipeout • F/A-181 Black Wasp II • MQ-4A Greyhawk • UCAV Sentinel • V-44X Blackfish |
Aquatic | Assault Boat (Rescue) • Speedboat Minigun • SDV |
(Parenthesis) denote variants. Helicopters DLC | Apex DLC | Jets DLC | Laws of War DLC | Tanks DLC | Contact DLC |