NOTE: This article is about the U.S. Army faction in ArmA: Armed Assault, ArmA 2: OA and ArmA 3. For the United States (U.S.) faction in ArmA: CWA/Reforger, see United States of America. |
The United States Army (short form: U.S. Army) is a BLUFOR faction that has been featured in all the main ARMA games to date.
Overview[]
« | This We'll defend. U.S. Army motto
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Background[]
The U.S. Army is the primary land force branch of the U.S. military. It is consistently one of the most technologically advanced factions in the ARMA series. Only the Russian military and Chinese-led CSAT forces come close to being able to challenge it as peer adversaries.
ArmA: Cold War Assault[]
In ArmA: Cold War Assault, the U.S. forces based on Everon and Malden formed the vanguard of NATO's presence in the region.[1][2] The garrison was initially commanded by General Williams[3], though he was later succeeded by Colonel Caper Blake by late 1982.[4]
They served as a bulwark against the backdrop of Soviet forces based on the neighbouring territory of Kolgujev.[2] They primarily operated out of their main base on Malden[5], covertly offering assistance to the partisans on Nogova during its occupation by Soviet forces.[6]
ArmA: Armed Assault[]
In ArmA: Armed Assault, a limited force of mechanised infantry forces were deployed to the Kingdom of South Sahrani. The force served as advisers training the South Sahranian military, the Royal Army Corps of Sahrani.[7][8] Initially, the commander in charge of the garrison was Captain David Armstrong.[9]
Beginning in early 2006, the garrison would be gradually downsized[10][8] but was temporarily expanded in scope after the North commenced its invasion of the South.[7] The contingent would remain until late 2006 and would be fully withdrawn by 2007.[11]
ArmA 2[]
In ArmA 2: Operation Arrowhead, the U.S. Army comprises the bulk of Task Force Knight[12], one of the many elements that form a part of the multinational NATO coalition consisting of allied forces from the United Kingdom (the British Army), the Czech Republic (ACR) and German special operations (the KSK).[13] All elements fell under the command of Colonel C.F. Kane.
Under a United Nations-approved mandate, U.S. Army forces in TF Knight are deployed to stop the threat of a Takistani invasion into neighbouring Karzeghistan.[7][12]
The bulk of TF Knight and its accompanying elements consisted of a mixture of ground forces from the 1st Armored Division (1st AD) alongside airborne infantrymen from an unspecified division.[14] The Army's elite 1st Special Forces Operational Detachment-Delta (1st SFOD-D) also supported ground forces; their deployment estimated to be a platoon's worth of operatives.[12]
ArmA 3[]
In ArmA 3, U.S. Army forces are (initially) assigned to the multinational, NATO-sanctioned Task Force Aegis. They are tasked with maintaining peace and overseeing the ceasefire between the Altis Armed Forces (AAF) and Freedom and Independence Army (FIA) rebels.[15][16][17][18]
In the aftermath of the Stratis Incident[7], two Mechanized Brigade Combat Teams from the 111th Infantry Division (111th ID): the 7th Mechanized Brigade Combat Team (7th MBCT)[19] and the 21st Brigade Combat Team (21st BCT)[20], would be dispatched to the island nation. They would be supported by naval and air elements from the U.S. Navy's 6th Fleet.[21]
Following an agreement between NATO members in late 2035, the Electron joint military exercises are held on a biennial basis in the Eastern European country of Livonia. In addition to training, they support local forces from the Livonian Defense Force to deter infiltration attempts by its hostile Russian and Belarusian neighbours.[22]
TF Aegis was commanded by Colonel Andrew MacKinnon.[16][23] The 111th was led by Colonel David Armstrong.[19]
History[]
The U.S. Army has been a faction in almost every single conflict throughout the ARMA series. Only a handful of engagements have not directly involved the faction in some way.
NOTE: Although generically categorised and labelled under "NATO" in-game, all NATO forces in ArmA: Cold War Assault and ArmA 3 except for those that are explicitly mentioned to be conventional/special forces from another country (e.g. CTRG) are for all intents and purposes U.S. Army troops.
Events of Resistance (1982)[]
SPOILER ALERT |
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NOTE: This section contains spoilers from ArmA Cold War Assault's 'Resistance' campaign. During the Soviet occupation of Nogova, a small U.S. black ops team led by Major James Gastovski covertly assisted the anti-Soviet partisan movement on the island. They provided shipments with the latest in Western-made firearms and equipment.[6] They also participated in numerous attacks as the partisans made their final assault against the city of Petrovice, destroying the Soviet communications centre to prevent the city's garrison from being reinforced.[7][24] When the leader of the Soviet occupation force, (then-) Colonel Aleksei Guba, realised that his forces had no chance of holding onto Nogova[25], he attempted to cover his retreat by arranging for bombers to obliterate the entire island in a genocidal bombing campaign.[7][3] MAJ Gastovski's team attempted to assist the partisans by infiltrating the airport themselves.[26] They are unsuccessful however, and are forced to retreat after the majority of the team (aside from Gastovski himself) are killed by the Soviets.[27][28] The Nogovan partisans were on the verge of defeat[29] until one of the senior officers at the Malden airbase, Colonel Caper Blake, managed to arrange for some air support and ground troops to relieve the partisans. With their assistance, the partisans manage to deal the finishing blow against the remaining Soviet forces.[4] |
Events of Cold War Crisis (1985)[]
SPOILER ALERT |
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NOTE: This section contains spoilers from ArmA Cold War Assault's 'Cold War Crisis' campaign. Led once more by (now General) Guba, rogue Soviet forces invade Everon and run up against the U.S. Army garrison on the island. The training camp is quickly destroyed, leaving no survivors to tell the tale of what had happened.[7][2] In response to the loss of communications, the commander of the U.S. Army garrison on nearby Malden, Colonel Blake, dispatches helicopter scouts to ascertain the identity of the camp's attackers. When the helicopters fail to return[30], he sends several squads to assault Everon itself.[31] Upon landing, they immediately come under fire from Guba's forces and retaliate. They retake the villages of Morton and for a few moments, Regina as well, but are forced to retreat when Soviet reinforcements threaten to overrun the counterinvasion force. After another assault against the city of Montignac, U.S. Army forces are completely overrun and take heavy losses while retreating back to Malden.[7] Weeks later, Malden itself is invaded by a massive Soviet amphibious force. The U.S. Army garrison is almost overrun as Soviet forces approach the main airport, but are stopped in their tracks by the combined efforts of (then Sergeant) David Armstrong's infantry and Lieutenant Robert Hammer's tank platoons along with the assistance of MAJ James Gastovski's black ops team.[7] After Malden is finally liberated of Soviet troops, Blake's forces - now reinforced by fresh U.S. Army troops from the continental United States, stages a second counterinvasion of Everon. With the help of the local Everon Freedom Alliance guerillas, U.S. Army forces are able to drive the Soviets literally into the sea after destroying their headquarters in Saint Pierre.[7] Blake's force then turned their focus to the Soviet-held territory of Kolgujev. After staging an amphibious landing on the southern side of the island, they began pushing north towards the Soviet HQ where Gen. Guba's remaining forces had fortified themselves at. However, news comes in from Guba himself that a "special" weapon was being prepared for Blake's men, and that it would be used against them if they did not immediately withdraw from Kolgujev, Everon and Malden. MAJ Gastovski infiltrates the Soviet HQ and manages to recover disarm codes for Guba's secret weapon, which turns out to be a stolen nuclear SCUD missile. As the flashpoint reaches breaking point, it fell down to Gastovski's team to hunt down the SCUD and destroy it before it could be used against U.S. forces.[7] After a fierce battle in central Kolgujev, the SCUD is finally destroyed by U.S. troops before it could be fully fuelled. However, Guba had actually hidden a second nuclear missile and was similarly preparing to use it against COL Blake's forces. MAJ Gastovski manages to intercept Guba before he can escape and once again destroys the second hidden SCUD just seconds before launch.[7] With its destruction and Guba's subsequent capture, the flashpoint in the islands chain comes to a decisive end, and victory is achieved by U.S. forces.[7] |
Events of Armed Assault (2006)[]
A few elements of the U.S. Army were present in South Sahrani helping to train the country's armed forces, the Royal Army Corps of Sahrani (RACS).[8] As the training mission came to an end, the U.S. Army began withdrawing its advisory forces from the island to return to the United States.[10]
SPOILER ALERT |
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NOTE: This section contains spoilers from ArmA Armed Assault's 'Armed Assault' campaign. Despite repeated warnings from intelligence sources that the North was planning a full-scale invasion of the South, the U.S. Army continues its drawdown from Sahrani. With only a few American troops left, the SLA commences its planned attack on the South and easily overwhelming the outmatched RACS and small U.S. Army presence.[7][8][32] Unable to halt their advances, the U.S. Army contingent can only resort to small attacks aimed at delaying the SLA's push southward. They made a brief stand at the city of Ortego until they were forced to retreat further south due to heavy losses.[33] A small group of U.S. troops then remained behind to demolish the bridges at Dolores while another helped to sabotage enemy armoured units during the night in Somato, employing their technological advantages over the SLA.[34] Nonetheless, the U.S. Army and RACS forces are still unable to prevent the SLA from gaining further ground in the South. The reinforcing waves are simply too much for them to handle, and are almost completely overrun during their last stand in Paraíso.[7][35] Fortunately, reinforcements from the USMC's 27th Marine Expeditionary Unit are arrive in the nick of time to repel the SLA.[35] The joint U.S. Army/USMC/RACS force are eventually able to repel the North's invasion force back across the border.[7][36] Massacres of Southern civilians - presumed to have been carried out by the North, are found during the liberation of the South's occupied cities.[37][38] A counterinvasion of the North is eventually authorised by U.S. Army command at the request of the Southern government, and U.S. Army/USMC/RACS troops proceed to attack northward across the border.[7][39] They strike the cities of Obregan while repelling attempted counterattacks by the North, and take part in amphibious landings across the North's coastlines.[40][41] The combined might of the Americans and Southern Sahrani forces then proceeded to surround the North's capital of Bagango after two days of hard fighting, and apprehended its leader Prime Minister Torrez. With the SLA finished off for good, the North is reunited under the South's banner and reforms the divided countries into a unified nation at last.[7][42][43] |
Events of the Rahmadi Conflict (2006)[]
SPOILER ALERT |
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NOTE: This section contains spoilers from ArmA Queen's Gambit 'Rahmadi Conflict' campaign. Despite their success, U.S. intelligence confirms that small pockets of SLA forces were able to flee to a small island called Rahmadi off the southern coast of Sahrani. Two teams of U.S. special forces along with a company of U.S. Army troops are immediately dispatched to assault the island. Through their interrogations of former Prime Minister Torrez, the CIA confirms that the leader of the SLA remnants was a man named Ramirez, who once served as the president of the North and was its true leader. Joint USMC/U.S. Army forces eventually succeed in capturing Rahmadi after a day of heavy fighting, though president Ramirez is nowhere to be found. He is later tracked hiding on the island of Porto, where U.S. special forces manage to intercept and capture the fugitive leader. |
Events of Royal Flush (2007)[]
Joint U.S. Army/USMC forces continued to remain on Sahrani, assisting the now unified and Southern-led government in rebuilding the wartorn nation.
A few months into the deployment however, the reigning King Joseph III and his successor Prince Orlando, are supposedly killed in an aviation accident. The King's daughter, Isabella, assumes the position of Queen and takes over the country's leadership.[44] Her first act as leader was to mandate the removal of all U.S. forces from Sahrani. The last of the U.S. Army/USMC troops depart from Sahrani a few weeks after her assumption of the throne.[7][11]
Events of Operation Arrowhead (2012)[]
SPOILER ALERT | |||||||||
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NOTE: This section contains spoilers from ArmA 2: Operation Arrowhead's 'Operation Arrowhead' campaign. In a desperate bid to hold onto his crumbling power base, the dictator of Takistan, Colonel Muhammad R. Aziz, threatens the nearby country of Karzeghistan with an ultimatum that chemical weapons would strike the country if the oil-rich fields of the Sharig Plateau were not "immediately returned to the people of Takistan".[7][45] Backed by the Security Council, the United Nations demands the Takistani government back down with its threats and authorises foreign intervention in the country should Aziz fail to unconditionally withdraw his ultimatum.[45] The U.S. Army establishes Task Force Knight and prepares for the invasion of Takistan.[7][12][13] Hours before the invasion was to commence, several sniper and Delta Force fireteams were sent to assassinate key government officials and commanders within the Takistani military. Though the majority succeeded, Aziz survived the attempt on his life and managed to escape.[7][14]
Deploying from rebel-held regions, Operation Arrowhead commences in full swing with the U.S. Army-led troops of TF Knight leading the way.[14][46] They successfully secure the airfield at Loy Manara first and establish FOB Revolver, allowing them to airlift heavier equipment into the country.[7][47] With a foothold in the region gained, the U.S.-led forces of TF Knight begin pushing north towards the Rasman airfield and clearing the remainder of the heavily fortified Takistani Army/militia-occupied villages and towns along the way.[48][49] However, a cargo plane transporting journalists and aid workers is shot down before U.S. forces can break through the northern pass defences.[50] Their focus immediately shifts to finding the survivors before the Takistani military and their allies are able to.[7][51] Unfortunately, the survivors are captured by the Takistani Army first before U.S. troops could arrive to secure the crash site. Their offensive is stalled while TF Knight attempts to locate the survivors before they can be executed.[52] While they're eventually found to have been moved to the nearby Coltan mines[52], the task force is too late as they only find the corpse of one survivor and the others nowhere in sight.[53]
To make matters worse, explosives are found to have been placed at the mines[54] but they are successfully defused in time before anything catastrophic could happen.[55] Though their focus still remains on finding the remaining hostages, the task force continues to push forward with their offensive northwards.[56] Under the cover of darkness and with the help of the rebels[57], Rasman itself is finally taken after heavy fighting results in the destruction of much of the Takistani Army's airpower and armoured forces, while U.S. forces suffer minimal casualties and prevent the destruction of the nearby oilfields.[7][58] The provincial capital of Zargabad finally becomes the last target on the task force's radar as intelligence sources successfully locate Aziz and the hostages.[59][60] Surrounded on all sides, Aziz attempts one last ditch attempt at fleeing the country with the help of his remaining forces.[60] However, with the imprisoned aid workers being used as human shields, the task force is forced to manually clear the city block by block in order to avoid inflicting too much collateral damage. In addition, Aziz orders the last of his SCUD ballistic missiles to be prepared in order to inflict serious damage on coalition forces, as well as on the neighbouring country of Karzeghistan.[7][61] Racing against time, TF Knight successfully dismantles the missile platforms before they can be fuelled for launch.[62] Aziz is finally killed after U.S. Army troops and SOF teams corner him at his palace in Zargabad. The rogue Colonel refused to surrender and was subsequently shot to death as he attempted to escape in an SUV.[63][note 7]
A press conference is later held at FOB Arizona with TF Knight's commander, Colonel Kane, reporting on the results of the coalition's victory to the global media.[64] |
Post-Operation Arrowhead[]
With Aziz out of the picture[64], the focus of U.S. forces operating in Takistan was changed to counterinsurgency instead. Priorities included hunting down remnants of the Takistani Army that were still loyal to the now-deceased dictator, as well as training the New Takistani Army (NTA) and assisting the local authorities in maintaining the stability of the country.[65]
Events of Operation Crimson Lance (2012)[]
The U.S. Army assisted in eradicating the threat posed by the last of the pro-Aziz remnants of the Takistani Army in a joint raid alongside the British military and other coalition forces. A drawdown of troops from Takistan was also scheduled with other NATO forces, with the remainder of U.S. forces staying in the secure green zones while leaving the NTA to handle other regions.[7][65]
Unfortunately, this withdrawal would also see the start of the country's downward slide into chaos as the local tribes and warlords, no longer friendly to coalition forces, began competing with the NTA for control over the country.[7][66]
Events of Operation Black Gauntlet (2013)[]
A skeleton force of U.S. troops continue to remain in the green zones throughout the country despite the on-going chaos between the NTA and the various tribal groups. They maintain several checkpoints leading in and out of the green zones, but are otherwise mostly uninvolved with the infighting and provide only minimal support to the local authorities.[7][66]
While fulfilling a contract to escort a group of UN inspectors attempting to reach the site of a supposed Takistani WMD programme, members from the ION Services private military company are stopped at a U.S. Army checkpoint. Though tempted to simply drive through the checkpoint, they hold out until the leader of their detail, Mark Reynolds, manages to secure clearance from the military.[7]
Their patience pays off after they attempt to flee from armed militiamen and another rival PMC group pursuing them. Reynolds successfully convinces the commanding officer in the region to provide air support and destroys their pursuers.
Events of the Prologue (2034)[]
« | As millions of dollars of military equipment and infrastructure is decommissioned, opinion is split as to the wisdom of the drawdown. In light of CSAT forces stepping up joint military exercises in the Pacific, the US is keen to re-orient its conventional forces, reinforcing battalions in the east. Yet, with the Mediterranean basin representing a strategic fault-line between crumbling European influence and a powerful, resurgent East, some argue that the withdrawal could not come at a worse time. News reports on the Army's shift towards the Asia-Pacific region
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A contingent of U.S. Army troops are attached to NATO's Task Force Aegis, a multi-national joint task force that consists of both American and British forces. The task force is deployed the Republic of Altis and Stratis on a five-year long deployment that is aimed at preventing further conflict between Altis Armed Forces (AAF) government forces and Freedom and Independence Army (FIA) guerillas.[7]
By the mid-2030s, the U.S. Army has undergone significant changes to both its enlistment processes and overall structure. Many more Brigade Combat Teams have been authorised or are being reactivated in light of the growing tensions between NATO and CSAT in the Pacific region, and ongoing proxy wars with the People's Republic of China.[15] Conscription has similarly been reinstated, and many troop cuts are slowly being reversed to fill the gap left by almost two decades of sequestration.
However, the U.S. Army continues to struggle working under a limited budget and has been forced to scale back its operations in Southern Europe to better focus on its efforts in the Pacific.[15] Several SIGINT facilities on both Altis and Stratis are due to be decommissioned immediately, while bases on Cyprus are scheduled to be shut down at the latest by 2036.
To help facilitate their removal and to cut down on costs, private contractors have been hired to carry out the majority of the work. Vehicles and other heavy equipment deemed too expensive to ship back to the United States are to be broken down and turned into scrap metal.
Events of The East Wind (2035)[]
SPOILER ALERT | |||||||||
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NOTE: This section contains spoilers from ArmA 3's 'The East Wind' campaign. SurviveWith their mandate having expired and no chance of it being renewed, the U.S. component of TF Aegis begins preparations to leave the country.[15] By the start of The East Wind, most of its combat forces have already departed from the country, leaving behind only a company of engineering, logistics, and non-combat support personnel to oversee the decommissioning of remaining NATO facilities on the island of Stratis.[23]
Suddenly without notice, the AAF contingent on the island launch a supposedly unprovoked attack on the remaining personnel of TF Aegis. The Stratis Air Base and several other outposts manned by American personnel are quickly taken out, with all remaining high-ranking commanders killed in one swift stroke. U.S. forces are caught completely off-guard with what's left of the remaining survivors being forced to retreat into the woods. They eventually regroup at the formerly abandoned Camp Maxwell, and under the leadership of a British special forces Captain, Scott Miller, wage a series of guerilla-style attacks against the AAF to take back the island. At the same time, they try to raise communications with NATO MEDCOM to call for backup.[7] Though initially successfully to some extent, they suffer a major setback when the AAF finally locate their main camp and raze it with artillery. Miller then reveals that his team was able to raise communications with MEDCOM, but they need the town of Agia Marina secured before an invasion can begin. Rallying the last of their resources and manpower, the remaining U.S. Army troops and British special forces assault the town. They drive back the AAF but are once again caught in a trap: CSAT troops and helicopters suddenly attack the remaining survivors and eventually wipe out what's left of the U.S. Army contingent.[7] WinHaving first seized the strategic island of Malden from the North African CSAT garrison, the U.S. Navy's 6th Fleet sails towards Altis in preparation for the invasion of Altis.[21] Leading the charge into the country, the 111th Infantry Division (111th ID) easily retakes island of Stratis from the disoriented and outgunned AAF troops first. Alongside the 21st Brigade Combat Team, both the 111th and the 21st simultaneously attempt to strike multiple strategic locations on the mainland itself.[7] Though they manage to easily secure the entire western half of the island, the drive eastward is met with failure as they encounter heavier-than-expected resistance from the AAF/CSAT garrison at the Altis International Airport.
They are forced to retreat all the way back to Neochori and plan for another offensive. Soon afterwards however, a CSAT raid and armoured counteroffensive almost overruns the defensive lines at Neochori, but are beaten back at the last moment with the help of FIA guerillas.[7] Meanwhile, the 21st attempts an airborne assault on the south-eastern half of the island, aimed at taking the city of Chalkeia in an attempt to draw the AAF away from the airfield. The invasion almost fails due to a unforeseen series of events that almost wipes out half of the attacking force, but the initiative is reclaimed thanks to the resourcefulness of the 21st's remaining troops.[7][20] They manage to completely disrupt AAF/CSAT supply lines and drive a wedge between the AAF defenders at the airport and their bases to the south of the island. Forced to divert aid to plug the gap, the AAF/CSAT garrison is finally cleared out by the 111th after a combination of heavy artillery, and a direct armoured assault crushes the now overstretched defenders.[7] Taking advantage of their successes, they continue to push south towards the capital Pyrgos and after eliminating the last of the AAF defenders in a fierce overnight battle, seize the city.[7] The combined elements of the 21st and the 111th then prepare to strike north-east, aiming to take the towns of Kalochori and Sofia. All the while, they remain wary of the CSAT garrison who are suspiciously avoiding all direct combat with the U.S.-led NATO forces, leaving the majority of the fighting to the AAF.
After almost every town is seized by the 111th, U.S.-led NATO forces finally reach the north-eastern corner of the island. Surrounded and cut-off by U.S. troops at the village of Ioannina, and the last of his combat forces mostly out of commission, the AAF's commander, Colonel Akhanteros, finally gives up and orders an unconditional surrender of all his remaining troops. |
Post-The East Wind[]
« | NATO's invasion - albeit swift and, ultimately, successful - has stirred a new round of debates over the funding of military forces in this region. The conclusion was clear: there is no way NATO can maintain their position here while tensions in the pacific region rise. The decommissioning will continue and NATO will abandon this region. The aftermath of the Altis Incident
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Six weeks pass following the AAF's capitulation. Under the leadership of its new president, Nikos Panagopoulos, the FIA guerillas have transitioned from a military opposition into a political body and work hard restore their homeland.
U.S. forces can be seen overseeing the conference being held at Kavala as the new Altian government, NATO, CSAT and Akhanteros agree to a shared peace deal. Regardless, the U.S. government remains committed to the drawdown and several weeks later, the last of the Army's troops on the island leave the country once and for all following the final decommissioning of remaining NATO facilities.
Events of Apex Protocol (2035)[]
U.S. Army troops form the bulk of the Pacific NATO forces operating in Tanoa, one of the central landmasses amongst the Horizon Islands group of nations. Working alongside the local authorities as part of the "Safe Horizon" exercises, their primary mission was to assist them in rooting out a growing insurgency that was called the "Syndikat".[7]
In reality however, the exercises were being used as a cover for NATO's CTRG black ops unit, who had a completely different set of priorities and reasons for operating in the country. Their initial involvement is mostly limited to providing just logistical support. They otherwise do not directly take part in any of the covert operations being conducted by CTRG.[7]
Events of Old Man (2038)[]
In 2038[7], a super-strain of malaria suddenly strikes the Horizon Islands' Tanoa province. The garrison's medical teams quickly offered their support to the local government but to no avail; for unexplained reasons, no known methods of anti-malaria treatments worked to halt its spread.
Simultaneously, the recently-elected pro-CSAT government had begun to grow impatient with the perceived "uselessness" of the NATO presence. CSAT had also offered their assistance to help with the crisis and within days of their arrival, proved to be immensely successful at stopping the disease.
Seeing no reason to keep U.S. forces in the country, the Horizon Islands government mandated the withdrawal of all American personnel. By mid 2038, the last of the Army garrison would be fully withdrawn to make way for Chinese-led CSAT forces.
Post-Old Man[]
Following the 2035 Moscow Summit, successful accession talks with CSAT has led to the Republic of Belarus becoming a member of the coalition. Furthermore, CSAT officials have announced that integration talks with the Russian Federation are also underway - though the Kremlin has yet to decide on the offer.[22]
With anti-CSAT paranoia in Eastern Europe at all-time highs, the U.S. Army has once again shifted its focus to containing CSAT expansionism in the region. As part of the biennial "Electron" exercises, first signed in late 2035, several Brigade Combat Teams regularly deploy on a rotational basis every two years to Livonia.[22]
The latest exercise, "Electron-39"[7], will involve more than 10,000 personnel from the Army and is primarily aimed at deterring infiltration attempts by the Russian military along the so-called "Andrzejów Gap", a stretch of land that runs through the heart of Livonian territory. It serves as a vital link between NATO's remaining Eastern European members to the Baltic states, and its importance has grown significantly in recent years following CSAT's integration of Belarus.[22]
Equipment[]
ArmA: Cold War Assault[]
At the height of the Malden Islands Crisis, U.S. Army troops mainly utilised ALICE load bearing system chest rigs and wore Battle Dress Uniforms (BDU) concealed in the ERDL woodland camouflage pattern.
For headgear, the latest PASGT helmet served as the standard issue combat helmet which was also camouflaged in ERDL.
ArmA: Armed Assault[]
U.S. Army soldiers at the time of the Sahrani Conflict wore the early variants of the Army Combat Uniform (ACU) camouflaged in the service's new Universal Camouflage Pattern (UCP), a camouflage pattern designed to be useful in all environments.
Their Interceptor Body Armor (IBA) vests on the other hand, were camouflaged with the older but tried-and-true U.S. Woodland pattern. At this time, infantrymen wore ballistic helmets modified with mounts to support night vision goggles. Like their uniforms, they too were camouflaged in UCP.
ArmA 2[]
During Operation Arrowhead, U.S. Army troops could also be commonly seen wearing the ACU but exclusively utilised the newer Improved Outer Tactical Vest (IOTV) series of body armour vests. Almost every infantryman is equipped with a set of night vision goggles for operations in low-visibility conditions.
Their uniforms and other gear are also concealed by UCP camouflage. For headwear, Operation Arrowhead-era U.S. Army line infantry wore the MICH combat helmet while non-combat personnel and officers wore simple Patrol Caps.
1st SFOD-D operatives preferred to wear a mixture of both UCP and MultiCam patterns. They often donned heavily customised MICH ballistic helmets spraypainted in desert tan/coyote brown, and wore dark olive-coloured plate carriers instead.
ArmA 3[]
Two decades after Operation Arrowhead, U.S. Army units attached to Mediterranean NATO forces for the duration of the events of The East Wind can be seen wearing newer combat fatigues that are concealed with the MTP camouflage pattern (not to be confused with the Multi-Terrain Pattern camouflage used by British forces).
Their lightweight plate carriers are usually available in either ranger green or black colours, while the ceramic and blast-resistant plate carriers are optionally available in MTP camouflage.
U.S. troops deployed to the Pacific can be seen during the events of Apex Protocol also wearing the same uniforms and vests, but are concealed with a tropical version of the MTP camouflage pattern instead. Lastly, soldiers deployed to Eastern Europe don gear adorned in a Woodland camouflage pattern.
For head protection, 2030s-era U.S. Army soldiers primarily wear Enhanced Combat Helmets (ECH) and Light Combat Helmets (LCH), which provide moderate ballistic protection against non-large small arms calibre rounds. Aviators and combat vehicle crewmen on the other hand, wear flight helmets (with or without a mandible guard) and blast-resistant crew helmets.
When soldiers are not deployed on combat missions and are attending formal events or memorials, they may opt to don parade uniforms and matching hats for such occasions.
Arsenal[]
Armoury[]
Motor Pool[]
Vehicle | Role | Notes |
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A-10 |
Ground Attack Craft | - Cannot transport any passengers |
AH-1 Cobra |
Medium Attack Helicopter | - Cannot transport any passengers |
AH-64 |
Heavy Attack Helicopter | - Cannot transport any passengers |
CH-47D |
Heavy Transport Helicopter | - Can transport up to 24 passengers |
HMMWV |
Light Utility Vehicle | - Can transport up to 3 passengers |
Jeep |
Light Troop Transport | - Variable transport capacity depending on variant |
LST |
Troop Ship | - Can transport up to 51 passengers - Automatically rearms helicopters that hover near its flight deck |
M1A1 |
Heavy Tank | - Cannot transport any passengers |
M2A2 |
Infantry Fighting Vehicle | - Can transport up to 6 passengers |
M113 |
Armoured Personnel Carrier | - Amphibious - Variable transport capacity depending on variant - Has dedicated variant that can heal infantry |
M60A3 |
Medium Tank | - Cannot transport any passengers |
Mark II PBR |
Light Patrol Craft | - Can transport up to 6 passengers |
OH-58 |
Scout Helicopter | - Cannot transport any passengers |
Sopwith F.1 Camel |
Fighter Plane | - Can transport up to 2 passengers |
Truck 5T |
Utility Truck | - Variable transport capacity depending on variant - Has dedicated variants that can repair, rearm, and refuel ground vehicles |
UH-60 |
Transport Helicopter | - Can transport up to 12 passengers |
Armoury[]
Motor Pool[]
Vehicle | Role | Notes |
---|---|---|
A-10 |
Ground Attack Craft | - Cannot transport any passengers |
AH-1Z |
Medium Attack Helicopter | - Cannot transport any passengers |
AH-6 |
Light Attack Helicopter | - Cannot transport any passengers |
AV-8 |
Ground Attack Jet | - Is able to toggle between standard and vertical flight modes |
Camel |
Fighter Plane | - Cannot transport any passengers |
CRRC |
Rubber Inflatable Boat | - Can transport up to 4 passengers |
HMMWV |
Light Utility Vehicle | - Can transport up to 3 passengers |
M1A1 |
Main Battle Tank | - Cannot transport any passengers |
M113 |
Armoured Personnel Carrier | - Amphibious - Variable transportation capacity depending on variant - Has dedicated variant that can heal injured infantry |
MH-6 |
Light Transport Helicopter | - Can transport up to 5 passengers |
RHIB |
Light Patrol Vessel | - Variable transportation capacity depending on variant |
Stryker |
Modular Armoured Fighting Vehicle | - Variable transport capacity depending on variant |
UH-60 |
Utility Helicopter | - Can transport up to 13 passengers |
Armoury[]
Motor Pool[]
Vehicle | Role | Notes |
---|---|---|
A-10 Thunderbolt II |
Ground Attack Craft | - Cannot transport any passengers |
AH-6J Little Bird |
Light Attack Helicopter | - Operation Arrowhead DLC-exclusive vehicle - Cannot transport any passengers - Has a dedicated unarmed and autonomous variant |
AH-64D |
Heavy Attack Helicopter | - Cannot transport any passengers |
ATV |
All-Terrain Vehicle | - Operation Arrowhead DLC-exclusive vehicle - Can transport a single passenger |
C-130J Hercules |
Cargo Plane | - Can transport up to 25 passengers |
CH-47F Chinook |
Heavy Transport Helicopter | - Operation Arrowhead DLC-exclusive vehicle - Can transport up to 24 passengers |
HMMWV |
Light Utility Vehicle | - Variable transportation capacity depending on variant - Has a dedicated variant that can heal injured infantry |
M1A1 |
Main Battle Tank | - Cannot transport any passengers |
M1A2 TUSK |
Main Battle Tank | - Cannot transport any passengers |
M2 Bradley |
Infantry Fighting Vehicle | - Operation Arrowhead DLC-exclusive vehicle - Can transport up to 6 passengers |
M270 MLRS |
Self-Propelled Rocket Artillery | - Rocket-based artillery system - Cannot transport any passengers |
M1030 |
Motorbike | - Can transport one passenger |
MH-6J Little Bird |
Light Transport Helicopter | - Operation Arrowhead DLC-exclusive vehicle - Can transport up to 5 passengers |
MQ-9 Reaper |
UAV / UCAV | - Autonomous |
MTVR |
Utility Truck | - Variable transport capacity depending on variant - Has dedicated variants that can repair, rearm, and refuel ground vehicles |
Stryker |
Modular Armoured Fighting Vehicle | - Operation Arrowhead DLC-exclusive vehicle - Variable transport capacity depending on variant - Has a dedicated variant that can heal infantry |
Stryker MGS |
Tank Destroyer | - Operation Arrowhead DLC-exclusive vehicle - Cannot transport any passengers |
UH-60M Black Hawk |
Utility Helicopter | - Operation Arrowhead DLC-exclusive vehicle - Can transport up to 13 passengers |
Armoury[]
Motor Pool[]
Vehicle | Role | Notes |
---|---|---|
A-164 Wipeout |
Ground Attack Craft | - Has twelve (12) weapon pylon hardpoints - Does not possess an active radar - Has an anti-radiation passive radar |
AH-9 Pawnee |
Light Attack Helicopter | - Cannot transport any passengers - Has two (2) weapon pylon hardpoints - Can utilise Slingloading - Semi-stealthed against radars |
AH-99 Blackfoot |
Reconnaissance Attack Helicopter | - Cannot transport any passengers - Has four (4) internal weapon pylon hardpoints - Semi-stealthed against radars |
AL-6 Pelican |
Small UAV | - Laws of War DLC-exclusive vehicle - Autonomous - Can disperse information leaflets |
AMV-7 Marshall |
Infantry Fighting Vehicle | - Amphibious - Can transport up to 8 passengers |
AR-2 Darter |
Small UAV | - Autonomous - Has a laser designator - Uses a visual sensor to detect infantry |
Assault Boat |
Rubber Inflatable Boat | - Can transport up to 4 passengers |
CH-67 Huron |
Heavy Transport Helicopter | - Helicopters DLC-exclusive vehicle - Unarmed variant can transport up to 18 passengers - Armed variant can only transport 16 passengers - Can utilise Slingloading |
CRV-6e Bobcat |
Combat Engineering Vehicle | - Can repair, rearm, and refuel nearby ground vehicles |
ED-1 Mini UGV |
UGV / UGCV | - Contact DLC-exclusive vehicle - Autonomous - Military variant can destroy landmines/explosives with disruption shotgun |
F/A-181 Black Wasp II |
Stealth Air Superiority Fighter | - Jets DLC-exclusive vehicle - Has eight (8) internal weapon pylon hardpoints - Has four (4) external weapon pylon hardpoints - Has dedicated variant that is stealthed against radars - Stealthed variant does not have external hardpoints |
HEMTT |
Heavy Tactical Truck | - Variable transportation capacity depending on variant - Has dedicated variants that can repair, rearm, and refuel nearby ground vehicles and heal infantry |
Hunter |
MRAP | - Unarmed variant can transport up to 3 passengers - Armed variants can only transport 2 passengers |
IFV-6a Cheetah |
Self-Propelled Anti-Aircraft Vehicle | - Is Data Link-enabled - Cannot transport any passengers |
IFV-6c Panther |
Armoured Personnel Carrier | - Can transport up to 8 passengers |
M2A1 Slammer |
Main Battle Tank | - Can transport up to 6 passengers |
M2A4 Slammer UP |
Main Battle Tank | - Can transport up to 6 passengers |
M4 Scorcher |
Self-Propelled Howitzer | - Gun-based artillery system - Cannot transport any passengers |
M5 Sandstorm |
Self-Propelled Rocket Artillery | - Rocket-based artillery system - Cannot transport any passengers |
MH-9 Hummingbird |
Light Helicopter | - Can transport up to 6 passengers - Can utilise Slingloading - Semi-stealthed against radars |
MQ-4A Greyhawk |
UAV / UCAV | - Autonomous - Has six (6) weapon pylon hardpoints - Semi-stealthed against radars |
MQ-12 Falcon |
UAV / UCAV | - Apex DLC-exclusive vehicle - Autonomous - Has four (4) weapon pylon hardpoints - Semi-stealthed against radars |
Prowler |
Light Strike Vehicle | - Apex DLC-exclusive vehicle - Unarmed variant can transport up to 4 passengers - Armed variant can only transport 2 passengers |
Quadbike |
All-Terrain Vehicle | - Can transport a single passenger |
Rhino MGS |
Tank Destroyer | - Tanks DLC-exclusive vehicle - Is Data Link-enabled - Cannot transport any passengers |
Rhino MGS UP |
Tank Destroyer | - Tanks DLC-exclusive vehicle - Is Data Link-enabled - Cannot transport any passengers |
SDV |
Diver Propulsion Vehicle | - Can transport up to 2 passengers - Commander can utilise observational periscope - Has a laser designator |
Speedboat Minigun |
Light Patrol Vessel | - Can transport up to 8 passengers |
UCAV Sentinel |
UAV / UCAV | - Jets DLC-exclusive vehicle - Autonomous - Has two (2) internal weapon pylon hardpoints - Stealthed against radars - Is the fastest fixed-wing unmanned jet |
UGV Stomper |
UGV / UGCV | - Autonomous - Can transport a single passenger |
UH-80 Ghost Hawk |
Utility Helicopter | - Can transport up to 8 passengers - Can utilise Slingloading - Semi-stealthed against radars |
V-44X Blackfish |
VTOL Transport / Gunship | - Apex DLC-exclusive vehicle - Variable transportation capacity depending on variant - Can utilise Vehicle-in-Vehicle Transportation |
Gallery[]
ArmA: Armed AssaultArmA 2: Operation Arrowhead |
Video[]
Trivia[]
|
Notes[]
- ↑ Replaced as commander of the Malden garrison by COL Caper Blake by the end of 1982.
- ↑ Replaced GEN Williams by late 1982, continued to serve as commander for an unknown period.
- ↑ Status unknown. Potentially Killed in Action during the events of Armed Assault (2006) depending on the player's actions.
- ↑ Serves alongside Col. Davis during the liberation of South Sahrani and the events of Rahmadi Conflict (2006).
- ↑ Unknown Army commander placed in charge of Task Force Tribal during the events of Operation Crimson Lance (2012).
- ↑ Killed in Action following the events of The East Wind (2035). Served as the commander of Task Force Aegis for the duration of the NATO deployment to the Republic of Altis and Stratis.
- ↑ For unknown reasons, the official Armaverse Timeline erroneously states that Aziz was captured by NATO forces while attempting to flee from the city, directly contradicting all of Operation Arrowhead's endings as well the prologue for Operation Crimson Lance. No further mention of Aziz' survival is brought up in post-Operation Arrowhead/Crimson Lance news reports, nor for the events of Operation Black Gauntlet. Therefore, for the sake of consistency, this article assumes that Aziz canonically remains deceased.
References[]
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External links[]
See also[]
- NATO
- United States Marine Corps
- Sahrani Liberation Army (REDFOR counterpart, Armed Assault)
- Takistan Army (REDFOR counterpart, ArmA 2: OA)
Factions of ArmA: Armed Assault | |
---|---|
BLUFOR | U.S. Army |
REDFOR | SLA |
INDFOR | RACS |
Factions - BLUFOR (ArmA: Armed Assault) | |
---|---|
U.S. Army |
Factions of ArmA 2 | |
---|---|
BLUFOR | USMC • CDF • U.S. Army • KSK • ACR • British Army |
REDFOR | Russian Armed Forces • ChDKZ • Takistani Army • Takistani Militia |
INDFOR | NAPA • Takistani Rebels • United Nations • ION |
Operation Arrowhead | British Armed Forces |
Factions - BLUFOR (ArmA 2) | |
---|---|
USMC • CDF • U.S. Army • KSK • ACR • British Army | |
Operation Arrowhead | British Armed Forces |