The U.S. Army is the primary land force branch of the U.S. military. It is consistently one of the most technologically advanced factions in the ARMA series. Only the Russian military and Chinese-led CSAT forces come close to being able to challenge it as peer adversaries.
They served as a bulwark against the backdrop of Soviet forces based on the neighbouring territory of Kolgujev.[3] They primarily operated out of their main base on Malden[6], covertly offering assistance to the partisans on Nogova during its occupation by Soviet forces.[7]
ARMA Reforger
Four years after the end of the Malden Islands Crisis, the Army continues to maintain a small presence on Everon.[8] The garrison is accompanied by an unknown sized force of Special Forces operatives (otherwise known as Green Berets).[9]
SPIN-OFF: The following information stems from a spin-off expansion or third party Creator DLC and is considered to be non-canon in the main Armaverse timeline.
SPINOFF INFORMATION
The Everon garrison, designated as Task Force Malden, has been forced to defend itself yet again from another Soviet expeditionary force. The sudden arrival of the Soviets has sparked conflict between the two nations.[8][10][11][12][note 7]
Beginning in early 2006, the garrison would be gradually downsized[16][14] but was temporarily expanded in scope after the North commenced its invasion of the South.[13] The contingent would remain until late 2006 and would be fully withdrawn by 2007.[17]
ArmA 2
TF Knight flag
In ArmA 2: Operation Arrowhead, the U.S. Army comprises the bulk of Task Force Knight[18], one of the many elements that form a part of the multinational NATO coalition consisting of allied forces from the United Kingdom (the British Army), the Czech Republic (ACR) and German special operations (the KSK).[19] All elements fell under the command of Colonel C.F. Kane.
The bulk of TF Knight and its accompanying elements consisted of a mixture of ground forces from the 1st Armored Division (1st AD) alongside airborne infantrymen from an unspecified division.[21] The Army's elite 1st Special Forces Operational Detachment-Delta (1st SFOD-D) also supported ground forces; their deployment estimated to be a platoon's worth of operatives.[18]
In the aftermath of the Stratis Incident[13], two Mechanized Brigade Combat Teams from the 111th Infantry Division (111th ID): the 7th Mechanized Brigade Combat Team (7th MBCT)[27] and the 21st Brigade Combat Team (21st BCT)[28], would be dispatched to the island nation. They would be supported by naval and air elements from the U.S. Navy's 6th Fleet.[29]
Exercise Electron-39 insignia
Following an agreement between NATO members in late 2035, the Electron joint military exercises are held on a biennial basis in the Eastern European country of Livonia. In addition to training, they support local forces from the Livonian Defense Force to deter infiltration attempts by its hostile Russian and Belarusian neighbours.[30]
The U.S. Army has been a faction in almost every single conflict throughout the ARMA series. Only a handful of engagements have not directly involved the faction in some way.
NOTE: Although they are generically categorised and labelled under "NATO" in-game, all NATO forces in ArmA: Cold War Assault and ArmA 3except for those that are explicitly mentioned to be conventional forces/SOF units from another country (e.g. CTRG) are for all intents and purposes U.S. Army troops.
Events of Resistance (1982)
SPOILER ALERT
NOTE: This section contains spoilers from ArmA Cold War Assault's 'Resistance' campaign.
During the Soviet occupation of Nogova, a small U.S. black ops team led by Major James Gastovski covertly assisted the anti-Soviet partisan movement on the island. They provided shipments with the latest in Western-made firearms and equipment.[7] They also participated in numerous attacks as the partisans made their final assault against the city of Petrovice, destroying the Soviet communications centre to prevent the city's garrison from being reinforced.[13][32]
When the leader of the Soviet occupation force, (then-) Colonel Aleksei Guba, realised that his forces had no chance of holding onto Nogova[33], he attempted to cover his retreat by arranging for bombers to obliterate the entire island in a genocidal bombing campaign.[13][4] MAJ Gastovski's team attempted to assist the partisans by infiltrating the airport themselves.[34] They are unsuccessful however, and are forced to retreat after the majority of the team (aside from Gastovski himself) are killed by the Soviets.[35][36]
The Nogovan partisans were on the verge of defeat[37] until one of the senior officers at the Malden airbase, Colonel Caper Blake, managed to arrange for some air support and ground troops to relieve the partisans. With their assistance, the partisans manage to deal the finishing blow against the remaining Soviet forces.[5]
Events of Cold War Crisis (1985)
SPOILER ALERT
NOTE: This section contains spoilers from ArmA Cold War Assault's 'Cold War Crisis' campaign.
Led once more by (now General) Guba, rogue Soviet forces invade Everon and run up against the U.S. Army garrison on the island. The training camp is quickly destroyed, leaving no survivors to tell the tale of what had happened.[1][13][3]
The U.S. Army garrison on Malden prepares for the attack on Everon.
In response to the loss of communications, the commander of the U.S. Army garrison on nearby Malden, Colonel Blake, dispatches helicopter scouts to ascertain the identity of the camp's attackers. When the helicopters fail to return[38], he sends several squads to assault Everon itself.[39]
Upon landing, they immediately come under fire from Guba's forces and retaliate.[40] They retake the villages of Morton[41] and for a few moments, Regina as well, but are forced to retreat when Soviet reinforcements threaten to overrun the counterinvasion force.[42][43] After another assault against the town of Montignac[44], U.S. Army forces are completely overrun and take heavy losses while retreating back to Malden.[13][45][46]
The last of the U.S. assault force departs from Everon.
Weeks later, Malden itself is invaded by a massive Soviet amphibious force.[47][48] The U.S. Army garrison is almost overrun as Soviet forces approach the main airport[49], but are stopped in their tracks by the combined efforts of (then Sergeant) David Armstrong's infantry[50][51][52] and Lieutenant Robert Hammer's tank platoons[53][54][55] along with the assistance of MAJ James Gastovski's black ops team.[13][56][57]
After Malden is finally liberated of Soviet troops, Blake's forces - now reinforced by fresh U.S. Army troops from the continental United States, stages a second counterinvasion of Everon. With the help of the local Everon Freedom Alliance guerillas, U.S. Army forces are able to drive the Soviets literally into the sea after destroying their headquarters in Saint Pierre.[13]
The liberation of Everon begins.
Blake's force then turned their focus to the Soviet-held territory of Kolgujev. After staging an amphibious landing on the southern side of the island, they began pushing north towards the Soviet HQ where Gen. Guba's remaining forces had fortified themselves at.
However, news comes in from Guba himself that a "special" weapon was being prepared for Blake's men, and that it would be used against them if they did not immediately withdraw from Kolgujev, Everon and Malden. MAJ Gastovski infiltrates the Soviet HQ and manages to recover disarm codes for Guba's secret weapon, which turns out to be a stolen nuclear SCUD missile. As the flashpoint reaches breaking point, it fell down to Gastovski's team to hunt down the SCUD and destroy it before it could be used against U.S. forces.[13]
After a fierce battle in central Kolgujev, the SCUD is finally destroyed by U.S. troops before it could be fully fuelled. However, Guba had actually hidden a second nuclear missile and was similarly preparing to use it against COL Blake's forces. MAJ Gastovski manages to intercept Guba before he can escape and once again destroys the second hidden SCUD just seconds before launch.[13]
With its destruction and Guba's subsequent capture, the flashpoint in the islands chain comes to a decisive end, and victory is achieved by U.S. forces.[13]
Events of Armed Assault (2006)
A few elements of the U.S. Army were present in South Sahrani helping to train the country's armed forces, the Royal Army Corps of Sahrani (RACS).[14] As the training mission came to an end, the U.S. Army began withdrawing its advisory forces from the island to return to the United States.[16]
SPOILER ALERT
NOTE: This section contains spoilers from ArmA Armed Assault's 'Armed Assault' campaign.
U.S. Army troops at the border along with their RACS allies are overrun.
Despite repeated warnings from intelligence sources that the North was planning a full-scale invasion of the South, the U.S. Army continues its drawdown from Sahrani. With only a few American troops left, the SLA commences its planned attack on the South and easily overwhelming the outmatched RACS and small U.S. Army presence.[13][14][58]
Unable to halt their advances, the U.S. Army contingent can only resort to small attacks aimed at delaying the SLA's push southward. They made a brief stand at the city of Ortego until they were forced to retreat further south due to heavy losses.[59] A small group of U.S. troops then remained behind to demolish the bridges at Dolores while another helped to sabotage enemy armoured units during the night in Somato, employing their technological advantages over the SLA.[60] Nonetheless, the U.S. Army and RACS forces are still unable to prevent the SLA from gaining further ground in the South. The reinforcing waves are simply too much for them to handle, and are almost completely overrun during their last stand in Paraíso.[13][61]
Bolstered by USMC reinforcements, the U.S. Army breaks out of the pocket at Paraiso and proceed to liberate the South.
Fortunately, reinforcements from the USMC's27th Marine Expeditionary Unit are arrive in the nick of time to repel the SLA.[61] The joint U.S. Army/USMC/RACS force are eventually able to repel the North's invasion force back across the border.[13][62]
Massacres of Southern civilians - presumed to have been carried out by the North, are found during the liberation of the South's occupied cities.[63][64] A counterinvasion of the North is eventually authorised by U.S. Army command at the request of the Southern government, and U.S. Army/USMC/RACS troops proceed to attack northward across the border.[13][65]
They strike the cities of Obregan while repelling attempted counterattacks by the North, and take part in amphibious landings across the North's coastlines.[66][67] The combined might of the Americans and Southern Sahrani forces then proceeded to surround the North's capital of Bagango after two days of hard fighting, and apprehended its leader Prime Minister Torrez. With the SLA finished off for good, the North is reunited under the South's banner and reforms the divided countries into a unified nation at last.[13][68][69]
Events of the Rahmadi Conflict (2006)
SPOILER ALERT
NOTE: This section contains spoilers from ArmA Queen's Gambit 'Rahmadi Conflict' campaign.
Despite their success, U.S. intelligence confirms that small pockets of SLA forces were able to flee to a small island called Rahmadi off the southern coast of Sahrani. Two teams of U.S. special forces along with a company of U.S. Army troops are immediately dispatched to assault the island.
Through their interrogations of former Prime Minister Torrez, the CIA confirms that the leader of the SLA remnants was a man named Ramirez, who once served as the president of the North and was its true leader. Joint USMC/U.S. Army forces eventually succeed in capturing Rahmadi after a day of heavy fighting, though president Ramirez is nowhere to be found. He is later tracked hiding on the island of Porto, where U.S. special forces manage to intercept and capture the fugitive leader.
Events of Royal Flush (2007)
Joint U.S. Army/USMC forces continued to remain on Sahrani, assisting the now unified and Southern-led government in rebuilding the wartorn nation.
A few months into the deployment however, the reigning King Joseph III and his successor Prince Orlando, are supposedly killed in an aviation accident. The King's daughter, Isabella, assumes the position of Queen and takes over the country's leadership.[70] Her first act as leader was to mandate the removal of all U.S. forces from Sahrani. The last of the U.S. Army/USMC troops depart from Sahrani a few weeks after her assumption of the throne.[13][17]
Events of Operation Arrowhead (2012)
SPOILER ALERT
NOTE: This section contains spoilers from ArmA 2: Operation Arrowhead's 'Operation Arrowhead' campaign.
In a desperate bid to hold onto his crumbling power base, the dictator of Takistan, Colonel Muhammad R. Aziz, threatens the nearby country of Karzeghistan with an ultimatum that chemical weapons would strike the country if the oil-rich fields of the Sharig Plateau were not "immediately returned to the people of Takistan".[13][20][71]
Backed by the Security Council, the United Nations demands the Takistani government back down with its threats and authorises foreign intervention in the country should Aziz fail to unconditionally withdraw his ultimatum.[71][20] The U.S. Army establishes Task Force Knight and prepares for the invasion of Takistan.[13][18][19] As part of Operation Longbow (having already commenced a year prior to the actual invasion), troops positioned along the southern border of Takistan would start drawing down patrol missions along the Karzeghistan-Takistan border as they readied themselves for war.[72][73] Longbow's missions were primarily for reconnaissance purposes, scouting potential defensive positions that the Takistani Army would utilise[74], as well as acclimatise soldiers on the ground to conditions along the border region.[75]
The invasion of Takistan begins with U.S. forces striking the Loy Manara airfield.
«
Citizen to all units, commencing Operation Arrowhead. Codename Juleen, I say again, Juleen in effect.
COL Kane greenlights the invasion of Central Takistan
»
Deploying from rebel-held regions, Operation Arrowhead commences in full swing with the U.S. Army-led troops of TF Knight leading the way.[21][76] They successfully secure the airfield at Loy Manara first and establish FOB Revolver, allowing them to airlift heavier equipment into the country.[13][77][78][79]
With a foothold in the region gained, the U.S.-led forces of TF Knight begin pushing north towards the Rasman airfield and clearing the remainder of the heavily fortified Takistani Army/militia-occupied villages and towns along the way.[80][81]
TF Knight begins clearing the way north.
However, a cargo plane transporting journalists and aid workers is shot down before U.S. forces can break through the northern pass defences.[82] Their focus immediately shifts to finding the survivors before the Takistani military and their allies are able to.[13][83]
Unfortunately, the survivors are captured by the Takistani Army first before U.S. troops could arrive to secure the crash site. Their offensive is stalled while TF Knight attempts to locate the survivors before they can be executed.[84]
U.S. special operations race to the Coltan mines to save the aid workers and reporters
While they're eventually found to have been moved to the nearby Coltan mines[84], the task force is too late as they only find the corpse of one survivor and the others nowhere in sight.[85]
«
What is that... ? Oh, fuck! Break, break, Citizen, Gambler Lead, this place is rigged to blow!
SFC Terry Graves after discovering the trap placed by Aziz's forces
»
To make matters worse, explosives are found to have been placed at the mines[86] but they are successfully defused in time before anything catastrophic could happen.[87] Though their focus still remains on finding the remaining hostages, the task force continues to push forward with their offensive northwards.[88]
The task force's offensive thunders on.
Under the cover of darkness and with the help of the rebels[89], Rasman itself is finally taken after heavy fighting results in the destruction of much of the Takistani Army's airpower and armoured forces, while U.S. forces suffer minimal casualties and prevent the destruction of the nearby oilfields.[13][90]
The provincial capital of Zargabad finally becomes the last target on the task force's radar as intelligence sources successfully locate Aziz and the hostages.[91][92]
The final Battle for Zargabad begins as U.S. troops race against time to stop the SCUD missiles from launching.
Surrounded on all sides, Aziz attempts one last ditch attempt at fleeing the country with the help of his remaining forces.[92] However, with the imprisoned aid workers being used as human shields, the task force is forced to manually clear the city block by block in order to avoid inflicting too much collateral damage. In addition, Aziz orders the last of his SCUD ballistic missiles to be prepared in order to inflict serious damage on coalition forces, as well as on the neighbouring country of Karzeghistan.[13][93]
Racing against time, TF Knight successfully dismantles the missile platforms before they can be fuelled for launch.[94] Aziz is finally killed after U.S. Army troops and SOF teams corner him at his palace in Zargabad. The rogue Colonel refused to surrender and was subsequently shot to death as he attempted to escape in an SUV.[95][note 8]
«
Task Force Knight defeated the forces of the authoritarian regime in Takistan; its main driving force, and suspected war criminal, Colonel Muhammad Aziz, was killed during a fierce firefight. Our forces successfully rescued the survivors of a plane crash, being held hostage by Colonel Aziz.
COL Kane's opening statement at the press conference post-Operation Arrowhead
»
A press conference is later held at FOB Arizona with TF Knight's commander, Colonel Kane, reporting on the results of the coalition's victory to the global media.[96]
Post-Operation Arrowhead
With Aziz out of the picture[96], the focus of U.S. forces operating in Takistan was changed to counterinsurgency instead. Priorities included hunting down remnants of the Takistani Army that were still loyal to the now-deceased dictator, as well as training the New Takistani Army (NTA) and assisting the local authorities in maintaining the stability of the country.[97][98]
Events of Operation Crimson Lance (2012)
The U.S. Army assisted in eradicating the threat posed by the last of the pro-Aziz remnants of the Takistani Army in a joint raid alongside the British military and other coalition forces. A drawdown of troops from Takistan was also scheduled with other NATO forces, with the remainder of U.S. forces staying in the secure green zones while leaving the NTA to handle other regions.[13][97]
Unfortunately, this withdrawal would also see the start of the country's downward slide into chaos as the local tribes and warlords, no longer friendly to coalition forces, began competing with the NTA for control over the country.[13][99]
Events of Operation Black Gauntlet (2013)
Post-invasion distribution of coalition forces throughout Takistan.
A skeleton force of U.S. troops continue to remain in the Green Zones throughout the country despite the on-going chaos between the NTA and the various tribal groups.[13][99] They maintain several checkpoints leading in and out of the Green Zones[100], but are otherwise mostly uninvolved with the infighting and provide only minimal support to the local authorities.[99][101][102][103]
While fulfilling a contract to escort a group of UN inspectors attempting to reach the site of a supposed Takistani WMD programme, members from the ION Services private military company are stopped at a U.S. Army checkpoint.[100] Though they are sorely tempted to simply drive through the checkpoint[104], the mercenaries hold out until the leader of their detail, Mark Reynolds, manages to secure clearance from the military.[13][105]
Their patience pays off after they attempt to flee from armed militiamen and another rival PMC group pursuing them. Reynolds successfully convinces the commanding officer in the region to provide air support and destroys their pursuers.[106]
Events of the Prologue (2034)
Army engineers await the arrival of private contractors to expedite the decommissioning process.
«
As millions of dollars of military equipment and infrastructure is decommissioned, opinion is split as to the wisdom of the drawdown. In light of CSAT forces stepping up joint military exercises in the Pacific, the US is keen to re-orient its conventional forces, reinforcing battalions in the east. Yet, with the Mediterranean basin representing a strategic fault-line between crumbling European influence and a powerful, resurgent East, some argue that the withdrawal could not come at a worse time.
News reports on the Army's shift towards the Asia-Pacific region
»
A contingent of U.S. Army troops are attached to NATO's Task Force Aegis, a multi-national joint task force that consists of both American and British forces. The task force is deployed the Republic of Altis and Stratis on a five-year long deployment. Their mandate was to prevent further conflict between the Altis Armed Forces (AAF) and anti-government insurgents from the Freedom and Independence Army (FIA).[13][26][107]
By the mid-2030s, the U.S. Army has undergone significant changes to both its enlistment processes and overall structure. Many more Brigade Combat Teams have been authorised or are being reactivated in light of the growing tensions between NATO and CSAT in the Pacific region[107], and ongoing proxy wars with the People's Republic of China.[22][108] Conscription has been reinstated[109][110], and many troop cuts are slowly being reversed to fill the gap left by almost two decades of sequestration.[111]
However, the U.S. Army continues to struggle working under a limited budget due to the nation's ongoing economic crisis[108][112][113] and has been forced to scale back its operations in Southern Europe to better focus on its efforts in the Pacific.[22][107] SIGINT facilities, such as those on both Altis and Stratis, are due to be decommissioned immediately.[31][114]
To help facilitate their removal and to cut down on costs, private contractors have been hired to carry out the majority of the work. Vehicles and other heavy equipment deemed too expensive to ship back to the United States are to be broken down and turned into scrap metal.[115][116]
Events of The East Wind (2035)
SPOILER ALERT
NOTE: This section contains spoilers from ArmA 3's 'The East Wind' campaign.
Survive
The last of the U.S. forces on Stratis prepare to pack up and leave
With their mandate having expired and no chance of it being renewed, the U.S. component of TF Aegis begins preparations to leave the country.[22] By the start of The East Wind, most of its combat forces have already departed from the country, leaving behind only a company of engineering, logistics, and non-combat support personnel to oversee the decommissioning of remaining NATO facilities on the island of Stratis.[31][115]
«
Broadway to all NATO forces on Stratis: Code Foxtrot. Code Foxtrot. AAF forces have overwhelmed the airfield and Air Station Mike-26. We're pulling back.
Callsign Broadway, moments before being cut off
»
Suddenly without warning, the AAF contingent on the island launch a supposedly unprovoked attack on the remaining personnel of TF Aegis.[117][118][119] The Stratis Air Base and several otheroutposts manned by American personnel are quickly taken out[120], with all remaining high-ranking commanders killed in one swift stroke.[121][122]
The survivors desperately attempt to evade detection after the AAF attack
American troops are caught completely off-guard, and what's left of the remaining survivors are forced to retreat into the woods. They eventually regroup at the formerly abandoned Camp Maxwell, and under the leadership of a British special forces officer from the Royal Navy, Captain Scott Miller[123][124], wage a series of guerilla-style attacks against the AAF to take back the island.[122][125][126] At the same time, they try to raise communications with NATO MEDCOM to call for backup.[13][127]
The last of the U.S. troops retake Agia Marina from the AAF
Though initially successfully to some extent[128][129][130], they suffer a major setback when the AAF finally locate their main camp and raze it with artillery.[131][132] Miller then reveals that his team was able to raise communications with MEDCOM, but they need the town of Agia Marina secured before an invasion can begin.[133]
Rallying the last of their resources and manpower, the remaining Americans and British special forces operatives decide to launch an assault against the town.[133] They drive back the AAF but are once again caught in a trap: CSAT troops and helicopters suddenly arrive and overwhelm the remaining survivors.[134][135] What's left of the U.S. Army contingent on Stratis is finally destroyed by an AAF airstrike just as they attempted to flee on boats heading towards the mainland of Altis.[13][136]
Win
The 111th ID plan their next move on the mainland following the initial failed attack on the airport.
Having first seized the strategic island of Malden from the North African CSAT garrison[137], the U.S. Navy's 6th Fleet sails towards Altis in preparation for the invasion of Altis.[29]
Leading the charge into the country, the 111th Infantry Division (111th ID) easily retakes island of Stratis from the disoriented and outgunned AAF troops first. Both the 7th and the 21st simultaneously attempt to strike multiple strategic locations on the mainland itself.[13]
The 111th ID races to repair the breach in the defensive lines at Neochori after the CSAT counteroffensive.
All units, intel indicates enemy mobilization at the airport and capital. Presumed counter-offensive inbound. Report to your CO, assume defensive positions and prepare for contact.
Armstrong ordering all American units at Neochori to prepare for the CSAT counteroffensive
»
They are forced to retreat all the way back to Neochori and plan for another offensive. Soon afterwards however, a CSAT raid and armoured counteroffensive almost overruns the defensive lines at Neochori, but are beaten back at the last moment with the help of FIA guerillas.[13]
Against all odds, the 21st manages to claim Chalkeia despite their heavy losses.
They manage to completely disrupt AAF/CSAT supply lines and drive a wedge between the AAF defenders at the airport and their bases to the south of the island. Forced to divert aid to plug the gap, the AAF/CSAT garrison is finally cleared out by the 111th after a combination of heavy artillery, and a direct armouredassault crushes the now overstretched defenders.[13]
Taking advantage of their successes, they continue to push south towards the capital Pyrgos and after eliminating the last of the AAF defenders in a fierce overnight battle, seize the city.[13]
U.S. forces move north-east to deal the finishing blow against the AAF
The combined elements of the 21st and the 111th then prepare to strike north-east, aiming to take the towns of Kalochori and Sofia. All the while, they remain wary of the CSAT garrison who are suspiciously avoiding all direct combat with the U.S.-led NATO forces, leaving the majority of the fighting to the AAF.
«
All units, stand down. I say again, stand down. The AAF have issued their formal surrender. Straight from Akhanteros himself. Hold your fire and prepare to receive POWs.
Armstrong's orders to all U.S. forces following Akhanteros' surrender
»
After almost every town is seized by the 111th, U.S. forces finally reach the north-eastern corner of the island.[139] Surrounded and cut-off by U.S. troops at the village of Ioannina, and the last of his combat forces mostly out of commission[140], the AAF's commander, Colonel Akhanteros, finally gives up and orders an unconditional surrender of all his remaining troops.[141][142]
Post-The East Wind
U.S. troops continue to maintain watch over the island's fragile post-war peace (Late 2035)
«
NATO's invasion - albeit swift and, ultimately, successful - has stirred a new round of debates over the funding of military forces in this region. The conclusion was clear: there is no way NATO can maintain their position here while tensions in the pacific region rise. The decommissioning will continue and NATO will abandon this region.
The aftermath of the Altis Incident
»
Six weeks pass following the AAF's capitulation. Under the leadership of its new president, Nikos Panagopoulos, the FIA guerillas have transitioned from a military opposition into a political body and work hard restore their homeland.[114]
U.S. forces can be seen overseeing the conference being held at Kavala as the new Altian government, NATO, CSAT and Akhanteros agree to a shared peace deal.[143][144] Regardless, the U.S. government remains committed to the drawdown and several weeks later, the last of the Army's troops on the island leave the country once and for all following the final decommissioning of remaining NATO facilities.[114]
Events of Apex Protocol (2035)
U.S. Army troops form the bulk of the Pacific NATO forces operating in the Tanoa Province, one of the landmasses in the South Pacific island nation of the Horizon Islands Republic. Working alongside the local authorities as part of the "Safe Horizon" exercises, their primary mission was to assist them in dismantling an insurgent group that called itself the "Syndikat".[13][145]
In reality however, the exercises were being used as a cover for NATO's CTRG black ops unit, who had a completely different set of priorities and reasons for operating in the country. Their initial involvement is mostly limited to providing just logistical support. They otherwise do not directly take part in any of the covert operations being conducted by CTRG.[13][145]
Events of Old Man (2038)
Mandated by the Horizon Islands government, the Army garrison is forced to withdraw by mid 2038.
In 2038[13], a super-strain of malaria suddenly strikes the Horizon Islands'Tanoa province. The garrison's medical teams quickly offered their support to the local government but to no avail; for unexplained reasons, no known methods of anti-malaria treatments worked to halt its spread.[146][147][148]
Simultaneously, the recently-elected pro-CSAT government had begun to grow impatient with the perceived "uselessness" of the NATO presence. CSAT had also offered their assistance to help with the crisis and within days of their arrival, proved to be immensely successful at stopping the disease.[149][150]
Seeing no reason to keep U.S. forces in the country, the Horizon Islands government mandated the withdrawal of all American personnel.[149] By mid 2038, the last of the Army garrison would be fully withdrawn to make way for Chinese-led CSAT forces.[146][151][152]
Post-Old Man
Reacting to CSAT's expansion into Eastern Europe, maintaining the security of the "Andrzejów Gap" has become the Army's top priority.
Following the 2035 Moscow Summit, successful accession talks with CSAT has led to the Republic of Belarus becoming a member of the coalition. Furthermore, CSAT officials have announced that integration talks with the Russian Federation are also underway - though the Kremlin has yet to decide on the offer.[30]
With anti-CSAT paranoia in Eastern Europe at all-time highs[108], the U.S. Army has once again shifted its focus to containing CSAT expansionism in the region. As part of the biennial "Electron" exercises, first signed in late 2035, several Brigade Combat Teams regularly deploy on a rotational basis every two years to Livonia.[30][153]
The latest exercise, "Electron-39"[13], will involve more than 10,000 personnel from the Army and is primarily aimed at deterring infiltration attempts by the Russian military along the so-called "Andrzejów Gap", a stretch of land that runs through the heart of Livonian territory. It serves as a vital link between NATO's remaining Eastern European members to the Baltic states, and its importance has grown significantly in recent years following CSAT's integration of Belarus.[30][153]
ArmA 3-era conventional U.S. Army troops (Eastern Europe / 2039)
1/13
ArmA: Cold War Assault
ERDL woodland camouflage pattern utilised by Cold War Assault-era U.S. Army forces.
At the height of the Malden Islands Crisis, U.S. Army troops mainly utilised ALICE load bearing system chest rigs and wore Battle Dress Uniforms (BDU) concealed in the ERDL woodland camouflage pattern. For headgear, the latest PASGT helmet served as the standard issue combat helmet which was also camouflaged in ERDL.
ARMA Reforger
U.S. Woodland/Tigerstripe camouflage patterns utilised by Reforger-era U.S. Army forces.
By 1989, soldiers of the garrison on Everon continue to wear the Battle Dress Uniform alongside their standard-issue PASGT vests (combined with ALICE LBVs), all adorned in the U.S. Woodland camouflage pattern. This similarly applies to U.S. Army Special Forces teams attached to the garrison (the Green Berets), though they eschew ballistic-resistant vests and only wear their ALICE LBVs into battle. In the case of specific Army SF operatives, particularly those tasked with recon roles, they prefer to wear older Tigerstripe camouflaged uniforms, headgear, and vests.
The PASGT combat helmet is worn by the majority of conventional infantrymen, with or without a pair of dust goggles strapped. Some specialist soldiers like snipers on the other hand, prefer to wear boonies in lieu of the PASGT while Special Forces operatives do not wear any protective headgear at all, choosing instead to wear a mix of knitted caps, boonies and/or patrol caps. When soldiers are off-duty or are not actively deployed in combat, they wear their standard-issue patrol caps instead.
Helicopter pilots and flight crews wear SPH-4 flight helmets alongside one-piece CWU-27/P flight suits. Armoured vehicle crews don protective overalls and wear the DH-132A helmet. However, in both cases, their flight suits and overalls are not camouflaged and are only coloured in sage green and olive green (respectively).
UCP/U.S. Woodland camouflage patterns utilised by Armed Assault-era U.S. Army forces.
U.S. Army soldiers at the time of the Sahrani Conflict wore early variants of the Army Combat Uniform (ACU) adorned in the Army's new Universal Camouflage Pattern (UCP), a pattern designed for use in all environments.
Their Interceptor Body Armor (IBA) vests on the other hand, were camouflaged with the older but tried-and-true U.S. Woodland pattern. At this time, infantrymen wore ballistic helmets modified with mounts to support night vision goggles. Like their uniforms, they too were camouflaged in UCP.
ArmA 2
ArmA 2-era U.S. Army UCP/MultiCam camouflage patterns.
During Operation Arrowhead, U.S. Army troops could also be commonly seen wearing the ACU but exclusively utilised the newer Improved Outer Tactical Vest (IOTV) series of body armour vests. Almost every infantryman is equipped with a set of night vision goggles for operations in low-visibility conditions.
Their uniforms and other gear are also concealed by UCP camouflage. For headwear, Operation Arrowhead-era U.S. Army line infantry wore the MICH combat helmet while non-combat personnel and officers wore simple Patrol Caps.
1st SFOD-D operatives preferred to wear a mixture of both UCP and MultiCam patterns. They often donned heavily customised MICH ballistic helmets spraypainted in desert tan/coyote brown, and wore dark olive-coloured plate carriers instead.
ArmA 3
Camouflage patterns used by ArmA 3-era U.S. Army forces: - MTP (Top-left, Altis) - Tropic MTP (Top-right, Tanoa) - Woodland MTP (Bottom, Livonia)
Two decades after Operation Arrowhead, U.S. Army units attached to Mediterranean NATO forces for the duration of the events of The East Wind can be seen wearing newer combat fatigues that are concealed with the MTP camouflage pattern (not to be confused with the Multi-Terrain Pattern camouflage used by British forces).
U.S. troops deployed to the Pacific can be seen during the events of Apex Protocol also wearing the same uniforms and vests, but are concealed with a tropical version of the MTP camouflage pattern instead. Lastly, soldiers deployed to Eastern Europe don gear adorned in a Woodland camouflage pattern.
For head protection, 2030s-era U.S. Army soldiers primarily wear Enhanced Combat Helmets (ECH) and Light Combat Helmets (LCH), which provide moderate ballistic protection against non-large small arms calibre rounds. Aviators and combat vehicle crewmen on the other hand, wear flight helmets (with or without a mandible guard) and blast-resistant crew helmets.
When soldiers are not deployed on combat missions and are attending formal events or memorials, they may opt to don parade uniforms and matching hats for such occasions.
- Unarmed variants can carry up to 3 passengers - Armed variants can only transport a single passenger
M1025
Light Utility Vehicle
- Troop carrier variants can transport up to 3 passengers - Ambulance variant can transport up to 4 passengers - Dedicated Ambulance variant can be used to heal nearby infantry
M923A1
Utility Truck
- Transport variants can carry up to 14 passengers - Has dedicated variants that can be used to repair, rearm, and refuel nearby ground vehicles - Has Arsenal and Construction variants that allows infantry to rearm and build defensive fortifications close by - Has a mobile Command vehicle variant
UH-1H
Utility Helicopter
- Armed variants have machine guns or stub-wing fitted rocket pods - Unarmed variants can transport up to 8 passengers - Armed variants can transport up to 6 passengers
- Cannot transport any passengers - Has four (4) internal weapon pylon hardpoints - Has dedicated sub-variant with two (2) external stub wing pylon hardpoints - Semi-stealthed against radars
- Helicopters DLC-exclusive vehicle - Unarmed variant can transport up to 18 passengers - Armed variant can only transport 16 passengers - Can utilise Slingloading
- Jets DLC-exclusive vehicle - Has eight (8) internal weapon pylon hardpoints - Has four (4) external weapon pylon hardpoints - Has dedicated variant that is stealthed against radars - Stealthed variant does not have external hardpoints
- Variable transportation capacity depending on variant - Has dedicated variants that can repair, rearm, and refuel nearby ground vehicles and heal infantry
- Jets DLC-exclusive vehicle - Autonomous - Has two (2) internal weapon pylon hardpoints - Stealthed against radars - Is the fastest fixed-wing unmanned jet
- Variable transportation capacity depending on variant - Has dedicated light gunship configuration with four (4) stub wing pylon hardpoints - Can utilise Slingloading - Semi-stealthed against radars
- Apex DLC-exclusive vehicle - Variable transportation capacity depending on variant - Can utilise Vehicle-in-Vehicle Transportation
Gallery
ArmA: Armed Assault
ArmA 2: Operation Arrowhead
Video
Arma 2 Operation Arrowhead - Alliance forces deploy
Trivia
The so-called "U.S. Army" faction in Armed Assault actually consists of both Army and U.S. Marine forces despite being entirely separate branches of the U.S. military in real-life. For gameplay purposes however, both are combined into the same faction.
Some Army units are strangely depicted with wearing a mixture of USMC equipment as a result, like Army officers wearing 8-Point Caps as opposed to the Army's Patrol Cap (the former is exclusive to the U.S. Marines/Navy in real-life), or donning the Lightweight Helmet (LWH) as their standard-issue combat helmet.
It would have been more appropriate for the Advanced Combat Helmet (ACH) or Modular Integrated Communications Helmet (MICH) to be used instead, as both the ACH and MICH were already in mass circulation throughout the U.S. Army for the time period (2006-2007) that Armed Assault takes place in.[154][155]
To further compound the issues surrounding Armed Assault's inconsistent equipment choices, the LWH is not utilised in any capacity by the real-world U.S. Army.
Given the combination of Marine-themed personal gear, it is possible that the faction was (presumably) intended to consist of Marines rather than Army forces at some point during Armed Assault's development.
A sub-faction of Army units camouflaged in woodland gear was only added to Armed Assault after the release of Patch 1.14[156], though not all units were included until Patch 1.15.[157]
Early pre-release screenshots of ArmA 2'sOperation Arrowhead expansion pack showed soldiers still utilising the M16A4 rifle as their primary weapon rather than SCARs as in the final version.[158] It is not known as to whether M16A4s were actually intended to be in the final release version or were simply used as placeholders in lieu of the SCAR family.
In light of the growing tensions in the South China Sea, it is stated that the U.S. Army has reinstated the draft by the mid 2030s.
Several soldiers throughout the main campaign like the men of TF Aegis outright state that they were drafted into service and are "happy" to avoid deployments to the Pacific region.[109][111][110][116]
Before the storyline was changed, the original 2011/2012 versions of ArmA 3 explicitly featured the U.S. Army as a playable faction (before they were renamed into the current generically named "NATO" faction).[159]
The U.S. Army's so-called "MTP" camouflage in ArmA 3 is actually based on the real "MultiCam" family of camouflage patterns and is not a derivative of the British military's "Multi-Terrain Pattern" (which also referred to in short as MTP).[160]
The in-game arid and tropic MTP camouflages are based on the original "MultiCam" pattern and the "MultiCam Tropic" variants.[161] Only woodland MTP is seemingly inspired by a non-American MultiCam derivative: the Polish Border Guards' "SG-14" camouflage pattern.[162]
Reforger would finally reveal that the Army garrison on Malden is designated as "Task Force Malden". However, it is not known if the garrison is canonically named as such in the main Armaverse, as Reforger's training tutorial and the Conflict game mode(s) are completely non-canonical (this similarly applies to all story-related content in Reforger concerning a Soviet invasion of Everon).[11][12]
↑ARMA Reforger's depiction of a three-way conflict taking place between American/Soviet expeditionary forces and Everonian FIA guerillas is completely non-canonical as per the official Armaverse Timeline.
↑For unknown reasons, the official Armaverse Timeline erroneously states that Aziz was captured by NATO forces while attempting to flee from the city, directly contradicting all of Operation Arrowhead's endings as well the prologue for Operation Crimson Lance. No further mention of Aziz's survival is brought up in post-Operation Arrowhead/Crimson Lance news reports, nor for the events of Operation Black Gauntlet. Therefore, for the sake of consistency, this article assumes that Aziz canonically remains deceased.
References
↑ 1.01.1Bohemia Interactive a.s., 2011, 'ARMA COLD WAR ASSAULT MANUAL', The horrors of WWIII are imminent. There are clashes over the Malden Islands from dusk to dawn and you are caught in-between. You must use all of the available resources in your arsenal to hold back the incoming darkness. Infantrymen, armored and air forces are at your command to fight back against enemy aggression. But at the start you are just a simple grunt who has to climb through the Army ranks... You are in the Army now, Soldier! Your only hope is to survive everything you experience., ARMA: Cold War Assault, viewed 19 March 2025, <ArmaCWA_manUK.pdf>.
↑ 3.03.13.2ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Training, "At oh-seven-hundred hours yesterday morning, contact was lost with Everon, the easternmost island in this group. The last communications that came from the island reported heavy military activity in and over the streets. From what we can ascertain, Everon has been occupied by a hostile force, origin unknown. As the only NATO presence in the area it is our job to respond."
↑ 4.04.1ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "GASTOVSKI: I've checked in with HQ. Now, I have to wait to hear from General Williams. Until then... BLACK OPS: Sir, I've got Almighty on the line... GASTOVSKI: This is Lone Wolf. Copy. Sir? Yes, exactly as you said, sir! No, sir, of course not. But sir! How can you be certain? You have to move immediately! Otherwise... No, sir, but... This is serious. He's out of his mind! Goddammit, if you're wrong, thousands people are going to die! Yes, sir. Out. Game over. They’re not coming. TROSKA: What? GASTOVSKI: They're sending a letter of complaint to Moscow. And they'll dispatch a observation cruiser to the area. TROSKA: Great. When they get here, they can barbeque steaks on the fires of Nogova. If Guba sends in those bombers, the whole island's going to go up in smoke."
↑ 5.05.1ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "Major Gastovski to Colonel Blake. Nogova, October 12th. Sir, I'll try to keep this simple. I don't know how to put it any other way. Thanks to the air support you managed to get for us, we finally defeated the Soviets here. We couldn't have done it without you. If we'd relied on General Williams, we'd probably all be dead now. Please accept my congratulations on your promotion to the role of commanding officer of the forces on Malden."
↑ 7.07.1ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Information, "Right. Sorry. Look, Viki, we're here for you, but right now we can't get directly involved. We want to help, but we need more information first. [...] I'm going to stay here, to assist however I can and report back. Tomorrow, we'll bring a few more guys in, and we can get you some gear, if you need it. All through third parties - totally deniable - and I'm here as a private individual... I think you understand."
↑Bohemia Interactive a.s., 2025, Green Berets are ready to deploy. Operation Omega is a go. The battle for Kolguyev is imminent..., 25 October, viewed 5 November 2025, <https://x.com/ArmaPlatform/status/1981722812868939961>.
↑ARMA Reforger 2023 [Video Game], Bohemia Interactive a.s., Training (Reforger), "Concerning what you said, Private, I can only say this... Operation Brightwork has gone to plan. The airbase is in our hands and local FIA guerrilla cells are, for now, playing nice. Just don't get complacent. They're no friends of Uncle Sam. We've already had one report of gear and weapons missing - including radios! I know we're spread pretty thin out here, but be sure you secure your shit. But I digress... Colonel Gray has confirmed the news from Everon. The situation there is... messy. The Russians made landfall about the same time we did. As for what's going on in Europe... well. I can't tell you any more than what you're hearing on AAN. Suffice to say, it's SNAFU. But - what I can say - capturing this airbase has given our boys on Everon a reprieve."
↑ 11.011.1George, N 2023, So I realized I got an answer but didn't remember to post it until I saw this conversation happening again. So the TL;DR version - Arma Reforger is canonical part of the Armaverse. FIA existence and existence in Reforger (GM) is canonical. FIA role in Conflict is gameplay driven, non-canonical. So Reforger itself is meant to be a canonical part of the Armaverse, fitting into one of its several branches. It stems from the OFP timeline, focusing on the Cold War. FIA's purpose in Reforger is to be the universal adversary in the Conflict mode. Conflict is a more generic, sandboxy scenario rather than narrative-driven content. It is non-canonical, but so were many scenarios created by the OFP community in the early days. Otherwise, FIA can be used as a local resistance force, completely in line with the canon of FIA (and its 1989 successor) being friendly to the West. If that makes any sense., Discord [Social Media], viewed 11 April 2025, <https://discord.com/channels/105462288051380224/976019210587217981/1131328628026785834>.
↑ 17.017.1ARMA: Armed AssaultQueen's Gambit 2007 [Video Game], Bohemia Interactive a.s., Royal Flush, Spy, "She sent the Yankees packing as quickly as she could. By the time the coronation was over, they were practically halfway home - not a good sign."
↑ 20.020.120.2Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Longbow, "Operation Longbow is in effect. The U.S. Army has deployed to the region on training exercises; our goal is to get the men and vehicles properly acclimatised to the environment and familiar with the terrain. To the north, an aggressive state is sabre-rattling: keen to claim the rich vein of oil deposits on this side of the border. Reports indicate that diplomatic routes are leading to dead ends, and we're getting close to a flashpoint. By now, it's no secret that we're conducting border patrols and making contact with the local population, with the full support of the fearful government here. Today, we've got some top brass heading in to survey the situation. Operating out of CSL Archer, you're tasked to transport your commanding officer and a general above friendly territory."
↑ 22.022.122.222.3Bohemia Interactive a.s., 2013, 'SINGLEPLAYER', Following harsh economic conditions and political hardships, the global situation of 2035 finds itself at breaking point. Tensions between the North Atlantic Treaty Organization (NATO) and the allied countries of the recently-introduced Canton Protocol Strategic Alliance Treaty (CSAT) are at an all-time high, coming to a head in the Pacific. Meanwhile, on the small island of the Republic of Altis and Stratis, NATO forces are preparing to hand over responsibility for the security of the Republic to the armed forces of the local government. Many, however, remain skeptical as to the wisdom of such a move., ARMA 3 MANUAL, viewed 1 December 2024, <arma3_manual.pdf>.
↑ARMA 3 2014 [Video Game], Bohemia Interactive a.s., Prologue, Common Denominator, "Peacekeeping efforts continue in The Republic of Altis and Stratis following the Civil War. Although some progress has been made, the newly-established government still faces serious obstacles, namely the inexperience of the Altis Armed Forces, or AAF for short. Officially, NATO Peacekeepers, primarily stationed on Stratis, have been seconded to Altis to cooperate and consult with the AAF. Unofficially, they have been assisting with training members of the AAF in order to ensure their ability to maintain security within the Republic itself. Recently, however, member states of CSAT have expressed interest in the Republic, further increasing already-heightened global tensions with NATO."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, ORBAT/Task Force Aegis, "A US-led joint NATO-AAF peacekeeping force stationed on Stratis, with a strictly limited mandate and combat capacity."
↑ 26.026.1ARMA 3:Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, The Peacekeeper, "BISHOP: One thing I don't understand: what were they doing there, all the way up in the mountains? MACDADE: The town, Oreokastro. This place has historic ties with the guerrillas. For years, people here would provide them with food, water... BISHOP: I see. MACDADE: The government responded by 'draining the swamp'. BISHOP: And that involved sending soldiers? MACDADE: Yeah, COIN ops. Adams and his guys were there to remind them of their R2P. BISHOP: Just a sec - I'm getting a bit lost in the lingo here. MACDADE: Hm? Oh gotcha. Um, R2P is their 'Responsibility to Protect'. Counter-insurgency can get real messy real quick. He was in charge of training - Laws of Armed Conflict - that kinda thing."
↑ 27.027.1ARMA 3 2014 [Video Game], Bohemia Interactive a.s., The East Wind, ORBAT/111th Infantry Division, "7th Mechanized Brigade Combat Team (MBCT), 111th Infantry Division, rapidly deployed to the Republic of Altis and Stratis to respond to apparent CSAT aggression."
↑ 29.029.1ARMA 3:Tac-Ops 2017 [Video Game], Bohemia Interactive a.s., Stepping Stone, Disintegration Point, "Once Houdan and Dourdan fell, CSAT's Scimitar Regiment surrendered. Having severed logistics, their hold on Malden crumbled. NATO forces quickly secured the island. Despite losing precious time, the US 6th Fleet entered the Mediterranean. Soon after, Altis and Stratis were successfully invaded..."
↑ 30.030.130.230.3ARMA 3:Contact 2019 [Video Game], Bohemia Interactive a.s., \a3\missions_f_contact\data\img\intro1\articles\intro1_aan_screen_electron_co.paa, "Some 25,000 Livonian, US, and British troops are participating in joint training operations, less than 15 km from the Russian exclave of Kaliningrad. Named Excercise Electron-39, the event will be the biggest of its kind and comes just weeks ahead of a Kremlin decision on a CSAT membership action plan. Russia says that such a show of force, close to its borders, is a threat to its security. Foreign Minister Poda Makarovich said: 'NATO sabre-rattling is counterproductive. The world is already on a precipice. A return to bilateral Cold War-era thinking could be disastrous for everyone. If the US continues to ignore the new world order, and insists on creating enemies where there are none, they run the risk of making their fears a reality.' The Electron exercises began in 2035 and occur every two years. About 14,000 Livonian and 10,000 US personnel are taking part this week, as well as 1,000 from the UK and other NATO states. Attending forces will focus on interoperability, CBRN (Chemical, Biological, Radiological, and Nuclear) defenses, and Electronic Warfare. But AAN's correspondent in Andrzejów, Sean Bradwell, says paranoia in Eastern Europe has reached a fever pitch since Belarus began accession talks with CSAT, following the 2035 Moscow Summit. He added that many in the West are still concerned over the 'Apex Protocol Papers' and the bloc's projection of soft power expansionism. Exercise Electron, Bradwell states, is a way of bolstering confidence at a time when CSAT looks poised to achieve complete global hegemony. If Russia enters the fold, it would mean the final and most important domino has fallen.", AAN News
↑ 31.031.131.2ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Drawdown 2035, "The decommissioning of NATO assets on Stratis is roughly halfway complete, but Commander MacKinnon wants to step up the pace of tearing down these bases. To that end, additional support is required across at Camp Rogain and Kamino; however, an AAF lockdown is making the process all the more difficult. The Greenback brass are due to visit (more than likely to protest against our work, our flags, our very presence - the same old, same old). Most of the roads are closed. Those which are actually open have our friendly neighborhood watch closely monitoring them. At the moment, only specially authorized vehicles are currently permitted freedom of movement. Airspace is open, but it's heavily restricted. We'll have to assess the situation on-the-fly to determine what work we can actually get done. Bring a good book, though, it's nailed on that there'll be plenty of hanging around today."
↑ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Trap, "Fox, this is Hawk. I'm proud to announce that a massive explosion just shook the Soviet communications center. Until they fix it, our "friends" are without radio. You should have around five minutes. Over."
↑ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Hunting, "We threw everything at them, across all possible fronts. They were strong but now so were we especially thanks to our American friends. James and his men certainly made themselves useful. The Soviets finally realized that they couldn’t win."
↑ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "GASTOVSKI: We're running out of time. Us four, we have to go forward and surprise them. You stay here, wait for your people and then attack from the Southeast. TROSKA: James, it's too dangerous! GASTOVSKI: Right. And it's been just a game up to now? Relax, man. We're won't go in too close. TROSKA: OK. We can try it. Take care."
↑ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "We can't make it. Will, fall back. Retreat! Everyone, retreat. Retreat! [...] They're behind me. Goddammit, this is the first time I've... We couldn't make it. Out of ammo... You have to finish it. Here are the charges. Take out the planes. Destroy them! I'll find a place here to hide... Don't worry about me. Just go. Go!"
↑ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "A desperate action. But it may be the last - perhaps now we can finally end this bloody war! Gastovski's boys couldn't manage it. They didn't destroy the airport, they just stirred up the Soviets, who'll now concentrate all their forces here. Out of all the Americans, only Gastovski is still alive, but he's injured and had to hide in the house. It is up to me now..."
↑ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Training, "Believe me we've tried, soldier. Our intelligence assets in this area are limited. I'm sure Washington is diverting satellites to the area like crazy, but this has caught them by surprise, and it's going to be a while before the first bird passes over. For our part, we sent a couple of helicopters to take a look yesterday. Neither returned."
↑ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Flashpoint, "Pipe down, soldiers. Here comes the drop zone. We have to secure Morton, the village over that hill. We'll only be facing infantry armored units, and we have air support, but you still need to stay sharp. Once the enemy's armored units have been destroyed, we'll move in and seize the village. Now, no heroics, OK? This is not an exercise. We're facing a real enemy this time. We'll move into Morton from the left. We're squad Alpha. Squad Bravo will support us from the right, by the forest. When we reach the village we'll wait for the air support."
↑ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Combined Arms, "Alpha, Bravo, Charlie, this is Papa Bear. We have T-80 tanks incoming from the south. Retreat immediately! Repeat, retreat immediately! Out."
↑ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Combined Arms, "You had almost seized Regina, but the incoming tanks forced a retreat. Regina is lost - the remaining troops are moving back to Morton. But don't worry, soldier - you did the best you could."
↑ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Spearhead, "It was tough going, but Chapoi is now under our control! And this would have been impossible if you hadn't destroyed those Shilkas. Good job, soldier!"
↑ARMA: Armed Assault 2006 [Video Game], Bohemia Interactive a.s., Armed Assault, Reclaiming, "The people are relieved that the fighting is over and that the Northern forces are back on their side of the border, but some recent events have forever changed the way these people will look at their Northern neighbours. The Royal forces are working hard all over the kingdom to rebuild a thriving nation nearly destroyed by violent conflict, but they were not prepared for the gruesome truth discovered at the city of Cayo.", AAN News
↑ARMA: Armed Assault 2006 [Video Game], Bohemia Interactive a.s., Armed Assault, Into Enemy Territory, "This is another AAN news update bringing you the latest from the Island of Sahrani. Launching an offensive into the Democratic Republic of Sahrani, US forces have established a strong foothold. Our military analysts predict that if the operation continues at this pace, we could see an end to the Northern regime in a matter of days. Stay tuned.", AAN News
↑ARMA: Armed AssaultQueen's Gambit 2007 [Video Game], Bohemia Interactive a.s., Royal Flush, Spy, "However, the king Joseph III, known as the Liberator, together with his son, the Crown Prince Orlando, perished in a helicopter crash a year after reunification. Without his unifying presence, the tension grew between the poor and republican North and wealthy South that got the better of the postwar reconstruction."
↑Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Longbow, "It was getting busier by the day - more and more activity in and around the CSL. Chiefly, we were tasked with monitoring and supporting border patrols. This was pre-invasion, so the situation was largely safe. Well, 'safe' as compared to what it became, at least. The local population were cooperative. Still, the guys always complained that they looked at them with suspicion, or something. You've gotta remember, this place was well used to conflict. Too used to it. The border itself was just an idea - something drawn on a map - not in any way particularly 'defined', y'know, culturally. From the air, you could pick out the scrapped tanks from back in the 80s pretty easily. On the ground, the guys used to have to be wary of ancient land mines when heading off the beaten track."
↑Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Longbow, "We had some high-ranking officers and some media guys heading in to get an update on the situation. I was to fly out to the edge of the border, circle the routes our patrols used to make, while the brass were brought up to speed."
↑Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Longbow, "CUNNINGHAM: See there, sir - that ridge in the north - that's pretty well dug-in. Sure, we can roll right past it, but, I'd say they've set up firing position for mortars. It's what I would do. Probably a whole truck-load of RPGs and the like. KANE: Understood. CAS will be made available when the time comes. CUNNINGHAM: I know the men would be boosted by that, sir, they always get a kick from hearing the big guns in the air."
↑Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Longbow, "KANE: How do you assess Operation Longbow's progress so far, Major? CUNNINGHAM: Admirably, sir. The men have been conducting patrols. We've had a chance to get acclimatised to the conditions, establish links with most of the local communities, and scout the terrain from the ground."
↑ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Good Morning T-stan, "Operation Arrowhead will start at 0700 with code Juleen, starting an airborne strike of TF (Task Force) Knight on Loy Manara airport and an adjoined military base protecting it. This will allow our planes to establish supply routes and provide first bridgehead."
↑Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Arrowhead, "The invasion had begun by this point, Operation Arrowhead was in effect. We'd moved deeper into the North's territory, establishing Forward Operating Bases in the wake of a fast, coordinated attack. We'd been assigned as support - part of a larger Air Weapons Team - providing tactical cover to ground forces forging their way north through the more dense settlements."
↑Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Arrowhead, "Well... By this stage, the North had built up a significant fighting force; but, it was nothing unexpected. We're talking old soviettanks, Cold War-era stuff, really. Dangerous, yes, but - well - nothing our Apache pilots couldn't handle.."
↑ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Pathfinder, "Mornin' Herrera! The first op was a snap, now we gotta continue pushing north. Your assignment today is to recon the Naran Darre pass and take it by force if possible. You'll be at the vanguard of Malarky's recon element, callsign "Cowboy." The pass is defended by Takistani regulars who won't give up easily, but we need to take it before any of their reinforcements arrive. Report in once it's secured. Understood?"
↑ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Pathfinder, "TF Knight pushes OPFOR towards mountain ridges N of FOB Revolver. The decisive strike gave us momentum we must exploit. Your task is to clear the Naran Darre pass NNE of Loy Manara and secure it against counterattacks by moving to Timurkalay and establishing FOS (Forward Operating Site) Planck there. OPFOR militias are holding the pass. The confidence is high that Takistani army may send reinforcements from N. Minor militia units may be contacted S of the pass."
↑ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Pathfinder, "KANE: Citizen to units Badger and Cowboy. Be advised, we have the exact position of the aircraft crash site. Grid 066048, OPFOR country. How copy? HERRERA: Roget that, Citizen. Mohican crash site at grid 066048. KANE: Badger, I need you to check the site and search for survivors. There were some civviedoctors and embeds aboard. Hold position while Revolver uploads the details to your onboard computers. We've got signs of life down there, but bad guys are closing in, so hurry up! HERRERA: Understood sir, we're Oscar Mike, Badger 1 out."
↑ 84.084.1ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Pathfinder, "HERRERA: Hey guys, thanks for help. Who are you? TAKISTANI REBEL: Hello friends! Welcome! We are Karzeghi warriors. Do not thank us. This government kills our people. It is our duty to kill them. Somebody tried to kill their commander two days ago. He framed us, militias came to kill us! HERRERA: All right, well... we're here because of this plane. We thought maybe we could find some survivors. They were civilians... doctors. TAKISTANI REBEL: Yes, we know this. Soldiers take them to Feruz Abad, they had trucks. There is base near the mines. Coltan. Understand? HERRERA: Well, at least they survived. The Takis will wanna use 'em as hostages rather than kill 'em. I gotta report this. Citizen, this is Badger, come in, over. KANE: Badger, this is Citizen, go ahead, over. HERRERA: Citizen, we've teamed up with Karzegh rebels to fight the Takistani specials guarding the wreck. No survivors at the crash site, but the rebels claim they saw the OPFOR taking survivors in trucks. Please advise, over. KANE: Badger, do you think they can be trusted? Over? HERRERA: Well, I don't think they'd lie to us. KANE: Citizen copies. The coltan mine's where you're heading anyway. Citizen out. HERRERA: Understood. Badger out."
↑ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "HERRERA: Hey Gambler, heard you found the captives dead? GRAVES: No just one of them, ANN journalist I think...photographer maybe. He did some cool photos for ANN Big Picture. PIERCE: What do you think happens with the rest? DRAKE:They'll probably move'em and try to trade them for some officers as soon as we catch enough of them. GRAVES: Unless we get them first! PIERCE: Yeah, let's get going! We got asses to kick!"
↑ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "Citizen to all units, stand by for orders. New objective is the airfield and base in Rasman. Make no mistake, OPFOR will be cornered and desperate. It's possible they may even blow the oil rigs as diversion, so don't let that happen. Follow your FRAGOs, avoid blue-on-blue, and maintain ROE. By the way, our good diplomacy with the locals has paid off: the Karzeg rebels marked the minefields around the airbase. Check your maps. All units commence. Citizen out."
↑ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "HERRERA: Hey, guys! Any news about those missing civvies and pilot? PIERCE: Not that we know of... surprisingly. GRAVES: Wrong again, mister wing-wiper. Take a look at this stuff my team snatched while searching the tower... PIERCE: Dunno, Gambler. You... Okay, you know where they may be, but their chances of surviving the street fighting is close to zip. GRAVES: Well, let's not loose hope just yet. We're supposed to take downtown Zargabad. I might try to ask my commander and take a look. HERRERA: You serious? You really wanna try and convince a US Army lieutenant to ignore orders and let you enjoy a sightseeing tour? DRAKE: As if we didn't see you doing that all the time, lieutenant. Just let me see what I can do. See you guys, gotta report in. HERRERA: I give up. Good luck, man. PIERCE: Drake, I like your style. If things get hot tomorrow on your crusade, gimme a call, you dig?"
↑ 92.092.1ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye of the Hurricane, "Col. Aziz is our high priority target. He's located in his villa. We suppose he'll be heavily guarded and will not give up easily. He also might have an escape plan. Our confidence is high that he'll be picked up by a chopper and try to leave if things prove wrong for him."
↑ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye of the Hurricane, "Aziz has deployed 3 SCUD launchers here, here and here. He claims he's going to fire them at major Takistani cities as our forces will try to capture him. We need the launchers eliminated ASAP, preferably before we strike on Aziz."
↑ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye Of The Hurricane, "Citizen to all units. Our forces have eliminated Enemy Number One. We just nailed Aziz's ass. Stick to your plans, people, it should be easier now. Citizen out."
↑ 96.096.1ARMA 2:Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Press Conference, "Ladies and gentlemen, welcome to the Department of Defense press conference regarding Operation Arrowhead. Task Force Knight defeated the forces of the authoritarian regime in Takistan; its main driving force, and suspected war criminal, Colonel Muhammad Aziz, was killed during a fierce firefight. Our forces successfully rescued the survivors of a plane crash, being held hostage by Colonel Aziz. I'd like to credit CPT Pierce, 1LT Herrera, SFC Graves, and SGT Drake here, who played a significant role in the operation. Questions?"
↑Take On Helicopters 2011 [Video Game], Bohemia Interactive a.s., Memory: Operation Bullseye, "Well, it was post-invasion - we'd ripped through whatever 'standing-army' had existed - all key positions were under coalition control. Only a guerilla insurgency remained, and what was most important was to get the local population on our side."
↑ 100.0100.1ARMA 2:Private Military Company 2010 [Video Game], Bohemia Interactive a.s., Operation Black Gauntlet, Transportation, "U.S ARMY SOLDIER: Approaching vehicle, halt! Stop where you are! DIXON: Sir, we have clearance to head through to Nasdara. U.S. ARMY SOLDIER: Negative, mercenary. This area is locked down. All special access rights are revoked."
↑ARMA 2:Private Military Company 2010 [Video Game], Bohemia Interactive a.s., Operation Black Gauntlet, \ca\video_pmc\cp10_outro_b.ogv, 00:24, "The attack comes amid heightened tensions in Takistan. Analysts have suggested that the draw down of NATO troops, combined with fractious power struggles between numerous guerilla groups, has exacerbated the security situation.", AAN News
↑Bohemia Interactive 2011, Arma 2: Private Military Company - Latest News From Takistan (ingame video), 20 May, viewed 27 October 2023, <https://www.youtube.com/watch?v=hGHR_ZVqwo4>.
↑ARMA 2:Private Military Company 2010 [Video Game], Bohemia Interactive a.s., Operation Black Gauntlet, Transportation, "FROST: Black Betty to Stranger, confirming that we're though. Thanks for the assistance. DIXON: Goddamn it, you pussy, that took for-fucking-ever.. ASANO: Don't worry about it, Poet, man. I told you Reynolds would sort this all out."
↑ 107.0107.1107.2ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, \a3\missions_f_epa\video\a_in_intro.ogv, 00:17, "However, with the US-led peacekeeping deployment coming to an end of its mandate, NATO forces are finalising their staged withdrawal from the region. As millions of dollars of military equipment and infrastructure is decommissioned, opinion is split as to the wisdom of the drawdown. In light of CSAT forces stepping up joint military exercises in the Pacific, the US is keen to re-orient its conventional forces, reinforcing battalions in the east. Yet, with the Mediterranean basin representing a strategic fault-line between crumbling European influence and a powerful, resurgent East, some argue that the withdrawal could not come at a worse time.", AAN News
↑ 108.0108.1108.2ARMA 3:Contact 2019 [Video Game], Bohemia Interactive a.s., First Contact, Going Dark, \a3\missions_f_contact\data\img\intro2\intro2_laptop_desktop_ww3_co.paa, "LIVING ON A RAZOR'S EDGE... DOOMSDAY CLOCK AT 1 MINUTE TO MIDNIGHT To: Leaders and citizens of the world Re: One minute to midnight Last night, the lugubrious minute hand of humanity moved 1 minute closer to midnight - the nearest it's ever been on the metaphorical Doomsday Clock, first commissioned by writers of the WorldWatcher in 1945. The decision was not taken lightly and reflects a number of potentially cataclysmic events since June last year: – The looming threat from climate change - carbon dioxide emissions are increasing. – The rampant expediture on global nuclear arsenals, heightening the risk of a destructive world war. – The escalating tensions between NATO member states, CSAT, and the Russian Federation. – The international economic crisis, leading to a rise in civil unrest, authoritarian regimes, and regional conflict. – The proliferation of dangerously unstable world leaders, promoting demagogery, brinkmanship, lies, and doublespeak in the pursuit of power.", WORLDWATCHER.COM
↑ 109.0109.1ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Maxwell, "When I heard I wasn't gonna be drafted back out to the Pacific, I couldn't believe my luck. Dunno what the hell I must have done to end up here now. Fucking Karma, man."
↑ 110.0110.1ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Drawdown 2035, "Why d'you think we're shipping out? We did our time. We kept our peace. Now we get to go play with the big boys in the Pacific."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, \a3\missions_f_epa\video\a_in_intro.ogv, 00:43, "CSAT wants to invest in Altis? Let them! The US can no longer be seen to prop up Europe's failed economic situation. This is their mess. We got our own problems - let's deal with those.", AAN News
↑ARMA 3 2014 [Video Game], Bohemia Interactive a.s., The East Wind, New Dawn, "111TH ID SOLDIER 1: It's bullshit - we could've been here much sooner - our battalion was prep'd in a day. 111TH ID SOLDIER 2: I heard it was a budget thing."
↑ 114.0114.1114.2ARMA 3 2014 [Video Game], Bohemia Interactive a.s., The East Wind, Status Quo, "Six weeks have passed since the AAF's capitulation. The FIA, under the leadership of Nikos Panagopoulos, have transitioned from a military opposition to a political body and, alongside our forces, are working hard to restore their homeland. Although it will take time for this country to recover from war, the new government has the confidence of the people of Altis. However, NATO'sinvasion - albeit swift and, ultimately, successful - has stirred a new round of debates over the funding of military forces in this region. The conclusion was clear: there is no way NATO can maintain their position here while tensions in the pacific region rise. The decommissioning will continue and NATO will abandon this region."
↑ 115.0115.1ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Drawdown 2035, "TF AEGIS SOLDIER 1: Wait, what's the assignment today? TF AEGIS SOLDIER 2: Just the same shit as yesterday, man. Vehicle tear-down. TF AEGIS SOLDIER 1: What, we're on that for the whole week? TF AEGIS SOLDIER 2: Yup. At least until the contractors get here, we're the junkyard dogs. TF AEGIS SOLDIER 1: ...I literally cannot wait to get off this fucking rock.'"
↑ 116.0116.1ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Maxwell, "I mean... the military - we're staring down the barrel of a conflict in the Pacific - and we're junking our vehicles? How's that meant to make any sense?"
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Drawdown 2035, "Copy that, Kamino. Dispatching reinforcements. Just hold on! Broadway to all NATOforces on Stratis: Green on Blue, I say again, Green on Blue. AAF forces considered hostile. Hold your ground! Out."
↑ 122.0122.1ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Maxwell (The East Wind), "We're still piecing together what happened this morning, but one thing's clear: Altis Armed Forces on Stratis are hostile. Right now, long-range comms are down, Commander MacKinnon is confirmed KIA and whatever equipment we may have had is either halfway-scrapped or fucked entirely. We need to organise. Rearm. Make a plan. Take back the initiative. We'll split up, Alpha through Delta. I've nominated four men to lead each squad. They've agreed to operate under my coordination. Now, our first priority is situational awareness. Half our force will move out on recon. Another squad will dig in here and take stock of whatever equipment we've got at hand 7That just leaves our most pressing concern. The AAF managed to bring down a Blackfoot. It crash-landed dangerously close to our position. There's a burning wreck and smoke-stack a mile high - that's no good. Alpha will secure the crash site, make a sweep for survivors, and get rid of it."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Situation Normal, "MILLER: This is Captain Scott Miller, Royal Navy. Come in, over. LACEY: Uh... Receiving you, sir. Sergeant Lacey. Over. MILLER: Next time, avoid broadcasting over the whole net, soldier. We're consolidating the remnants of our forces at Camp Maxwell. You're welcome to join us, if you want. LACEY: Yes, sir! Of course! MILLER: Not so fast. Altis Armed Forces have concentrated themselves around Mike-26 and the air base, meaning there's sea AAF units between you and us. I'm dispatching a team to RV with you at 028037, just east of Camp Tempest. Our callsign is Falcon. Make your way there. Over."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Maxwell, "TF AEGIS SOLDIER 1: And who the hell is this Miller guy anyway? TF AEGIS SOLDIER 2: I dunno. Special Forces. SBS or some shit, man. TF AEGIS SOLDIER 1: Yeah, I mean sure, 'CTRG'. Whatever the fuck that means. For all I know, he's the royal fucking janitor. And it's like... who died and made him king? TF AEGIS SOLDIER 2: MacKinnon. And - to be fair to the guy - he's kept us alive this far. TF AEGIS SOLDIER 1: Sure, you're right. It's just that accent, you know? Gets right up my nose."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Maxwell, "Alright, follow me. For now, we're regrouping at Maxwell - whoever's left. Just don't get too comfortable. You're one of the last groups we've been in contact with. Captain Miller's coordinating things. Believe it or not, he's the ranking officer left on this fucking rock. He's just over there ... setting up a temporary briefing area now. We're pooling what little weapons and ammo we have just beside it. It's not exactly an armory, but we need to take stock of whatever we've got left. So, for now, we're divided up into four squads, Alpha through Delta. I'm leading Delta - and your squad leader's just over there - Sergeant Conway's heading up Alpha, you guys must know each other. Anyway, Miller's got the details. A helo went down in a forest nearby. He's putting together a plan. Get your shit together and report in when your set, Corporal. We'll try to sort out exactly what the fuck is going on."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Wet Work, "Recon reports indicate that the AAF will make a push south in the next few hours. It appears they're keen to lock down the area around Girna. Intel suggests that the highest-ranking officer on Stratis will himself be in the area. Neutralizing him will deal a serious blow to our enemy. Decapitating their command structure may even signal an end to this whole situation. We simply cannot let this opportunity pass us by. Now, we've come up with a plan of action. My team has a submersible stashed just off the west coast. That's why we asked for volunteers - those with diving experience. One of my men will use it to lead a small team and insert just north of Girna. Meanwhile, Bravo will circle around and take up a position to the south. Once both teams are in place, we close the trap."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Radio Silence, "As I'm sure you're all well aware, comms are still down. Efforts to restore contact with NATO MEDCOM have, thus far, proven fruitless. The plain truth is, gentlemen, with the AAF regrouping, we must re-establish a link soon. Now, aside from the airbase, Mike-26 is probably the most hi-tech installation on Stratis. It's also one of the most strategically valuable positions on the island. It's a risk, but hitting the facility will deal a serious blow to the AAF, and - if anywhere holds an opportunity to re-open comms channels - it's there. This will be a coordinated effort. Charlie will set up a mortar. Alpha will provide overwatch and mark priority targets. We'll strike hard from distance and - together with Bravo - move in quickly, holding the position against any potential counter-attack."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Death Valley, "It was risky but, thanks to you, Bravo are safe and an enemy mortar position is out of action. While we're not yet in a position to hold the ground we took - and despite being forced to retreat - we managed to adapt to the situation on the ground and strike another blow against the AAF."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Radio Silence, "Air Station Mike-26 is secured and you successfully repelled the reinforcements. However, Delta determined the facility to be unusable - it wasn't possible to establish contact with NATO MEDCOM. Refusing to let it fall back into enemy hands, Miller authorized its destruction. Let's hope it was worth it."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Wet Work, "You managed to clear the town and successfully neutralized a high-ranking enemy officer. Unfortunately, it was not our intended target, Goblin. While the loss of this commander won't go unnoticed among the AAF, it was not the decisive blow we were looking for. Instead, we may have just kicked the hornet's nest."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Crossing Paths, "Alpha, we're under heavy bombardment. All teams, do not return! I say again, do not return! Find shelter. Keep your heads down. Wait until you hear from me! How copy?!"
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Maxwell, "AAF hit us hard last night ... It's good to see you in one piece. We took some casualties. Gillespie. Stephenson. Couple others I didn't really know. Most of the rest of us are basically walking wounded. Anyway, the AAF pulled back. For now at least. Fuck knows why. As you can see ... things are pretty fucked up here. So, we're moving out. Miller's called a meet. Get your shit together. Head over when you're ready."
↑ 133.0133.1ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Maxwell, "I know things don't look good for us right now. We took a hit. We lost a number of good men. Now, nothing I've got to say will change that fact, but I do have new information. Late last night Delta managed to establish temporary long-range contact with NATO MEDCOM. Reinforcements are inbound. We need to lay the groundwork for a full invasion. They need an established foothold, not a broken down base hidden in the woods. I say we attack now. We catch the AAF off-guard. We hold the ground we seize. I'll lead Delta behind enemy lines and take up an advanced position to the North of Agia Marina. Alpha and Bravo will lead the main assault on the military range, while Charlie hit Camp Rogain and contain any counter-attack that might flank our main assault. Once the range is secure, we'll converge on the town and entrench our position. I'll go through the exact details of the plan with each individual squad leader. They'll bring the rest of their men up to speed. Good luck, gentlemen."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Tipping Point, "CONWAY: What the fuck?! Alpha to Delta, a bunch of unidentified helos just buzzed the capital, heading east. Please advise, over. MILLER: Copy that, Alpha. Wait one. MITCHELL: All callsigns, this is Charlie! We're facing a huge counter-attack here! We're being engaged by multiple unknown contacts! Numerous aircraft and infantry firing on our positions! Charlie is under heavy assault, I say again - CONWAY: Jesus Christ! Delta, this is Alpha! What the hell is going on?! Over! Captain Miller! Do you read? Respond! MILLER: Alpha, Bravo, listen carefully. There's not much time. These guys mean business. Disengage. Fall back from the town. Head north. We'll RV at a small bay. Grid 032 068."
↑ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Tipping Point, "CONWAY: Delta, what about Charlie?! MILLER: They're non-responsive, Alpha. There's nothing we can do for them. Unless you'd like to end up the same way, I suggest you get your ass into gear! Double time, Alpha. We'll be waiting. Delta out."
↑ARMA 3 2014 [Video Game], Bohemia Interactive a.s., The East Wind, Paradise Found, "With Paros and Kalochori secured, the AAF are in full retreat, forced north to Ioannina. hey're in a pinch - maybe looking to buy some time - and intel believes they're regrouping in preparation for a last-ditch counterattack. Command is likely to issue the order to push north within the next few hours. Last we heard, negotiations with CSAT have been proceeding unimpeded, though it's unclear exactly how successful they're proving to be. For now, CSAT forces are officially no longer actively participating in AAF operations."
↑ARMA 3:Tanks 2017 [Video Game], Bohemia Interactive a.s., Altis Requiem, Terminal Defiance, "All sides suffered devastating losses. But we came off the worst. Over a third of our forces were either dead or wounded."
↑ARMA 3 2014 [Video Game], Bohemia Interactive a.s., The East Wind, Paradise Found, "All units]], stand down. I say again, stand down. The AAF have issued their formal surrender. Straight from Akhanteros himself. Hold your fire and prepare to receive POWs. Bravo-1-1, come in, over. [...] Converge on Ioannina and assist with the cleanup, over. [...] That goes for you too, Kerry."
↑ARMA 3:Tanks 2017 [Video Game], Bohemia Interactive a.s., Altis Requiem, Terminal Defiance, "Thanks to your heroism and decisive action, our forces held the line. Honestly, you couldn't have done more. The secret components of CSAT'stanks are safe and their evacuation was a complete success. You have singlehandedly turned a catastrophe into a valiant defeat."
↑ARMA 3:Apex 2016 [Video Game], Bohemia Interactive a.s., Apex Protocol, Firestarter, \a3\missions_f_exp_video\exp_m03_vin.ogv, 00:01, "Following the defeat of forces loyal to General Akhanteros, the provisional ceasefire has held firm. With a new round of NATO-CSAT talks due imminently, strategic analysts point to encouraging signs of a lasting peace, with a shared peacekeeping deal on the table.", AAN News
↑ARMA 3:Apex 2016 [Video Game], Bohemia Interactive a.s., Apex Protocol, Firestarter, \a3\missions_f_exp\video\exp_m03_vin.ogv, 00:01, "AAF DEFEAT CLEARS PATH FOR PEACE CSAT EXPRESS REGRET OVER 'MISCOMMUNICATIONS'", AAN News
↑ 145.0145.1ARMA 3:Apex 2016 [Video Game], Bohemia Interactive a.s., Apex Protocol, Keystone, "DUTTON: So, as you know, CTRG's taking part in 'Exercise Safe Horizon'. Anti-piracy, security, etcetera. But - as our NATO liaison - you should be aware of a few, uh, 'operational extras'. BROADALE: Heh. Well - as your NATO liaison - I'm all ears, commander."
↑ 146.0146.1ARMA 3:Apex 2020 [Video Game], Bohemia Interactive a.s., Old Man, "Tanoa. 2038. Exercise Safe Horizon has ended. NATO have reneged on their commitments. A malaria epidemic spreads... And a newly elected government calls for humanitarian support - from CSAT. First they sent their doctors. Then, they sent their soldiers. The criminal organization, known as Syndikat, has become 'politique'... After a power struggle and 3 years of gang warfare, a legitimate insurgency has been born. And now, it threatens to tear the beautiful South Pacific archipelago apart. But not everybody's abandoned the old ways. Some still remember what it means to have fidelity, and honor."
↑ARMA 3:Apex 2020 [Video Game], Bohemia Interactive a.s., Old Man, "I've seen malaria, man. And it isn't this. You call it that and people don't panic... But call it a killer virus, with no known cure? Yeah, then... Then you got a problem!"
↑ARMA 3:Apex 2020 [Video Game], Bohemia Interactive a.s., Old Man, "I shit you not, I left him for like a couple of minutes, came back with an RDT and... Boom, he's burning up. I had about enough time to call the CMO before he, y'know... And his skin - I mean, hell, it was practically peeling off. Does that sound anything like malaria to you?"
↑ 149.0149.1ARMA 3:Apex 2020 [Video Game], Bohemia Interactive a.s., Old Man, "C'est fou... How can our government support CSAT after what they did? They were trying to destabilize the country - remember? Selling guns to dangerous criminals. And now we invite them back! No wonder things are spiralling out of control..."
↑ARMA 3:Apex 2020 [Video Game], Bohemia Interactive a.s., Old Man, "Former president of the Horizon Islands, Benjamin Hope, has condemned government decisions regarding CSAT's militarization of Tanoa. Speaking at a fundraising event for Nouveaux Horizons, he condemned both foreign intervention and militant groups affiliated with L'Ensemble for exploiting the nation's current malaria crisis. La Roche agreed to Canton Protocol demands for combined counter insurgency operations with local gendarmes last week, sparking violent protests in Georgetown, Tanouka, and Ouméré.", Radio Horizons
↑ARMA 3:Apex 2020 [Video Game], Bohemia Interactive a.s., Old Man, "Fucking CSAT, eh? They offer doctors and we get this. It don't matter how you look at it, mec. Government got everybody pissed off - it feels like occupation. And Syndikat, well, as y'know, it's all political now. No way of telling what will happen."
↑Straż Graniczna 2023, W tym roku o przyjęcie w szeregi Straży Granicznej ubiegało się 4210 kandydatów. To o ponad 400 osób więcej niż rok wcześniej! Do formacji dołączyło w tym roku już 1028 nowych funkcjonariuszy. Dla porównania rok temu było 840 funkcjonariuszy, 15 November, viewed 26 June 2024, <https://twitter.com/Straz_Graniczna/status/1724692297671909734>.