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NOTE: This article is about the United States (U.S.) faction in ArmA: CWA/Reforger. For other similarly named articles, you may wish to use the following links instead:


The United States (formally the United States of America, alternately shortened to USA) is a BLUFOR faction in ArmA: Cold War Assault and ARMA Reforger.

Background[]

Soldiers from the U.S. Army represent the vanguard of NATO's presence in the Malden islands group. Bases were established on both Malden and the smaller island of Everon.[1][2]

Due to Malden's low strategic value, the U.S. Army garrison initially consisted of just troops-in-training rather than experienced veterans. U.S.-led NATO forces primarily catered to refuelling and resupplying aircraft flying between the continental United States and NATO bases in West Germany.[2]


ArmA: Cold War Assault[]

Prior to 1982, American forces were only based on Malden and were led by General Williams.[3][4] Command of the garrison was eventually transferred to Colonel Caper Blake by mid-October 1982.[5][note 5]


ARMA Reforger[]

Spinoff noncanon
SPIN-OFF: The following information stems from a spin-off expansion or third party Creator DLC and is considered to be non-canon in the main Armaverse timeline.

Four years after the end of the Malden Islands Crisis, the U.S. military continues to maintain a presence on Everon. However, in 1989, the sudden arrival of a Soviet expeditionary force has sparked conflict between the two nations.[6][note 6]

History[]

Events of Resistance (1982)[]

SPOILER ALERT

NOTE: This section contains spoilers from ArmA: Cold War Assault's 'Resistance' campaign.

After Soviet forces led by Col. Aleksei Guba illegally occupy the Independent Republic of Nogova, the U.S. government and its NATO allies were quick to denounce Moscow's "intervention".[2][7] Simultaneously, the American-led garrison on Malden were placed on a heightened state of alert, though no actual order for the complete mobilisation of troops was called for.[8]

« The current situation in the Malden islands was on the agenda of today's NATO summit, with leaders across the Western world expressing concern about recent events in the Republic of Nogova. An official protest has been logged with Moscow, but the Kremlin has yet to react.
News report
»

However, in spite of their condemnation, NATO as a whole (including the United States) refused to commit actual forces to supporting the partisans overtly. Rather than risk an open confrontation with the Soviets and escalate the situation, the U.S. government opted to secretly aid the guerillas in their struggle.[8]

OFP-campaign-resistance-10

The U.S. special forces team meet with Victor Troska, the leader of the Nogovan Partisans.

Officially, no American forces were present on Nogova. But unofficially, a team of elite special forces - led by Major James Gastovski, were dispatched with orders to gather details on the kinds of supplies that the fighters needed to continue their rebellion. Their rules of engagement (ROE) restricted them from overtly supporting the guerillas, but they were permitted to gather information on Soviet troop movements and relay this data to the partisans.[2][8]

On September 6th[2], the first batch of weapons shipments were delivered successfully to the partisans. Over the coming weeks, increasing amounts of contraband (including advanced American-made surface-to-air missile launchers) were covertly smuggled by the U.S. government and transferred directly to the guerillas.[9]

OFP-mp5-00

Gastovski's team are finally permitted to aid the partisans offensively.

As the guerillas continued their fight, they gradually began to gain the upper hand against the Soviets. With Moscow refusing to give up its hold on Nogova, Gastovski's team were eventually granted clearance to support the partisans offensively. The SOF team partook in many raids against Soviet convoys and facilities across the country.[10] During an operation launched by the partisans to retake the cities of Lipany and Petrovice, the team helped to disrupt Soviet radio communications and also sabotaged their quick reaction units.[2][11]

On September 25th[2], Gastovski's team intercepted communications from the Soviet commander detailing their exit strategy, which would involve massacring the entirety of Nogova's population in a firebombing campaign to cover their retreat. The SOF team relayed information of this impending attack and requested for immediate backup from the Malden garrison.[12]

« They're sending a letter of complaint to Moscow. And they'll dispatch a observation cruiser to the area.
MAJ Gastovski relays the bad news to the partisans
»

However, the incumbent commander of the American forces on Malden - General Williams, refused to dispatch reinforcements to support the partisans. Fearing that overt American involvement would significantly escalate the situation, only a formal letter of protest was submitted to the Moscow.[4]

Neither the partisans nor the SOF team could spare time to wait for such bureaucracy.[4] On their own accord, Gastovski's team tried to stop the Soviets by going after the bombers. However, they were unsuccessful, and Gastovski was the sole survivor of the failed attack.[13]

Fortunately, COL Caper Blake had been listening in on the conversation between Gastovski and Williams. Blake dispatched Apache gunships to assist the partisans just as their troops were about to be overrun.[14] Thanks to their air support, the majority of the Soviet forces are annihilated in one swift stroke, and Col. Guba's genocidal exit strategy was averted.[2][5]


Post-Resistance[]

In the weeks following the withdrawal of Soviet forces from Nogova, the U.S. government dispatched additional troops to reinforce Malden's garrison. To further solidify NATO's presence in the Malden islands group, an additional training camp is constructed on the nearby island of Everon to act as a safeguard (and tripwire) against potential future aggression from the Soviets.[2]

Events of Cold War Crisis (1985)[]

Three years pass, and U.S. forces continue to maintain a presence on Malden and Everon. However, the garrison's troop strength has gradually declined and has largely returned to its pre-Nogova occupation numbers.[2]

SPOILER ALERT

NOTE: This section contains spoilers from ArmA: Cold War Assault's 'Cold War Crisis' campaign.

On May 5th[2], "unknown forces" attack and destroy the NATO training camp based on Everon.

OFP-campaign-coldwarcrisis-00

U.S. forces on Malden are mobilised to investigate the "unknown forces".

A response force is dispatched by COL Blake, having been promoted to the billet of commander over the American garrisons on Malden and Everon, to investigate the presence of the "unknown" attackers. However, they were literally driven into the sea when a massive wave of enemy forces overrun the troops following a failed attack against the city of Montignac.

Two weeks pass without further incident while the U.S. government and its NATO partners seek answers from the Soviet Union, though the Soviets denied any involvement with the attack. To make matters worse, the "Soviet" troops suddenly launched a full-scale invasion of Malden on June 1st. Malden's sea ports are quickly overrun, while Soviet tanks thundered north towards the main U.S. base near La Trinité.[2]

A U.S. Navy Carrier Strike Group was immediately dispatched to reinforce the Malden garrison, but it would take several more days before they could arrive. For the time being, what was left of the U.S. forces on Malden were left on their own.[15]

Soviet forces continued to carve their way through Malden before finally reaching the city of Houdan. The main U.S. airbase itself was now under threat of being completely overrun; all troops - including those still in training, were ordered to prevent Houdan's fall at all costs.[2][16]

OFP-bmp1-00

U.S. forces stage a successful breakout at Lolisse.

After several hours of heavy fighting, U.S. forces were finally able to claim victory for the first time since the invasion commenced on the 1st.[17][18] In an attempt to break out of the Soviet stranglehold, numerous counterattacks were launched over the course of several more days, first against the city of Chapoi further in the south (while also beating back another massive Soviet counterattack).[2][19]

Breakthroughs were also achieved against the villages and towns of Lolisse, La Riviere, Le Port and the settlements of Goisse and La Pessagne along the western coast.[20][21]

The commander of the Soviet forces is eventually revealed to be none other than (now General) Aleksei Guba; the very same officer who led the Soviet occupation of Nogova three years ago. Guba threatened COL Blake directly with total annihilation if his men did not immediately withdraw from Malden.[22] Blake disregards the threat and continues to focus on driving off the Soviets from Malden first. He secretly dispatched MAJ Gastovski and Lieutenant David Armstrong on a covert mission back to Everon to enlist the aid of the guerilla fighters based there.[2][23]

U.S. forces regrouped for one final attack against the remaining Soviet troops on Malden, but first they needed to ascertain the location of their camp, which was hidden somewhere north of the town of Goisse. Scouts are able to identify the camp's location after luring the Soviets out of hiding[24] and raze the camp to the ground after another massive battle.[2][25]

Having destroyed their only remaining base on Malden, U.S. forces - alongside freshly arrived reinforcements from the Navy's CSG, prepared for the impending liberation of Everon.[26] With the assistance of the local guerillas, U.S. special forces infiltrated the island days before the main assault to sabotage Soviet defences.[2][27][28][29]

OFP-campaign-coldwarcrisis-03

The liberation of Everon begins.

On June 20th[2], U.S. forces stepped foot onto Everon for the first time in more than a month since their first defeat at Montignac. They first secured the main airport north of Everon to clear the way for their heavy armour to be brought in[30], while air support[31] and special forces teams worked around the clock to ferry troops and cripple Soviet supply lines.[32]

U.S. troops continued to make their way south, liberating the villages of Morton, Le Moule and Regina before finally retaking the city of Montignac.[33] Their focus then shifted towards the central sector of the island where the Soviets had set up numerous bases near the village of Levie. U.S. tanks rolled through and smashed through Soviet defences while also driving off a counterattack aimed at dislodging them.[2][34][35]

The liberation of Everon finally culminated in a total victory for American forces when troops and armour supported by attack helicopters, destroyed the main Soviet headquarters at Saint Pierre.[36] The loss of the HQ forced the remaining Soviet troops to flee back to Kolgujev, their base back in Soviet-controlled territory.[2][37]

OFP-a10-01

Airstrikes against Soviet bases on Kolgujev begin.

Blake widened the front against the rogue Soviets, hoping to destroy them completely to put a decisive end to their threat. Multiple airstrikes were carried out on their bases[38] and an amphibious landing was conducted on the southern end of the island.[2][39][40]

But in an unprecedented act of defiance however, Guba threatens Blake once again with a televised message, warning that he had nuclear missiles primed and ready to launch if they continued to refuse his demands.[41] With time running short and the flashpoint on Everon now at a breaking point[42], U.S. forces desperately scrambled to locate the missiles.[43][44] MAJ Gastovski's team managed to locate the missile site in central Kolgujev and destroyed it mere moments before its launch.[2][45][46]

Before they could proceed with the arrest of Guba, however, he inexplicably revealed that a second missile was still stashed away in the north of the island. He was planning to use it to destroy not just himself but all U.S. forces as well, hoping to spark a global conflict between NATO and the Warsaw Pact.[47][48]

Fortunately, Gastovski's team are successful in destroying the second missile and take Guba into custody, putting an end to the crisis on Everon once and for all.[2][49]


Post-Cold War Crisis[]

« Meanwhile, tensions appear to have eased on the island of Everon, cause of so much speculation over the past few days, with American forces reportedly engaging hostile troops of unknown origin.

In an official statement, the Secretary of Defense revealed that a US training camp on the island had been attacked by a small group of lightly-armed terrorists, led by a disgraced former General of the Russian army. US military sources stated that the assault was a poorly-planned, publicity-seeking maneuver by an extremist organisation, which was easily resisted by American troops.

There were no significant casualties.
News report on the aftermath of the flashpoint
»

In a bilateral agreement with the Soviet Union, the U.S. government concealed the truth behind the loss of the Everon training camp. President Ronald Reagan publicly denied all reports of American soldiers having fought with Soviet Army troops. The Secretary of Defense covered up the deaths of American servicemen on both Malden and Everon.[2][50][51]

The truth behind the flashpoint would not be revealed for sixteen years. Documents detailing the true events of the conflict were finally declassified on June 22nd, 2001.[2]

Equipment[]


ArmA: Cold War Assault[]

OFP-camouflage-nato

ERDL woodland camouflage (Cold War Assault)

In 1982, U.S. Army soldiers predominately wore the Battle Dress Uniform (BDU). It was adorned in the ERDL woodland camouflage pattern.

ALICE load bearing rigs are utilised by most troops on the ground, while the PASGT helmet serves as the standard-issue combat helmet; also camouflaged in ERDL. Vehicle crews/pilots wear simple olive drab green overalls with CVC-T56 crewman helmets and SPH-4 flight helmets.

U.S. specops units - otherwise referred to as "black ops", wore completely black fatigues and chest rigs along with balaclavas or green ski masks to conceal their identities. For operations that took place in day conditions however, operatives preferred to wear dark green face masks with ERDL-camouflaged fatigues.

ARMA Reforger[]

Ambcanon The following information is of ambiguous canonicity.
Reforger-camouflage-usa

U.S. Woodland camouflage (Reforger)

By 1989, soldiers of the U.S. Army garrison on Everon continue to wear the Battle Dress Uniform alongside their standard-issue PASGT vests (combined with ALICE LBVs), all adorned in the U.S. Woodland camouflage pattern. This similarly applies to U.S. Special Forces teams deployed in support of the garrison, though they eschew ballistic-resistant vests and only wear their ALICE LBVs into battle.

The PASGT combat helmet is worn by the majority of conventional infantrymen, with or without a pair of dust goggles strapped. Some specialist soldiers like snipers on the other hand, prefer to wear boonies in lieu of the PASGT while Special Forces operatives do not wear any protective headgear at all, choosing instead to wear a mix of knitted caps, boonies and/or patrol caps. When soldiers are off-duty or are not actively deployed in combat, they wear their standard-issue patrol caps instead.

Helicopter pilots and aircrews are the only personnel who specifically wear SPH-4 flight helmets and one-piece CWU-27/P flight suits. However, their flight suits are not camouflaged and are only coloured in sage green.

Protective gloves are not standard-issue amongst conventional troops. Only Special Forces units and aircrews are given flame and heat-resistant aviation gloves.

Arsenal[]

Armoury[]

Image

Name Description
OFP-icon-m9

92F

Handgun
Calibre: 9×19 mm

OFP-icon-aug

AUG A1

Bullpup Assault Rifle
Calibre: 5.56×45 mm NATO

OFP-icon-maaws

Carl Gustav M2

Rocket Launcher
Calibre: 84 mm

OFP-icon-stinger

FIM-92 Stinger

Surface-to-Air Missile Launcher
Diameter: 70 mm

OFP-icon-g17

Glock 17

Handgun
Calibre: 9×19 mm

OFP-icon-m21

M21

Sniper Rifle
Calibre: 7.62×51 mm NATO

OFP-icon-m60

M60

General-Purpose Machine Gun
Calibre: 7.62×51 mm NATO

OFP-icon-m16a2

M16A2

Assault Rifle
Calibre: 5.56×45 mm NATO

OFP-icon-law

M72 LAW

Rocket Launcher
Diameter: 66 mm

OFP-icon-mm1

MM-1

Grenade Launcher
Calibre: 40 mm

OFP-icon-mp5

MP5SD3

Submachine Gun
Calibre: 9×19 mm

OFP-icon-sw

S&W

Revolver
Calibre: .357

OFP-icon-uzi

UZI

Submachine Gun
Calibre: 9×21 mm

OFP-icon-xm177

XM-177E2

Carbine
Calibre: 5.56×45 mm NATO

Motor Pool[]

Vehicle Role Notes
OFP-render-a10
A-10
Ground Attack Craft - Cannot transport any passengers
OFP-render-cobra
AH-1 Cobra
Medium Attack Helicopter - Cannot transport any passengers
OFP-render-apache
AH-64
Heavy Attack Helicopter - Cannot transport any passengers
OFP-render-chinook
CH-47D
Heavy Transport Helicopter - Can transport up to 24 passengers
OFP-render-hmmwv
HMMWV
Light Utility Vehicle - Can transport up to 3 passengers
OFP-render-jeepmgolive
Jeep
Light Troop Transport - Variable transport capacity depending on variant
OFP-render-lst
LST
Troop Ship - Immobile
- Can transport up to 50 passengers
- Automatically rearms helicopters that hover near its flight deck
OFP-render-m1a1
M1A1
Heavy Tank - Cannot transport any passengers
OFP-render-m2a2
M2A2
Infantry Fighting Vehicle - Can transport up to 6 passengers
OFP-render-m113
M113
Armoured Personnel Carrier - Amphibious
- Variable transport capacity depending on variant
- Has dedicated variant that can heal infantry
OFP-render-m60a3
M60A3
Medium Tank - Cannot transport any passengers
OFP-render-markiipbr
Mark II PBR
Light Patrol Craft - Can transport up to 6 passengers
OFP-render-oh58
OH-58
Scout Helicopter - Cannot transport any passengers
OFP-render-camelred
Sopwith F.1 Camel
Fighter Plane - Can transport up to 2 passengers
OFP-render-truck5tcovered
Truck 5T
Utility Truck - Variable transport capacity depending on variant
- Has dedicated variants that can repair, rearm, and refuel ground vehicles
OFP-render-uh60
UH-60
Transport Helicopter - Can transport up to 12 passengers

Armoury[]

Ambcanon The following information is of ambiguous canonicity.

Image

Name Description
Reforger-icon-m9

M9

Handgun
Calibre: 9×19 mm

Reforger-icon-m21

M21 SWS

Sniper Rifle
Calibre: 7.62×51 mm

Reforger-icon-m60

M60

General-Purpose Machine Gun
Calibre: 7.62×51 mm

Reforger-icon-m16carbine

M16 Carbine

Carbine
Calibre: 5.56×45 mm

Reforger-icon-m16a2

M16A2

Assault Rifle
Calibre: 5.56×45 mm

Reforger-icon-m249saw

M249 SAW

Light Machine Gun
Calibre: 5.56×45 mm
Reforger-icon-m72law

M72A3 LAW

Rocket Launcher
Diameter: 66 mm

Motor Pool[]

Ambcanon The following information is of ambiguous canonicity.
Vehicle Role Notes
Reforger-render-m151a2
M151A2
Light Utility Vehicle - Unarmed variants can carry up to 3 passengers
- Armed variants can only transport a single passenger
- Has a variable Supply capacity depending on variant (30/100)
Reforger-render-m1025
M1025
Light Utility Vehicle - Troop carrier variants can transport up to 3 passengers
- Ambulance variant can transport up to 4 passengers
- Dedicated Ambulance variant can be used to heal nearby infantry
- Has a variable Supply capacity depending on variant (180/200/315)
Reforger-render-m923a1
M923A1
Utility Truck - Transport variants can carry up to 14 passengers
- Has dedicated variants that can be used to repair, rearm, and refuel nearby ground vehicles
- Has Arsenal and Construction variants that allows infantry to rearm and build defensive fortifications close by
- Has a mobile Command vehicle variant
- Has a variable Supply capacity depending on variant (350/450/550/600)
Reforger-render-uh1h
UH-1H
Utility Helicopter - Armed variant has machine guns on both sides of passenger cabin
- Unarmed variant can transport up to 8 passengers
- Armed variant can transport up to 6 passengers
- Has a Supply capacity of 290

Gallery[]

ArmA: Cold War Assault


ARMA Reforger

Trivia[]

  • When Reforger was first launched into Early Access, the United States faction only had conventional infantry units available. After the game left its EA period with the release of Update 1.0, helicopter pilots and aircrews were added alongside the introduction of helicopter transports.[52]
    • Special Forces operatives, scouts, and additional support units were eventually added in Update 1.2.[53]

Notes[]

  1. Served as President during the Soviet occupation of Nogova (1982) and the Malden Islands Crisis (1985).
  2. Replaced as commander of the Malden garrison by COL Caper Blake by the end of 1982.
  3. Replaced GEN Williams by late 1982, continued to serve as commander for an unknown period.
  4. Unnamed U.S. Navy Rear Admiral in command of the Carrier Strike Group sent to relieve the Malden garrison during the events of Cold War Crisis (1985).
  5. U.S.-led NATO forces on Malden and Everon possibly belong to a unit designated as "Task Force Malden". However, due to the ambiguity of ARMA Reforger's background setting and storyline, it is not known if the force is canonically designated as such.
  6. ARMA Reforger's depiction of a conflict taking place between U.S. and Soviet expeditionary forces on Everon is non-canonical as per the official Armaverse Timeline.

References[]

  1. Bohemia Interactive a.s., The Codemasters Software Company Limited 2000, Overview, flashpoint1985.com, viewed 20 January 2024, <http://web.archive.org/web/20021128113112/http://www.flashpoint1985.com/articles/overview.html>. (archived link)
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 Mořický, K et al. 2011, Armaverse Timeline, Bohemia Interactive Community Wiki, viewed 20 January 2024, <https://community.bistudio.com/wiki/Armaverse_Timeline>.
  3. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Unfinished Business, "One thousand troops, sir? That's five times what we've got left here on Malden!"
  4. 4.0 4.1 4.2 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "GASTOVSKI: I've checked in with HQ. Now, I have to wait to hear from General Williams. Until then... BLACK OPS: Sir, I've got Almighty on the line... GASTOVSKI: This is Lone Wolf. Copy. Sir? Yes, exactly as you said, sir! No, sir, of course not. But sir! How can you be certain? You have to move immediately! Otherwise... No, sir, but... This is serious. He's out of his mind! Goddammit, if you're wrong, thousands people are going to die! Yes, sir. Out. Game over. They’re not coming. TROSKA: What? GASTOVSKI: They're sending a letter of complaint to Moscow. And they'll dispatch a observation cruiser to the area. TROSKA: Great. When they get here, they can barbeque steaks on the fires of Nogova. If Guba sends in those bombers, the whole island's going to go up in smoke."
  5. 5.0 5.1 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "Major Gastovski to Colonel Blake. Nogova, October 12th. Sir, I'll try to keep this simple. I don't know how to put it any other way. Thanks to the air support you managed to get for us, we finally defeated the Soviets here. We couldn't have done it without you. If we'd relied on General Williams, we'd probably all be dead now. Please accept my congratulations on your promotion to the role of commanding officer of the forces on Malden."
  6. Bohemia Interactive a.s., 2022, Game, Arma Reforger, viewed 20 January 2024, <https://reforger.armaplatform.com/game>.
  7. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Information, "The current situation in the Malden islands was on the agenda of today's NATO summit, with leaders across the Western world expressing concern about recent events in the Republic of Nogova. An official protest has been logged with Moscow, but the Kremlin has yet to react."
  8. 8.0 8.1 8.2 ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Information, "Right. Sorry. Look, Viki, we're here for you, but right now we can't get directly involved. We want to help, but we need more information first. [...] I'm going to stay here, to assist however I can and report back. Tomorrow, we'll bring a few more guys in, and we can get you some gear, if you need it. All through third parties - totally deniable - and I'm here as a private individual... I think you understand."
  9. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Contraband, "Gunships! Gunships... Jesus. I've contacted James Gastovski, and he's been able to supply us with several AA missiles. We wouldn't stand a chance without them... But the missiles aren't everything. It's painful to recall, but the Soviets gave us a good scare there, bringing in the best they had. Not even James was able to recognize that new chopper - and that's got to signify something. It's certainly made some people scared now. And someone who's scared, makes mistakes..."
  10. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fireworks, "We threw everything at them, across all possible fronts. They were strong but now so were we especially thanks to our American friends. James and his men certainly made themselves useful. The Soviets finally realized that they couldn't win."
  11. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Trap, "Fox, this is Hawk. I'm proud to announce that a massive explosion just shook the Soviet communications center. Until they fix it, our "friends" are without radio. You should have around five minutes. Over."
  12. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "GASTOVSKI: O-K... This is not good. This is not at all good. Will, call in. And track down Victor for me, quickly! [...] Victor, we've got a problem. TROSKA: Of course we have... Guba wants air support. I fear the worst. TROSKA: Find out what you can. I'm on my way. [...] GASTOVSKI: But we've got a problem. Guba didn't leave. He holds the airport and he's managed to get three heavy bombers. From what we've heard it looks he's ready to destroy everything. Everything. Civilian casualties could be extremely high."
  13. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "A desperate action. But it may be the last - perhaps now we can finally end this bloody war! Gastovski's boys couldn't manage it. They didn't destroy the airport, they just stirred up the Soviets, who'll now concentrate all their forces here. Out of all the Americans, only Gastovski is still alive, but he's injured and had to hide in the house. It is up to me now..."
  14. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Fire Fight, "Christ, there are just too many of them...And they're coming this way!"
  15. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Training, "A carrier battle group is heading for the area at flank speed, but it's still a few days away. And the longer we wait, the longer those guys, whoever they are, have to dig in and reinforce. Washington wants to move fast, before Moscow gets involved. If they aren't already... We're going to have to do the best we can with what we've got."
  16. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Tank Training, "I'd put you on dishwashing duty, but the truth is we need you on the frontline. [...] Tell me about it. But we have more tanks than tank crews right now, and the Soviets have got us on the run. [...] Well, they're wearing Russian uniforms, and they're driving Russian tanks, but they're fighting like... well, I ain't never seen nothing like it. [...] And get a move on - Russian tanks are rolling onto Malden as we speak."
  17. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Battle of Houdan, "Yankee One to Papa Bear. Objective achieved. Enemy tank force neutralised. There's still some infantry out there but nothing to worry about. Over."
  18. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Battle of Houdan, "Papa Bear, this is Yankee One. Mission accomplished. Everything is dead, dying or running home to mom. Over."
  19. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Pathfinder, "OK, Armstrong. The Soviets have moved a large concentration of tanks into the city of Chapoi, making a direct ground assault too risky. Helicopters could do the job, but the area is defended by a pair of Shilkas. Your task is to eliminate them, wait for the choppers to deal with the tanks, and then move into Chapoi."
  20. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Spearhead, "Lieutenant Hammer, now that a path has been cleared through the valley, our tanks can roll forward. You'll be tackling the remaining enemy forces in the pass before pushing on to the village of Lolisse."
  21. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Tank Rally, "Lieutenant Hammer, your new platoon is being assigned to counter an assault on Chapoi. Intel reports large numbers of Soviet tanks and other heavy armor moving towards the town. Your platoon, call sign Yankee, starts on this road heading for Chapoi. Your first objective is to help stop the Soviet attack on Chapoi. You must then press on to La Riviere."
  22. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Unfinished Business, "BLAKE: Now, there's something I want both of you to see. It was passed to us earlier this evening. GUBA: Forty-eight hours, Colonel Blake. That's how long you and your NATO forces have to remove yourselves from these islands. If you haven't effected a complete withdrawal by eighteen hundred hours on Tuesday, an entire tank division, two squadrons of helicopter gunships and one thousand of the Red Army's finest men will obliterate you. There will be no further warnings. I wish you a safe and comfortable journey home. [...] BLAKE: You don't know the half of it. I've had our intel boys look into his background, and the file doesn't make pretty reading. His name's Guba. General Aleksei Guba. Did five years as a Commandant in one of Stalin's Siberian gulags, where they nicknamed him The Dentist."
  23. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Unfinished Business, "Armstrong, I want you to lead a squad escorting Commander Gastovski back to Everon. You know the resistance forces, and I need you to talk to them. It's important they cooperate with our Special Forces in the upcoming incursion. Get ready. You're leaving this evening."
  24. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Scouting, "Lieutenant Armstrong, we need to find the camp from which the Soviets launched their attack on Goisse. Your men's job is to pinpoint its exact location and report back. Do not engage the enemy - the attack will follow later."
  25. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Turning the Tide, "The enemy base was located and destroyed. Finally, the Russians have no more camps or bases on our island. Although we may still encounter some remaining troops, we can now prepare for an attack on Everon."
  26. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Turning the Tide, "Jun 15, 1985 Finally, reinforcements have arrived. Goisse is full of NATO soldiers now. So we're ready to move on that Russian camp I located yesterday - and my unit will lead the attack, with support from Bravo squad on my command. It's scary, but I think I'm starting to get pretty good at this war business. And it sure is nice to have a serious amount of hardware at my disposal."
  27. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Saboteur, May 10, 1985 - I've been skulking around Everon for two weeks now, making a few observations and keeping out of sight. There are a couple of other Special Ops guys on this island, but they’re staying low too. Command woke me at mid-afternoon two days ago. Their people reported a large movement of armored forces in this area - a good opportunity to give Ivan a headache. My orders are to infiltrate the enemy base, use satchel charges to destroy as many enemy tanks as possible, then disappear. Should be easy."
  28. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Saboteur, "Commander Gastovski, on this mission your task is to sabotage a number of tanks being serviced at a depot near the village of Levie. Slip in unnoticed, avoiding the ground and air defenses, and you should be able to catch them napping."
  29. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Saboteur, "Multiple targets eliminated, evacuation successful. Great job."
  30. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Return to Eden, "Congratulations on all your work so far, Lieutenant Armstrong. Now here's where we start taking this fight back to the Russians. It's time for us to liberate Everon. To begin with, we need you to secure the airport at the North of the island with an infantry assault. You will land on the beach at grid reference Eb04. Your first objective is the hill at grid Dj03. Cleanse it of enemy units, and hold it. Bravo will cover your left flank, and Charlie your right as you put down the expected Soviet counter-attack. Begin the assault on the airport. When Bravo and Charlie are ready, they will let you know. Send them a signal (0-0-1) to attack. Destroy the defending Shilka and radio the Cobra gunships, designation November, for additional support (0-0-2). Secure the Airport."
  31. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Airborne, "Captain Nicholls, we want you to take your Blackhawk to pick up a group of soldiers who've landed at one of NATO's makeshift harbors, and ferry them to the front line at Montignac. If you run into difficulties you are of course armed with rockets, but your best course would be to steer clear of the action and concentrate on getting home in one piece."
  32. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Hind Attack, "Jun 21, 1985 - Nearly got spotted yesterday. Been out here so long now, I'm in danger of getting complacent. Gotta stay sharp. The word came through from HQ that Armstrong's managed to lead a successful attack on the airport to the North. I knew that guy looked smart. Next time I see him, I'll have to give him my congratulations. If he manages to stay alive, that is. With US forces back on Everon, the Commies are running around like crazy - a good time for me to make a move, while they're distracted trying to re-take the airport. The top priority target has got to be their chopper base, and we've got a lead on a possible location. So tonight I'm going Hind-hunting..."
  33. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Rolling Thunder, "Lieutenant Hammer, we now hold the Northern part of Everon. Your task is to break to the South, to Montignac, so we can secure the strategically vital center of the island. You’ll begin at Orion Base to the North of Everon. Your platoon's call sign is Yankee. Head South. Your first objective is to neutralize the enemy defensive position at Tyrone. Then continue to Montignac. But stay alert: there's a heavily defended enemy position between Tyrone and Montignac. Eliminate it if you can, but exercise caution. Golf force, consisting of two additional M1A1s, will join the assault from another direction. Try to synchronize your attack with theirs."
  34. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Killdozer, "Lieutenant Hammer, NATO armor is finally gaining the upper hand on Everon. The Soviet tank force has been pushed down to the southern end of the island, and it's your platoon's task to squeeze it back even further."
  35. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Air Assault, "November One, this is Firefly Base. Buffalo reports the situation is under control and thanks you for you help. Revert to mission plan. Out."
  36. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Air Assault, "It's mopping-up time, Captain Nicholls. Today we clear all remaining Russian forces from Everon. The Russian anti-aircraft forces have been destroyed and their helicopters are back on Kolgujev. Enemies have been spotted near Saint Pierre and Vernon only. Climb aboard your Cobra, which is parked at its field base. Your call sign is November One. Follow your flight plan, which takes you over Morton and Durras to Saint Pierre. Support NATO's tank force, designated Zulu and Foxtrot, to ensure the city is liberated."
  37. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Air Assault, "Mission completed! Everon is ours. Well done, everybody. Now the people of Everon are free, we've achieved one of our main goals in this conflict. But that's not the end of the story; the Russians are still too strong on Kolgujev, and they can attack again any time. We have to defeat them completely!"
  38. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Planes Start, "Now that the air defenses have been neutralized to the South of Kolgujev, you're being assigned to an A-10 ground attack squadron. Your objective is to take out as many enemy tanks as you can in the Southern half of the island. Be careful: we haven't been able to deal with the AA guns to the North yet."
  39. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Counter Strike, "July 3, 1985 - OK, so the planes have done their thing from the air, and now it's time for the infantry to do all the hard work on the ground, as usual. We've got some Intel from Commander Gastovski, who took out the Russian AA guns just before the invasion commenced. (Nice job, James.) So at least we're not going in completely blind. While Charlie squad comes in via boat, we will parachute on to the beach. Our goal is a base on the Southern part of Kolgujev - one of those which used to support a Shilka. It's supposed be empty now, following the air assault, but I'm sure there will be a few soldiers remaining. Then there'll be a Russian counter-attack. And we'll be ready for them."
  40. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Counter Strike, "In this mission, Lieutenant Armstrong, you'll be taking a paratrooper force into the South of Kolgujev, seizing the base that's already been softened up by our A-10s, and then moving on to secure a second Soviet base. "
  41. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Escape, "Americans! I asked you politely to leave these islands. This you have refused to do. Your defiance has cost the lives of many, many brave Russians - and, of course, many of your own soldiers. Your next casualty is with me here now. He will not be your last. You see, Colonel Blake, you have sampled only a taste of the bloodshed that is to come. So far you have dealt with my conventional forces. Undergoing final preparations for launch at a secret location is a little surprise that has, shall we say, come into my possession. Yes, Colonel Blake. I am stronger than you thought. I have captured one of your elite men. He will be executed as an example, and then all of you will die. Unless... unless you leave these islands - Kolgujev, Everon and Malden. This is our land; this is the land of Mother Russia!"
  42. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Escape, "BLAKE: And there's something else. Intel reports massive Soviet mobilisation across the whole of Russia. GASTOVSKI: Oh, great. BLAKE: The official line is that it's just a big exercise. But we know the Kremlin's livid about what's going on out here. Guba may be a maverick, but those are still Red Army troops he's commanding. And Kolguyev is Soviet territory. GASTOVSKI: We're about to start World War III. BLAKE: No. We're going to finish this thing, as quickly and cleanly as possible. Find that missile, James. Intel's working flat out - but we need you on the ground. GASTOVSKI: Back to Kolgujev. BLAKE: Back to Kolgujev. GASTOVSKI: And Nicholls? The pilot from the video? BLAKE: Perhaps he can find some way to escape... but there's nothing we can do. I'm sorry."
  43. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Incursion, "July 8, 1985 - We're so close, so very near to victory out here... but there's the small matter of this nuke standing in our way. Time is short - God knows what's going on in Guba's mind. He could launch the missile at any moment. So I've got to go in, right into the center of his main base. Of course - what could be easier? I'm planning to use as little force as possible - reckon I can do this without firing a single shot, even. (Although if I am discovered, all hell's going to break loose, so I'd better take some extra HK clips just in case...) And I should probably take at least one satchel charge with me, to destroy the fence so I can get inside without using the main gate. Here goes nothing..."
  44. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Incursion, "James, the situation is desperate. We need you to break into Guba's headquarters and get any information you can to help us to find the SCUD."
  45. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Search And Destroy, "July 9, 1985 - Guba's forces are on their knees, but he still has his trump card to play: that nuclear missile. According to the intelligence report, any full-scale assault would give the Russians enough warning to launch the SCUD prematurely - so I'm going to take in a few key units, get in as close as I can without being spotted, then strike fast and hard. I've got one hour. It all comes down to this. And I don't even want to think about what's going to happen if I don't make it..."
  46. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Search And Destroy, "Papa Bear to all units. Congratulations. You got the SCUD. Now get out of there - Guba's not going to be happy. Out."
  47. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Red Dawn, "GUBA: So you think you have me, eh, American? You think you have won? You fool! Even as you enjoy your little victory, my masterplan moves towards completion. While you stand there smiling like some conquering hero, my second missile is being readied for launch at the far north-east corner of this island. Soon you and all your ignorant friends will be dead - and the whole world will be plunged into chaos! GASTOVSKI: I doubt it."
  48. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Red Dawn, "GASTOVSKI: Papa Bear, this is Alpha One. Target captured. Repeat, target captured. Over. BLAKE: Roger that, Alpha One. Time to celebrate, over. GASTOVSKI: Not so fast, Papa Bear. Be advised second missile located Kolgujev north east. Moving to neutralise. Over. BLAKE: Received and understood. Fast as you can, Alpha One. Good luck. Out."
  49. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Red Dawn, "BLAKE: Alpha One, this is Papa Bear. You saved the world yet, over? GASTOVSKI: I sure have, Papa Bear. The missile's history, and Guba's in custody, over."
  50. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Red Dawn, "President Reagan gave no comment on the alleged incident, but one senior official privately described the Congressman's behavior as laughable. Meanwhile, tensions appear to have eased on the island of Everon, cause of so much speculation over the past few days, with American forces reportedly engaging hostile troops of unknown origin. In an official statement, the Secretary of Defense revealed that a US training camp on the island had been attacked by a small group of lightly-armed terrorists, led by a disgraced former General of the Russian army. US military sources stated that the assault was a poorly-planned, publicity-seeking maneuver by an extremist organisation, which was easily resisted by American troops. There were no significant casualties. Moscow has termed the incident 'highly regrettable', and the whereabouts of the terrorist leader remain unknown."
  51. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Cold War Crisis, Red Dawn, "EVERONIAN CIVILIAN 1: 'Unknown' - tch. I hope he's rotting in hell. EVERONIAN CIVILIAN 2: They wouldn't tell us if he was. Will anyone ever hear the truth? EVERONIAN CIVILIAN 1: No one wants to look bad, my friend. They all have too much to lose. The story will never be told. But at least we're still alive. Be thankful. Be thankful."
  52. Bohemia Interactive a.s., 2023, Official 1.0 Release, Arma Reforger, viewed 7 July 2024, <https://reforger.armaplatform.com/news/update-november-16-2023>.
  53. Bohemia Interactive a.s., 2024, 1.2 Update, Arma Reforger, viewed 7 July 2024, <https://reforger.armaplatform.com/news/update-june-26-2024>.

See also[]

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