Armed Assault Wiki

The VRCO-S is a prism scope in ArmA 3. It was added with the release of the Reaction Forces Creator DLC.

Design[]

The VRCO-S is designed exclusively for use on pistols:

Just like its parent optic, the VRCO-S features the ability to toggle between two magnification "modes" that provide either a wide field-of-view or a narrow but zoomed in field-of-view with a fixed magnification of 2x.[CfgWp 1][CfgWp 2][Formula 1] The scope uses a fixed zeroing of 100 m regardless of the toggled magnification "mode".[CfgWp 3][CfgWp 4]

The scope's lens is not thermally opaque and 'hot' targets can be clearly seen through even with thermal vision activated. It should also be noted that the VRCO-S is not interchangeable with its primary weapon counterpart. Primary weapons do not accept being fitted with the VRCO-S and vice versa for its parent model.

Mounting the VRCO-S onto a pistol will increase its inertia penalty by +0.1.[CfgWp 6]

AI[]

NOTE: The information in this section only applies to the AI.

The VRCO-S is classified[1] as a type 1 optical sight.[CfgWp 7] If the weapon is configured with AI-only firemodes[2], AI units that have the VRCO-S mounted onto their weapon will have access to medium range firemodes but not far (type 2) range firemodes.[3]

Trivia[]

  • The VRCO-S appears to be modelled after the "Spitfire" series of prism scopes designed by Vortex Optics, an optics manufacturer based in the state of Wisconsin, U.S.A.[4]
  • Minor adjustments were applied to the VRCO-S after the release of Update 1.0.1 (the update seemingly lowers the resolution of its textures from 4096x4096 down to 2048x2048).[5]

Gallery[]

Config/script references[]

CfgWeapons[]

  1. 1.0 1.1 CfgWeapons >> optic_VRCO_pistol_RF >> ItemInfo >> OpticsModes >> VRCOscope >> opticsZoomMax >> "0.125"
  2. 2.0 2.1 CfgWeapons >> optic_VRCO_pistol_RF >> ItemInfo >> OpticsModes >> VRCOscope >> opticsZoomMin >> "0.125"
  3. 3.0 3.1 CfgWeapons >> optic_VRCO_pistol_RF >> ItemInfo >> OpticsModes >> VRCOcq >> discreteDistance[] >> {100}
  4. 4.0 4.1 CfgWeapons >> optic_VRCO_pistol_RF >> ItemInfo >> OpticsModes >> VRCOscope >> discreteDistance[] >> {100}
  5. CfgWeapons >> optic_VRCO_pistol_RF >> ItemInfo >> mass
  6. CfgWeapons >> optic_VRCO_pistol_RF >> inertia >> "0.1"
  7. CfgWeapons >> optic_VRCO_pistol_RF >> ItemInfo >> opticType >> "1"

Formulae[]

  1. 1.0 1.1 0.25 / opticsZoomMin = 0.25 / 0.125

References[]

  1. Revial, F et al. 2020, Arma 3: AI Config Reference, Bohemia Interactive Community Wiki, viewed 25 January 2025, <https://community.bistudio.com/wiki/Arma_3:_AI_Config_Reference#opticType>.
  2. Reyhard et al. 2007, CfgWeapons Config Reference, Bohemia Interactive Community Wiki, viewed 25 January 2025, <https://community.bistudio.com/wiki/CfgWeapons_Config_Reference#showToPlayer=true>.
  3. Revial, F et al. 2020, Arma 3: AI Config Reference, Bohemia Interactive Community Wiki, viewed 25 January 2025, <https://community.bistudio.com/wiki/Arma_3:_AI_Config_Reference#requiredOpticType>.
  4. Vortex Optics 2024, Optics - Red Dots - Spitfire, vortexoptics.com, viewed 11 April 2024, <https://web.archive.org/web/20220701022015/https://vortexoptics.com/optics/red-dots/spitfire.html>. (archived link)
  5. Nillers et al. 2024, Reaction Forces - Changelog, Bohemia Interactive Forums, viewed 11 April 2024, <https://forums.bohemia.net/forums/topic/284155-reaction-forces-changelog/?do=findComment&comment=3526114>.

External links[]

See also[]

Variants[]

Weapon attachments of Reaction Forces
Non-magnified sights RDS
Riflescopes VRCO (S)
Aiming devices Pistol IR Laser Pointer
Illumination Pistol IR Flashlight
Muzzle Sound Suppressor (12.7 mm) • Large Sound Suppressor (12.7 mm) • Tactical Sound Suppressor (6.5 mm)
(Parenthesis) denote variants.