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NOTE: This article is about the ZSU-23s in the main ArmA titles. For Polish ZSUs in ArmA 3's Global Mobilization - Cold War Germany Creator DLC, see ZSU-23-4V1 (Global Mobilization).


The ZSU-23-4 is a medium anti-aircraft vehicle featured in ArmA: Cold War Assault, ArmA: Armed Assault and ArmA 2.


ArmA: Cold War Assault

Shilka
OFP-render-shilka.png
Faction Icon-side-redfor.png Soviet Union
Type Self-Propelled Anti-Aircraft Gun
Seats 3 seats:
  • 1× Driver
  • 1× Gunner
  • 1× Commander
Item capacity Max:
  • 10× Weapons
  • 50× Magazines
Top speed 44 km/h
Fuel capacity 700 fuel units
Primary armament Main:
  • 4× AZP-23 23 mm
Secondary armament None
Variants None
Games
OFP-logo.png

The Shilka is used exclusively by Soviet military forces in ArmA: Cold War Assault.

Overview

  • Role:
    • Low altitude anti-aircraft defence
« Shilka ZSU (Zenitaya Samokhodnaya Ustanovka) Self-Propelled Anti-Aircraft Gun features four liquid-cooled 23mm cannons which are capable of firing upwards to a range of 3000m. Targeting can be achieved either optically by vehicle crew, or electronically by on-board radar, which can be folded flat in transit. Although considered non-amphibious, the Shilka is capable of fording water up to a depth of just over 1m.
Vehicle Description
»

Design

Armed with quad 23 mm guns, the Shilka is a modified variant of the towed ZU-23 anti-aircraft gun. Entering service with the Soviet Armed Forces in 1964, the Shilka has since seen use with many Warsaw Pact and non-NATO countries worldwide.

Features
The Shilka serves as the Soviet military's counterpart to the M113 Vulcan used by American forces. Like the M113 Vulcan, it is a gun-based AAA vehicle that can quickly shred enemy helicopters with ease through concentrated bursts of cannon fire.

Compared to its American counterpart, the Shilka is far superior firepower-wise since it has four guns instead of a single gatling cannon. Not only is its fire rate much higher, but each shell technically inflicts more damage as well, which makes it highly effective at destroying medium/heavy attack helicopters like the AH-1 Cobra and AH-64 alike.

Drawbacks
Unfortunately, the Shilka's greatest weakness stems from its poor mobility. It is unable to keep pace with either the T-72 or T-80 Medium/Heavy Tanks since its absolute maximum speed can barely reach the top speed of both tanks.

At the same time it isn't amphibious, can't transport troops, and is far slower than both the BMP-1 and BMP-2 Infantry Fighting Vehicles. This limits it strictly to serving as an AA vehicle only.

The Shilka's biggest threat however, comes from high-flying jets like the A-10. The A-10 can simply launch air-to-ground missiles from standoff distances, or drop laser-guided bombs directly onto the Shilka itself with impunity without the latter being able to retaliate.

Crew Capacity
The Shilka has a maximum seating capacity of three; enough for the driver, a gunner, and the commander.


Protection

The Shilka 250 points worth of armour plating.


Armament

The gunner position controls the quad AZP-23 cannons:

AZP-23

OFP-vehicleweapons-shilka-azp23.png
Base damage value Initial velocity (m/s)
40 900

Quad 23 mm cannons. Fires HE-type shells that are powerful against infantry, unarmoured/lightly-armoured ground vehicles and helicopters.

It can reach a fire rate of up to 600 rounds per minute and has a muzzle velocity of 900 m/s. Accuracy-wise, the cannons have a dispersion of 0.0015 rad regardless of range. The shells themselves have a blast radius of 2 metres.


Trivia

  • Because of the overly simplistic hitpoint system used by vehicles in Cold War Assault, the Shilka is (amusingly) capable of disabling even M1A1 tanks due to its extremely high rate of fire.
    • This is generally not feasible in practice however, as the M1A1 will easily destroy the Shilka with a single cannon shell.

Gallery

ArmA: Armed Assault

Shilka
Arma1-render-shilka.png
Faction Icon-side-redfor.png SLA
Type Self-Propelled Anti-Aircraft Gun
Seats 3 seats:
  • 1× Driver
  • 1× Gunner
  • 1× Commander
Item capacity Max:
  • 10× Weapons
  • 100× Magazines
Top speed ~ 36 km/h
Fuel capacity 1000 fuel units
Primary armament Main:
  • 4× AZP-85 23 mm
Secondary armament None
Variants None
Games
A1-logo.png

The Shilka is used exclusively by the SLA in ArmA: Armed Assault.

Overview

  • Roles:
    • Low altitude anti-aircraft defence
    • Fire support
« The ZSU-23-4 Shilka is a combination of a proven radar system, the chassis of the PT-76 light tank, and four 23 mm cannons. The result of this amalgamation is a vehicle displaying the key assets of mobility, firepower and accuracy. The ZSU-23-4 outclassed all NATO anti-aircraft guns at the time of its introduction, and it is still regarded as a major threat to low-flying aircraft. The Shilka was widely used throughout the Warsaw Pact and other pro-Soviet states.
Library Description
»

Design

Design-wise, the Armed Assault Shilka remains the same as its Cold War Assault counterpart.

Armament
The Shilka's turret is outfitted with four 23 mm anti-aircraft guns that feed from a single belt with 2,000 rounds of high-explosive (HE) shells.

Features
It retains the same role, configuration, and ammunition loadout of its Soviet predecessor. It is mostly unchanged from its Cold War days, and remains as a light, gun-based, self-propelled AAA vehicle.

Since its turret is able to depress low enough to attack ground targets, it can also be utilised as a powerful anti-infantry vehicle.

Care should still be taken when operating the Shilka in this role however, as it cannot retaliate against targets that manage to get within the minimum depression range of its cannons.

Drawbacks
The Shilka's gun optics cannot zoom in on distant targets. And just like its Cold War Assault predecessor, the Shilka is lightly armoured and will only be able to resist limited amounts of autocannon fire.

Against any kind of dedicated anti-vehicle weapons, it will be easily destroyed within a matter of seconds.

Crew Capacity
The Shilka contains enough seats for a crew of three that consists of the driver, a gunner, and the commander.


Protection

The Shilka has a base armour value of 160.

Hull

Shilka hulls can withstand up to 160 points of damage.

Engine

The engine can only survive 56 points of damage before failing.

Treads

Both tracks can incur only 24 points of damage before breaking.

Turret

The Shilka's turret is able to take up to 160 points of damage.


Armament

The gunner position controls the quad AZP-85 cannons:

AZP-85

Arma1-vehicleweapons-shilka-azp85.png
Base damage value Initial velocity (m/s)
84 980

Quad 23 mm cannons. Fires HE shells that are strong against infantry, unarmoured/lightly-armoured ground vehicles, as well as helicopters and low-flying fixed-wing jets.

They can attain a fire rate of up to ~ 1,000 RPM and have muzzle velocities of 980 m/s. Fired shells have minute blast radii of 0.3 metres only.


Trivia

  • Prior to Patch 1.06, the Shilka was not configured properly and had "weak" armour that categorised it on the same level as light vehicles. This meant that AI vehicle crews would attempt to destroy the Shilka with their machine guns instead of cannons or missiles (if they had either), while infantry would fruitlessly open fire on it with small arms.

Gallery

ArmA 2

Shilka
Arma2-render-shilkawoodland.png
Faction Icon-side-blufor.png CDF
Icon-side-redfor.png ChDKZ
Icon-side-redfor.png Takistani Army
Type Self-Propelled Anti-Aircraft Gun
Seats 3 seats:
  • 1× Driver
  • 1× Gunner
  • 1× Commander
Item capacity Max:
  • 10× Weapons
  • 100× Magazines
Top speed ~ 36 km/h
Fuel capacity 1000 fuel units
Primary armament Main:
  • 4× AZP-85 23 mm
Secondary armament None
Variants None
Games
Arma 2 logo.png

Arma2-OA-logo.png

The ZSU-23-4 Shilka is used by several BLUFOR and REDFOR factions in ArmA 2.

Overview

  • Roles:
    • Low altitude anti-aircraft defence
    • Fire support
« The ZSU-23-4 Shilka is a combination of a proven radar system, the chassis of the PT-76 light tank, and four 23 mm cannons. The result of this amalgamation is a vehicle displaying the key assets of mobility, firepower and accuracy. The ZSU-23-4 outclassed all NATO anti-aircraft guns at the time of its introduction and it is still regarded as a major threat to low-flying aircraft. The Shilka was widely used throughout the Warsaw Pact and other pro-Soviet states.
Armoury Description
»

Design

Returning from Armed Assault, the ArmA 2 ZSU continues to function in the same role and capacity as its two predecessors.

Armament
The ZSU's turret is outfitted with four 23 mm anti-aircraft guns that feed from a single belt with 2,000 rounds of high-explosive (HE) shells.

Features
The ZSU once again returns to serve as a low-tech counterpart to modern AA vehicles.

It is primarily used by the Chernarussian Defence Forces, ChDKZ insurgents, as well as with the Takistani military as their primary SPAAG vehicle.

Drawbacks
Lacking modern electronics, the ZSU is outdated by contemporary standards. Since the ZSU lacks access to infrared-guided missiles like either of its Russian or American counterparts, it is largely outclassed in the short range air defence role by both.

Last but not least, the guns do not have a laser rangefinder or the ability to zero automatically. Landing hits on aircraft is solely dependent on the gunner being able to maintain a steady aim on a target at all times.

Crew Capacity
The ZSU is designed to support a crew of three consisting of the driver, a gunner and the commander. It cannot transport any additional passengers.


Camouflage

  • Woodland: Olive green paint scheme with dark brown camouflage blobs. Only used on CDF ZSU-23-4s.
  • Insurgent: Olive green paint scheme with spraypainted stroke patterns. Used by ChDKZ-operated ZSU-23-4s.
  • Desert: Standard two-tone desert tan/olive green camouflage scheme. Used on ZSU-23-4s operated by the Takistani Army.

Protection

The ZSU has a base armour value of 160.

Successful strikes to any of the following highlighted sections will inflict full damage to the component:

LEGEND
Green = Hull
Orange = Engine
Light blue = Treads
Maroon = Turret

Hull

The hull can take 160 points of damage.

Engine

The engine can resist 160 points of damage before failing. A damaged engine will prevent the ZSU from attaining its top speed.

Treads

Both tracks can only survive 48 points of damage. At least 30% of damage is shared with the ZSU's main "health" pool.

Turret

The turret can incur up to 160 points of damage.


Armament

The gunner position controls the quad AZP-85 cannons:

AZP-85

Arma2-vehicleweapons-zsu234-azp85.png
Base damage value Aerodynamic friction Initial velocity (m/s)
84 -0.000824 980

Quad 23 mm cannons. Fires HE shells that are highly effective against infantry, unarmoured/lightly-armoured ground vehicles, as well as helicopters and low-flying fixed-wing jets.

They can attain a fire rate of up to ~ 2,000 RPM and have muzzle velocities of 980 m/s. Accuracy-wise, it has a dispersion of 0.00025 rad at distances of up to 2,000 metres away. Shells have a blast radius of only 0.3 metres.

Manually zeroing is possible, starting at a minimum of 100 m up to a maximum of 2000 m, with increments/decrements of 100 m. No enhanced vision modes are available for the gunner's sight.


Trivia

  • The ZSU is the only tracked AA vehicle in ArmA 2 that is utilised by multiple factions. Both the American Linebacker and Russian Tunguska are exclusive to their respective factions.
The information below details unused, pre-release or removed content.
  • Arma2-shilka-03.jpg
    A unique variant for the NAPA faction can be spawned through the use of scripting commands (Classname: ZSU_Gue_CP).
    • It did not originally exist as part of ArmA 2's assets and was only added after the release of the latest Community Configuration Project/CorePatch updates.
    • In spite of its "inclusion", the NAPA variant cannot be manually placed in the mission editor as the vehicle is deliberately hidden. Scripting commands or a custom addon to "enable" the asset in the editor is still required to properly utilise it in normal gameplay.

Gallery

External links

See also

Vehicles of comparable role and configuration

Vehicles of ArmA: Cold War Assault
Wheeled BikeBRDMBusHMMWVMotorcyclePV3SJeepSCUDSkodaSmall carSports carTrabantTractorTruck 5TUAZUral
Tracked BMP-1BMP-2M1A1M113 (Vulcan) • M60A3M2A2 BradleyShilkaT-55T-72T-80
Rotor-wing AH-1 CobraAH-64CH-47DKa-50Mi-17Mi-24OH-58UH-60
Fixed-wing A-10PlaneSopwith F.1 CamelSu-25
Aquatic BoatLSTMark II PBR
(Parenthesis) denote variants.
OFP-factionicon-sovietunion.png Soviet Union - Vehicles (ArmA: Cold War Assault)
Wheeled BRDMSCUD* • UAZUral
Tracked BMP-1BMP-2ShilkaT-72T-80
Rotor-wing Ka-50Mi-17Mi-24
Fixed-wing Sopwith F.1 Camel v2Su-25
Aquatic Boat
* not actually usable outside of cutscenes.
Vehicles of ArmA: Armed Assault
Wheeled 5T TruckArmy 4x4BusBRDM-2CarHatchbackHMMWV (Civil) • Offroad (Hilux) • M1030 (TT650, TT650G) • Pick-Up (Datsun) • SedanStrykerTractorUAZUral
Tracked BMP-2M1A1M113ShilkaT-72
Rotor-wing AH-6AH-1ZKA-50MH-6Mi17UH-60
Fixed-wing A-10AV-8BCamelDC-3Su-34
Aquatic CRRCRHIBPBX Boat
(Parenthesis) denote variants.
Queen's Gambit
Arma1-factionicon-sla.png SLA - Vehicles (ArmA: Armed Assault)
Wheeled BRDM-2TT650GUAZUral
Tracked BMP-2ShilkaT-72
Rotor-wing KA-50Mi17
Fixed-wing CamelSu-34
Aquatic PBX Boat
Vehicles of ArmA 2
Wheeled 9P117 SCUD-BATVBRDM-2* • BTR-40BTR-60BTR-90BM-21 Grad* • BusCarDingo 2 CZHatchbackHMMWV* • GAZJackal 2 MWMIKKamazLada* • LAV-25Military OffroadMotorcycle* (Old moto) • Mountain bike (Old bike) • MTVR* • Offroad* • Pandur II 8x8 CZPickup* • RM-70S1203SedanStryker (MGS) • SUV (Armored SUV) • T810TractorTouring CarTowing TractorUAZ-469* • Ural* • V3S* • Vodnik
Tracked 2S6M TunguskaAAVP-7A1BMP-2BMP-3BVP-1FV510 WarriorM1 Abrams* (M1A2 TUSK*) • M113M2 BradleyM270 MLRS* • T-34* • T-55T-72* (T-72M4 CZ) • T-90ZSU-23-4*
Rotor-wing AH-1ZAH-6J Little Bird (AH-6X) • AH-11 WildcatAH-64D* (AH-1) • CH-47F Chinook (Chinook HC4) • Ka-52Ka-60Ka-137Merlin HC3MH-6J Little BirdMi-8MTV-3* (Mi-17*) • Mi-24P (Mi-24D*, Mi-24V*) • UH-1Y (UH-1H) • UH-60 Black Hawk (MH-60S)
Fixed-wing A-10 Thunderbolt II* • An-2AV-8B HarrierC-130J Hercules* • F-35 Lightning IIL-159 ALCAL-39ZA (L-39C) • MQ-9 Reaper* • MV-22 OspreyPchela-1TSu-39 (Su-25*) • Su-34
Aquatic CRRCFishing BoatPBXRHIBSmall Boat
(Parenthesis) denote variants.
* indicates partial DLC dependency.
Operation Arrowhead | British Armed Forces | Private Military Company | Army of the Czech Republic
Arma2-factionicon-takistaniarmy.png Takistani Army - Vehicles (ArmA 2)
Wheeled 9P117 SCUD-BBM-21 GradBTR-60BRDM-2Military OffroadMotorcycleSUVUAZ-469UralV3S
Tracked BMP-2BVP-1M113T-34T-55T-72ZSU-23-4
Rotor-wing Mi-8Mi-24DUH-1H
Fixed-wing An-2L-39ZASu-25
Operation Arrowhead | Army of the Czech Republic
Arma2-factionicon-cdf.png CDF - Vehicles (ArmA 2)
Wheeled BRDM-2BM-21 GradMotorcycleUAZ-469Ural
Tracked BMP-2T-72ZSU-23-4
Rotor-wing Mi-17 (Mi-17-IVA) • Mi-24D
Fixed-wing Pchela-1TSu-25
(Parenthesis) denote variants.
Arma2-factionicon-chdkz.png ChDKZ - Vehicles (ArmA 2)
Wheeled BM-21 GradBRDM-2MotorcycleOffroadPickupUAZ-469Ural
Tracked BMP-2T-72ZSU-23-4
Rotor-wing Mi-8MT
Fixed-wing Su-25
(Parenthesis) denote variants.
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